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Is your feature request related to a problem? Please describe.
So I was thinking of this new idea since TC6 won't update anytime soon (I think?), so basically it's a different TE, but it detects for nearby tanks' fluids! works just like how TC Infusion Crafting worked.
Describe the solution you'd like
Making a completely other block that behaves the same as a Crafting Core works but with fluids instead of energy!
Describe alternatives you've considered
Since that might sounds a bit tough, ignore the idea of a gui, since rendering multiple fluid tanks (if it's NOT limited) would be a crumbled mess.
By the way, if you don't want to do it/don't have the time to, am I allowed to make an addon for this mod that adds this new block?
Anyways thanks!
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
So I was thinking of this new idea since TC6 won't update anytime soon (I think?), so basically it's a different TE, but it detects for nearby tanks' fluids! works just like how TC Infusion Crafting worked.
Describe the solution you'd like
Making a completely other block that behaves the same as a Crafting Core works but with fluids instead of energy!
Describe alternatives you've considered
Since that might sounds a bit tough, ignore the idea of a gui, since rendering multiple fluid tanks (if it's NOT limited) would be a crumbled mess.
By the way, if you don't want to do it/don't have the time to, am I allowed to make an addon for this mod that adds this new block?
Anyways thanks!
The text was updated successfully, but these errors were encountered: