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Releases: AntiqueAtlasTeam/AntiqueAtlas

5.0.6-fabric

29 Jun 22:30
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  • Update to 1.14.3
  • Fixed death markers

5.0.5-fabric

03 Jun 21:17
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  • Fixes atlas combining recipe

5.0.4-fabric

25 May 13:14
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  • Fixes OpenGL error log spam on some machines
  • Fixes Atlas cloning recipe

5.0.3-fabric

21 May 19:42
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  • Fixed crash with atlas in off-hand
  • Slightly improved overlay rendering

5.0.2

20 May 23:01
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  • Fixes wrong variation number in the exporter
  • Adds back the overlay

v5.0.1-fabric

18 May 13:19
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Fixed some issues of the ongoing fabric port

  • Adds ravine detection
  • Atlas doesn't pause the game anymore in singleplayer
  • Fixed Atlas changed position upon reopening
  • Fixes water pond and lava pool detection
  • Improved texture selection for default biomes

5.0.0-fabric

17 May 18:59
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This release is a port of AntiqueAtlas to the fabric toolchain for Minecraft 1.14. It is an alpha version and not yet wholly done.

Known issues:

  • The overlay isn't ported yet
  • Biome detection isn't done yet
  • Config has to be done, once a config API raises from the ashes after beating every other API

Big thanks to @asiekierka for his initial push of the port.

1.12.2 Update

02 May 12:28
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  • Fixes missing logo in "Mods" menu
  • Register all biomes on load
  • Sort biome_texture.json by resource location
  • Fixes crash when opening a map near an end city
  • Reduced debug output

1.12.2 Update

14 Jan 00:16
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  • Added language files for es_ar and pt_br
  • Improved API
  • Only load chunks, if rescan is required
  • Save atlas
  • Changed handling of BiomeTextures to use resource locations instead of ids
    ATTENTION This means we have a new version for the biome_textures.json config file with resource locations instead of biome ids.
  • Added support for JEID
  • Improved support for modded swamp biomes
  • Plains are no longer miscategorized as deserts
  • Added an option to disable the automatic creation of the nether portal markers
  • While pressing the shift key in the atlas GUI, a click to "Add marker" will create a new
    marker on the exact position of the player
  • Added a support to track ravines

1.12.2 Update

18 May 01:12
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4.4.8 had a biomeid fix that was never actually merged.

I had an examplemod in my workspace. That's been fixed.