diff --git a/readme.txt b/readme.txt index ac0069e51f..4463a1ce1a 100644 --- a/readme.txt +++ b/readme.txt @@ -215,6 +215,7 @@ https://github.com/Andrettin/Wyrmsun - Improved AI troop movement decisions. - Fixed issue with grand strategy under Linux which could cause a freeze. - Added events to transform tribal factions into polity ones if writing has been researched. +- The "Teuton Culture Develops", "Goth Culture Develops" and "Norse Culture Develops" events now trigger immediately if a Germanic faction has one province of the respective culture. * Items - Potions of Healing can now be bought at the dwarven Bastion and the teuton Burg (healing potion icon by Jinn). diff --git a/scripts/grand_strategy/earth_world_map.lua b/scripts/grand_strategy/earth_world_map.lua index e027097138..479631c975 100644 --- a/scripts/grand_strategy/earth_world_map.lua +++ b/scripts/grand_strategy/earth_world_map.lua @@ -1019,1049 +1019,13 @@ SetWorldMapTileTerrain(154, 30, plains_id) SetWorldMapTileTerrain(155, 29, plains_id) SetWorldMapTileTerrain(155, 30, plains_id) -SetWorldMapSize(1024, 512) - -SetWorldMapTileTerrain(452, 131, water_id) -SetWorldMapTileTerrain(452, 132, water_id) -SetWorldMapTileTerrain(452, 133, water_id) -SetWorldMapTileTerrain(452, 134, water_id) -SetWorldMapTileTerrain(452, 135, water_id) -SetWorldMapTileTerrain(452, 136, water_id) -SetWorldMapTileTerrain(452, 137, water_id) -SetWorldMapTileTerrain(452, 138, water_id) -SetWorldMapTileTerrain(452, 139, water_id) -SetWorldMapTileTerrain(452, 140, water_id) -SetWorldMapTileTerrain(452, 141, water_id) -SetWorldMapTileTerrain(452, 142, water_id) -SetWorldMapTileTerrain(452, 143, water_id) -SetWorldMapTileTerrain(452, 144, water_id) -SetWorldMapTileTerrain(452, 145, water_id) -SetWorldMapTileTerrain(452, 146, water_id) -SetWorldMapTileTerrain(452, 147, water_id) -SetWorldMapTileTerrain(452, 148, water_id) -SetWorldMapTileTerrain(452, 149, water_id) -SetWorldMapTileTerrain(452, 150, water_id) -SetWorldMapTileTerrain(452, 151, water_id) -SetWorldMapTileTerrain(452, 152, water_id) -SetWorldMapTileTerrain(452, 153, water_id) -SetWorldMapTileTerrain(453, 131, water_id) -SetWorldMapTileTerrain(453, 132, water_id) -SetWorldMapTileTerrain(453, 133, water_id) -SetWorldMapTileTerrain(453, 134, water_id) -SetWorldMapTileTerrain(453, 135, water_id) -SetWorldMapTileTerrain(453, 136, water_id) -SetWorldMapTileTerrain(453, 137, water_id) -SetWorldMapTileTerrain(453, 138, water_id) -SetWorldMapTileTerrain(453, 139, water_id) -SetWorldMapTileTerrain(453, 140, water_id) -SetWorldMapTileTerrain(453, 141, water_id) -SetWorldMapTileTerrain(453, 142, water_id) -SetWorldMapTileTerrain(453, 143, water_id) -SetWorldMapTileTerrain(453, 144, plains_id) -SetWorldMapTileRiver(453, 144, "southeast", "Tagus") -SetWorldMapTileTerrain(453, 145, hills_id) -SetWorldMapTileRiver(453, 145, "east", "Tagus") -SetWorldMapTileTerrain(453, 146, water_id) -SetWorldMapTileRiver(453, 146, "northeast", "Tagus") -SetWorldMapTileTerrain(453, 147, water_id) -SetWorldMapTileTerrain(453, 148, water_id) -SetWorldMapTileTerrain(453, 149, water_id) -SetWorldMapTileTerrain(453, 