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<html>
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<title>CIS 565: GPU Programming and Architecture. Fall 2015.</title>
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<h1>CIS 565: GPU Programming and Architecture</h1>
<p align="center">
Fall 2015
</p>
<p align="center">
University of Pennsylvania<br />
<a href="http://cg.cis.upenn.edu/index.html">Computer Graphics @ Penn</a><br/><br/>
<img src="images/banner.png" width="640" alt="Student Projects" /><br />
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<img src ="images/shield.gif" width="63" height="70" alt="University of Pennsylvania" />
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<br />
<a href="index.html">Course Overview</a>
•
<a href="https://github.com/CIS565-Fall-2015/cis565-fall-2015.github.io">Schedule</a>
•
<a href="studentwork.html">Student Work</a>
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<a href="http://cis565-fall-2014.github.com/">Previous semester</a>
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<h2>Final Projects</h2>
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<tr><td><img class="prjthumb" src="images/projects/arizonat.jpg" /></td><td>Levi Cai </td><td><a href="https://github.com/arizonat/CIS565-FinalProject" target="_blank">CUDA-Accelerated Crowd Simulation using P-ClearPath with HRVO</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/bcrusco.jpg" /></td><td>Bradley Crusco <br> Megan Moore </td><td><a href="https://github.com/bcrusco/Forward-Plus-Renderer" target="_blank">Forward+ Renderer using OpenGL/Compute Shaders</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/sanchitgarg.jpg" /></td><td>Sanchit Garg <br> Dome Pongmongkol </td><td><a href="https://github.com/sanchitgarg/Distributed-Renderer" target="_blank">Distributed CUDA Path Tracer</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/siqihuang.jpg" /></td><td>Siqi Huang <br> Ziye Zhou </td><td><a href="https://github.com/siqihuang/CIS565_FINAL_ClothSim" target="_blank">CUDA GPU Cloth Simulation</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/terrynsun.jpg" /></td><td>Sally Kong <br> Terry Sun </td><td><a href="https://github.com/terrynsun/WebGL-Fragment-Shader-Profiler" target="_blank">WebGL Fragment Shader Profiler</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/likangning93.jpg"/></td><td>Kangning Gary Li </td><td><a href="https://github.com/likangning93/GPU_cloth" target="_blank">GPU Cloth with OpenGL Compute Shaders</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/StoneBird.jpg" /></td><td>Shuai Shrek Shao <br> Tongbo Sui </td><td><a href="https://github.com/StoneBird/CIS565-FinalProject" target="_blank">Unified Real-Time Particle Simulation in CUDA</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/Pontusun.jpg" /></td><td>Guan Sun </td><td><a href="https://github.com/Pontusun/GPU-Accelerated-Deep-CNN-for-Object-Recognition" target="_blank">CUDA-Accelerated Deep Convolutional Neural Network for Object Recognition</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/zhimin-z.jpg" /></td><td>Zhimin Zhao </td><td><a href="https://github.com/zhimin-z/Final-Project/graphs/contributors" target="_blank">CUDA-Accelerated Complex Procedural Terrains</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/Zhuxinyue909.jpg"/></td><td>Xinyue Zhu </td><td><a href="https://github.com/Zhuxinyue909/CIS-565-Final-WebGL-MIS" target="_blank">GLSL-Accelerated Path Tracer</a></td></tr>
<tr><td><img class="prjthumb" src="images/projects/zammiez.jpg" /></td><td>Ziwei Zong </td><td><a href="https://github.com/zammiez/CIS565-Final-WebGL-Cloth-Simulation" target="_blank">WebGL 2 Cloth Simulation</a></td></tr>
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