You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
No errors are printed, and the output file is valid, but output does not use the Draco extension. Original file (chr_knight.gltf) and output (chr_knight_draco.gltf) attached:
Stepping through the code it looks like this is because the gltf doesn't have indices and compressDracoMeshes returns early if that's the case. This could be fixed by generating the indices on the fly and passing those through to AddFacesToMesh.
Using gltf-pipeline 2.0.0, and running:
No errors are printed, and the output file is valid, but output does not use the Draco extension. Original file (
chr_knight.gltf
) and output (chr_knight_draco.gltf
) attached:chr_knight.zip
The text was updated successfully, but these errors were encountered: