From 3ac362b99fdfed6eec195773b0fbefb4ba7d7575 Mon Sep 17 00:00:00 2001 From: Kevin Granade Date: Sat, 23 Feb 2013 18:12:59 -0600 Subject: [PATCH] Add an entry for new view-related commands. --- help.cpp | 83 +++++++++++++++++++++++++++++++++----------------------- 1 file changed, 49 insertions(+), 34 deletions(-) diff --git a/help.cpp b/help.cpp index 5a72cacc72274..cb182052951ad 100644 --- a/help.cpp +++ b/help.cpp @@ -28,18 +28,19 @@ Press q or ESC to return to the game.\n\ \n\ a: Introduction\n\ b: Movement\n\ -c: Hunger, Thirst, and Sleep\n\ -d: Pain and Stimulants\n\ -e: Addiction\n\ -f: Morale and XP\n\ -g: Radioactivity and Mutation\n\ -h: Bionics\n\ -i: Crafting\n\ -j: Traps\n\ -k: Items overview\n\ -l: Combat\n\ -m: Unarmed Styles\n\ -n: Survival tips\n\ +c: Viewing\n\ +d: Hunger, Thirst, and Sleep\n\ +e: Pain and Stimulants\n\ +f: Addiction\n\ +g: Morale and XP\n\ +h: Radioactivity and Mutation\n\ +i: Bionics\n\ +j: Crafting\n\ +k: Traps\n\ +l: Items overview\n\ +m: Combat\n\ +n: Unarmed Styles\n\ +o: Survival tips\n\ \n\ 1: List of all commands (you can change key commands here)\n\ 2: List of all options (you can change options here)\n\ @@ -99,6 +100,20 @@ movement will be ignored if new monsters enter the player's view."); case 'C': erase(); mvprintz(0, 0, c_white, "\ +The player can often see more than can be displayed on the screen at a time.\n\ +Pressing ';' or 'x' enters look around mode, which allows you to scoll around\n\ +using the movement keys and view irems on the map. Pressing 'V' provides a\n\ +list of nearby visible items, though items shut away in crates, cubpoards,\n\ +refrigerators and the like will not be displayed. Pressing Shift+vikeys\n\ +will scroll the view persistently, allowing you to keep an eye on things\n\ +as you move around."); + getch(); + break; + + case 'd': + case 'D': + erase(); + mvprintz(0, 0, c_white, "\ As time passes, you will begin to feel hunger and thirst. A status warning\n\ at the bottom of the screen will appear. As hunger and thirst reach critical\n\ levels, you will begin to suffer movement penalties. Thirst is more dangerous\n\ @@ -120,8 +135,8 @@ try to find a safe place, or set traps for unwary intruders."); getch(); break; - case 'd': - case 'D': + case 'e': + case 'E': erase(); mvprintz(0, 0, c_white, "\ When you take damage from almost any source, you'll start to feel pain. Pain\n\ @@ -148,8 +163,8 @@ the more intense high of Adderall and methamphetamine."); getch(); break; - case 'e': - case 'E': + case 'f': + case 'F': erase(); mvprintz(0, 0, c_white, "\ Many drugs have a potential for addiction. Each time you consume such a drug\n\ @@ -163,8 +178,8 @@ the effects to cease immediately, but may deepen your dependance."); getch(); break; - case 'f': - case 'F': + case 'g': + case 'G': erase(); mvprintz(0, 0, c_white, "\ Your character has a morale level, which affects you in many ways. The\n\ @@ -201,8 +216,8 @@ each turn. Above 100, you get 1 XP point each turn for every 100 morale."); getch(); break; - case 'g': - case 'G': + case 'h': + case 'H': erase(); mvprintz(0, 0, c_white, "\ Though it is relatively rare, certain areas of the world may be contamiated\n\ @@ -218,8 +233,8 @@ mutations, though these are extremely rare."); getch(); break; - case 'h': - case 'H': + case 'i': + case 'I': erase(); mvprintz(0, 0, c_white, "\ Bionics are biomechanical upgrades to your body. While many are simply\n\ @@ -240,8 +255,8 @@ certain wandering vagabonds for a very high price."); getch(); break; - case 'i': - case 'I': + case 'j': + case 'J': erase(); mvprintz(0, 0, c_white, "\ Many important items can be very hard to find, or will cost a great deal of\n\ @@ -269,8 +284,8 @@ all required for certain items."); getch(); break; - case 'j': - case 'J': + case 'k': + case 'K': erase(); mvprintz(0, 0, c_white, "\ While sleeping in dangerous territory, it may be wise to set traps to ward off\n\ @@ -297,8 +312,8 @@ may have a chance to avoid it, depending on your Dodge skill."); getch(); break; - case 'k': - case 'K': + case 'l': + case 'L': erase(); mvprintz(0, 0, c_white, "\ There are a wide variety of items available for your use. You may find them\n\ @@ -327,8 +342,8 @@ damage and helps you resist things like smoke. To take off an item, press\n\ getch(); break; - case 'l': - case 'L': + case 'm': + case 'M': erase(); mvprintz(0, 0, c_white, "\ After 30 minutes of warmup time, monsters will begin to appear. They are\n\ @@ -358,8 +373,8 @@ escape tactic."); getch(); break; - case 'm': - case 'M': + case 'n': + case 'N': erase(); mvprintz(0, 0, c_white, "\ For the unarmed fighter, a variety of fighting styles are available. You can\n\ @@ -383,8 +398,8 @@ examining your style."); getch(); break; - case 'n': - case 'N': + case 'o': + case 'O': erase(); mvprintz(0, 0, c_white, "\ The first thing to do is to check your home for useful items. Your initial\n\