From 2cf500503f9f699d0c71f0b2edbcbe70375ced35 Mon Sep 17 00:00:00 2001 From: anothersimulacrum <42699974+anothersimulacrum@users.noreply.github.com> Date: Thu, 7 May 2020 20:14:15 -0700 Subject: [PATCH] Remove dead mods: Heavy Mining and Classes/Shields --- data/mods/HeavyMining/modinfo.json | 13 - data/mods/HeavyMining/parts.json | 86 ------- data/mods/HeavyMining/vehicle_groups.json | 17 -- data/mods/HeavyMining/vehicles.json | 57 ----- data/mods/Medieval_Stuff/ammo_types.json | 8 - .../Medieval_Stuff/handloaded_bullets.json | 44 ---- data/mods/Medieval_Stuff/item_groups.json | 63 ----- data/mods/Medieval_Stuff/modinfo.json | 12 - data/mods/Medieval_Stuff/professions.json | 241 ------------------ data/mods/Medieval_Stuff/ranged.json | 29 --- data/mods/Medieval_Stuff/recipe_ammo.json | 38 --- data/mods/Medieval_Stuff/recipe_shields.json | 114 --------- data/mods/Medieval_Stuff/recipe_weapon.json | 16 -- data/mods/Medieval_Stuff/shields.json | 169 ------------ data/mods/Medieval_Stuff/tools.json | 22 -- 15 files changed, 929 deletions(-) delete mode 100644 data/mods/HeavyMining/modinfo.json delete mode 100644 data/mods/HeavyMining/parts.json delete mode 100644 data/mods/HeavyMining/vehicle_groups.json delete mode 100644 data/mods/HeavyMining/vehicles.json delete mode 100644 data/mods/Medieval_Stuff/ammo_types.json delete mode 100644 data/mods/Medieval_Stuff/handloaded_bullets.json delete mode 100644 data/mods/Medieval_Stuff/item_groups.json delete mode 100644 data/mods/Medieval_Stuff/modinfo.json delete mode 100644 data/mods/Medieval_Stuff/professions.json delete mode 100644 data/mods/Medieval_Stuff/ranged.json delete mode 100644 data/mods/Medieval_Stuff/recipe_ammo.json delete mode 100644 data/mods/Medieval_Stuff/recipe_shields.json delete mode 100644 data/mods/Medieval_Stuff/recipe_weapon.json delete mode 100644 data/mods/Medieval_Stuff/shields.json delete mode 100644 data/mods/Medieval_Stuff/tools.json diff --git a/data/mods/HeavyMining/modinfo.json b/data/mods/HeavyMining/modinfo.json deleted file mode 100644 index 92d491d03c948..0000000000000 --- a/data/mods/HeavyMining/modinfo.json +++ /dev/null @@ -1,13 +0,0 @@ -[ - { - "type": "MOD_INFO", - "ident": "Heavy miners", - "name": "Roadheader and other mining vehicles", - "authors": [ "Ckpyt" ], - "maintainers": [ "Ckpyt in the forest" ], - "description": "Adds a few mining vehicles, requires Tanks and Other Vehicles as it is no longer dependent on blazemod.", - "category": "vehicles", - "dependencies": [ "dda", "Tanks" ], - "obsolete": true - } -] diff --git a/data/mods/HeavyMining/parts.json b/data/mods/HeavyMining/parts.json deleted file mode 100644 index 36758c5c2d93a..0000000000000 --- a/data/mods/HeavyMining/parts.json +++ /dev/null @@ -1,86 +0,0 @@ -[ - { - "type": "GENERIC", - "id": "v_roadheader_item", - "symbol": "&", - "name": "roadheader", - "color": "dark_gray", - "description": "A large and heavy jagged metalhead with a lot of spikes for destroying mine walls.", - "weight": "6200000 g", - "material": "steel", - "category": "veh_parts", - "price": 9500, - "volume": "140000 ml" - }, - { - "type": "GENERIC", - "id": "v_balance_item", - "symbol": "&", - "name": "Balancer", - "color": "dark_gray", - "description": "A large and heavy metal bar for balancing a vehicle.", - "weight": "1000000 g", - "material": "steel", - "category": "veh_parts", - "price": 9500, - "volume": "140000 ml" - }, - { - "id": "balancer", - "type": "vehicle_part", - "name": "Balancer", - "item": "v_balance_item", - "location": "inside", - "symbol": "o", - "broken_symbol": "x", - "color": "white", - "broken_color": "light_gray", - "looks_like": "55gal_drum", - "damage_modifier": 100, - "durability": 300, - "description": "A large and heavy metal drum for balancing a vehicle.", - "folded_volume": 12, - "breaks_into": [ - { "item": "steel_lump", "count": [ 4, 26 ] }, - { "item": "steel_chunk", "count": [ 4, 15 ] }, - { "item": "scrap", "count": [ 