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<html>
<head>
<title>CIS 565: GPU Programming and Architecture. Fall 2017.</title>
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<table border="0" summary="" width="75%" align="center">
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<h1>CIS 565: GPU Programming and Architecture</h1>
<p align="center">
Fall 2017
</p>
<p align="center">
<a href="http://www.seas.upenn.edu/~pcozzi/">Patrick Cozzi</a>
</p>
<p align="center">
University of Pennsylvania<br />
<a href="http://cg.cis.upenn.edu/index.html">Computer Graphics @ Penn</a><br/><br/>
<img src="images/previous_projects/reddeupenn.gif" height="150" />
<img src="images/previous_projects/aksris-immiao.png" height="150" />
<img src="images/previous_projects/WindyDarian-xueyinw.gif" height="150" />
<img src="images/previous_projects/leerichard42-omh1280.jpg" height="150" />
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<img src ="images/shield.gif" width="63" height="70" alt="University of Pennsylvania" />
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<td>
<br />
<a href="index.html">Course Overview</a>
•
<a href="https://docs.google.com/spreadsheets/d/1v7PVpWUsf-9VzKbg4qgd9WX17nM-mTBxCKD0AW88Vmo/edit?usp=sharing">Schedule</a>
•
<a href="studentwork.html"> Student Work </a>
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<a href="https://cis565-fall-2016.github.io/">Previous semester</a>
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<br />
<table border="0" summary="" width="75%" align="center">
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<h2>Final Projects</h2>
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</p>
<table border="0" summary="" width="900">
<tr><td><img class="prjthumb" src="images/projects/1.png" /></td><td>Sarah Forcier<br>Charles Wang</td><td><a href="https://github.com/sarahforcier/BVH_metaballs" target="_blank">Cloudy with a Chance of Metaballs</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/heatstroke.png" /></td><td>Rishabh Shah<br>Jon Lee</td><td><a href="https://github.com/rms13/WebGL2-Volumetric-Renderer" target="_blank">Heatstroke: Realtime Volumetric Renderer in WebGL</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/y.gif" /></td><td>Yash Vardhan</td><td><a href="https://github.com/yashv28/CIS565-Final-Project" target="_blank">CUDA Feature Matching and Object Tracking</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/blue_sky.png" /></td><td>Aman Sachan<br>Meghana Seshadri</td><td><a href="https://github.com/Aman-Sachan-asach/Meteoros" target="_blank">Realtime Rendering of Cloudscapes in Vulkan</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/Collision.gif" /></td><td>Alex Perry<br>Tim Clancy</td><td><a href="https://github.com/phyrephox/four-d_explore" target="_blank">Visualization of four-dimensional space via rasterization</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/vulkan-terrain.gif" /></td><td>Mauricio Mutai<br>Rudraksha Shash</td><td><a href="https://github.com/Rudraksha20/CIS565-GPU-Final-Project-Vulkan-Procedural-Terrain" target="_blank">Procedural Terrain Generation with Vulkan</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/6.png"/></td><td>Ricky Rajani<br> Wenli Zhao </td><td><a href="https://github.com/rickyrajani/Realtime-Ocean-Rendering-WebGL" target="_blank">Realtime Ocean Rendering in WebGL</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/7.png" /></td><td>Daniel McCann<br> Joe Klinger </td><td><a href="https://github.com/mccannd/Project-Marshmallow" target="_blank">Real-time cloud rendering (Horizon Zero Dawn)</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/8.png" /></td><td>Youssef Victor<br> Will K Ho </td><td><a href="https://github.com/WilliamKHo/Pollux-Renderer" target="_blank">Metal Pathtracer (Pollux) (Stretch: ARKit) </a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/omg.png" /></td><td>Mariano Merchante <br> Mohamad Moneimne</td><td><a href="https://github.com/mmerchante/organic-mesh-growth" target="_blank">Organic Mesh Growth</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/10.gif" /></td><td>Mohamed Soudy</td><td><a href="https://github.com/msoudy/lightning" target="_blank">Lightning</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/11.png" /></td><td>Ziyu Li<br>Xincheng Zhang<br>Ju Yang</td><td><a href="https://github.com/XinCastle/Autonomous-Driving" target="_blank">Autonomous Driving</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/12.jpg" /></td><td>Hanming Zhang<br>Linshen Xiao</td><td><a href="https://github.com/HanmingZhang/Babylon.js" target="_blank">BabylonJS PostProcessing & Weather System </a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/13.png" /></td><td>Yalun Hu<br>Jiahao Liu</td><td><a href="https://github.com/chestnutwww/Babylon.js" target="_blank">BabylonJS Projection Texture, Cascaded shadow and particle system</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/14.png" /></td><td> Jizhou Yan</td><td><a href="https://github.com/JizhouYan/GPU-Based-Global-Localization" target="_blank">GPU-based Global Drone Localization</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/15.jpg" /></td><td>Yi Guo <br> Jiawei Wang</td><td><a href="https://github.com/Jiaww/Vulkan-Forest-Rendering-Engine" target="_blank">Forest-Rendering-Engine</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/16.gif" /></td><td>Yaoyi Bai<br>Anton<br>Yuxin Hu</td><td><a href="https://github.com/HuYuxin/CIS565FinalProjectCesiumSnow" target="_blank">Snow Rendering in Cesium</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/17.gif" /></td><td>Fengkai Wu</td><td><a href="https://github.com/wufk/CUDA-based-real-time-obstacle-detector" target="_blank">CUDA-based real time obstacle detector</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/VVV.gif" /></td><td>Jin<br>Josh</td><td><a href="https://github.com/byumjin/Vulkan-VR-FrameWork" target="_blank">Vulkan Voxel Global Illumination VR Engine</a></td></tr>
</table>
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</table>
</body>
</html>