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So my intention was to make a hello world plugin using this awesome repo.
I cloned and ran :
vcpkg install --triplet x64-windows
it installed these x64 packages for me from vcpkg.json:
fmt
spdlog
Catch2 (mkenzie)
rapidcsv
then I ran
--cmake --preset=build-release-msvc-vcpkg-ae
And I ran into an error with fmt.
That the version of fmt required by CommonLibSSE-NG was not available
It says it "considered" the one that was installed but decided that it was not suitable...
Is there a fix for this?
the end goal is to add the build of CommonLibSSE to my path so I can start development
from the Template (provided on this Git)
which requires CommonLibSSE as a dependency.
Is there an easier way to achieve the end goal of a CommonLibSSE env. setup for AE edition skyrim?
-OR- if I am somehow on the right track, how can I solve the fmt dependency issue?
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So my intention was to make a hello world plugin using this awesome repo.
I cloned and ran :
vcpkg install --triplet x64-windows
it installed these x64 packages for me from vcpkg.json:
fmt
spdlog
Catch2 (mkenzie)
rapidcsv
then I ran
--cmake --preset=build-release-msvc-vcpkg-ae
And I ran into an error with fmt.
That the version of fmt required by CommonLibSSE-NG was not available
It says it "considered" the one that was installed but decided that it was not suitable...
Is there a fix for this?
the end goal is to add the build of CommonLibSSE to my path so I can start development
from the Template (provided on this Git)
which requires CommonLibSSE as a dependency.
Is there an easier way to achieve the end goal of a CommonLibSSE env. setup for AE edition skyrim?
-OR- if I am somehow on the right track, how can I solve the fmt dependency issue?
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