150, water_id) -SetWorldMapTileTerrain(453, 151, water_id) -SetWorldMapTileTerrain(453, 152, water_id) -SetWorldMapTileTerrain(453, 153, water_id) -SetWorldMapTileTerrain(454, 131, water_id) -SetWorldMapTileTerrain(454, 132, water_id) -SetWorldMapTileTerrain(454, 133, plains_id) -SetWorldMapTileTerrain(454, 134, plains_id) -SetWorldMapTileTerrain(454, 135, water_id) -SetWorldMapTileRiver(454, 135, "south", "Minho") -SetWorldMapTileTerrain(454, 136, water_id) -SetWorldMapTileRiver(454, 136, "north", "Minho") -SetWorldMapTileTerrain(454, 137, water_id) -SetWorldMapTileTerrain(454, 138, water_id) -SetWorldMapTileTerrain(454, 139, water_id) -SetWorldMapTileTerrain(454, 140, water_id) -SetWorldMapTileTerrain(454, 141, water_id) -SetWorldMapTileTerrain(454, 142, water_id) -SetWorldMapTileTerrain(454, 143, plains_id) -SetWorldMapTileRiver(454, 143, "southeast", "Tagus") -SetWorldMapTileTerrain(454, 144, plains_id) -SetWorldMapTileRiver(454, 144, "south", "Tagus") -SetWorldMapTileRiver(454, 144, "east", "Tagus") -SetWorldMapTileTerrain(454, 145, plains_id) -- Lisbon -SetWorldMapTileRiver(454, 145, "north", "Tagus") -SetWorldMapTileRiver(454, 145, "west", "Tagus") -SetWorldMapTileTerrain(454, 146, plains_id) -SetWorldMapTileRiver(454, 146, "northwest", "Tagus") -SetWorldMapTileRiver(454, 146, "southeast", "Sado") -SetWorldMapTileTerrain(454, 147, water_id) -SetWorldMapTileRiver(454, 147, "northeast", "Sado") -SetWorldMapTileTerrain(454, 148, water_id) -SetWorldMapTileTerrain(454, 149, water_id) -SetWorldMapTileTerrain(454, 150, water_id) -SetWorldMapTileTerrain(454, 151, water_id) -SetWorldMapTileTerrain(454, 152, water_id) -SetWorldMapTileTerrain(454, 153, water_id) -SetWorldMapTileTerrain(455, 131, water_id) -SetWorldMapTileTerrain(455, 132, water_id) -SetWorldMapTileTerrain(455, 133, hills_id) -SetWorldMapTileTerrain(455, 134, hills_id) -SetWorldMapTileTerrain(455, 135, hills_id) -SetWorldMapTileRiver(455, 135, "south", "Minho") -SetWorldMapTileTerrain(455, 136, hills_id) -SetWorldMapTileRiver(455, 136, "north", "Minho") -SetWorldMapTileTerrain(455, 137, plains_id) -SetWorldMapTileTerrain(455, 138, plains_id) -SetWorldMapTileTerrain(455, 139, plains_id) -SetWorldMapTileTerrain(455, 140, plains_id) -SetWorldMapTileTerrain(455, 141, plains_id) -SetWorldMapTileTerrain(455, 142, scrub_forest_id) -SetWorldMapTileTerrain(455, 143, plains_id) -SetWorldMapTileRiver(455, 143, "south", "Tagus") -SetWorldMapTileTerrain(455, 144, plains_id) -SetWorldMapTileRiver(455, 144, "west", "Tagus") -SetWorldMapTileRiver(455, 144, "north", "Tagus") -SetWorldMapTileTerrain(455, 145, scrub_forest_id) -SetWorldMapTileRiver(455, 145, "northwest", "Tagus") -SetWorldMapTileTerrain(455, 146, plains_id) -SetWorldMapTileRiver(455, 146, "south", "Sado") -SetWorldMapTileTerrain(455, 147, plains_id) -SetWorldMapTileRiver(455, 147, "north", "Sado") -SetWorldMapTileRiver(455, 147, "east", "Sado") -SetWorldMapTileTerrain(455, 148, plains_id) -SetWorldMapTileRiverhead(455, 148, "east", "Sado") -SetWorldMapTileRiver(455, 148, "northeast", "Sado") -SetWorldMapTileTerrain(455, 149, plains_id) -SetWorldMapTileTerrain(455, 150, water_id) -SetWorldMapTileTerrain(455, 151, water_id) -SetWorldMapTileTerrain(455, 152, water_id) -SetWorldMapTileTerrain(455, 153, water_id) -SetWorldMapTileTerrain(456, 131, water_id) -SetWorldMapTileTerrain(456, 132, plains_id) -SetWorldMapTileTerrain(456, 133, plains_id) -SetWorldMapTileTerrain(456, 134, hills_id) -SetWorldMapTileRiver(456, 134, "southeast", "Minho") -SetWorldMapTileTerrain(456, 135, hills_id) -SetWorldMapTileRiver(456, 135, "south", "Minho") -SetWorldMapTileRiver(456, 135, "east", "Minho") -SetWorldMapTileTerrain(456, 136, hills_id) -SetWorldMapTileRiver(456, 136, "north", "Minho") -SetWorldMapTileTerrain(456, 137, hills_id) -SetWorldMapTileTerrain(456, 138, plains_id) -SetWorldMapTileTerrain(456, 139, hills_id) -- is also forested, so maybe should be a forested hill sort of terrain? -SetWorldMapTileTerrain(456, 140, hills_id) -SetWorldMapTileTerrain(456, 141, plains_id) -SetWorldMapTileTerrain(456, 142, plains_id) -SetWorldMapTileRiver(456, 142, "southeast", "Tagus") -SetWorldMapTileTerrain(456, 143, plains_id) -SetWorldMapTileRiver(456, 143, "south", "Tagus") -SetWorldMapTileRiver(456, 143, "east", "Tagus") -SetWorldMapTileTerrain(456, 144, plains_id) -SetWorldMapTileRiver(456, 144, "north", "Tagus") -SetWorldMapTileTerrain(456, 145, scrub_forest_id) -SetWorldMapTileTerrain(456, 146, scrub_forest_id) -SetWorldMapTileRiver(456, 146, "southwest", "Sado") -SetWorldMapTileTerrain(456, 147, plains_id) -SetWorldMapTileRiver(456, 147, "west", "Sado") -SetWorldMapTileTerrain(456, 148, plains_id) -SetWorldMapTileRiverhead(456, 148, "west", "Sado") -SetWorldMapTileRiver(456, 148, "northwest", "Sado") -SetWorldMapTileTerrain(456, 149, plains_id) -SetWorldMapTileTerrain(456, 150, plains_id) -SetWorldMapTileTerrain(456, 151, water_id) -SetWorldMapTileTerrain(456, 152, water_id) -SetWorldMapTileTerrain(456, 153, water_id) -SetWorldMapTileTerrain(457, 131, water_id) -SetWorldMapTileTerrain(457, 132, hills_id) -SetWorldMapTileRiver(457, 132, "southeast", "Minho") -SetWorldMapTileTerrain(457, 133, plains_id) -SetWorldMapTileRiver(457, 133, "east", "Minho") -SetWorldMapTileTerrain(457, 134, plains_id) -SetWorldMapTileRiver(457, 134, "east", "Minho") -SetWorldMapTileRiver(457, 134, "south", "Minho") -SetWorldMapTileTerrain(457, 135, hills_id) -SetWorldMapTileRiver(457, 135, "north", "Minho") -SetWorldMapTileRiver(457, 135, "west", "Minho") -SetWorldMapTileTerrain(457, 136, hills_id) -SetWorldMapTileRiver(457, 136, "northwest", "Minho") -SetWorldMapTileTerrain(457, 137, hills_id) -SetWorldMapTileTerrain(457, 138, hills_id) -- is also forested, so maybe should be a forested hill sort of terrain? -SetWorldMapTileTerrain(457, 139, hills_id) -- is also forested, so maybe should be a forested hill sort of terrain? -SetWorldMapTileTerrain(457, 140, hills_id) -SetWorldMapTileTerrain(457, 141, hills_id) -SetWorldMapTileTerrain(457, 142, hills_id) -SetWorldMapTileRiver(457, 142, "south", "Tagus") -SetWorldMapTileTerrain(457, 143, plains_id) -SetWorldMapTileRiver(457, 143, "north", "Tagus") -SetWorldMapTileRiver(457, 