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As mentioned in the PR this also fixes a bug with named homes where the named home location was sometimes overwritten by the default home location is the user had more than one island. This was because the getHomes was being checked against each island, and when one didn't have the name of the home, it would instead provide the island's default home. This was incorrectly interpreted to mean the home was there, but it wasn't.
Expected behavior
More instant teleporting
Observed/Actual behavior
There's a delay before the player teleports.
Steps/models to reproduce
Make more than one island
Use the go/home command to teleport to the other island
You wait for a white before teleporting
BentoBox version
2.0.0-SNAPSHOT
Plugin list
No response
Other
This may be due to the SafeSpotTeleport that is used. Not sure why there is a slight delay.
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