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Slack game made for the St. Luke's Community Orchestra to stay active during COVID-19

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Melody Madness

Game screenshot

I made this game during the COVID-19 social distancing and shelter-in-place rules for the St. Luke's Community Orchestra to maintain a sense of community and togetherness. The game is a musical composition challenge in which the participants fight to write a melody one note at a time. The current note is controlled by typing "up" and "down" commands in a designated Slack channel the players have access to (determined with environment variables). At the end, the notes are played back so everyone can hear the monstrosity they have created.

This project also serves as an example for a WIP game engine I have been writing that uses a combination of Rust and Ruby to create simple 2D games.

Dathos game engine

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Slack game made for the St. Luke's Community Orchestra to stay active during COVID-19

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