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tgmc.dme
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tgmc.dme
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F// DM Environment file for baystation12.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "__odlint.dm"
#include "_maps\_basemap.dm"
#include "code\__byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\world.dm"
#include "code\__DEFINES\__game.dm"
#include "code\__DEFINES\_click.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_helpers.dm"
#include "code\__DEFINES\_math.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_radio.dm"
#include "code\__DEFINES\_subsystems.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\access.dm"
#include "code\__DEFINES\action.dm"
#include "code\__DEFINES\actions.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\ai.dm"
#include "code\__DEFINES\alerts.dm"
#include "code\__DEFINES\announce.dm"
#include "code\__DEFINES\apc_defines.dm"
#include "code\__DEFINES\area.dm"
#include "code\__DEFINES\assert.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\atom.dm"
#include "code\__DEFINES\atom_hud.dm"
#include "code\__DEFINES\atom_movable.dm"
#include "code\__DEFINES\attachments.dm"
#include "code\__DEFINES\autofire.dm"
#include "code\__DEFINES\bitfields.dm"
#include "code\__DEFINES\buckling.dm"
#include "code\__DEFINES\calibers.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\campaign.dm"
#include "code\__DEFINES\cas.dm"
#include "code\__DEFINES\chat.dm"
#include "code\__DEFINES\chat_filter.dm"
#include "code\__DEFINES\colors.dm"
#include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\conflict.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\coordinates.dm"
#include "code\__DEFINES\crafting.dm"
#include "code\__DEFINES\defibrillator.dm"
#include "code\__DEFINES\DNA.dm"
#include "code\__DEFINES\do_afters.dm"
#include "code\__DEFINES\dropship_equipment.dm"
#include "code\__DEFINES\emote.dm"
#include "code\__DEFINES\equipment.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\factions.dm"
#include "code\__DEFINES\factory.dm"
#include "code\__DEFINES\fire_support.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\foam.dm"
#include "code\__DEFINES\fonts.dm"
#include "code\__DEFINES\food.dm"
#include "code\__DEFINES\footsteps.dm"
#include "code\__DEFINES\generators.dm"
#include "code\__DEFINES\greyscale.dm"
#include "code\__DEFINES\hud.dm"
#include "code\__DEFINES\icon_smoothing.dm"
#include "code\__DEFINES\implants.dm"
#include "code\__DEFINES\instruments.dm"
#include "code\__DEFINES\interaction.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\items.dm"
#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\keybind.dm"
#include "code\__DEFINES\language.dm"
#include "code\__DEFINES\layers.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\loadout.dm"
#include "code\__DEFINES\loadout_variants.dm"
#include "code\__DEFINES\logging.dm"
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\map_switch.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\maths.dm"
#include "code\__DEFINES\matrices.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\mecha.dm"
#include "code\__DEFINES\minimap.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\mode.dm"
#include "code\__DEFINES\modular_armor.dm"
#include "code\__DEFINES\monitor.dm"
#include "code\__DEFINES\move_force.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\movespeed_modification.dm"
#include "code\__DEFINES\obj_flags.dm"
#include "code\__DEFINES\objects.dm"
#include "code\__DEFINES\overlays.dm"
#include "code\__DEFINES\overwatch.dm"
#include "code\__DEFINES\particles.dm"
#include "code\__DEFINES\pipe_construction.dm"
#include "code\__DEFINES\power.dm"
#include "code\__DEFINES\preferences.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\progress_display.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\reagents.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\rust_g_overrides.dm"
#include "code\__DEFINES\say.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\skills.dm"
#include "code\__DEFINES\smoothing.dm"
#include "code\__DEFINES\sound.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
#include "code\__DEFINES\span.dm"
#include "code\__DEFINES\spatial_gridmap.dm"
#include "code\__DEFINES\speech_channels.dm"
#include "code\__DEFINES\speech_controller.dm"
#include "code\__DEFINES\stat_tracking.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\stripping.dm"
#include "code\__DEFINES\supply.dm"
#include "code\__DEFINES\synthetic.dm"
#include "code\__DEFINES\text.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\time.dm"
#include "code\__DEFINES\tools.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\tts.dm"
#include "code\__DEFINES\turf_flags.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\unit_tests.dm"
#include "code\__DEFINES\vehicles.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wires.dm"
#include "code\__DEFINES\xeno.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals\signals.dm"
#include "code\__DEFINES\dcs\signals\signals_datum.dm"
#include "code\__DEFINES\dcs\signals\signals_food.dm"
#include "code\__DEFINES\dcs\signals\signals_hud.dm"
#include "code\__DEFINES\dcs\signals\signals_keybindings.dm"
#include "code\__DEFINES\dcs\signals\signals_mind.dm"
#include "code\__DEFINES\dcs\signals\signals_reagent.dm"
#include "code\__DEFINES\dcs\signals\signals_subsystem.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_mouse.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_x_act.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_planes.dm"
#include "code\__HELPERS\_string_lists.dm"
#include "code\__HELPERS\admin.dm"
#include "code\__HELPERS\ai.dm"
#include "code\__HELPERS\announce.dm"
#include "code\__HELPERS\bitflag_lists.dm"
#include "code\__HELPERS\chat.dm"
#include "code\__HELPERS\chat_filter.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\config.dm"
#include "code\__HELPERS\datums.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\filters.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\generators.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\heap.dm"
#include "code\__HELPERS\icon_smoothing.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\jatum.dm"
#include "code\__HELPERS\level_traits.dm"
#include "code\__HELPERS\lighting.dm"
#include "code\__HELPERS\math.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mech.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\ooc_announcement.dm"
#include "code\__HELPERS\patterns.dm"
#include "code\__HELPERS\pencode.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\screen_objs.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\spatial_info.dm"
#include "code\__HELPERS\stat_tracking.dm"
#include "code\__HELPERS\string_lists.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\traits.dm"
#include "code\__HELPERS\tts.dm"
#include "code\__HELPERS\turfs.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\type_processing.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\verbs.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\logging\_logging.dm"
#include "code\__HELPERS\logging\admin.dm"
#include "code\__HELPERS\logging\attack.dm"
#include "code\__HELPERS\logging\debug.dm"
#include "code\__HELPERS\logging\game.dm"
#include "code\__HELPERS\logging\manifest.dm"
#include "code\__HELPERS\logging\mecha.dm"
#include "code\__HELPERS\logging\mob.dm"
#include "code\__HELPERS\logging\paper.dm"
#include "code\__HELPERS\logging\talk.dm"
#include "code\__HELPERS\logging\tool.dm"
#include "code\__HELPERS\logging\ui.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
#include "code\__HELPERS\sorts\MergeSort.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\_globalvars\admin.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\colorvars.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\game_modes.dm"
#include "code\_globalvars\logging.dm"
#include "code\_globalvars\misc.dm"
#include "code\_globalvars\regexes.dm"
#include "code\_globalvars\tgui.dm"
#include "code\_globalvars\lists\admin.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\crafting.dm"
#include "code\_globalvars\lists\flavor_misc.dm"
#include "code\_globalvars\lists\game_modes.dm"
#include "code\_globalvars\lists\hud.dm"
#include "code\_globalvars\lists\keybinding.dm"
#include "code\_globalvars\lists\mapping.dm"
#include "code\_globalvars\lists\mobs.dm"
#include "code\_globalvars\lists\objects.dm"
#include "code\_globalvars\lists\typechache.dm"
#include "code\_globalvars\lists\vending.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\double_click.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\human.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\ventcrawl.dm"
#include "code\_onclick\xeno.dm"
#include "code\_onclick\hud\ai.dm"
#include "code\_onclick\hud\alerts.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\interactive_emotes.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\map_view.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\new_player.dm"
#include "code\_onclick\hud\parallax.dm"
#include "code\_onclick\hud\picture_in_picture.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\rendering\_plane_master.dm"
#include "code\_onclick\hud\rendering\plane_master_group.dm"
#include "code\_onclick\hud\rendering\render_plate.dm"
#include "code\_onclick\hud\screen_objects\menu_text_objects.dm"
#include "code\_onclick\hud\screen_objects\screen_objects.dm"
#include "code\_onclick\hud\screen_objects\text_objects.dm"
#include "code\_onclick\hud\xeno\hivemind.dm"
#include "code\_onclick\hud\xeno\larva.dm"
#include "code\_onclick\hud\xeno\xeno.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\comms.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\subsystem\advanced_pathfinding.dm"
#include "code\controllers\subsystem\air.dm"
#include "code\controllers\subsystem\ambience.dm"
#include "code\controllers\subsystem\asset_loading.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\aura.dm"
#include "code\controllers\subsystem\autofire.dm"
#include "code\controllers\subsystem\blackbox.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\codex.dm"
#include "code\controllers\subsystem\dbcore.dm"
#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\direction.dm"
#include "code\controllers\subsystem\early_asset.dm"
#include "code\controllers\subsystem\egrill.dm"
#include "code\controllers\subsystem\evacuation.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\excavation.dm"
#include "code\controllers\subsystem\explosions.dm"
#include "code\controllers\subsystem\garbage.dm"
#include "code\controllers\subsystem\greyscale.dm"
#include "code\controllers\subsystem\icon_smooth.dm"
#include "code\controllers\subsystem\idlenpcpool.dm"
#include "code\controllers\subsystem\input.dm"
#include "code\controllers\subsystem\job.dm"
#include "code\controllers\subsystem\lighting.dm"
#include "code\controllers\subsystem\loopingsound.dm"
#include "code\controllers\subsystem\machines.dm"
#include "code\controllers\subsystem\mapping.dm"
#include "code\controllers\subsystem\minimaps.dm"
#include "code\controllers\subsystem\mobs.dm"
#include "code\controllers\subsystem\modularmapping.dm"
#include "code\controllers\subsystem\monitor.dm"
#include "code\controllers\subsystem\npcpool.dm"
#include "code\controllers\subsystem\overlays.dm"
#include "code\controllers\subsystem\parallax.dm"
#include "code\controllers\subsystem\pathfinder.dm"
#include "code\controllers\subsystem\persistence.dm"
#include "code\controllers\subsystem\ping.dm"
#include "code\controllers\subsystem\points.dm"
#include "code\controllers\subsystem\radio.dm"
#include "code\controllers\subsystem\runechat.dm"
#include "code\controllers\subsystem\server_maint.dm"
#include "code\controllers\subsystem\shuttle.dm"
#include "code\controllers\subsystem\silo.dm"
#include "code\controllers\subsystem\sounds.dm"
#include "code\controllers\subsystem\spatial_gridmap.dm"
#include "code\controllers\subsystem\spawning.dm"
#include "code\controllers\subsystem\speech_controller.dm"
#include "code\controllers\subsystem\statpanel.dm"
#include "code\controllers\subsystem\stickyban.dm"
#include "code\controllers\subsystem\strings.dm"
#include "code\controllers\subsystem\tgui.dm"
#include "code\controllers\subsystem\ticker.dm"
#include "code\controllers\subsystem\time_track.dm"
#include "code\controllers\subsystem\timer.dm"
#include "code\controllers\subsystem\tts.dm"
#include "code\controllers\subsystem\tutorials.dm"
#include "code\controllers\subsystem\vis_overlays.dm"
#include "code\controllers\subsystem\vote.dm"
#include "code\controllers\subsystem\weather.dm"
#include "code\controllers\subsystem\weeds.dm"
#include "code\controllers\subsystem\weeds_decay.dm"
#include "code\controllers\subsystem\processing\fastprocess.dm"
#include "code\controllers\subsystem\processing\instruments.dm"
#include "code\controllers\subsystem\processing\obj.dm"
#include "code\controllers\subsystem\processing\obj_tab_items.dm"
#include "code\controllers\subsystem\processing\processing.dm"
#include "code\controllers\subsystem\processing\projectiles.dm"
#include "code\controllers\subsystem\processing\resinshaping.dm"
#include "code\controllers\subsystem\processing\slowprocess.dm"
#include "code\datums\antag.dm"
#include "code\datums\armor.dm"
#include "code\datums\atom_hud.dm"
#include "code\datums\balance.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\chat_payload.dm"
#include "code\datums\chatmessage.dm"
#include "code\datums\cinematic.dm"
#include "code\datums\custom_emotes.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\embedding_behavior.dm"
#include "code\datums\emotes.dm"
#include "code\datums\fluff_emails.dm"
#include "code\datums\holocall.dm"
#include "code\datums\http.dm"
#include "code\datums\map_config.dm"
#include "code\datums\marine_main_ship.dm"
#include "code\datums\medal_awards.dm"
#include "code\datums\mind.dm"
#include "code\datums\movement_detector.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\namepool.dm"
#include "code\datums\outfit.dm"
#include "code\datums\personal_statistics.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\quick_load_beginners.dm"
#include "code\datums\quick_load_civil_war.dm"
#include "code\datums\quick_load_outfits.dm"
#include "code\datums\quick_load_robots.dm"
#include "code\datums\recipe.dm"
#include "code\datums\round_statistics.dm"
#include "code\datums\saymode.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\signals.dm"
#include "code\datums\skills.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\verbs.dm"
#include "code\datums\view.dm"
#include "code\datums\weakrefs.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\actions\ability_actions.dm"
#include "code\datums\actions\action.dm"
#include "code\datums\actions\bump_attack_toggle.dm"
#include "code\datums\actions\innate.dm"
#include "code\datums\actions\item_action.dm"
#include "code\datums\actions\item_toggles.dm"
#include "code\datums\actions\observer_action.dm"
#include "code\datums\actions\order_action.dm"
#include "code\datums\actions\skill.dm"
#include "code\datums\actions\weapon_actions.dm"
#include "code\datums\actions\xeno_action.dm"
#include "code\datums\actions\species_actions\sectoid_action.dm"
#include "code\datums\changelog\changelog.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\admin_popup.dm"
#include "code\datums\components\after_image.dm"
#include "code\datums\components\ai.dm"
#include "code\datums\components\anti_juggling.dm"
#include "code\datums\components\attachment_handler.dm"
#include "code\datums\components\autofire.dm"
#include "code\datums\components\beacon.dm"
#include "code\datums\components\blur_protection.dm"
#include "code\datums\components\bump_attack.dm"
#include "code\datums\components\chem_booster.dm"
#include "code\datums\components\clothing_tint.dm"
#include "code\datums\components\companion.dm"
#include "code\datums\components\connect_loc_behalf.dm"
#include "code\datums\components\connect_mob_behalf.dm"
#include "code\datums\components\deployable_item.dm"
#include "code\datums\components\dripping.dm"
#include "code\datums\components\grillable.dm"
#include "code\datums\components\harvester.dm"
#include "code\datums\components\jump.dm"
#include "code\datums\components\largeobjecttransparency.dm"
#include "code\datums\components\larva_queue.dm"
#include "code\datums\components\mobile_power.dm"
#include "code\datums\components\mounted_gun.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\overlay_lighting.dm"
#include "code\datums\components\reequip.dm"
#include "code\datums\components\remote_control.dm"
#include "code\datums\components\rotation.dm"
#include "code\datums\components\seethrough_mob.dm"
#include "code\datums\components\shield.dm"
#include "code\datums\components\sizzle.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\squeak.dm"
#include "code\datums\components\stamina_behavior.dm"
#include "code\datums\components\stun_mitigation.dm"
#include "code\datums\components\submerge_mod.dm"
#include "code\datums\components\suit_autodoc.dm"
#include "code\datums\components\tac_reload_storage.dm"
#include "code\datums\components\takes_reagent_appearance.dm"
#include "code\datums\components\throw_parry.dm"
#include "code\datums\components\udder.dm"
#include "code\datums\components\xeno_iff.dm"
#include "code\datums\components\crafting\_recipes.dm"
#include "code\datums\components\crafting\crafting.dm"
#include "code\datums\components\riding\riding.dm"
#include "code\datums\components\riding\riding_mob.dm"
#include "code\datums\components\riding\riding_vehicle.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\accelerate_on_cross.dm"
#include "code\datums\elements\attachment.dm"
#include "code\datums\elements\connect_loc.dm"
#include "code\datums\elements\debris.dm"
#include "code\datums\elements\directional_attack.dm"
#include "code\datums\elements\egrill_element.dm"
#include "code\datums\elements\footstep.dm"
#include "code\datums\elements\gestures.dm"
#include "code\datums\elements\keybinding_update.dm"
#include "code\datums\elements\light_blocking.dm"
#include "code\datums\elements\limb_support.dm"
#include "code\datums\elements\plasma_on_attack.dm"
#include "code\datums\elements\plasma_on_attacked.dm"
#include "code\datums\elements\riding.dm"
#include "code\datums\elements\scalping.dm"
#include "code\datums\elements\shrapnel_removal.dm"
#include "code\datums\elements\special_clothing_overlay.dm"
#include "code\datums\elements\strappable.dm"
#include "code\datums\elements\strippable.dm"
#include "code\datums\elements\submerge.dm"
#include "code\datums\elements\undertile.dm"
#include "code\datums\elements\wall_speedup.dm"
#include "code\datums\elements\windowshutter.dm"
#include "code\datums\emergency_calls\clf.dm"
#include "code\datums\emergency_calls\colonists.dm"
#include "code\datums\emergency_calls\deathsquad.dm"
#include "code\datums\emergency_calls\emergency_call.dm"
#include "code\datums\emergency_calls\erp.dm"
#include "code\datums\emergency_calls\freelancers.dm"
#include "code\datums\emergency_calls\icc.dm"
#include "code\datums\emergency_calls\imperium.dm"
#include "code\datums\emergency_calls\pizza.dm"
#include "code\datums\emergency_calls\pmc.dm"
#include "code\datums\emergency_calls\retired.dm"
#include "code\datums\emergency_calls\sectoid.dm"
#include "code\datums\emergency_calls\skeleton.dm"
#include "code\datums\emergency_calls\sons_of_mars_breachers.dm"
#include "code\datums\emergency_calls\sonsofmars.dm"
#include "code\datums\emergency_calls\special_forces.dm"
#include "code\datums\emergency_calls\supplies.dm"
#include "code\datums\emergency_calls\upp.dm"
#include "code\datums\emergency_calls\upp_commando.dm"
#include "code\datums\emergency_calls\vsd.dm"
#include "code\datums\emergency_calls\xeno.dm"
#include "code\datums\emergency_calls\xenoalpha.dm"
#include "code\datums\emergency_calls\xenobeta.dm"
#include "code\datums\emergency_calls\xenocorrupted.dm"
#include "code\datums\emergency_calls\xenozeta.dm"
#include "code\datums\fire_support\drop_pod.dm"
#include "code\datums\fire_support\fire_support.dm"
#include "code\datums\fire_support\gun_run.dm"
#include "code\datums\fire_support\missile.dm"
#include "code\datums\fire_support\mortar.dm"
#include "code\datums\fire_support\rockets.dm"
#include "code\datums\fire_support\teleport.dm"
#include "code\datums\gamemodes\_game_mode.dm"
#include "code\datums\gamemodes\campaign.dm"
#include "code\datums\gamemodes\combat_patrol.dm"
#include "code\datums\gamemodes\crash.dm"
#include "code\datums\gamemodes\extended.dm"
#include "code\datums\gamemodes\hvh.dm"
#include "code\datums\gamemodes\infestation.dm"
#include "code\datums\gamemodes\nuclear_war.dm"
#include "code\datums\gamemodes\objective.dm"
#include "code\datums\gamemodes\objective_items.dm"
#include "code\datums\gamemodes\sensor_capture.dm"
#include "code\datums\gamemodes\zombie_crash.dm"
#include "code\datums\gamemodes\campaign\campaign_assets.dm"
#include "code\datums\gamemodes\campaign\campaign_mission.dm"
#include "code\datums\gamemodes\campaign\faction_stats.dm"
#include "code\datums\gamemodes\campaign\individual_stats.dm"
#include "code\datums\gamemodes\campaign\loadout_items.dm"
#include "code\datums\gamemodes\campaign\outfit_holder.dm"
#include "code\datums\gamemodes\campaign\perks.dm"
#include "code\datums\gamemodes\campaign\loadout_items\secondary.dm"
#include "code\datums\gamemodes\campaign\loadout_items\secondary_types.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\back_slot.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\belt.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\ears.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\eyes.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\feet.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\gloves.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\head.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\mask.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\pockets.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\secondaries.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit_storage.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\uniform.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit_storage\corpsman.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit_storage\engineer.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit_storage\field_commander.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit_storage\marine.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit_storage\smartgunner.dm"
