-
Notifications
You must be signed in to change notification settings - Fork 3.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
GS WebGPU + NME ui fixes #15778
GS WebGPU + NME ui fixes #15778
Conversation
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/15778/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/15778/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/15778/merge#BCU1XR#0 |
WebGL2 visualization test reporter: |
Visualization tests for WebGPU (Experimental) |
The build error is because you have to add these lines in import "../../Shaders/gaussianSplatting.fragment";
import "../../Shaders/gaussianSplatting.vertex"; |
No description provided.