4, 100 ] } - ], - "requirements": { - "install": { "skills": [ [ "mechanics", 8 ] ], "time": "60 m", "using": [ [ "welding_standard", 5 ] ] }, - "removal": { "skills": [ [ "mechanics", 6 ] ], "time": "30 m", "using": [ [ "vehicle_weld_removal", 1 ] ] }, - "repair": { "skills": [ [ "mechanics", 9 ] ], "time": "60 m", "using": [ [ "welding_standard", 5 ] ] } - }, - "flags": [ "PROTRUSION", "EXTRA_DRAG" ], - "damage_reduction": { "all": 132 } - }, - { - "id": "roadheader", - "type": "vehicle_part", - "name": "roadheader", - "item": "v_roadheader_item", - "location": "structure", - "symbol": "&", - "broken_symbol": "x", - "color": "light_gray", - "broken_color": "light_gray", - "looks_like": "crane_medium", - "damage_modifier": 100, - "durability": 300, - "description": "A large metal jagged metalhead, powered by the vehicle's engines. Use the vehicle controls to turn it on or off. When turned on, it will stop the vehicle unless it has a strong engine. When turned on, it will destroy walls near it.", - "folded_volume": 12, - "power": -70000, - "breaks_into": [ - { "item": "steel_lump", "count": [ 4, 26 ] }, - { "item": "steel_chunk", "count": [ 4, 15 ] }, - { "item": "scrap", "count": [ 4, 100 ] } - ], - "transform_terrain": { "pre_flags": [ "MINEABLE" ], "post_terrain": "don't used" }, - "requirements": { - "install": { "skills": [ [ "mechanics", 8 ] ], "time": "60 m", "using": [ [ "welding_standard", 5 ] ] }, - "removal": { "skills": [ [ "mechanics", 6 ] ], "time": "30 m", "using": [ [ "vehicle_weld_removal", 1 ] ] }, - "repair": { "skills": [ [ "mechanics", 9 ] ], "time": "60 m", "using": [ [ "welding_standard", 5 ] ] } - }, - "flags": [ "PROTRUSION", "EXTRA_DRAG", "ROADHEAD", "CRASH_TERRAIN_AROUND" ], - "damage_reduction": { "all": 132 } - } -] diff --git a/data/mods/HeavyMining/vehicle_groups.json b/data/mods/HeavyMining/vehicle_groups.json deleted file mode 100644 index a670d48a4c1a6..0000000000000 --- a/data/mods/HeavyMining/vehicle_groups.json +++ /dev/null @@ -1,17 +0,0 @@ -[ - { - "type": "vehicle_group", - "id": "industrial_vehicles", - "vehicles": [ [ "roadheader", 40 ] ] - }, - { - "type": "vehicle_group", - "id": "junkyard_vehicles", - "vehicles": [ [ "roadheader", 20 ] ] - }, - { - "type": "vehicle_group", - "id": "workshop_vehicles", - "vehicles": [ [ "roadheader", 10 ] ] - } -] diff --git a/data/mods/HeavyMining/vehicles.json b/data/mods/HeavyMining/vehicles.json deleted file mode 100644 index 21814cf18f1be..0000000000000 --- a/data/mods/HeavyMining/vehicles.json +++ /dev/null @@ -1,57 +0,0 @@ -[ - { - "id": "roadheader", - "type": "vehicle", - "name": "Roadheader", - "blueprint": [ - [ "o-o " ], - [ "|X--&" ], - [ "o-o " ] - ], - "parts": [ - { "x": 0, "y": 0, "part": "hdframe_vertical" }, - { "x": 0, "y": 0, "part": "diesel_engine_i6" }, - { "x": 0, "y": 0, "part": "alternator_truck" }, - { "x": 0, "y": 0, "part": "battery_car" }, - { "x": 0, "y": 0, "part": "reinforced_windshield" }, - { "x": 0, "y": -1, "part": "hdframe_nw" }, - { "x": 0, "y": -1, "part": "tread2" }, - { "x": 0, "y": -1, "part": "halfboard_nw" }, - { "x": 0, "y": -1, "part": "headlight_reinforced" }, - { "x": 0, "y": 1, "part": "hdframe_ne" }, - { "x": 0, "y": 1, "part": "tread2" }, - { "x": 0, "y": 1, "part": "halfboard_ne" }, - { "x": 0, "y": 1, "part": "headlight_reinforced" }, - { "x": -1, "y": 0, "part": "hdframe_cross" }, - { "x": -1, "y": 0, "part": "seat" }, - { "x": -1, "y": 0, "part": "seatbelt" }, - { "x": -1, "y": 0, "part": "floodlight" }, - { "x": -1, "y": 0, "part": "controls" }, - { "x": -1, "y": 0, "part": "dashboard" }, - { "x": -1, "y": 0, "part": "horn_big" }, - { "x": -1, "y": 0, "part": "roof" }, - { "x": -1, "y": 1, "part": "hdframe_vertical" }, - { "x": -1, "y": 1, "part": "door" }, - { "x": -1, "y": 1, "part": "tread2" }, - { "x": -1, "y": -1, "part": "hdframe_vertical" }, - { "x": -1, "y": -1, "part": "door" }, - { "x": -1, "y": -1, "part": "tread2" }, - { "x": -2, "y": 