diff --git a/src/item_group.cpp b/src/item_group.cpp index 086ac150471e6..c71e5ec2b42ad 100644 --- a/src/item_group.cpp +++ b/src/item_group.cpp @@ -195,7 +195,9 @@ void Single_item_creator::inherit_ammo_mag_chances( const int ammo, const int ma Item_modifier::Item_modifier() : damage( 0, 0 ) , count( 1, 1 ) - , dirt( 0, 9999 ) // min and max should follow max_dirt in ranged.cpp + // Dirt in guns is capped unless overwritten in the itemgroup + // most guns should not be very dirty or dirty at all + , dirt( 0, 500 ) , charges( -1, -1 ) , with_ammo( 0 ) , with_magazine( 0 )