Demo shots | 1080p |
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A renderer that generates highly realistic images of the Earth from outer space. (Note: Requires a beefy GPU to run, RTX 3070 or above)
Rendering is done with Path Tracing in participating media.
- Uses measured data for density and light response (extinction coeficients and scattering functions) of atmospheric gases.
- Rayleigh scatterers: Nitrogen (N2), Oxygen (O2), Carbon Dioxide (CO2)
- Mie scatterers: Water vapour
- Other absorbers: Ozone (O3)
- Textures from NASA for ground albedo, water bodies, topology, clouds.
- Spectral rendering to get an accurate representation of colours.
- OpenDRT for conversion from HDR->SDR (https://github.com/jedypod/open-display-transform)
- Camera Response Function for filmic look
Taichi Lang documentation: https://docs.taichi-lang.org/
- Install dependencies of the renderer. (Assuming you have Python)
pip install -r requirements.txt
-
Then download textures from here (google drive) and drag them into the
textures
folder. -
Finally, to run Digital Earth,
python main.py
- Drag with your right mouse button to rotate the camera.
- Press
W/A/S/D
to move the camera.- Press 'Q' to rotate the camera to Earth's surface
- Press 'E' to reset camera rotation
- Press SPACE to go up
- Press CTRL to go down
- Press
P
to save a screenshot.