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Copy pathcoolsky.js
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coolsky.js
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Game.on("playerJoin", (player) => {
setTimeout(() => {Game.setEnvironment({skyColor:"#e96417"})}, 100);//2}), 1000) // We add a debounce of half a second to prevent double hits.
setTimeout(() => {Game.setEnvironment({skyColor:"#f26e22"})}, 2000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc833d"})}, 3009);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc963d"})}, 4000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fca93d"})}, 5000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcb63d"})}, 6000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcd93d"})}, 7000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcf63d"})}, 8000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcd93d"})}, 9000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcb63d"})}, 10000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fca93d"})}, 110000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc963d"})}, 120000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc833d"})}, 130009);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#f26e22"})}, 140000);//2}), 1000)
player.on("chatted", (message) => {
setTimeout(() => {Game.setEnvironment({skyColor:"#e96417"})}, 100);//2}), 1000) // We add a debounce of half a second to prevent double hits.
setTimeout(() => {Game.setEnvironment({skyColor:"#f26e22"})}, 2000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc833d"})}, 3009);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc963d"})}, 4000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fca93d"})}, 5000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcb63d"})}, 6000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcd93d"})}, 7000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcf63d"})}, 8000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcd93d"})}, 9000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcb63d"})}, 10000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fca93d"})}, 110000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc963d"})}, 120000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc833d"})}, 130009);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#f26e22"})}, 140000);//2}), 1000)
})
player.on("respawn", () => {
setTimeout(() => {Game.setEnvironment({skyColor:"#e96417"})}, 100);//2}), 1000) // We add a debounce of half a second to prevent double hits.
setTimeout(() => {Game.setEnvironment({skyColor:"#f26e22"})}, 2000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc833d"})}, 3009);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc963d"})}, 4000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fca93d"})}, 5000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcb63d"})}, 6000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcd93d"})}, 7000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcf63d"})}, 8000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcd93d"})}, 9000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fcb63d"})}, 10000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fca93d"})}, 110000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc963d"})}, 120000);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#fc833d"})}, 130009);//2}), 1000)
setTimeout(() => {Game.setEnvironment({skyColor:"#f26e22"})}, 140000);//2}), 1000)
})
})