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Incorrect flow for static actors? #5

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zhsun0357 opened this issue Sep 23, 2022 · 0 comments
Open

Incorrect flow for static actors? #5

zhsun0357 opened this issue Sep 23, 2022 · 0 comments

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@zhsun0357
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Hi, you mentioned that the flow might be incorrect for static actors, but my understanding is that flow for static actors are correct with the built-in UE4 velocity buffer? Are you suggesting that by applying the patch, the originally correct static actor flow will become incorrect? Thanks!

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