1, "part": "hdframe_se" }, - { "x": -2, "y": 1, "part": "balancer" }, - { "x": -2, "y": 1, "part": "tread2" }, - { "x": -2, "y": 1, "part": "board_se" }, - { "x": -2, "y": 0, "part": "hdframe_horizontal" }, - { "x": -2, "y": 0, "part": "hatch" }, - { "x": -2, "y": 0, "part": "muffler" }, - { "x": -2, "y": 0, "part": "balancer" }, - { "x": -2, "y": -1, "part": "hdframe_sw" }, - { "x": -2, "y": -1, "part": "tread2" }, - { "x": -2, "y": -1, "part": "board_sw" }, - { "x": -2, "y": -1, "part": "tank", "fuel": "diesel" }, - { "x": -2, "y": -1, "part": "balancer" }, - { "x": 1, "y": 0, "part": "hdframe_vertical" }, - { "x": 1, "y": 0, "part": "halfboard_horizontal" }, - { "x": 2, "y": 0, "part": "roadheader" } - ] - } -] diff --git a/data/mods/Medieval_Stuff/ammo_types.json b/data/mods/Medieval_Stuff/ammo_types.json deleted file mode 100644 index 76f862e9009f8..0000000000000 --- a/data/mods/Medieval_Stuff/ammo_types.json +++ /dev/null @@ -1,8 +0,0 @@ -[ - { - "id": "fire_lance", - "name": "fire lance charge", - "default": "lance_charge", - "type": "ammunition_type" - } -] diff --git a/data/mods/Medieval_Stuff/handloaded_bullets.json b/data/mods/Medieval_Stuff/handloaded_bullets.json deleted file mode 100644 index f3c8e6e6e3d5d..0000000000000 --- a/data/mods/Medieval_Stuff/handloaded_bullets.json +++ /dev/null @@ -1,44 +0,0 @@ -[ - { - "id": "lance_charge", - "type": "AMMO", - "name": "fire lance charge", - "description": "Little more than a charge of gunpowder for a basic firearm. Despite the minimal range, it packs a punch.", - "weight": "4 g", - "volume": "250 ml", - "price": 4500, - "bashing": 1, - "material": [ "paper", "powder" ], - "symbol": "=", - "color": "red", - "count": 1, - "ammo_type": "fire_lance", - "range": 3, - "damage": 15, - "pierce": 0, - "dispersion": 0, - "recoil": 3000, - "effects": [ "COOKOFF", "RECYCLED", "BLINDS_EYES" ] - }, - { - "id": "lance_charge_shot", - "type": "AMMO", - "name": "fire lance shot", - "description": "Little more than a charge of gunpowder for a basic firearm, with small pellets as shot. Despite the minimal range, it packs a punch.", - "weight": "5 g", - "volume": "250 ml", - "price": 4500, - "bashing": 1, - "material": [ "paper", "powder" ], - "symbol": "=", - "color": "red", - "count": 1, - "ammo_type": "fire_lance", - "range": 4, - "damage": 30, - "pierce": 1, - "dispersion": 0, - "recoil": 3000, - "effects": [ "COOKOFF", "SHOT", "RECYCLED" ] - } -] diff --git a/data/mods/Medieval_Stuff/item_groups.json b/data/mods/Medieval_Stuff/item_groups.json deleted file mode 100644 index cd7ae857fb719..0000000000000 --- a/data/mods/Medieval_Stuff/item_groups.json +++ /dev/null @@ -1,63 +0,0 @@ -[ - { - "id": "medieval", - "type": "item_group", - "items": [ [ "shield_kite", 5 ], [ "shield_heater", 10 ], [ "shield_buckler", 1 ] ] - }, - { - "id": "pawn", - "type": "item_group", - "items": [ - [ "shield_hoplon", 1 ], - [ "shield_scutum", 1 ], - [ "shield_round", 3 ], - [ "shield_kite", 3 ], - [ "shield_heater", 5 ], - [ "shield_buckler", 5 ] - ] - }, - { - "id": "antique_rare", - "type": "item_group", - "items": [ - [ "fire_lance", 2 ], - [ "lance_charge", 1 ], - [ "lance_charge_shot", 1 ], - [ "shield_hoplon", 1 ], - [ "shield_scutum", 1 ], - [ "shield_round", 3 ], - [ "shield_kite", 3 ], - [ "shield_heater", 5 ], - [ "shield_buckler", 5 ] - ] - }, - { - "id": "museum_guns", - "type": "item_group", - "items": [ [ "fire_lance", 20 ], [ "lance_charge", 10 ], [ "lance_charge_shot", 5 ] ] - }, - { - "id": "mansion_guns", - "type": "item_group", - "items": [ [ "fire_lance", 2 ], [ "lance_charge", 1 ], [ "lance_charge_shot", 1 ] ] - }, - { - "id": "museum_armor", - "type": "item_group", - "items": [ - [ "shield_wooden", 10 ], - [ "shield_wooden_large", 5 ], - [ "shield_hoplon", 10 ], - [ "shield_scutum", 10 ], - [ "shield_round", 10 ], - [ "shield_kite", 10 ], - [ "shield_heater", 20 ], - [ "shield_buckler", 25 ] - ] - }, - { - "id": "survivorzed_extra", - "type": "item_group", - "items": [ [ "shield_wooden", 10 ], [ "shield_wooden_large", 5 ] ] - } -] diff --git a/data/mods/Medieval_Stuff/modinfo.json b/data/mods/Medieval_Stuff/modinfo.json deleted file mode 100644 index 0c343ad502242..0000000000000 --- a/data/mods/Medieval_Stuff/modinfo.json +++ /dev/null @@ -1,12 +0,0 @@ -[ - { - "type": "MOD_INFO", - "ident": "Medieval_Stuff", - "name": "Medieval and Historic Classes and Shields", - "authors": [ "Chaosvolt" ], - "description": "Assorted fun classes and shields for the wannabe knight, legionary, and more.", - "category": "items", - "dependencies": [ "dda" ], - "obsolete": true - } -] diff --git a/data/mods/Medieval_Stuff/professions.json b/data/mods/Medieval_Stuff/professions.json deleted file mode 100644 index 776e642d139c6..0000000000000 --- a/data/mods/Medieval_Stuff/professions.json +++ /dev/null @@ -1,241 +0,0 @@ -[ - { - "type": "profession", - "ident": "brave_of_the_king", - "name": "Brave of the King", - "description": "Elite infantry of ancient Egypt and bodyguards of the Pharaoh. While armor was uncommon due to desert conditions, such equipment did see increased usage during the New Kingdom period.", - "points": 3, - "skills": [ - { "level": 2, "name": "bashing" }, - { "level": 3, "name": "cutting" }, - { "level": 3, "name": "melee" }, - { "level": 1, "name": "dodge" } - ], - "items": { - "both": { "items": [ "leathersandals", "helmet_larmor", "backpack", "shield_wooden_large", "waterskin", "khopesh" ] }, - "male": [ "sleeveless_tunic" ], - "female": [ "sundress" ] - } - }, - { - "type": "profession", - "ident": "hoplite", - "name": "Hoplite", - "description": "Heavy infantry of the ancient Greek city-states, before the shift towards the Macedonean phalanx. Well-trained for combat in formation, but less effective when outmaneuvered or on broken ground.", - "points": 4, - "skills": [ - { "level": 2, "name": "bashing" }, - { "level": 2, "name": "cutting" }, - { "level": 3, "name": "melee" }, - { "level": 4, "name": "stabbing" }, - { "level": 2, "name": "unarmed" } - ], - "items": { - "both": { - "items": [ - "tunic", - "leathersandals", - "armor_cuirass", - "legguard_bronze", - "helmet_corinthian", - "backpack", - "shield_hoplon", - "spear_dory", - "waterskin" - ], - "entries": [ { "item": "sword_xiphos", "container-item": "baldric" } ] - }, - "male": [ "loincloth" ], - "female": [ "loincloth", "bikini_top_leather" ] - } - }, - { - "type": "profession", - "ident": "legionary", - "name": "Legionary", - "description": "Roman heavy infantry, after the military reforms that standardized the legion's equipment. Trained to act in formation with javelin and sword, well-known for their field fortifications as well.", - "points": 5, - "skills": [ - { "level": 1, "name": "fabrication" }, - { "level": 1, "name": "cooking" }, - { "level": 2, "name": "stabbing" }, - { "level": 2, "name": "gun" }, - { "level": 3, "name": "melee" }, - { "level": 1, "name": "throw" } - ], - "items": { - "both": { - "items": [ - "tunic", - "leathersandals", - "armor_lorica", - "legguard_metal", - "helmet_galea", - "backpack", - "shield_scutum", - "shovel", - "pot", - "waterskin" - ], - "entries": [ - { "item": "sword_xiphos", "container-item": "baldric" }, - { "item": "knife_hunting", "container-item": "sheath" }, - { "item": "javelin_iron", "count": 2 } - ] - }, - "male": [ "loincloth" ], - "female": [ "loincloth", "bikini_top_leather" ] - } - }, - { - "type": "profession", - "ident": "viking", - "name": "Viking", - "description": "The infamous pirates of the early medieval period, raiders and explorers from various Scandinavian countries.", - "points": 4, - "skills": [ - { "level": 2, "name": "survival" }, - { "level": 3, "name": "swimming" }, - { "level": 2, "name": "cutting" }, - { "level": 1, "name": "dodge" }, - { "level": 3, "name": "melee" } - ], - "items": { - "both": { - "items": [ - "gambeson", - "tunic", - "socks", - "cloak_wool", - "gauntlets_larmor", - "boots_larmor", - "helmet_nasal", - "backpack", - "shield_round", - "battleaxe", - "waterskin" - ], - "entries": [ { "item": "knife_hunting", "container-item": "sheath" } ] - } - } - }, - { - "type": "profession", - "ident": "man_at_arms", - "name": { "male": "Man-at-Arms", "female": "Woman-at-Arms" }, - "description": "The medieval heavy cavalry of various countries in Europe, whether noble-born or of common blood. While knights traditionally were men-at-arms, not every man-at-arms was a knight.", - "points": 5, - "skills": [ - { "level": 1, "name": "driving" }, - { "level": 1, "name": "firstaid" }, - { "level": 1, "name": "speech" }, - { "level": 3, "name": "cutting" }, - { "level": 3, "name": "melee" } - ], - "items": { - "both": { - "items": [ - "gambeson", - "chainmail_hauberk", - "socks", - "boots_plate", - "helmet_plate", - "gloves_plate", - "backpack", - "shield_kite", - "waterskin" - ], - "entries": [ { "item": "arming_sword", "container-item": "scabbard" } ] - } - } - }, - { - "type": "profession", - "ident": "horse_archer", - "name": "Horse Archer", - "description": "The famed light cavalry of the Mongol Empire. Best known for their skill as mounted archers.", - "points": 5, - "skills": [ - { "level": 2, "name": "driving" }, - { "level": 2, "name": "survival" }, - { "level": 4, "name": "archery" }, - { "level": 1, "name": "dodge" }, - { "level": 3, "name": "gun" }, - { "level": 1, "name": "melee" } - ], - "items": { - "both": { - "items": [ - "loincloth", - "socks", - "boots_larmor", - "armor_lamellar", - "gauntlets_larmor", - "helmet_conical", - "backpack", - "recurbow", - "fur_rollmat", - "pot", - "waterskin" - ], - "entries": [ - { "item": "scimitar", "container-item": "scabbard" }, - { "item": "knife_hunting", "container-item": "sheath" }, - { "item": "arrow_wood", "charges": 20, "container-item": "quiver_large" } - ] - } - } - }, - { - "type": "profession", - "ident": "samurai", - "name": "Samurai", - "description": "Warrior nobility of feudal Japan. Known originally as masters of the horse and bow, they become famous for their swordsmanship in later eras.", - "points": 5, - "skills": [ - { "level": 1, "name": "driving" }, - { "level": 1, "name": "firstaid" }, - { "level": 2, "name": "speech" }, - { "level": 2, "name": "archery" }, - { "level": 1, "name": "cutting" }, - { "level": 2, "name": "dodge" }, - { "level": 2, "name": "gun" }, - { "level": 2, "name": "melee" } - ], - "//": "All this work just to avoid layering oddities? Madness.", - "items": { - "male": { - "items": [ - "loincloth", - "hakama_gi", - "obi_gi", - "armor_samurai", - "helmet_kabuto", - "tabi_dress", - "bastsandals", - "backpack", - "recurbow", - "waterskin" - ], - "entries": [ { "item": "katana", "container-item": "scabbard" } ] - }, - "female": [ - "loincloth", - "chestwrap", - "kimono", - "obi_gi", - "armor_samurai", - "helmet_kabuto", - "tabi_dress", - "bastsandals", - "backpack", - "recurbow", - "waterskin", - "naginata" - ], - "both": { - "entries": [ { "item": "tanto", "container-item": "sheath" }, { "item": "arrow_wood", "charges": 20, "container-item": "quiver" } ] - } - } - } -] diff --git a/data/mods/Medieval_Stuff/ranged.json b/data/mods/Medieval_Stuff/ranged.json deleted file mode 100644 index d6686998d1d6c..0000000000000 --- a/data/mods/Medieval_Stuff/ranged.json +++ /dev/null @@ -1,29 +0,0 @@ -[ - { - "id": "fire_lance", - "type": "GUN", - "name": "fire lance", - "description": "An ancient Chinese spear, with a small tube attached for a charge of gunpowder. While it has an extremely short range, it gives a powerful edge in close combat.", - "weight": "1538 g", - "volume": "3 L", - "price": 95000, - "to_hit": 1, - "bashing": 4, - "cutting": 28, - "material": [ "steel", "wood" ], - "symbol": "/", - "color": "light_gray", - "ammo": "fire_lance", - "skill": "melee", - "dispersion": 255, - "sight_dispersion": 