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I think this is mostly a visual thing but it had some weird behaviours after the dead man walking died, the boo hag acted like where it was visually, but when I put a skeleton over where the bugged boo hag is, it acted like it was still attached to the dead man walking.
The text was updated successfully, but these errors were encountered:
I think this is mostly a visual thing but it had some weird behaviours after the dead man walking died, the boo hag acted like where it was visually, but when I put a skeleton over where the bugged boo hag is, it acted like it was still attached to the dead man walking.
The text was updated successfully, but these errors were encountered: