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summary11.txt
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summary11.txt
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Infrastructure Remove excessive inclusions from "color.cpp"
Interface Replace invalid color 'teal' by existing 'cyan'
Interface Show actual hotkeys in description of mutation UI
Balance Fix oxyacetylene torch spawns
Balance Add speed_name for fungus effect.
Balance Add raw offal to haggis recipe
Balance Remove meat from haggis recipe
Infrastructure Remove unused functions printz() and mvprintz()
Bugfixes Fix reverse order of item categories
Balance Make rope wearable
Infrastructure Remove commented out code and excessive comments
Infrastructure Use center_print() function in appropriate places
Infrastructure Use trim_and_print() instead of locally introduced function trim_to()
Build Fix bundling liblua on OS X
Balance Add ear plugs to gobag
Balance Add some spaces after periods
Balance Add vinegar to ketchup recipe
Interface Chesthole and Chesthole32 tilesets fix windows add grafitti
Balance Fix roasted coffee recipe
Balance Remove bananas from juice recipe
Interface More consistent processing of inventory letters
Balance Add canned corn to corn including recipes
Balance Make tongs more generic
Mods More maintenance for Arcana and More Survival Tools
Interface bionics UI: Implement some comments
Infrastructure Create a function for printing right-aligned text
Infrastructure Remove excessive inclusions from robot_finds_kitten files
I18N Fixed terrain name translation
Infrastructure Deconstruction_Recipes_OneStyle
Balance Changes to cooking oil/lard/tallow.
Bugfixes Fix the calculation for cost of vehicle repairs
Bugfixes Fix liquid handling
Balance Add missing garage door control.
Balance Actualize the mission description (vitamins -> multivitamin pills)
Build Include cstdlib in iuse_software_kitten.cpp
Mods Fixed a spelling error in pk_item_armor.json
Balance Increase stethoscope spawn in vet clinic
Balance Minor spelling fixes on tools descriptions
Infrastructure debug menu: display NPC needs
Infrastructure Fix npc leader catch_up logic
Balance Extend vitamins implementation
Content Scorched children
Infrastructure Multi pool errors messages
Balance Correct fusion blaster CBM description
Features Really nasty barfing
Infrastructure Minor changes to morale logic
Bugfixes Inverted logic fix
Infrastructure Minor dependencies simplifications
Infrastructure Simplify inclusions in bodypart.*
Balance Scorched zombie child name/color change
Content Funeral home
Bugfixes Ask player instead of auto-wielding on difficult pickup
Bugfixes Fix radio mod not working
Balance Finish removing extra spaces from data and src folder
Balance Adds lifting capacity to Cantilevers description
Build Remove unnecessary inclusions from live_view.* files
Infrastructure Right print modification
Content Razorclaws and Shipwreck
Balance Deconstruction_Recipes_Part_2
Features Allow mending of faults for already installed parts
Infrastructure Overhaul gunmod code
Balance Brings 4.6mm reloading recipe into alignment with actual result.
Bugfixes Fix bug where gun_skill lowered dispersion twice instead of marksmanship
Balance set autolearn to false for 54 deconstruction-only recipes
I18N UI improvements (for easier translation)
Bugfixes Check if npcs are sleeping before using them.
Balance Update to keffiyeh recipe
Bugfixes Fixed AUG
Infrastructure matched up alternators with engines
Balance Add "makeshift_kevlar" to recipes that include the kevlar vests
Infrastructure Inclusions modifications (json.h mostly)
Balance Cooked offal and recipe.
Bugfixes Fix NPC hallucinations and blocking hallucination attacks
Balance Revised the description of traps.
Bugfixes Make lighted up refillable lighter spend charges on use
Bugfixes Fix fuel being lost when canceling the siphon action.
Infrastructure Replace trader_avoid item group with item flag.
Balance Update guns and ammo
Bugfixes Refactor visual effects of bleeding/gibbing/etc and fix an issue
Features Vehicle part armor (damage resistance)
Balance Fix hamburger helper recipe
Balance Sync some bullet recipes to their ammo count
Interface Allow stunlocked players to see what is happening as it happens
Balance remove recoil modifier from bayonets
Interface Display JACK/LIFT amounts in kg
Balance Rework nailguns
Infrastructure Support inheritance for vehicle parts
Content Fungii
Bugfixes If not armed, say "Wield foo" instead of "Dispose of none and wield foo"
Balance added sheathable to bokken
Balance Adjust meat, vegg, and fruit nutrition
Bugfixes Eternal season temperature fix
Infrastructure Manage furniture objects by means of 'generic_factory'
Infrastructure Rework SLIMY and VISCOUS
Infrastructure Separate SDL framebuffer for regular text and map/overmap, along with adding more refresh calls.
Balance fix secubot description
Balance Bleeding also causes anaemia
Balance Extend stats dumper
Balance Item migration
Balance Separate harm from sunlight to eyes and skin to albino characters