#include "code\datums\gamemodes\campaign\loadout_items\_TGMC\suit_storage\squad_leader.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\back_slot.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\belt.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\ears.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\feet.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\gloves.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\head.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\pockets.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\secondaries.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\suit.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\uniform.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\suit_storage\engineer.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\suit_storage\field_commander.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\suit_storage\medic.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\suit_storage\squad_leader.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\suit_storage\standard.dm"
#include "code\datums\gamemodes\campaign\loadout_items\SOM\suit_storage\veteran.dm"
#include "code\datums\gamemodes\campaign\missions\airbase_raid.dm"
#include "code\datums\gamemodes\campaign\missions\asat_capture.dm"
#include "code\datums\gamemodes\campaign\missions\base_rescue.dm"
#include "code\datums\gamemodes\campaign\missions\capture_mission.dm"
#include "code\datums\gamemodes\campaign\missions\comm_uplink.dm"
#include "code\datums\gamemodes\campaign\missions\destroy_mission.dm"
#include "code\datums\gamemodes\campaign\missions\final_mission.dm"
#include "code\datums\gamemodes\campaign\missions\fire_support_raid.dm"
#include "code\datums\gamemodes\campaign\missions\mech_wars.dm"
#include "code\datums\gamemodes\campaign\missions\patrol_mission.dm"
#include "code\datums\gamemodes\campaign\missions\phoron_capture.dm"
#include "code\datums\gamemodes\campaign\missions\raiding_base.dm"
#include "code\datums\gamemodes\campaign\missions\spearhead_assault.dm"
#include "code\datums\gamemodes\campaign\missions\supply_raid.dm"
#include "code\datums\gamemodes\campaign\missions\teleporter_raid.dm"
#include "code\datums\gamemodes\campaign\rewards\allies.dm"
#include "code\datums\gamemodes\campaign\rewards\attrition_mods.dm"
#include "code\datums\gamemodes\campaign\rewards\campaign_asset_jobs.dm"
#include "code\datums\gamemodes\campaign\rewards\disablers.dm"
#include "code\datums\gamemodes\campaign\rewards\drop_pods.dm"
#include "code\datums\gamemodes\campaign\rewards\equipment.dm"
#include "code\datums\gamemodes\campaign\rewards\fire_support.dm"
#include "code\datums\gamemodes\campaign\rewards\mechs.dm"
#include "code\datums\gamemodes\campaign\rewards\reserves.dm"
#include "code\datums\gamemodes\campaign\rewards\teleporter.dm"
#include "code\datums\greyscale\_greyscale_config.dm"
#include "code\datums\greyscale\greyscale_configs.dm"
#include "code\datums\greyscale\layer.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\stack_end_detector.dm"
#include "code\datums\interior\_interior.dm"
#include "code\datums\interior\interior_apc.dm"
#include "code\datums\interior\interior_icc_recontank.dm"
#include "code\datums\interior\interior_tank.dm"
#include "code\datums\interior\link_interior.dm"
#include "code\datums\interior\map_templates.dm"
#include "code\datums\jobs\access.dm"
#include "code\datums\jobs\squads.dm"
#include "code\datums\jobs\job\clf.dm"
#include "code\datums\jobs\job\deathsquad.dm"
#include "code\datums\jobs\job\erp.dm"
#include "code\datums\jobs\job\fallen.dm"
#include "code\datums\jobs\job\freelancers.dm"
#include "code\datums\jobs\job\icc.dm"
#include "code\datums\jobs\job\imperium.dm"
#include "code\datums\jobs\job\job.dm"
#include "code\datums\jobs\job\job_exp.dm"
#include "code\datums\jobs\job\marines.dm"
#include "code\datums\jobs\job\mercenaries.dm"
#include "code\datums\jobs\job\other.dm"
#include "code\datums\jobs\job\pmc.dm"
#include "code\datums\jobs\job\retired.dm"
#include "code\datums\jobs\job\sectoid.dm"
#include "code\datums\jobs\job\shipside.dm"
#include "code\datums\jobs\job\skeleton.dm"
#include "code\datums\jobs\job\sons_of_mars_ert.dm"
#include "code\datums\jobs\job\sons_of_mars_shipside.dm"
#include "code\datums\jobs\job\sonsofmars.dm"
#include "code\datums\jobs\job\special_forces.dm"
#include "code\datums\jobs\job\survivor.dm"
#include "code\datums\jobs\job\terragov.dm"
#include "code\datums\jobs\job\upp.dm"
#include "code\datums\jobs\job\upp_commando.dm"
#include "code\datums\jobs\job\vsd.dm"
#include "code\datums\jobs\job\xenomorph.dm"
#include "code\datums\keybinding\_keybindings.dm"
#include "code\datums\keybinding\admin.dm"
#include "code\datums\keybinding\carbon.dm"
#include "code\datums\keybinding\client.dm"
#include "code\datums\keybinding\communication.dm"
#include "code\datums\keybinding\custom_emote.dm"
#include "code\datums\keybinding\cyberware.dm"
#include "code\datums\keybinding\emote.dm"
#include "code\datums\keybinding\human.dm"
#include "code\datums\keybinding\item_toggles.dm"
#include "code\datums\keybinding\living.dm"
#include "code\datums\keybinding\mecha.dm"
#include "code\datums\keybinding\mob.dm"
#include "code\datums\keybinding\movement.dm"
#include "code\datums\keybinding\sectoid.dm"
#include "code\datums\keybinding\weapons.dm"
