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My idea to get around the possible issue of the theme being a bit too close to the actual game is to do it kind of like how Yoso! does it and has the stock theme (one packed into the dll) be similar to the original game but can easily be told apart and then have a secondary theme in the form of an .osk (if that's the theme file format) that's way closer to the actual game itself
The text was updated successfully, but these errors were encountered:
My idea to get around the possible issue of the theme being a bit too close to the actual game is to do it kind of like how Yoso! does it and has the stock theme (one packed into the dll) be similar to the original game but can easily be told apart and then have a secondary theme in the form of an .osk (if that's the theme file format) that's way closer to the actual game itself
The text was updated successfully, but these errors were encountered: