From dfe81e8d65acfdae840cb71c814ab5a9a19f22a9 Mon Sep 17 00:00:00 2001 From: Jan Haller Date: Tue, 19 Sep 2023 10:01:26 +0200 Subject: [PATCH] Switch back to use Godot master for nightly --- .github/workflows/compile-godot-nightly.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.github/workflows/compile-godot-nightly.yml b/.github/workflows/compile-godot-nightly.yml index 63fca0b..55f444d 100644 --- a/.github/workflows/compile-godot-nightly.yml +++ b/.github/workflows/compile-godot-nightly.yml @@ -5,8 +5,8 @@ name: Godot nightly builds # Set this when building against specific Godot revision (e.g. latest master broken) env: - HARDCODED_REV: 'd2f76e87869b892d7992696e0b381c5afebe3d0d' -# HARDCODED_REV: '' +# HARDCODED_REV: 'd2f76e87869b892d7992696e0b381c5afebe3d0d' + HARDCODED_REV: '' on: workflow_dispatch: # manual trigger