From 54e77569118eabbe567f9450562c942278462be8 Mon Sep 17 00:00:00 2001 From: Ryan Date: Wed, 15 Jul 2020 18:52:02 +1000 Subject: [PATCH] Update new keyboard templates (#9636) * Update new keyboard templates * Switch on Bootmagic Lite by default * Remove MIDI_ENABLE and FAUXCLICKY_ENABLE --- quantum/template/avr/config.h | 186 ++++-------------- quantum/template/avr/readme.md | 10 +- quantum/template/avr/rules.mk | 18 +- quantum/template/base/info.json | 11 +- quantum/template/base/keyboard.c | 33 ---- quantum/template/base/keyboard.h | 3 +- .../template/base/keymaps/default/config.h | 19 -- .../template/base/keymaps/default/keymap.c | 14 -- quantum/template/ps2avrgb/config.h | 122 ++++++++++-- quantum/template/ps2avrgb/readme.md | 6 +- quantum/template/ps2avrgb/rules.mk | 19 +- util/new_keyboard.sh | 2 - 12 files changed, 172 insertions(+), 271 deletions(-) delete mode 100644 quantum/template/base/keymaps/default/config.h diff --git a/quantum/template/avr/config.h b/quantum/template/avr/config.h index 88402fbdd065..8b0961f24b8b 100644 --- a/quantum/template/avr/config.h +++ b/quantum/template/avr/config.h @@ -20,12 +20,12 @@ along with this program. If not, see . #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0xFEED -#define PRODUCT_ID 0x0000 -#define DEVICE_VER 0x0001 +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x0000 +#define DEVICE_VER 0x0001 #define MANUFACTURER %YOUR_NAME% -#define PRODUCT %KEYBOARD% -#define DESCRIPTION A custom keyboard +#define PRODUCT %KEYBOARD% +#define DESCRIPTION A custom keyboard /* key matrix size */ #define MATRIX_ROWS 2 @@ -45,7 +45,7 @@ along with this program. If not, see . #define MATRIX_COL_PINS { F1, F0, B0 } #define UNUSED_PINS -/* COL2ROW, ROW2COL*/ +/* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW /* @@ -53,37 +53,37 @@ along with this program. If not, see . */ #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 -// #define BACKLIGHT_PIN B7 -// #define BACKLIGHT_BREATHING -// #define BACKLIGHT_LEVELS 3 - -// #define RGB_DI_PIN E2 -// #ifdef RGB_DI_PIN -// #define RGBLED_NUM 16 -// #define RGBLIGHT_HUE_STEP 8 -// #define RGBLIGHT_SAT_STEP 8 -// #define RGBLIGHT_VAL_STEP 8 -// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -// /*== all animations enable ==*/ -// #define RGBLIGHT_ANIMATIONS -// /*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING -// /*== customize breathing effect ==*/ -// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ -// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 -// /*==== use exp() and sin() ====*/ -// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 -// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 -// #endif +//#define BACKLIGHT_PIN B7 +//#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +//#define RGB_DI_PIN E2 +//#ifdef RGB_DI_PIN +//# define RGBLED_NUM 16 +//# define RGBLIGHT_HUE_STEP 8 +//# define RGBLIGHT_SAT_STEP 8 +//# define RGBLIGHT_VAL_STEP 8 +//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +//# define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +//# define RGBLIGHT_EFFECT_BREATHING +//# define RGBLIGHT_EFFECT_RAINBOW_MOOD +//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +//# define RGBLIGHT_EFFECT_CHRISTMAS +//# define RGBLIGHT_EFFECT_STATIC_GRADIENT +//# define RGBLIGHT_EFFECT_RGB_TEST +//# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +//#endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 @@ -97,9 +97,9 @@ along with this program. If not, see . #define LOCKING_RESYNC_ENABLE /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. - * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). */ -// #define GRAVE_ESC_CTRL_OVERRIDE +//#define GRAVE_ESC_CTRL_OVERRIDE /* * Force NKRO @@ -122,59 +122,6 @@ along with this program. If not, see . */ //#define FORCE_NKRO -/* - * Magic Key Options - * - * Magic keys are hotkey commands that allow control over firmware functions of - * the keyboard. They are best used in combination with the HID Listen program, - * found here: https://www.pjrc.com/teensy/hid_listen.html - * - * The options below allow the magic key functionality to be changed. This is - * useful if your keyboard/keypad is missing keys and you want magic key support. - * - */ - -/* key combination for magic key command */ -/* defined by default; to change, uncomment and set to the combination you want */ -// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT) - -/* control how magic key switches layers */ -//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true -//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true -//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false - -/* override magic key keymap */ -//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS -//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS -//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM -//#define MAGIC_KEY_HELP H -//#define MAGIC_KEY_HELP_ALT SLASH -//#define MAGIC_KEY_DEBUG D -//#define MAGIC_KEY_DEBUG_MATRIX X -//#define MAGIC_KEY_DEBUG_KBD K -//#define MAGIC_KEY_DEBUG_MOUSE M -//#define MAGIC_KEY_VERSION V -//#define MAGIC_KEY_STATUS S -//#define MAGIC_KEY_CONSOLE C -//#define MAGIC_KEY_LAYER0 0 -//#define MAGIC_KEY_LAYER0_ALT GRAVE -//#define MAGIC_KEY_LAYER1 1 -//#define MAGIC_KEY_LAYER2 2 -//#define MAGIC_KEY_LAYER3 3 -//#define MAGIC_KEY_LAYER4 4 -//#define MAGIC_KEY_LAYER5 5 -//#define MAGIC_KEY_LAYER6 6 -//#define MAGIC_KEY_LAYER7 7 -//#define MAGIC_KEY_LAYER8 8 -//#define MAGIC_KEY_LAYER9 9 -//#define MAGIC_KEY_BOOTLOADER B -//#define MAGIC_KEY_BOOTLOADER_ALT ESC -//#define MAGIC_KEY_LOCK CAPS -//#define MAGIC_KEY_EEPROM E -//#define MAGIC_KEY_EEPROM_CLEAR BSPACE -//#define MAGIC_KEY_NKRO N -//#define MAGIC_KEY_SLEEP_LED Z - /* * Feature disable options * These options are also useful to firmware size reduction. @@ -195,57 +142,6 @@ along with this program. If not, see . #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION -/* - * MIDI options - */ - -/* Prevent use of disabled MIDI features in the keymap */ -//#define MIDI_ENABLE_STRICT 1 - -/* enable basic MIDI features: - - MIDI notes can be sent when in Music mode is on -*/ -//#define MIDI_BASIC - -/* enable advanced MIDI features: - - MIDI notes can be added to the keymap - - Octave shift and transpose - - Virtual sustain, portamento, and modulation wheel - - etc. -*/ -//#define MIDI_ADVANCED - -/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ -//#define MIDI_TONE_KEYCODE_OCTAVES 1 - -/* - * HD44780 LCD Display Configuration - */ -/* -#define LCD_LINES 2 //< number of visible lines of the display -#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display - -#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode - -#if LCD_IO_MODE -#define LCD_PORT PORTB //< port for the LCD lines -#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 -#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 -#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 -#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 -#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 -#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 -#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 -#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 -#define LCD_RS_PORT LCD_PORT //< port for RS line -#define LCD_RS_PIN 3 //< pin for RS line -#define LCD_RW_PORT LCD_PORT //< port for RW line -#define LCD_RW_PIN 2 //< pin for RW line -#define LCD_E_PORT LCD_PORT //< port for Enable line -#define LCD_E_PIN 1 //< pin for Enable line -#endif -*/ - /* Bootmagic Lite key configuration */ -// #define BOOTMAGIC_LITE_ROW 0 -// #define BOOTMAGIC_LITE_COLUMN 0 +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 diff --git a/quantum/template/avr/readme.md b/quantum/template/avr/readme.md index 0430dd0fc931..fd145584202e 100644 --- a/quantum/template/avr/readme.md +++ b/quantum/template/avr/readme.md @@ -2,14 +2,18 @@ ![%KEYBOARD%](imgur.com image replace me!) -A short description of the keyboard/project +*A short description of the keyboard/project* * Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername) -* Hardware Supported: The PCBs, controllers supported -* Hardware Availability: Links to where you can find this hardware +* Hardware Supported: *The PCBs, controllers supported* +* Hardware Availability: *Links to where you can find this hardware* Make example for this keyboard (after setting up your build environment): make %KEYBOARD%:default +Flashing example for this keyboard: + + make %KEYBOARD%:default:flash + See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/quantum/template/avr/rules.mk b/quantum/template/avr/rules.mk index 2ea91a301391..5c0d8f307c54 100644 --- a/quantum/template/avr/rules.mk +++ b/quantum/template/avr/rules.mk @@ -2,31 +2,21 @@ MCU = atmega32u4 # Bootloader selection -# Teensy halfkay -# Pro Micro caterina -# Atmel DFU atmel-dfu -# LUFA DFU lufa-dfu -# QMK DFU qmk-dfu -# ATmega32A bootloadHID -# ATmega328P USBasp BOOTLOADER = atmel-dfu # Build Options # change yes to no to disable # -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration MOUSEKEY_ENABLE = yes # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control -CONSOLE_ENABLE = yes # Console for debug -COMMAND_ENABLE = yes # Commands for debug and configuration +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = no # USB Nkey Rollover BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow -MIDI_ENABLE = no # MIDI support -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +BLUETOOTH_ENABLE = no # Enable Bluetooth AUDIO_ENABLE = no # Audio output -FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches -HD44780_ENABLE = no # Enable support for HD44780 based LCDs diff --git a/quantum/template/base/info.json b/quantum/template/base/info.json index b8e8f1f2dbb8..af14d8799637 100644 --- a/quantum/template/base/info.json +++ b/quantum/template/base/info.json @@ -7,11 +7,12 @@ "layouts": { "LAYOUT": { "layout": [ - {"label":"k00", "x":0, "y":0}, - {"label":"k01", "x":1, "y":0}, - {"label":"k02", "x":2, "y":0}, - {"label":"k10", "x":0, "y":1, "w":1.5}, - {"label":"k12", "x":1.5, "y":1, "w":1.5} + {"label": "k00", "x": 0, "y": 0}, + {"label": "k01", "x": 1, "y": 0}, + {"label": "k02", "x": 2, "y": 0}, + + {"label": "k10", "x": 0, "y": 1, "w": 1.5}, + {"label": "k12", "x": 1.5, "y": 1, "w": 1.5} ] } } diff --git a/quantum/template/base/keyboard.c b/quantum/template/base/keyboard.c index fc31c294a2e2..f69ae16ede67 100644 --- a/quantum/template/base/keyboard.c +++ b/quantum/template/base/keyboard.c @@ -15,36 +15,3 @@ */ #include "%KEYBOARD%.h" - -// Optional override functions below. -// You can leave any or all of these undefined. -// These are only required if you want to perform custom actions. - -/* -void matrix_init_kb(void) { - // put your keyboard start-up code here - // runs once when the firmware starts up - - matrix_init_user(); -} - -void matrix_scan_kb(void) { - // put your looping keyboard code here - // runs every cycle (a lot) - - matrix_scan_user(); -} - -bool process_record_kb(uint16_t keycode, keyrecord_t *record) { - // put your per-action keyboard code here - // runs for every action, just before processing by the firmware - - return process_record_user(keycode, record); -} - -bool led_update_kb(led_t led_state) { - // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here - - return led_update_user(led_state); -} -*/ diff --git a/quantum/template/base/keyboard.h b/quantum/template/base/keyboard.h index 8a21d9257831..bd2e88d12b94 100644 --- a/quantum/template/base/keyboard.h +++ b/quantum/template/base/keyboard.h @@ -29,8 +29,7 @@ #define LAYOUT( \ k00, k01, k02, \ k10, k12 \ -) \ -{ \ +) { \ { k00, k01, k02 }, \ { k10, KC_NO, k12 } \ } diff --git a/quantum/template/base/keymaps/default/config.h b/quantum/template/base/keymaps/default/config.h deleted file mode 100644 index 5b00c8956f9d..000000000000 --- a/quantum/template/base/keymaps/default/config.h +++ /dev/null @@ -1,19 +0,0 @@ -/* Copyright %YEAR% %YOUR_NAME% - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#pragma once - -// place overrides here diff --git a/quantum/template/base/keymaps/default/keymap.c b/quantum/template/base/keymaps/default/keymap.c index af35ccec15de..d8020ab3e33a 100644 --- a/quantum/template/base/keymaps/default/keymap.c +++ b/quantum/template/base/keymaps/default/keymap.c @@ -60,17 +60,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return true; } - -/* -void matrix_init_user(void) { - -} - -void matrix_scan_user(void) { - -} - -bool led_update_user(led_t led_state) { - return true; -} -*/ diff --git a/quantum/template/ps2avrgb/config.h b/quantum/template/ps2avrgb/config.h index 3f3fd5fd7676..126afbcbd72d 100644 --- a/quantum/template/ps2avrgb/config.h +++ b/quantum/template/ps2avrgb/config.h @@ -19,37 +19,121 @@ along with this program. If not, see . #include "config_common.h" -#define VENDOR_ID 0x20A0 -#define PRODUCT_ID 0x422D -#define DEVICE_VER 0x0001 +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x0000 +#define DEVICE_VER 0x0001 #define MANUFACTURER %YOUR_NAME% -#define PRODUCT %KEYBOARD% -#define