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examples/devpmtest: cosmetics
build #443: Commit 4665055 pushed by vs49688
September 27, 2024 17:14 3m 36s master
September 27, 2024 17:14 3m 36s
wip
build #442: Commit 3b644a6 pushed by vs49688
September 27, 2024 16:00 3m 24s clut
September 27, 2024 16:00 3m 24s
wip
build #441: Commit e44ec07 pushed by vs49688
September 27, 2024 15:24 3m 28s clut
September 27, 2024 15:24 3m 28s
drivers/sdl2dev/devpixmp: log if SDL_UpdateWindowSurface() fails
build #440: Commit e4577a8 pushed by vs49688
September 24, 2024 11:43 3m 23s master
September 24, 2024 11:43 3m 23s
drivers/sdl2dev: handle BRT_WINDOW_FULLSCREEN_B token
build #439: Commit eecaecd pushed by vs49688
September 24, 2024 11:14 3m 31s master
September 24, 2024 11:14 3m 31s
examples/devpmtest: add "keep palettes on resize" test
build #438: Commit 651c84f pushed by vs49688
September 21, 2024 15:10 3m 34s master
September 21, 2024 15:10 3m 34s
drivers/sdl2dev: restore clut on pixelmap resize
build #437: Commit d58d8aa pushed by vs49688
September 21, 2024 07:11 3m 30s master
September 21, 2024 07:11 3m 30s
tools/texview: add missing stdio.h include
build #436: Commit 946e9fb pushed by vs49688
September 20, 2024 18:15 3m 26s master
September 20, 2024 18:15 3m 26s
drivers/sdl2dev/devpixmp: fall back to memory pixelmaps if depth matc…
build #435: Commit 4d2bcec pushed by vs49688
September 20, 2024 17:39 3m 26s master
September 20, 2024 17:39 3m 26s
drivers/glrend: support bilinear filtering indexed textures
build #434: Commit 9460716 pushed by vs49688
September 19, 2024 15:25 3m 32s master
September 19, 2024 15:25 3m 32s
drivers/glrend: support BR_PMT_INDEX_8 textures
build #433: Commit 1efd9ac pushed by vs49688
September 19, 2024 12:36 3m 26s master
September 19, 2024 12:36 3m 26s
drivers/glrend/state/light: accept all the light tokens
build #432: Commit 8938b86 pushed by vs49688
September 19, 2024 08:23 4m 25s master
September 19, 2024 08:23 4m 25s
drivers/glrend: add debug toggle between gouraud/phong
build #431: Commit f36058d pushed by vs49688
September 5, 2024 15:49 3m 35s master
September 5, 2024 15:49 3m 35s
drivers/glrend: move default shader to separate files
build #430: Commit a322bec pushed by vs49688
September 5, 2024 09:54 3m 58s master
September 5, 2024 09:54 3m 58s
drivers/glrend: naming fixes/debug-label everything
build #429: Commit 2daec0b pushed by vs49688
September 4, 2024 11:41 3m 35s master
September 4, 2024 11:41 3m 35s
drivers/glrend: replace BGR use with swizzling
build #428: Commit e0057da pushed by vs49688
September 3, 2024 14:42 3m 41s master
September 3, 2024 14:42 3m 41s
drivers/glrend: add DeviceGLGetFormatDetails(), update to use
build #427: Commit 5169346 pushed by vs49688
September 3, 2024 13:35 3m 43s master
September 3, 2024 13:35 3m 43s
drivers/glrend: bump to OpenGL 3.3
build #426: Commit cb97541 pushed by vs49688
September 3, 2024 11:30 3m 40s master
September 3, 2024 11:30 3m 40s
drivers/glrend: refactor text renderering, again
build #425: Commit 0611b76 pushed by vs49688
September 2, 2024 16:36 3m 46s master
September 2, 2024 16:36 3m 46s
drivers/glrend: refactor text renderering, again
build #424: Commit 0611b76 pushed by vs49688
September 2, 2024 16:28 3m 33s textarray
September 2, 2024 16:28 3m 33s
wip ass
build #423: Commit eb14b1a pushed by vs49688
August 26, 2024 16:09 1m 58s assimp
August 26, 2024 16:09 1m 58s
wip outcode ordinate
build #422: Commit cc51847 pushed by vs49688
August 25, 2024 13:11 3m 32s linux-soft
August 25, 2024 13:11 3m 32s
wip
build #421: Commit a1c00eb pushed by vs49688
August 25, 2024 09:01 3m 37s linux-soft
August 25, 2024 09:01 3m 37s
drivers/pentprim/zxuv1: fix the punpckldq mess
build #420: Commit bc8c1b3 pushed by vs49688
August 25, 2024 07:13 3m 34s master
August 25, 2024 07:13 3m 34s
core/CMakeLists.txt: fix math library link
build #419: Commit 815caaa pushed by erysdren
August 25, 2024 06:13 3m 30s master
August 25, 2024 06:13 3m 30s