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szablon2vs15.vcxproj.filters
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szablon2vs15.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Image Include="cs8x8.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="img\Ground.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="img\player.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="img\Crate.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="img\EndPoint.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="img\Grass.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="img\Wall.bmp">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<Filter Include="Header Files">
<UniqueIdentifier>{ba5acc45-a9c7-4006-beab-e9a0aa73463a}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{1b6004c4-0b11-4c00-9815-7fe19478b584}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{1d463809-9123-4a00-808e-f4049601d3fb}</UniqueIdentifier>
</Filter>
<Filter Include="Template Files">
<UniqueIdentifier>{4130441e-1a50-49b1-96cc-3fc5126b2d14}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\Items">
<UniqueIdentifier>{9644d0ee-3878-41f3-8959-f95c8532df4d}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Items">
<UniqueIdentifier>{ee1bbc23-d36a-4584-afa6-414fb0866b4c}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SDLSample.cpp">
<Filter>Template Files</Filter>
</ClCompile>
<ClCompile Include="Game.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Map.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="InputHandler.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Player.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Crate.cpp">
<Filter>Source Files\Items</Filter>
</ClCompile>
<ClCompile Include="EndPoint.cpp">
<Filter>Source Files\Items</Filter>
</ClCompile>
<ClCompile Include="Grass.cpp">
<Filter>Source Files\Items</Filter>
</ClCompile>
<ClCompile Include="Ground.cpp">
<Filter>Source Files\Items</Filter>
</ClCompile>
<ClCompile Include="Wall.cpp">
<Filter>Source Files\Items</Filter>
</ClCompile>
<ClCompile Include="Item.cpp">
<Filter>Source Files\Items</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="SDLSample.h">
<Filter>Template Files</Filter>
</ClInclude>
<ClInclude Include="Game.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Map.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="InputHandler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Player.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Crate.h">
<Filter>Header Files\Items</Filter>
</ClInclude>
<ClInclude Include="EndPoint.h">
<Filter>Header Files\Items</Filter>
</ClInclude>
<ClInclude Include="Grass.h">
<Filter>Header Files\Items</Filter>
</ClInclude>
<ClInclude Include="Ground.h">
<Filter>Header Files\Items</Filter>
</ClInclude>
<ClInclude Include="Wall.h">
<Filter>Header Files\Items</Filter>
</ClInclude>
<ClInclude Include="Item.h">
<Filter>Header Files\Items</Filter>
</ClInclude>
<ClInclude Include="Directions.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="img\info.txt">
<Filter>Resource Files</Filter>
</Text>
<Text Include="maps\info.txt">
<Filter>Resource Files</Filter>
</Text>
<Text Include="maps\map1.txt">
<Filter>Resource Files</Filter>
</Text>
</ItemGroup>
</Project>