DESCRIPTION A custom keyboard - -#define RGBLED_NUM 16 +#define PRODUCT %KEYBOARD% +#define DESCRIPTION A custom keyboard +/* key matrix size */ #define MATRIX_ROWS 8 -#define MATRIX_COLS 11 +#define MATRIX_COLS 15 +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ #define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 } -#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5 } -// #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, C1, C0, D7 } -#define UNUSED_PINS {} +#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 } +#define UNUSED_PINS +/* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW + +#define BACKLIGHT_PIN D4 +#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +#define RGBLED_NUM 16 +//#define RGBLIGHT_HUE_STEP 8 +//#define RGBLIGHT_SAT_STEP 8 +//#define RGBLIGHT_VAL_STEP 8 +//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +//#define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +//#define RGBLIGHT_EFFECT_BREATHING +//#define RGBLIGHT_EFFECT_RAINBOW_MOOD +//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//#define RGBLIGHT_EFFECT_SNAKE +//#define RGBLIGHT_EFFECT_KNIGHT +//#define RGBLIGHT_EFFECT_CHRISTMAS +//#define RGBLIGHT_EFFECT_STATIC_GRADIENT +//#define RGBLIGHT_EFFECT_RGB_TEST +//#define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 -#define BACKLIGHT_LEVELS 1 -#define RGBLIGHT_ANIMATIONS +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT /* disable these deprecated features by default */ #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION -/* key combination for magic key command */ -/* defined by default; to change, uncomment and set to the combination you want */ -// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT) - /* Bootmagic Lite key configuration */ -// #define BOOTMAGIC_LITE_ROW 0 -// #define BOOTMAGIC_LITE_COLUMN 0 +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 diff --git a/quantum/template/ps2avrgb/readme.md b/quantum/template/ps2avrgb/readme.md index b45ef91c9dcb..f19743a16371 100644 --- a/quantum/template/ps2avrgb/readme.md +++ b/quantum/template/ps2avrgb/readme.md @@ -2,11 +2,11 @@ ![%KEYBOARD%](imgur.com image replace me!) -A short description of the keyboard/project +*A short description of the keyboard/project* * Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername) -* Hardware Supported: The PCBs, controllers supported -* Hardware Availability: links to where you can find this hardware +* Hardware Supported: *The PCBs, controllers supported* +* Hardware Availability: *Links to where you can find this hardware* Make example for this keyboard (after setting up your build environment): diff --git a/quantum/template/ps2avrgb/rules.mk b/quantum/template/ps2avrgb/rules.mk index 9e18b3382753..1b61e9534da1 100644 --- a/quantum/template/ps2avrgb/rules.mk +++ b/quantum/template/ps2avrgb/rules.mk @@ -2,23 +2,18 @@ MCU = atmega32a # Bootloader selection -# Teensy halfkay -# Pro Micro caterina -# Atmel DFU atmel-dfu -# LUFA DFU lufa-dfu -# QMK DFU qmk-dfu -# ATmega32A bootloadHID -# ATmega328P USBasp BOOTLOADER = bootloadHID # Build Options # change yes to no to disable # -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration -MOUSEKEY_ENABLE = no # Mouse keys +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration +MOUSEKEY_ENABLE = yes # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control -CONSOLE_ENABLE = yes # Console for debug -COMMAND_ENABLE = yes # Commands for debug and configuration +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow WS2812_DRIVER = i2c diff --git a/util/new_keyboard.sh b/util/new_keyboard.sh index 1f08790ad427..cf3339f9a758 100755 --- a/util/new_keyboard.sh +++ b/util/new_keyboard.sh @@ -78,7 +78,6 @@ replace_year_placeholders() { "${keyboard_dir}/config.h" "${keyboard_dir}/${keyboard_base_name}.c" "${keyboard_dir}/${keyboard_base_name}.h" - "${keyboard_dir}/keymaps/default/config.h" "${keyboard_dir}/keymaps/default/keymap.c" ) replace_placeholders "%YEAR%" "$(date +%Y)" "${replace_year_filenames[@]}" @@ -104,7 +103,6 @@ replace_name_placeholders() { "${keyboard_dir}/readme.md" "${keyboard_dir}/${keyboard_base_name}.c" "${keyboard_dir}/${keyboard_base_name}.h" - "${keyboard_dir}/keymaps/default/config.h" "${keyboard_dir}/keymaps/default/keymap.c" ) replace_placeholders "%YOUR_NAME%" "$username" "${replace_name_filenames[@]}"