diff --git a/data/changelog.txt b/data/changelog.txt index d27c4fdc5c4fe..b04f222ff02c5 100644 --- a/data/changelog.txt +++ b/data/changelog.txt @@ -104,6 +104,7 @@ EoCs support mutate_towards directly make `u_spawn_item` to support the item group whose subtype is `collection` Add u_wants_to_talk/npc_wants_to_talk EOC effects Player can eat from camp larder(always). Workers receive spent food from it when being assigned to work (requires NPC needs enabled). +Allow effects disabling (conditional) limb flags ## Content: @@ -210,6 +211,12 @@ Simulate hair growth over time. Add earthworms to the game, as a food source Add cougar kittens and fix cougar taming in mods Boomers now leave fleshy gibs on detonation``` +Removed Magazine & Bore gunmod location from guns that don't use it +Pictures for House fluff +Added Hub 01 mission signposting LIXA +Crafting Musical Instruments +Additional Achievements +Adds ASCII Art to 619 ## Interface: @@ -264,6 +271,7 @@ Keep displaying selected outfit throughout chargen High characters now see fancy smiley faces and exclamations in their message log. Can't accidentally select full deconstruction if simple deconstruction is available Set priority for containers that have auto whitelisting. +When opening spellcasting menu, go to favorite spells tab if player has favorited spells ## Mods: @@ -380,6 +388,13 @@ Fix Brackenwight special attack message [Magiclysm] Last Mage on Earth start Tamable Wildlife: add Cougars to list of tameables [Magiclysm] Add spellcasting proficiencies. +[MoM] More nether attunement effects +[MoM] Channeling powers costs focus +Edit spell UI word choice when using psionics +Fixes spellcasting proficiencies adding when they should be subtracting +[MoM] High levels of weariness turn off your powers +More specific messages for being unable to use supernatural powers +[Xedra Evolved] New Arvore spell--Verdant Imprisonment [MoM] High levels of weariness turn off your powers More specific messages for being unable to use supernatural powers Tune channeling spells with scale modifier. @@ -387,6 +402,7 @@ Tune channeling spells with scale modifier. XE: Trait to avoid learning dream magick + ## Balance: Cap melee skill gain based on monster melee skill Simple deconstruct is much faster @@ -443,6 +459,9 @@ Bring ice axe in line with reality Audit remaining magazines (.223, 9mm, .308) Update books.json to rebalance religious book spawning Retuned frag grenades to be less effective against ballistic armor and lose power over distance faster +Damage from dropped items scales with kinetic energy +Remove rapid strike from knives +Hub MDS fix and material update Instability no longer accumulates or decreases; it depends on how many mutations you have, and how many are outside of your current tree Pain is painful @@ -573,6 +592,13 @@ Fix assignment ID's with NECC mapgen EOCs. Allows Infrared vision to see through smoke [Magiclysm] Fix Peaceful Rest hobby NPCs can overeat, starve, and dehydrate to death +Fixed issue where user could only change the selected option in the ImGui popup using the arrow keys or tab key +Allow trap-avoiding monsters to step on traps if there's no other path +Implemented drawing of non-English characters in ImGui screens +Fixed monsters which regenerate in the dark regenerating in daylight +Crafting will unseal containers when contents are removed +Fix migrating from item variants when the variant has been deleted +NPCs can develop vitamin diseases Rotten food doesn't become fresh when crafted with fixes issue where NPCs could take an item like canned corn as a donation and would remove the corn from the can and give you the can back. @@ -648,6 +674,7 @@ Effect enchantments can now apply to monsters Make JSON formatter replace nbsp with escape sequence Update houses to utilize palettes Added SMALL_HIDER flag to various monsters. +Test case: NPCs prefer to use guns Rename 'fatigue' to 'sleepiness', mostly on the back end, to avoid confusing different ways of being knackered