-
-
Notifications
You must be signed in to change notification settings - Fork 2.3k
/
WindowBase.cs
321 lines (275 loc) · 10.2 KB
/
WindowBase.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
using System;
using System.ComponentModel;
using System.Linq;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using Avalonia.Automation.Peers;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Layout;
using Avalonia.Platform;
using JetBrains.Annotations;
namespace Avalonia.Controls
{
/// <summary>
/// Base class for top-level windows.
/// </summary>
/// <remarks>
/// This class acts as a base for top level windows such as <see cref="Window"/> and
/// <see cref="PopupRoot"/>. It handles scheduling layout, styling and rendering as well as
/// tracking the window <see cref="TopLevel.ClientSize"/> and <see cref="IsActive"/> state.
/// </remarks>
public class WindowBase : TopLevel
{
/// <summary>
/// Defines the <see cref="IsActive"/> property.
/// </summary>
public static readonly DirectProperty<WindowBase, bool> IsActiveProperty =
AvaloniaProperty.RegisterDirect<WindowBase, bool>(nameof(IsActive), o => o.IsActive);
/// <summary>
/// Defines the <see cref="Owner"/> property.
/// </summary>
public static readonly DirectProperty<WindowBase, WindowBase?> OwnerProperty =
AvaloniaProperty.RegisterDirect<WindowBase, WindowBase?>(
nameof(Owner),
o => o.Owner,
(o, v) => o.Owner = v);
public static readonly StyledProperty<bool> TopmostProperty =
AvaloniaProperty.Register<WindowBase, bool>(nameof(Topmost));
private bool _hasExecutedInitialLayoutPass;
private bool _isActive;
private bool _ignoreVisibilityChange;
private WindowBase? _owner;
static WindowBase()
{
IsVisibleProperty.OverrideDefaultValue<WindowBase>(false);
IsVisibleProperty.Changed.AddClassHandler<WindowBase>((x,e) => x.IsVisibleChanged(e));
TopmostProperty.Changed.AddClassHandler<WindowBase>((w, e) => w.PlatformImpl?.SetTopmost((bool)e.NewValue!));
}
public WindowBase(IWindowBaseImpl impl) : this(impl, AvaloniaLocator.Current)
{
}
public WindowBase(IWindowBaseImpl impl, IAvaloniaDependencyResolver? dependencyResolver) : base(impl, dependencyResolver)
{
Screens = new Screens(impl.Screen);
impl.Activated = HandleActivated;
impl.Deactivated = HandleDeactivated;
impl.PositionChanged = HandlePositionChanged;
}
/// <summary>
/// Fired when the window is activated.
/// </summary>
public event EventHandler? Activated;
/// <summary>
/// Fired when the window is deactivated.
/// </summary>
public event EventHandler? Deactivated;
/// <summary>
/// Fired when the window position is changed.
/// </summary>
public event EventHandler<PixelPointEventArgs>? PositionChanged;
public new IWindowBaseImpl? PlatformImpl => (IWindowBaseImpl?) base.PlatformImpl;
/// <summary>
/// Gets a value that indicates whether the window is active.
/// </summary>
public bool IsActive
{
get { return _isActive; }
private set { SetAndRaise(IsActiveProperty, ref _isActive, value); }
}
public Screens Screens { get; private set; }
[Obsolete("No longer used. Always returns false.")]
protected bool AutoSizing => false;
/// <summary>
/// Gets or sets the owner of the window.
/// </summary>
public WindowBase? Owner
{
get { return _owner; }
protected set { SetAndRaise(OwnerProperty, ref _owner, value); }
}
/// <summary>
/// Gets or sets whether this window appears on top of all other windows
/// </summary>
public bool Topmost
{
get { return GetValue(TopmostProperty); }
set { SetValue(TopmostProperty, value); }
}
/// <summary>
/// Activates the window.
/// </summary>
public void Activate()
{
PlatformImpl?.Activate();
}
/// <summary>
/// Hides the popup.
/// </summary>
public virtual void Hide()
{
_ignoreVisibilityChange = true;
try
{
Renderer?.Stop();
PlatformImpl?.Hide();
IsVisible = false;
}
finally
{
_ignoreVisibilityChange = false;
}
}
/// <summary>
/// Shows the window.
