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Half grates can cause map leaks #3797

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thesamfizz opened this issue May 22, 2021 · 0 comments
Closed

Half grates can cause map leaks #3797

thesamfizz opened this issue May 22, 2021 · 0 comments
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Bug Something isn't working correctly

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@thesamfizz
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BEE2 version: 4.39.2

Description of the bug: When placed in certain corners of geometry, the half grate item can cause a map leak. The exit door won't render and deadly goo will be nodraw. I got around this by having an empty voxel diagonally opposite and below the half grate, pictured below.

Expected behavior: Placing a half grate anywhere inbounds should not cause a leak.

Steps to reproduce: I'm not sure how to reproduce 100% of the time because some half grates cause problems and others don't. What I noticed in my map was a half grate in a corner of two full voxels that caused the issue, pictured below.

Additional information:
The half grate in question:
image

When this empty voxel in the corner doesn't exist (I placed an angled block in it to make it look like there's a wall from inbounds), the map has a leak:
image

image

@thesamfizz thesamfizz added the Bug Something isn't working correctly label May 22, 2021
@Konclan Konclan added the Done in next release This has been addressed in the next release label Aug 8, 2021
@TeamSpen210 TeamSpen210 removed the Done in next release This has been addressed in the next release label Oct 2, 2024
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