150, - "durability": 3, - "loudness": 200, - "clip_size": 1, - "reload": 200, - "techniques": [ "WBLOCK_1", "PRECISE" ], - "qualities": [ [ "COOK", 1 ] ], - "flags": [ "RELOAD_ONE", "SPEAR", "REACH_ATTACK" ], - "valid_mod_locations": [ [ "sling", 1 ] ] - } -] diff --git a/data/mods/Medieval_Stuff/recipe_ammo.json b/data/mods/Medieval_Stuff/recipe_ammo.json deleted file mode 100644 index d4c49efc16692..0000000000000 --- a/data/mods/Medieval_Stuff/recipe_ammo.json +++ /dev/null @@ -1,38 +0,0 @@ -[ - { - "result": "lance_charge", - "type": "recipe", - "category": "CC_AMMO", - "subcategory": "CSC_AMMO_OTHER", - "skill_used": "fabrication", - "difficulty": 2, - "skills_required": [ "gun", 1 ], - "time": 1000, - "book_learn": [ [ "textbook_armschina", 2 ] ], - "components": [ [ [ "gunpowder", 600 ], [ "chem_black_powder", 600 ] ], [ [ "paper", 1 ] ] ] - }, - { - "result": "lance_charge_shot", - "type": "recipe", - "category": "CC_AMMO", - "subcategory": "CSC_AMMO_OTHER", - "skill_used": "fabrication", - "difficulty": 3, - "skills_required": [ "gun", 1 ], - "time": 2000, - "book_learn": [ [ "textbook_armschina", 3 ] ], - "components": [ - [ [ "gunpowder", 600 ], [ "chem_black_powder", 600 ] ], - [ - [ "lead", 400 ], - [ "gold_small", 400 ], - [ "silver_small", 400 ], - [ "tin", 400 ], - [ "bismuth", 400 ], - [ "solder_wire", 400 ], - [ "bearing", 8 ] - ], - [ [ "paper", 1 ] ] - ] - } -] diff --git a/data/mods/Medieval_Stuff/recipe_shields.json b/data/mods/Medieval_Stuff/recipe_shields.json deleted file mode 100644 index 45621e25b98eb..0000000000000 --- a/data/mods/Medieval_Stuff/recipe_shields.json +++ /dev/null @@ -1,114 +0,0 @@ -[ - { - "result": "shield_wooden", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 2, - "time": 30000, - "autolearn": true, - "qualities": [ { "id": "CUT", "level": 1 }, { "id": "HAMMER", "level": 2 } ], - "components": [ [ [ "nail", 8 ] ], [ [ "2x4", 4 ] ], [ [ "leather", 1 ] ] ] - }, - { - "result": "shield_wooden_large", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 3, - "time": 50000, - "autolearn": true, - "qualities": [ { "id": "CUT", "level": 1 }, { "id": "HAMMER", "level": 2 } ], - "components": [ [ [ "nail", 16 ] ], [ [ "2x4", 8 ] ], [ [ "fur", 2 ], [ "leather", 2 ] ] ] - }, - { - "result": "shield_hoplon", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 5, - "time": 60000, - "book_learn": [ [ "textbook_armwest", 4 ] ], - "using": [ [ "forging_standard", 2 ], [ "bronzesmithing_tools", 1 ] ], - "qualities": [ { "id": "CUT", "level": 1 } ], - "components": [ [ [ "scrap_bronze", 4 ] ], [ [ "2x4", 4 ] ], [ [ "fur", 3 ], [ "leather", 3 ] ] ] - }, - { - "result": "shield_scutum", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 5, - "time": 700000, - "book_learn": [ [ "textbook_armwest", 4 ] ], - "using": [ [ "forging_standard", 3 ], [ "steel_standard", 3 ] ], - "qualities": [ - { "id": "ANVIL", "level": 3 }, - { "id": "CUT", "level": 1 }, - { "id": "HAMMER", "level": 3 }, - { "id": "CHISEL", "level": 3 } - ], - "tools": [ [ [ "tongs", -1 ] ], [ [ "swage", -1 ] ] ], - "components": [ [ [ "2x4", 8 ] ], [ [ "fur", 3 ], [ "leather", 3 ] ] ] - }, - { - "result": "shield_round", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 4, - "time": 60000, - "book_learn": [ [ "textbook_armwest", 3 ] ], - "using": [ [ "forging_standard", 2 ], [ "steel_standard", 2 ] ], - "qualities": [ - { "id": "ANVIL", "level": 3 }, - { "id": "CUT", "level": 1 }, - { "id": "HAMMER", "level": 3 }, - { "id": "CHISEL", "level": 3 } - ], - "tools": [ [ [ "tongs", -1 ] ], [ [ "swage", -1 ] ] ], - "components": [ [ [ "2x4", 4 ] ], [ [ "fur", 3 ], [ "leather", 3 ] ] ] - }, - { - "result": "shield_heater", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 5, - "time": 45000, - "book_learn": [ [ "textbook_armwest", 4 ] ], - "qualities": [ { "id": "CUT", "level": 1 } ], - "components": [ [ [ "2x4", 4 ] ], [ [ "leather", 12 ], [ "tanned_hide", 2 ] ] ] - }, - { - "result": "shield_kite", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 6, - "time": 50000, - "book_learn": [ [ "textbook_armwest", 5 ] ], - "qualities": [ { "id": "CUT", "level": 1 } ], - "components": [ [ [ "2x4", 7 ] ], [ [ "leather", 18 ], [ "tanned_hide", 3 ] ] ] - }, - { - "result": "shield_buckler", - "type": "recipe", - "category": "CC_ARMOR", - "subcategory": "CSC_ARMOR_OTHER", - "skill_used": "fabrication", - "difficulty": 7, - "time": 240000, - "book_learn": [ [ "textbook_armwest", 5 ] ], - "using": [ [ "forging_standard", 1 ], [ "steel_standard", 1 ] ], - "qualities": [ { "id": "ANVIL", "level": 3 }, { "id": "HAMMER", "level": 3 }, { "id": "CHISEL", "level": 3 } ], - "tools": [ [ [ "tongs", -1 ] ], [ [ "swage", -1 ] ] ] - } -] diff --git a/data/mods/Medieval_Stuff/recipe_weapon.json b/data/mods/Medieval_Stuff/recipe_weapon.json deleted file mode 100644 index 4c811678f7310..0000000000000 --- a/data/mods/Medieval_Stuff/recipe_weapon.json +++ /dev/null @@ -1,16 +0,0 @@ -[ - { - "result": "fire_lance", - "type": "recipe", - "category": "CC_WEAPON", - "subcategory": "CSC_WEAPON_RANGED", - "skill_used": "fabrication", - "difficulty": 3, - "skills_required": [ "gun", 1 ], - "time": 12000, - "reversible": true, - "book_learn": [ [ "textbook_armschina", 3 ] ], - "qualities": [ { "id": "SAW_M_FINE", "level": 1 }, { "id": "SCREW_FINE", "level": 1 } ], - "components": [ [ [ "qiang", 1 ] ], [ [ "pipe", 1 ] ], [ [ "scrap", 1 ] ] ] - } -] diff --git a/data/mods/Medieval_Stuff/shields.json b/data/mods/Medieval_Stuff/shields.json deleted file mode 100644 index 9093c2176d1bf..0000000000000 --- a/data/mods/Medieval_Stuff/shields.json +++ /dev/null @@ -1,169 +0,0 @@ -[ - { - "id": "shield_wooden", - "type": "ARMOR", - "name": "wooden shield", - "category": "armor", - "description": "A crude wooden shield, lacking any metal or leather reinforcement. Lightweight but not very tough.", - "weight": "2267 g", - "volume": "3750 ml", - "price": 80000, - "to_hit": -1, - "bashing": 8, - "material": "wood", - "symbol": "[", - "color": "brown", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 40, - "encumbrance": 12, - "material_thickness": 2, - "techniques": [ "WBLOCK_1" ], - "flags": [ "OVERSIZE", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - }, - { - "id": "shield_wooden_large", - "type": "ARMOR", - "name": "large wooden shield", - "category": "armor", - "description": "An ancient style of wooden shield, lacking any metal or leather reinforcement. Bulky, but offers a decent amount of protection.", - "weight": "3828 g", - "volume": "5 L", - "price": 90000, - "to_hit": -1, - "bashing": 10, - "material": [ "wood" ], - "symbol": "[", - "color": "light_gray", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 70, - "encumbrance": 28, - "material_thickness": 2, - "techniques": [ "WBLOCK_3" ], - "flags": [ "OVERSIZE", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - }, - { - "id": "shield_heater", - "type": "ARMOR", - "name": "heater shield", - "category": "armor", - "//": "Doesn't use leather in material because it's not meant to be sewn up", - "description": "A medieval style of shield made of wood overlaid with leather, developed from the longer kite shield. Mainly used in tournaments, but still viable in battle.", - "weight": "3175 g", - "volume": "4 L", - "price": 90000, - "bashing": 4, - "material": "wood", - "symbol": "[", - "color": "light_gray", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 40, - "encumbrance": 12, - "material_thickness": 3, - "techniques": [ "WBLOCK_1" ], - "flags": [ "OVERSIZE", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - }, - { - "id": "shield_kite", - "type": "ARMOR", - "name": "kite shield", - "category": "armor", - "//": "Doesn't use leather in material because it's not meant to be sewn up", - "description": "A classic medieval style of shield, made of wood overlaid with leather, in an elongated teardrop