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Release 2.4.0 #2414

Merged
merged 63 commits into from
Jun 30, 2024
Merged

Release 2.4.0 #2414

merged 63 commits into from
Jun 30, 2024

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tastybento
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Release 2.4.0

Won't run on 1.20.4 yet without stopping due to enum incompatibility
Write the Blueprint bundle meta data to admin info
* Switch to use database for team invites.

* WIP multipaper

* Fixes teams. Test still need to be fixed.

* Islands are now updated correctly across servers.

This build has a lot of debug in it!

* Fix tests

* Remove debug

* Remove primary island listing

* Version id

* Fix team management and ranks

* Removed debug

* Handle island deletion better

* Island deletion across servers.

* Fix bug with MythicMobs changes #2340

* 2.4.0

* Load of debug - trying to solve the settings slowness

* Debug debug

* Bug found - addPlayer being called instead of getPlayer

* Uncomment code after debug

* Fix tests
* Purges based on team members all being offline for too long

* Fix to riff off real team members not trusts and banned as well
* Fix 1.20.4 backwards compatibility

* Improve deletion speed and memory usage
Tech debt - need to reword tests for 1.20.6
* Enables tp'ing to specific islands of a player

* Admin delete command. Fixes to admin tp command.
* WIP for debug only

* Allow attacks from NPC's
* Uses Bukkit version method instead of class names

See https://forums.papermc.io/threads/important-dev-psa-future-removal-of-cb-package-relocation.1106/

* Fix tests

* Fix server compatibility reporting issue with Paper

* Remove unused import
This is preparation for potentially making the cache smaller and pulling
from the database instead when required. However, there are issues with
this because some calls can result in loading the whole database anyway.
tastybento and others added 28 commits May 24, 2024 16:43
* Fixes a bunch of items related to making the cache smaller

* Fix test
Was sending to visitors and all players so visitors saw it twice.
Sometimes, there is a need to get an island once but not cache it. For
example, when loading addons they may need to scan all the islands, but
not have them cached.
Fix the size check and the new island creation.
* Added %[gamemode]_visited_island_rank% #2390

* Fix test
* Delete src/main/resources/locales/zh-CN.yml

delete old language file(zh-CN)

* Readd language zh-CN.yml

Corrected translation errors
Sometimes, these calls are made async, but as they now update the cache,
there could be concurrency issues. This fixes that.
Need to use another approach if concurrency is required.
* Added API methods for direct database loads and saves #2396

* Fix test
* Add command to teleport users.

* Fix bugs
This was due to the changes to the Player cache. On quit the cache was
cleared, but this was also deleting the player from the database.
@tastybento tastybento merged commit 4cd2c8a into master Jun 30, 2024
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4 participants