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webpack.config.js
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const path = require("path");
const webpack = require("webpack");
const editor = require("babylonjs-editor-webpack-progress");
module.exports = (_, argv) => {
const entryPath = path.join(__dirname, "src/index.ts");
const package = require("./package.json");
return {
// we output both a minified version & a non minified version on production build
entry: { "bundle": entryPath },
output: {
filename: `bundle.js`,
path: path.join(__dirname, "dist"),
library: "game",
libraryTarget: "umd",
},
module: {
rules: [
{
test: /\.ts?$/,
loader: "ts-loader",
exclude: [
path.join(__dirname, "node_modules"),
path.join(__dirname, "dist"),
path.join(__dirname, "projects"),
path.join(__dirname, "scenes"),
],
},
{
test: /\.fx?$/,
loader: "raw-loader",
},
],
},
resolve: {
extensions: [".ts", ".js"],
},
plugins: [
new webpack.BannerPlugin({
banner: `${package.name} ${package.version} ${new Date().toString()}`,
}),
new webpack.WatchIgnorePlugin({
paths: [/\.js$/, /\.d\.ts$/],
}),
editor.createProgressPlugin(new webpack.ProgressPlugin()),
],
optimization: {
minimize: false,
usedExports: true,
},
devtool: "source-map",
};
};