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Releases: Aurora-RGB/Aurora

v322

18 Jan 23:39
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Improvements

  • Added "Advanced" settings tab.
    • Added selection of network interfaces to expose Aurora's HTTP endpoints
  • Added AdditionalLight# key tags up to 120, for custom layouts
  • Added "Global Variable Exists" GSI function

Fixes

  • Fixed a case of memory leak, keeping Aurora's UI in the memory after it's closed. There are other cases still present
  • Closing Aurora's UI now correctly saves currently selected layer
  • Fixed crash with some existing layouts, containing negative key tag

Full Changelog: v321...v322

["Aurora"]

v321

30 Dec 08:16
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New Features

  • Added new foreground detection option: Windows Events AND Foreground Scan
  • Foreground scan period is increased from 1 second to 2 seconds

Fixes

  • Fixed Rainfall and Starfall away effects eventually crashing Effects Engine

Full Changelog: v320...v321

["Aurora"]

v320

24 Dec 16:06
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  • Added Global Variables support

Full Changelog: v319...v320

["Aurora"]

v319

23 Dec 16:54
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  • Fixed Percent (Gradual) Layer not clearing colors correctly

Full Changelog: v318...v319

["Aurora"]

v318

22 Dec 20:54
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Fixes

  • Added missing implementation for Percent (Gradual) Layer if used with freeform
  • Improve behaviour of League of Legends profile with data fetcher when profile is inactive

Full Changelog: v317...v318

["Aurora"]

v317

21 Dec 21:39
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Improvements

  • Percent (Gradial) Layer is now non-render layer

Fixes

  • Percent (Gradial) Layer "Highest Key" modes are now properly implemented
  • Fixed profiles with GSI patches not loading "Installed" status, thus applying the patches every launch

Full Changelog: v316...v317

v316

17 Dec 20:24
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Fixes

  • Fixed Image Layer not working
  • Fixed custom applications not loading their custom settings. Also fixes not being able to add processes to custom profiles
  • Profile loads now correctly wait each other at launch
  • Fixed Interactive Layer (Particle) only showing the effects on the keys pressed. Layer reset may be needed on existing ones

Full Changelog: v315...v316

["Aurora"]

v315

11 Dec 15:20
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Changes

  • Percent (non-gradient) layer is now non-render layer

Fixes

  • Fixed Chroma SDK installation and updated bloat disable script

Full Changelog: v313...v315

["Aurora"]

v313

29 Nov 00:05
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Fixes

  • Fixed non-render layers (introduced with v312) not working when they are created

Full Changelog: v312...v313

["Aurora"]

v312

28 Nov 20:08
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This update contains significant changes for some layers and calculation of final image.

Optimizations

  • Some layers are now "Non-render Layers". Color data for those are stored per-LED basis instead of a much larger image bitmap.
    • Those layers have a green leaf icon in their settings.
    • More layers will be converted in the future, depending on their complexity.
  • Optimized getting final colors of each LED:
    • Previous:
      • Add each layer's images, then calculate the average of the LED region
    • New:
      • Calculate the average of the LED region, then add averages of the LED region

Improvements

  • New color blending code is more accurate with transparent layers.
    • But, this also means lower opacity is now brighter. You may need to adjust your layers
    • Default desktop profile is adjusted.

Full Changelog: v302...v312

["Aurora"]