shape. Affords decent protection, but was better suited for cavalry.", - "weight": "3628 g", - "volume": "5 L", - "price": 120000, - "to_hit": -1, - "bashing": 8, - "material": "wood", - "symbol": "[", - "color": "light_gray", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 60, - "encumbrance": 24, - "material_thickness": 3, - "techniques": [ "WBLOCK_3" ], - "flags": [ "OVERSIZE", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - }, - { - "id": "shield_round", - "type": "ARMOR", - "name": "round shield", - "category": "armor", - "description": "A simple round shield made of wood, with a rim and boss of iron. Made infamous by the Vikings.", - "weight": "3400 g", - "volume": "4 L", - "price": 110000, - "bashing": 8, - "material": [ "wood", "iron" ], - "symbol": "[", - "color": "blue", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 45, - "encumbrance": 16, - "material_thickness": 3, - "techniques": [ "WBLOCK_1" ], - "flags": [ "OVERSIZE", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - }, - { - "id": "shield_hoplon", - "type": "ARMOR", - "name": "hoplon", - "category": "armor", - "description": "A convex round shield from ancient Greece, made of wood reinforced with bronze. Heavy but effective.", - "weight": "4082 g", - "volume": "4500 ml", - "price": 120000, - "to_hit": -1, - "bashing": 12, - "material": [ "wood", "bronze" ], - "symbol": "[", - "color": "yellow", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 50, - "encumbrance": 20, - "material_thickness": 4, - "techniques": [ "WBLOCK_1" ], - "flags": [ "OVERSIZE", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - }, - { - "id": "shield_scutum", - "type": "ARMOR", - "name": { "str": "scutum", "str_pl": "scuta" }, - "category": "armor", - "description": "A rectangular shield from ancient Rome, made of wood and iron. Perfect for fighting in formation, but not ideal for facing zombies alone.", - "weight": "4535 g", - "volume": "5500 ml", - "price": 125000, - "to_hit": -1, - "bashing": 10, - "material": [ "wood", "iron" ], - "symbol": "[", - "color": "red", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 70, - "encumbrance": 28, - "material_thickness": 4, - "techniques": [ "WBLOCK_3" ], - "flags": [ "OVERSIZE", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - }, - { - "id": "shield_buckler", - "type": "ARMOR", - "name": "buckler", - "category": "armor", - "description": "A small metal shield from the late medieval and renaissance periods. Extremely light and tough, but its small size is as much a hindrance as it is an advantage.", - "weight": "1814 g", - "volume": "2500 ml", - "price": 140000, - "bashing": 8, - "material": "steel", - "symbol": "[", - "color": "dark_gray", - "covers": [ "ARM_EITHER", "HAND_EITHER" ], - "coverage": 30, - "encumbrance": 8, - "material_thickness": 3, - "techniques": [ "WBLOCK_2" ], - "flags": [ "OVERSIZE", "STURDY", "BELTED", "RESTRICT_HANDS", "BLOCK_WHILE_WORN" ] - } -] diff --git a/data/mods/Medieval_Stuff/tools.json b/data/mods/Medieval_Stuff/tools.json deleted file mode 100644 index 2f966113fa05a..0000000000000 --- a/data/mods/Medieval_Stuff/tools.json +++ /dev/null @@ -1,22 +0,0 @@ -[ - { - "id": "dusksword", - "type": "TOOL", - "category": "weapons", - "name": "Dusk", - "//": "Blame Kadian. 3:", - "description": "A longsword, made out of a very dark, almost black metal. It seems to hold a greater edge than usual steel blades and feels …more comfortable in the hand. While the blade is made out of this dark metal, the crossguard and the pommel seem to be made out of a brighter material, which feels abnormally cool to the touch.", - "weight": "2653 g", - "volume": "2750 ml", - "price": 260000, - "to_hit": 2, - "bashing": 17, - "cutting": 42, - "material": "superalloy", - "symbol": "/", - "color": "dark_gray", - "techniques": [ "WBLOCK_2" ], - "qualities": [ [ "CUT", 1 ], [ "BUTCHER", 8 ] ], - "flags": [ "DURABLE_MELEE", "SHEATH_SWORD" ] - } -]