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Add support for viewing tiles in Iso orientation #440

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csciguy8 opened this issue Mar 19, 2024 · 3 comments
Open

Add support for viewing tiles in Iso orientation #440

csciguy8 opened this issue Mar 19, 2024 · 3 comments
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enhancement New feature or request

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@csciguy8
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csciguy8 commented Mar 19, 2024

Open cesium-unity-samples, 02_CesiumMelbourne

Look down at the street somewhere...
image

Switch the orientation to Iso by using the Scene Gizmo (circled in red in previous screenshot)...
image

Tiles are missing.

Interestingly, keeping the camera in Persp and setting the FOV to 4 degrees (minimum) looks fine.

  • Unity 2022.3.21f1
  • Windows 10
  • Cesium for Unity 1.8.0
@kring
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kring commented Mar 20, 2024

Same issue in Cesium for Unreal: CesiumGS/cesium-unreal#383
The SSE-based LOD selection algorithm used by 3D Tiles doesn't work with non-perspective frustums. I'm sure there's something reasonable we could do instead, but it's never been deemed important enough to figure out.

@csciguy8
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One use case for ortho views would be when defining a spline for a Cartographic Polygon.

Using a top down ortho view makes it a little easier to line up a spline to features in the imagery (roads, rivers, other boundaries).

@j9liu
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j9liu commented Mar 20, 2024

Here's an old (closed) PR we might be able to use for future reference: CesiumGS/cesium-native#287

@j9liu j9liu added the enhancement New feature or request label Mar 20, 2024
@j9liu j9liu changed the title Tiles missing when switching to Iso orientation (Scene Gizmo) Add support for viewing tiles in Iso orientation Mar 20, 2024
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