/// </summary>
public virtual void Show()
{
_ignoreVisibilityChange = true;
try
{
EnsureInitialized();
IsVisible = true;
if (!_hasExecutedInitialLayoutPass)
{
LayoutManager.ExecuteInitialLayoutPass();
_hasExecutedInitialLayoutPass = true;
}
PlatformImpl?.Show(true, false);
Renderer?.Start();
OnOpened(EventArgs.Empty);
}
finally
{
_ignoreVisibilityChange = false;
}
}
[Obsolete("No longer used. Has no effect.")]
protected IDisposable BeginAutoSizing() => Disposable.Empty;
/// <summary>
/// Ensures that the window is initialized.
/// </summary>
protected void EnsureInitialized()
{
if (!IsInitialized)
{
var init = (ISupportInitialize)this;
init.BeginInit();
init.EndInit();
}
}
protected override void HandleClosed()
{
_ignoreVisibilityChange = true;
try
{
IsVisible = false;
if (this is IFocusScope scope)
{
FocusManager.Instance?.RemoveFocusScope(scope);
}
base.HandleClosed();
}
finally
{
_ignoreVisibilityChange = false;
}
}
[Obsolete("Use HandleResized(Size, PlatformResizeReason)")]
protected override void HandleResized(Size clientSize) => HandleResized(clientSize, PlatformResizeReason.Unspecified);
/// <summary>
/// Handles a resize notification from <see cref="ITopLevelImpl.Resized"/>.
/// </summary>
/// <param name="clientSize">The new client size.</param>
/// <param name="reason">The reason for the resize.</param>
protected override void HandleResized(Size clientSize, PlatformResizeReason reason)
{
ClientSize = clientSize;
FrameSize = PlatformImpl?.FrameSize;
LayoutManager.ExecuteLayoutPass();
Renderer?.Resized(clientSize);
}
/// <summary>
/// Overrides the core measure logic for windows.
/// </summary>
/// <param name="availableSize">The available size.</param>
/// <returns>The measured size.</returns>
/// <remarks>
/// The layout logic for top-level windows is different than for other controls because
/// they don't have a parent, meaning that many layout properties handled by the default
/// MeasureCore (such as margins and alignment) make no sense.
/// </remarks>
protected override Size MeasureCore(Size availableSize)
{
ApplyStyling();
ApplyTemplate();
var constraint = LayoutHelper.ApplyLayoutConstraints(this, availableSize);
return MeasureOverride(constraint);
}
/// <summary>
/// Overrides the core arrange logic for windows.
/// </summary>
/// <param name="finalRect">The final arrange rect.</param>
/// <remarks>
/// The layout logic for top-level windows is different than for other controls because
/// they don't have a parent, meaning that many layout properties handled by the default
/// ArrangeCore (such as margins and alignment) make no sense.
/// </remarks>
protected override void ArrangeCore(Rect finalRect)
{
var constraint = ArrangeSetBounds(finalRect.Size);
var arrangeSize = ArrangeOverride(constraint);
Bounds = new Rect(arrangeSize);
}
/// <summary>
/// Called during the arrange pass to set the size of the window.
/// </summary>
/// <param name="size">The requested size of the window.</param>
/// <returns>The actual size of the window.</returns>
protected virtual Size ArrangeSetBounds(Size size) => size;
/// <summary>
/// Handles a window position change notification from
/// <see cref="IWindowBaseImpl.PositionChanged"/>.
/// </summary>
/// <param name="pos">The window position.</param>
private void HandlePositionChanged(PixelPoint pos)
{
PositionChanged?.Invoke(this, new PixelPointEventArgs(pos));
}
/// <summary>
/// Handles an activated notification from <see cref="IWindowBaseImpl.Activated"/>.
/// </summary>
private void HandleActivated()
{
Activated?.Invoke(this, EventArgs.Empty);
var scope = this as IFocusScope;
if (scope != null)
{
FocusManager.Instance?.SetFocusScope(scope);
}
IsActive = true;
}
/// <summary>
/// Handles a deactivated notification from <see cref="IWindowBaseImpl.Deactivated"/>.
/// </summary>
private void HandleDeactivated()
{
IsActive = false;
Deactivated?.Invoke(this, EventArgs.Empty);
}
private void IsVisibleChanged(AvaloniaPropertyChangedEventArgs e)
{
if (!_ignoreVisibilityChange)
{
if ((bool)e.NewValue!)
{
Show();
}
else
{
Hide();
}
}
}
}
}