diff --git a/Priority Queue PCL/Properties/AssemblyInfo.cs b/Priority Queue PCL/Properties/AssemblyInfo.cs index 158b1a9..3fb6846 100644 --- a/Priority Queue PCL/Properties/AssemblyInfo.cs +++ b/Priority Queue PCL/Properties/AssemblyInfo.cs @@ -27,5 +27,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.1.1")] -[assembly: AssemblyFileVersion("4.1.1")] +[assembly: AssemblyVersion("4.2.0")] +[assembly: AssemblyFileVersion("4.2.0")] diff --git a/Priority Queue UWP/Properties/AssemblyInfo.cs b/Priority Queue UWP/Properties/AssemblyInfo.cs index 34a8655..e146d59 100644 --- a/Priority Queue UWP/Properties/AssemblyInfo.cs +++ b/Priority Queue UWP/Properties/AssemblyInfo.cs @@ -26,5 +26,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.1.1")] -[assembly: AssemblyFileVersion("4.1.1")] \ No newline at end of file +[assembly: AssemblyVersion("4.2.0")] +[assembly: AssemblyFileVersion("4.2.0")] \ No newline at end of file diff --git a/Priority Queue Unity Full/Properties/AssemblyInfo.cs b/Priority Queue Unity Full/Properties/AssemblyInfo.cs index 89f0936..830469d 100644 --- a/Priority Queue Unity Full/Properties/AssemblyInfo.cs +++ b/Priority Queue Unity Full/Properties/AssemblyInfo.cs @@ -26,5 +26,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.1.1")] -[assembly: AssemblyFileVersion("4.1.1")] +[assembly: AssemblyVersion("4.2.0")] +[assembly: AssemblyFileVersion("4.2.0")] diff --git a/Priority Queue Unity Subset/Properties/AssemblyInfo.cs b/Priority Queue Unity Subset/Properties/AssemblyInfo.cs index 89f0936..830469d 100644 --- a/Priority Queue Unity Subset/Properties/AssemblyInfo.cs +++ b/Priority Queue Unity Subset/Properties/AssemblyInfo.cs @@ -26,5 +26,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.1.1")] -[assembly: AssemblyFileVersion("4.1.1")] +[assembly: AssemblyVersion("4.2.0")] +[assembly: AssemblyFileVersion("4.2.0")] diff --git a/Priority Queue/Priority Queue.nuspec b/Priority Queue/Priority Queue.nuspec index aab8c06..94ab70f 100644 --- a/Priority Queue/Priority Queue.nuspec +++ b/Priority Queue/Priority Queue.nuspec @@ -2,7 +2,7 @@ OptimizedPriorityQueue - 4.1.1 + 4.2.0 Highly Optimized Priority Queue BlueRaja BlueRaja @@ -10,8 +10,8 @@ https://github.com/BlueRaja/High-Speed-Priority-Queue-for-C-Sharp false A highly optimized Priority Queue for path-finding and related applications - Better multithreaded support; Unity3D support - Copyright 2017 + Speed improvements; added ResetNode(); included IEqualityComparer in SimplePriorityQueue to avoid boxing + Copyright 2018 C# priority-queue pathfinding optimized diff --git a/Priority Queue/Properties/AssemblyInfo.cs b/Priority Queue/Properties/AssemblyInfo.cs index 206f7a9..7143261 100644 --- a/Priority Queue/Properties/AssemblyInfo.cs +++ b/Priority Queue/Properties/AssemblyInfo.cs @@ -34,5 +34,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.1.1")] -[assembly: AssemblyFileVersion("4.1.1")] \ No newline at end of file +[assembly: AssemblyVersion("4.2.0")] +[assembly: AssemblyFileVersion("4.2.0")] \ No newline at end of file