#include "code\datums\keybinding\xeno.dm"
#include "code\datums\loadout\loadout.dm"
#include "code\datums\loadout\loadout_helper.dm"
#include "code\datums\loadout\loadout_manager.dm"
#include "code\datums\loadout\loadout_seller.dm"
#include "code\datums\loadout\old_typepaths.dm"
#include "code\datums\loadout\item_representation\_item_representation.dm"
#include "code\datums\loadout\item_representation\armor_representation.dm"
#include "code\datums\loadout\item_representation\gun_representation.dm"
#include "code\datums\loadout\item_representation\helmet_representation.dm"
#include "code\datums\loadout\item_representation\uniform_representation.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\machinery_sounds.dm"
#include "code\datums\looping_sounds\weather_sounds.dm"
#include "code\datums\looping_sounds\xeno_sounds.dm"
#include "code\datums\status_effects\debuffs.dm"
#include "code\datums\status_effects\gun_skill.dm"
#include "code\datums\status_effects\sectoid.dm"
#include "code\datums\status_effects\speech_debuffs.dm"
#include "code\datums\status_effects\status_effect.dm"
#include "code\datums\status_effects\xeno_buffs.dm"
#include "code\datums\storage\storage.dm"
#include "code\datums\storage\subtypes\backpack.dm"
#include "code\datums\storage\subtypes\bag.dm"
#include "code\datums\storage\subtypes\belt.dm"
#include "code\datums\storage\subtypes\bible.dm"
#include "code\datums\storage\subtypes\box.dm"
#include "code\datums\storage\subtypes\briefcase.dm"
#include "code\datums\storage\subtypes\holster.dm"
#include "code\datums\storage\subtypes\internal.dm"
#include "code\datums\storage\subtypes\kitchen_tray.dm"
#include "code\datums\storage\subtypes\lockbox.dm"
#include "code\datums\storage\subtypes\pill_bottle.dm"
#include "code\datums\storage\subtypes\pouch.dm"
#include "code\datums\storage\subtypes\reagent_tank.dm"
#include "code\datums\storage\subtypes\surgical_tray.dm"
#include "code\datums\storage\subtypes\tank.dm"
#include "code\datums\storage\subtypes\wallet.dm"
#include "code\datums\weather\weather.dm"
#include "code\datums\weather\weather_types\acid_rain.dm"
#include "code\datums\weather\weather_types\ash_storm.dm"
#include "code\datums\weather\weather_types\sand_storm.dm"
#include "code\datums\weather\weather_types\snow_storm.dm"
#include "code\datums\wires\_wires.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\spaceship.dm"
#include "code\datums\wires\vending.dm"
#include "code\game\alternate_appearance.dm"
#include "code\game\blood.dm"
#include "code\game\buckling.dm"
#include "code\game\communications.dm"
#include "code\game\data_huds.dm"
#include "code\game\movable_luminosity.dm"
#include "code\game\say.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\smoothwall.dm"
#include "code\game\sound.dm"
#include "code\game\visual_objects.dm"
#include "code\game\world.dm"
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\area.dm"
#include "code\game\area\bigred.dm"
#include "code\game\area\bluesummers.dm"
#include "code\game\area\centcom.dm"
#include "code\game\area\corsat.dm"
#include "code\game\area\daedalusprison.dm"
#include "code\game\area\deltastation.dm"
#include "code\game\area\desertdam.dm"
#include "code\game\area\gelida_iv.dm"
#include "code\game\area\general.dm"
#include "code\game\area\icecolony.dm"
#include "code\game\area\icy_caves.dm"
#include "code\game\area\kutjevo.dm"
#include "code\game\area\lava_outpost.dm"
#include "code\game\area\lawankaoutpost.dm"
#include "code\game\area\lv624.dm"
#include "code\game\area\LV759_Hybrisa_Prospera.dm"
#include "code\game\area\magmoor_digsite.dm"
#include "code\game\area\mainship.dm"
#include "code\game\area\orion_outpost.dm"
#include "code\game\area\oscaroutpost.dm"
#include "code\game\area\patricks_rest.dm"
#include "code\game\area\port_hamburg.dm"
#include "code\game\area\prison.dm"
#include "code\game\area\research_outpost.dm"
#include "code\game\area\riptide.dm"
#include "code\game\area\slumbridge.dm"
#include "code\game\area\sulaco.dm"
#include "code\game\area\valhallastation.dm"
#include "code\game\area\vaporprocessing.dm"
#include "code\game\area\whiskeyoutpost.dm"
#include "code\game\area\areas\shuttles.dm"
#include "code\game\area\campaign_maps\jungle_outpost.dm"
#include "code\game\area\campaign_maps\som_base.dm"
#include "code\game\area\campaign_maps\som_raiding_base.dm"
#include "code\game\area\campaign_maps\tgmc_raiding_base.dm"
#include "code\game\atoms\_atom.dm"
#include "code\game\atoms\atom_appearance.dm"
#include "code\game\atoms\atom_examine.dm"
#include "code\game\atoms\atom_movable.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\machinery.dm"
#include "code\game\objects\obj_defense.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\effects\acid_hole.dm"
#include "code\game\objects\effects\aliens.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\countdown.dm"
#include "code\game\objects\effects\effect.dm"
#include "code\game\objects\effects\elevator.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\particle_holder.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\proximity.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\tele_blocker.dm"
#include "code\game\objects\effects\turf_overunderlays.dm"
#include "code\game\objects\effects\weeds.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\contraband.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\decal.dm"
#include "code\game\objects\effects\decals\hybrisa_decals.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\rune.dm"
#include "code\game\objects\effects\decals\Cleanable\aliens.dm"
#include "code\game\objects\effects\decals\Cleanable\fuel.dm"
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
#include "code\game\objects\effects\decals\Cleanable\misc.dm"
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\decals\turfdecals\environmental.dm"
#include "code\game\objects\effects\decals\turfdecals\markings.dm"
#include "code\game\objects\effects\decals\turfdecals\medical_decals.dm"
#include "code\game\objects\effects\decals\turfdecals\tilecoloring.dm"
#include "code\game\objects\effects\decals\turfdecals\tracks.dm"
#include "code\game\objects\effects\decals\turfdecals\warning_stripes.dm"
#include "code\game\objects\effects\effect_system\effect_system.dm"
#include "code\game\objects\effects\effect_system\effects_other.dm"
#include "code\game\objects\effects\effect_system\foam.dm"
#include "code\game\objects\effects\effect_system\particle_effects.dm"
#include "code\game\objects\effects\effect_system\smoke.dm"
#include "code\game\objects\effects\landmarks\corpsespawner.dm"
#include "code\game\objects\effects\landmarks\excavation_site_spawner.dm"
#include "code\game\objects\effects\landmarks\itemspawner.dm"
#include "code\game\objects\effects\landmarks\landmarks.dm"
#include "code\game\objects\effects\landmarks\marine_spawns.dm"
#include "code\game\objects\effects\landmarks\mob_spawner.dm"
#include "code\game\objects\effects\landmarks\mode.dm"
#include "code\game\objects\effects\landmarks\gamemode\campaign_reward_spawns.dm"
#include "code\game\objects\effects\landmarks\gamemode\campaign_vehicle_spawners.dm"
#include "code\game\objects\effects\landmarks\gamemode\crash_spawns.dm"
#include "code\game\objects\effects\landmarks\gamemode\hvh_deploy_points.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\modularmappingspawner.dm"
#include "code\game\objects\effects\spawners\spawner.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm"
#include "code\game\objects\effects\spawners\random\clothing.dm"
#include "code\game\objects\effects\spawners\random\engineering.dm"
#include "code\game\objects\effects\spawners\random\food_or_drink.dm"
#include "code\game\objects\effects\spawners\random\machinery.dm"
#include "code\game\objects\effects\spawners\random\medical.dm"
#include "code\game\objects\effects\spawners\random\misc_item.dm"
#include "code\game\objects\effects\spawners\random\misc_structure.dm"
#include "code\game\objects\effects\spawners\random\random.dm"
#include "code\game\objects\effects\spawners\random\random_set.dm"
#include "code\game\objects\effects\spawners\random\weaponry.dm"
#include "code\game\objects\effects\temporary_visuals\explosions.dm"
#include "code\game\objects\effects\temporary_visuals\miscellaneous.dm"
#include "code\game\objects\effects\temporary_visuals\temporary_visual.dm"
#include "code\game\objects\items\ashtray.dm"
#include "code\game\objects\items\autopsy_scanner.dm"
#include "code\game\objects\items\binoculars.dm"
#include "code\game\objects\items\blink_drive.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\cards_ids.dm"
#include "code\game\objects\items\cloaking.dm"
#include "code\game\objects\items\cocoon.dm"
#include "code\game\objects\items\coins.dm"
#include "code\game\objects\items\cosmetics.dm"
#include "code\game\objects\items\debugger.dm"
#include "code\game\objects\items\defibrillator.dm"
#include "code\game\objects\items\disks.dm"
#include "code\game\objects\items\embedding.dm"
#include "code\game\objects\items\firesupport_binoculars.dm"
#include "code\game\objects\items\fishing.dm"
#include "code\game\objects\items\flash.dm"
#include "code\game\objects\items\flashlight.dm"
#include "code\game\objects\items\floor_painter.dm"
#include "code\game\objects\items\gift_wrappaper.dm"
#include "code\game\objects\items\handcuffs.dm"
#include "code\game\objects\items\jetpack.dm"
#include "code\game\objects\items\lightreplacer.dm"
#include "code\game\objects\items\lightstick.dm"
#include "code\game\objects\items\loot_box.dm"
#include "code\game\objects\items\marine_gear.dm"
#include "code\game\objects\items\megaphone.dm"
#include "code\game\objects\items\misc.dm"
#include "code\game\objects\items\motion_detector.dm"
#include "code\game\objects\items\multitool.dm"
#include "code\game\objects\items\pamphlets.dm"
#include "code\game\objects\items\pinpointer.dm"
#include "code\game\objects\items\pipe_painter.dm"
#include "code\game\objects\items\plantable_flags.dm"
#include "code\game\objects\items\portable_vendor.dm"
#include "code\game\objects\items\power_cells.dm"
#include "code\game\objects\items\quickdeploy_cade.dm"
#include "code\game\objects\items\rcd.dm"
#include "code\game\objects\items\restraints.dm"
#include "code\game\objects\items\rpd.dm"
#include "code\game\objects\items\rsf.dm"
#include "code\game\objects\items\rsp.dm"
#include "code\game\objects\items\shards.dm"
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\stock_parts.dm"
#include "code\game\objects\items\suit_cooling.dm"
#include "code\game\objects\items\taperecorder.dm"
#include "code\game\objects\items\transfer_valve.dm"
#include "code\game\objects\items\trash.dm"
#include "code\game\objects\items\whistle.dm"
#include "code\game\objects\items\xeno_iff_tags.dm"
#include "code\game\objects\items\books\book.dm"
#include "code\game\objects\items\books\manuals.dm"
#include "code\game\objects\items\circuitboards\circuitboard.dm"
#include "code\game\objects\items\circuitboards\computer.dm"
#include "code\game\objects\items\circuitboards\machine.dm"
#include "code\game\objects\items\devices\minimap_tablet.dm"
#include "code\game\objects\items\devices\mirage.dm"
#include "code\game\objects\items\devices\spyglasses.dm"
