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Nice work on the shader! seems to work really well!
This is just a quick question more than anything, but I'm wondering if there is a clever trick that could be used for cubes to hide the edges that I marked here:
For pyramids it was pretty easy, I just don't have a base face on the pyramid:
The text was updated successfully, but these errors were encountered:
Nice work on the shader! seems to work really well!
This is just a quick question more than anything, but I'm wondering if there is a clever trick that could be used for cubes to hide the edges that I marked here:
For pyramids it was pretty easy, I just don't have a base face on the pyramid:
The text was updated successfully, but these errors were encountered: