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FAQ.md

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Frequently Asked Questions

What is Voxalia?

  • Voxalia is a game about blocks and such! It'll be a lot of fun to play when it's complete!

No, what is Voxalia really?

  • A drunken misreading of the Minecraft Wiki.

What can you do in Voxalia?

  • When it's done, you'll be able to do a lot of things, such as:
    • Build things with blocks.
    • Destroy things made of blocks.
    • Make things with complex object types.
    • Play online with friends or random people.
    • Play through an interesting story line.
    • Mod the game freely through FreneticScript and C#.
    • And much more!

What's the goal in Voxalia?

  • Whatever you want it to be! You can go for:
    • The biggest / strongest base!
    • The coolest build!
    • The strongest character gear!
    • Completion of all the available story lines!
    • Or so many other possibilities...

Can we mod it?

  • Yup! You can use C# or FreneticScript to customize the game to any degree.
  • You can even modify the game's base code, it's all open source!

Did you say "story lines"?

  • Yes! The game will have a primary story line to play through, and potentially more.
  • But also, the game is open to modding - even the official storyline will be made in mod code to ensure the modding system is capable!

How far along is the game?

  • It's still in early dev! We haven't even reached what we'd consider alpha yet.

Where can I get Voxalia?

  • Talk to us! Check the contact page on the FreneticLLC official website, and join us on IRC or Discord to get involved!
  • At this time, assets are being kept private to only people who've spoken directly with us about trying it out.
  • In the future, you'll be able to get the game without having to go through people, we have it this way only in early development.

How do I get started once I have the game?

  • Once you have a valid FreneticLLC account and a copy of the game:
  • Open the Launcher (bin/launcher.bat on Windows or bin/launcher_linux.sh on Linux) and login.
  • Next, hit the "Play" button.
  • Almost there! Click "Singleplayer" in the main menu.
  • Finally, click the "default" button (or any other game name).
  • The game should load up now.
  • There's not all the much to do yet. Those trying it should be familiar enough with the code to be able to decipher the keybindings from ClientGame/UISystem/KeyHandler.cs!

Do I need to run the Voxalia server to play with friends?

  • No. Your friends can join your singleplayer game as well. (There may be additional steps in the future to open a singleplayer game fully.)

What ports do I need to forward to run a server?

  • By default, Voxalia singleplayer and server open up on port 28010. You can edit this in your launch command options (first argument is always the port).
  • Note that port forwarding is partially automated by the internals and it generally isn't required that you manually forward ports.

How does Voxalia compare to similar games?

  • We've got better graphics than most (optionally, there's also a less pretty 'fast' render mode).
  • We use better/more-modern tech than most (OpenGL 4.3 for example, and C# as the primary language).
  • We have more complex/fun survival situations than most:
    • You not only can build bases, you can fully interact with the terrain and build a base even where there was ground before (Similar to Minecraft).
    • You can do really cool and fancy things, like place automated powered turrets (Similar to ARK).
    • There's a lot of things to watch out for (enemies of various type, hunger, thirst, etc.) but difficulty sliders are available to make it fun for everyone!
  • More moddable than most:
    • We have fully open source backing code!
    • We have a full native C# plugin engine and API.
    • We have a full script engine and API.
  • More space than most:
    • Worlds are nearly unlimited in size!
    • Can have multiple worlds in a single game instance.
    • An entire galaxy's worth of servers will be available if plans go well.
  • More user friendly than most:
    • Want to open up a server to play with friends? Just run the server program, it does everything for you - even portforwarding (or at least it tries to where available)!
    • Full control over most options, and scripting available where you need something more advanced!

What is FreneticScript?

  • A powerful and cleverly written command/tag syntax script engine, that can be used to mod Voxalia.

No, what is FreneticScript really?

  • A drunken misinterpretation of a beginner's tutorial to Visual Basic.

What is FreneticDataSyntax

  • A simple yet powerful method of storing data and configuration values in a human-readable format.

No, what is FreneticDataSyntax really?

  • A drunken mistranslation of a YAML specification written in a foreign language.

What is FreneticLLC?

  • Our company! It's a limited liability company owned and operated by CEO Alex "mcmonkey" Goodwin.

No, what is FreneticLLC really?

  • A drunken misunderstanding of government guidelines.

Why does the readme have all those badges on it?

  • Why don't you?

What do the little marks next to every commit on GitHub mean?

  • Those are the status of the test builds. If it's not a green check mark, something went wrong!

Can I open an issue or pull request?

Can I resell the game or any large portion of it?

  • No! That's not cool!

Can I redistribute the files for the game?

  • Only the code and binaries resultant directly from the code (*.exe, *.dll, *.xml, *.pdb) many be redistributed. Art assets (available separately) are licensed separately, and may not be redistributed!

I want to know more about how the game is licensed!

I want to sue you or otherwise engage you in court!

  • Please don't. As stated in the license, we are not liable for anything done with the project. This is just a game, and while we hope nobody does anything bad with it, we simply don't have the technology to prevent it entirely!
  • If you have a problem with anything we do or think we can help a problem you have, please do CONTACT US as the first step: https://frenetic.xyz/contact - we're open and friendly, don't worry!

There's something dangerous or mislicensed or majorly problematic in this repo!

  • Oh no! Please CONTACT US IMMEDIATELY at https://frenetic.xyz/contact
  • If you find a potentially important issue and need motivation to bother reporting it, feel free to ask for a bounty payment. We're happy to award one to the first finder, with an amount relative to the scale of the issue!