#include "code\game\objects\items\devices\squad_transfer_tablet.dm"
#include "code\game\objects\items\devices\tablets.dm"
#include "code\game\objects\items\devices\tweezers.dm"
#include "code\game\objects\items\explosives\bombvest.dm"
#include "code\game\objects\items\explosives\explosive.dm"
#include "code\game\objects\items\explosives\mine.dm"
#include "code\game\objects\items\explosives\plastique.dm"
#include "code\game\objects\items\explosives\grenades\bullet_grenade.dm"
#include "code\game\objects\items\explosives\grenades\chem_grenade.dm"
#include "code\game\objects\items\explosives\grenades\emgrenade.dm"
#include "code\game\objects\items\explosives\grenades\explosive_grenades.dm"
#include "code\game\objects\items\explosives\grenades\flares.dm"
#include "code\game\objects\items\explosives\grenades\flashbang.dm"
#include "code\game\objects\items\explosives\grenades\grenade.dm"
#include "code\game\objects\items\explosives\grenades\incendiary_grenades.dm"
#include "code\game\objects\items\explosives\grenades\phosphorus_grenades.dm"
#include "code\game\objects\items\explosives\grenades\rad_grenade.dm"
#include "code\game\objects\items\explosives\grenades\smoke_grenades.dm"
#include "code\game\objects\items\explosives\grenades\spawnergrenade.dm"
#include "code\game\objects\items\explosives\grenades\sticky_grenades.dm"
#include "code\game\objects\items\explosives\grenades\training_grenade.dm"
#include "code\game\objects\items\frames\alarms.dm"
#include "code\game\objects\items\frames\frame.dm"
#include "code\game\objects\items\frames\light_fixtures.dm"
#include "code\game\objects\items\frames\table_rack.dm"
#include "code\game\objects\items\implants\implant.dm"
#include "code\game\objects\items\implants\implant_chem.dm"
#include "code\game\objects\items\implants\implant_cloak.dm"
#include "code\game\objects\items\implants\implant_items.dm"
#include "code\game\objects\items\implants\implant_neurostim.dm"
#include "code\game\objects\items\implants\implant_suicidedust.dm"
#include "code\game\objects\items\implants\implantcase.dm"
#include "code\game\objects\items\implants\implantchair.dm"
#include "code\game\objects\items\implants\implanter.dm"
#include "code\game\objects\items\implants\implantpad.dm"
#include "code\game\objects\items\implants\jump_mod.dm"
#include "code\game\objects\items\implants\sandevistan.dm"
#include "code\game\objects\items\radio\beacon.dm"
#include "code\game\objects\items\radio\detpack.dm"
#include "code\game\objects\items\radio\electropack.dm"
#include "code\game\objects\items\radio\encryptionkey.dm"
#include "code\game\objects\items\radio\headset.dm"
#include "code\game\objects\items\radio\intercom.dm"
#include "code\game\objects\items\radio\radio.dm"
#include "code\game\objects\items\robot\robot_parts.dm"
#include "code\game\objects\items\scanners\gas_analyzer.dm"
#include "code\game\objects\items\scanners\health_analyzer.dm"
#include "code\game\objects\items\scanners\mass_spectrometer.dm"
#include "code\game\objects\items\scanners\reagent_scanner.dm"
#include "code\game\objects\items\scanners\terahertz_scanner.dm"
#include "code\game\objects\items\stacks\barbed_wire.dm"
#include "code\game\objects\items\stacks\catwalk.dm"
#include "code\game\objects\items\stacks\flags.dm"
#include "code\game\objects\items\stacks\medical.dm"
#include "code\game\objects\items\stacks\nanopaste.dm"
#include "code\game\objects\items\stacks\rods.dm"
#include "code\game\objects\items\stacks\sandbags.dm"
#include "code\game\objects\items\stacks\snow.dm"
#include "code\game\objects\items\stacks\stack.dm"
#include "code\game\objects\items\stacks\stack_recipe.dm"
#include "code\game\objects\items\stacks\sheets\glass.dm"
#include "code\game\objects\items\stacks\sheets\leather.dm"
#include "code\game\objects\items\stacks\sheets\light.dm"
#include "code\game\objects\items\stacks\sheets\mineral.dm"
#include "code\game\objects\items\stacks\sheets\sheet_types.dm"
#include "code\game\objects\items\stacks\sheets\sheets.dm"
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
#include "code\game\objects\items\storage\backpack.dm"
#include "code\game\objects\items\storage\bags.dm"
#include "code\game\objects\items\storage\belt.dm"
#include "code\game\objects\items\storage\bible.dm"
#include "code\game\objects\items\storage\boxes.dm"
#include "code\game\objects\items\storage\briefcase.dm"
#include "code\game\objects\items\storage\dispenser.dm"
#include "code\game\objects\items\storage\fancy.dm"
#include "code\game\objects\items\storage\firstaid.dm"
#include "code\game\objects\items\storage\holsters.dm"
#include "code\game\objects\items\storage\kitchen_tray.dm"
#include "code\game\objects\items\storage\lockbox.dm"
#include "code\game\objects\items\storage\marine_boxes.dm"
#include "code\game\objects\items\storage\misc.dm"
#include "code\game\objects\items\storage\pill_packets.dm"
#include "code\game\objects\items\storage\pouch.dm"
#include "code\game\objects\items\storage\reagent_pouch.dm"
#include "code\game\objects\items\storage\secure.dm"
#include "code\game\objects\items\storage\storage.dm"
#include "code\game\objects\items\storage\surgical_tray.dm"
#include "code\game\objects\items\storage\toolbox.dm"
#include "code\game\objects\items\storage\wallets.dm"
#include "code\game\objects\items\tanks\jetpack.dm"
#include "code\game\objects\items\tanks\tank_types.dm"
#include "code\game\objects\items\tanks\tanks.dm"
#include "code\game\objects\items\tools\cleaning_tools.dm"
#include "code\game\objects\items\tools\extinguisher.dm"
#include "code\game\objects\items\tools\flame_tools.dm"