Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

No Collision #12

Open
deodatopr opened this issue Dec 26, 2023 · 3 comments
Open

No Collision #12

deodatopr opened this issue Dec 26, 2023 · 3 comments

Comments

@deodatopr
Copy link

Hi

I am using godot 4.2.1 and Jiggle (4.0) and the collision is not working :)

@erofcon
Copy link

erofcon commented Jan 20, 2024

Hi
Did you manage to solve the problem?

@amarraff
Copy link

@deodatopr @erofcon Howdy! Jiggle 4.0 is a fork of this project which has its own github page. I would recommend checking the collision steps outlined on its github page, and opening an issue if you're still experiencing any issues 😃

@deodatopr
Copy link
Author

That was the first I did....the jiggle bones still broken when you try to use collision, please check it first.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants