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PowerDiagram.js
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PowerDiagram.js
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// IN: sites and weights
// OUT: sites with Z coordinate based on X,Y,and W
function applyDeltaPi(S, W){
var result = [];
for (var i = 0; i < S.length; i++){
var x = S[i].p[0], y = S[i].p[1], w = W[i];
result[i] = [x,y, (x*x) + (y*y) - w];
}
return result;
}
function max(list){
var max = null;
for (var i = 1; i < list.length; i++) {
if (list[i] > max){
max = list[i];
}
}
return max;
}
function min(list){
var min = null;
for (var i = 1; i < list.length; i++) {
if (list[i] < min){
min = list[i];
}
}
return min;
}
// As applyDeltaPi, but applies a minimum weight
// IN: sites
// OUT: sites with Z coordinate based on X,Y,and W
function applyDeltaPiToBounds(S){
var result = [];
var maxX = max(S.map(function(a) {return a[0];}));
var minX = min(S.map(function(a) {return a[0];}));
var maxY = max(S.map(function(a) {return a[1];}));
var minY = min(S.map(function(a) {return a[1];}));
var x0 = minX - maxX;
var x1 = 2 * maxX;
var y0 = minY - maxY;
var y1 = 2 * maxY;
result[0] = [x0, y0, (x0 * x0) + (y0 * y0) - epsilon];
result[1] = [x1, y0, (x1 * x1) + (y0 * y0) - epsilon];
result[2] = [x1, y1, (x1 * x1) + (y1 * y1) - epsilon];
result[3] = [x0, y1, (x0 * x0) + (y1 * y1) - epsilon];
return result;
}
// IN: HEdge edge
function getFacesOfDestVertex(edge) {
var faces = [];
var previous = edge;
var first = edge.dest;
var site = first.originalObject;
var neighbours = [];
do {
previous = previous.twin.prev;
// add neighbour to the neighbourlist
var siteOrigin = previous.orig.originalObject;
if (!siteOrigin.isDummy) {
neighbours.push(siteOrigin);
}
var iFace = previous.iFace;
if (iFace.isVisibleFromBelow()) {
faces.push(iFace);
}
} while (previous !== edge);
site.neighbours = neighbours;
return faces;
}
// IN: Omega = convex bounding polygon
// IN: S = unique set of sites
// IN: W = set of weights for sites
// OUT: Set of lines making up the voronoi power diagram
// function computePowerDiagram(S, W, boundingPolygon){
// var sStar = applyDeltaPi(S, W);
// var width = 1000;
// var height = 1000;
// // var temp = [];
// // temp[0] = [0, 0];
// // temp[1] = [width, 0];
// // temp[2] = [width,height];
// // temp[3] = [0, width];
// // temp[0] = [-width, -height];
// // temp[1] = [2 * width, -height];
// // temp[2] = [2*width, 2*height];
// // temp[3] = [-width, 2 * height];
// var bounds = applyDeltaPiToBounds(boundingPolygon);
// ConvexHull.clear();
// ConvexHull.init(bounds, sStar);
// var facets = ConvexHull.compute(sStar);
// // for (var i = 0; i < facets.length; i++){
// // var f = facets[i];
// // console.log(i + ": " + f.verts[0].x + ", " + f.verts[1].x + ", " + + f.verts[2].x);
// // }
// var polygons = [];
// var vertexCount = ConvexHull.points.length;
// var verticesVisited = [];
// var facetCount = facets.length;
// for (var i = 0; i < facetCount; i++) {
// var facet = facets[i];
// if (facet.isVisibleFromBelow()) {
// for (var e = 0; e < 3; e++) {
// // got through the edges and start to build the polygon by
// // going through the double connected edge list
// var edge = facet.edges[e];
// var destVertex = edge.dest;
// var site = destVertex.originalObject;
// if (!verticesVisited[destVertex.index]) {
// verticesVisited[destVertex.index] = true;
// if (site.isDummy) { // Check if this is one of the
// // sites making the bounding polygon
// continue;
// }
// // faces around the vertices which correspond to the
// // polygon corner points
// var faces = getFacesOfDestVertex(edge);
// var protopoly = [];
// var lastX = null;
// var lastY = null;
// var dx = 1;
// var dy = 1;
// for (var j =0; j < faces.length; j++) {
// var point = faces[j].getDualPoint();
// var x1 = point.x;
// var y1 = point.y;
// if (lastX !== null){
// dx = lastX - x1;
// dy = lastY - y1;
// if (dx < 0) {
// dx = -dx;
// }
// if (dy < 0) {
// dy = -dy;
// }
// }
// if (dx > epsilon || dy > epsilon) {
// protopoly.push([x1, y1]);
// lastX = x1;
// lastY = y1;
// }
// }
// site.nonClippedPolygon = d3.geom.polygon(protopoly.reverse());
// if (!site.isDummy && site.nonClippedPolygon.length > 0) {
// // site.polygon = boundingPolygon.clip(site.nonClippedPolygon);
// var clippedPoly = boundingPolygon.clip(site.nonClippedPolygon);
// if (clippedPoly.length > 0){
// site.polygon = clippedPoly;
// polygons.push(clippedPoly);
// console.log("pushed: " + polygons[polygons.length - 1]);
// }
// }
// }
// }
// }
// }
// console.log("finished computing power diagram");
// return polygons;
// }
// IN: Omega = convex bounding polygon
// IN: S = unique set of sites with weights
// OUT: Set of lines making up the voronoi power diagram
function computePowerDiagramIntegrated(sites, boundingSites, clippingPolygon){
// var sStar = applyDeltaPi(S, S.map(function(s) {return s.weight;}));
var width = 1000;
var height = 1000;
// var bounds = applyDeltaPiToBounds(boundingPolygon);
ConvexHull.clear();
ConvexHull.init(boundingSites, sites);
var facets = ConvexHull.compute(sites);
// for (var i = 0; i < facets.length; i++){
// var f = facets[i];
// console.log(i + ": " + f.verts[0].x + ", " + f.verts[1].x + ", " + + f.verts[2].x);
// }
var polygons = [];
var vertexCount = ConvexHull.points.length;
var verticesVisited = [];
var facetCount = facets.length;
for (var i = 0; i < facetCount; i++) {
var facet = facets[i];
if (facet.isVisibleFromBelow()) {
for (var e = 0; e < 3; e++) {
// got through the edges and start to build the polygon by
// going through the double connected edge list
var edge = facet.edges[e];
var destVertex = edge.dest;
var site = destVertex.originalObject;
if (!verticesVisited[destVertex.index]) {
verticesVisited[destVertex.index] = true;
if (site.isDummy) { // Check if this is one of the
// sites making the bounding polygon
continue;
}
// faces around the vertices which correspond to the
// polygon corner points
var faces = getFacesOfDestVertex(edge);
var protopoly = [];
var lastX = null;
var lastY = null;
var dx = 1;
var dy = 1;
for (var j =0; j < faces.length; j++) {
var point = faces[j].getDualPoint();
var x1 = point.x;
var y1 = point.y;
if (lastX !== null){
dx = lastX - x1;
dy = lastY - y1;
if (dx < 0) {
dx = -dx;
}
if (dy < 0) {
dy = -dy;
}
}
if (dx > epsilon || dy > epsilon) {
protopoly.push([x1, y1]);
lastX = x1;
lastY = y1;
}
}
site.nonClippedPolygon = d3.geom.polygon(protopoly.reverse());
if (!site.isDummy && site.nonClippedPolygon.length > 0) {
// site.polygon = boundingPolygon.clip(site.nonClippedPolygon);
var clippedPoly = clippingPolygon.clip(site.nonClippedPolygon);
site.polygon = clippedPoly;
if (clippedPoly.length > 0){
polygons.push(clippedPoly);
// console.log("pushed: " + polygons[polygons.length - 1]);
}
}
}
}
}
}
// console.log("finished computing power diagram");
return polygons;
}