143, "west", "Tagus") -SetWorldMapTileTerrain(457, 144, scrub_forest_id) -SetWorldMapTileRiver(457, 144, "northwest", "Tagus") -SetWorldMapTileTerrain(457, 145, scrub_forest_id) -SetWorldMapTileTerrain(457, 146, plains_id) -SetWorldMapTileRiver(457, 146, "southeast", "Guadiana") -SetWorldMapTileTerrain(457, 147, plains_id) -SetWorldMapTileRiver(457, 147, "east", "Guadiana") -SetWorldMapTileTerrain(457, 148, plains_id) -SetWorldMapTileRiver(457, 148, "east", "Guadiana") -SetWorldMapTileTerrain(457, 149, plains_id) -SetWorldMapTileRiver(457, 149, "northeast", "Guadiana") -SetWorldMapTileTerrain(457, 150, plains_id) -SetWorldMapTileTerrain(457, 151, water_id) -SetWorldMapTileTerrain(457, 152, water_id) -SetWorldMapTileTerrain(457, 153, water_id) -SetWorldMapTileTerrain(458, 131, water_id) -SetWorldMapTileTerrain(458, 132, hills_id) -SetWorldMapTileRiverhead(458, 132, "south", "Minho") -SetWorldMapTileRiver(458, 132, "southwest", "Minho") -SetWorldMapTileTerrain(458, 133, hills_id) -SetWorldMapTileRiverhead(458, 133, "north", "Minho") -SetWorldMapTileRiver(458, 133, "northwest", "Minho") -SetWorldMapTileRiver(458, 133, "west", "Minho") -SetWorldMapTileTerrain(458, 134, hills_id) -SetWorldMapTileRiver(458, 134, "west", "Minho") -SetWorldMapTileTerrain(458, 135, hills_id) -SetWorldMapTileRiver(458, 135, "northwest", "Minho") -SetWorldMapTileTerrain(458, 136, hills_id) -SetWorldMapTileTerrain(458, 137, hills_id) -SetWorldMapTileTerrain(458, 138, hills_id) -SetWorldMapTileTerrain(458, 139, hills_id) -SetWorldMapTileTerrain(458, 140, hills_id) -SetWorldMapTileTerrain(458, 141, hills_id) -SetWorldMapTileTerrain(458, 142, plains_id) -SetWorldMapTileRiver(458, 142, "south", "Tagus") -SetWorldMapTileTerrain(458, 143, scrub_forest_id) -SetWorldMapTileRiver(458, 143, "north", "Tagus") -SetWorldMapTileTerrain(458, 144, scrub_forest_id) -SetWorldMapTileTerrain(458, 145, plains_id) -SetWorldMapTileRiver(458, 145, "southeast", "Guadiana") -SetWorldMapTileTerrain(458, 146, scrub_forest_id) -SetWorldMapTileRiver(458, 146, "east", "Guadiana") -SetWorldMapTileRiver(458, 146, "south", "Guadiana") -SetWorldMapTileTerrain(458, 147, scrub_forest_id) -SetWorldMapTileRiver(458, 147, "north", "Guadiana") -SetWorldMapTileRiver(458, 147, "west", "Guadiana") -SetWorldMapTileTerrain(458, 148, plains_id) -SetWorldMapTileRiver(458, 148, "south", "Guadiana") -SetWorldMapTileRiver(458, 148, "west", "Guadiana") -SetWorldMapTileTerrain(458, 149, plains_id) -SetWorldMapTileRiver(458, 149, "north", "Guadiana") -SetWorldMapTileRiver(458, 149, "east", "Guadiana") -SetWorldMapTileTerrain(458, 150, water_id) -SetWorldMapTileRiver(458, 150, "east", "Guadiana") -SetWorldMapTileTerrain(458, 151, water_id) -SetWorldMapTileTerrain(458, 152, water_id) -SetWorldMapTileTerrain(458, 153, water_id) -SetWorldMapTileTerrain(459, 131, water_id) -SetWorldMapTileTerrain(459, 132, hills_id) -SetWorldMapTileTerrain(459, 133, hills_id) -SetWorldMapTileTerrain(459, 134, mountains_id) -SetWorldMapTileTerrain(459, 135, hills_id) -SetWorldMapTileTerrain(459, 136, mountains_id) -SetWorldMapTileTerrain(459, 137, hills_id) -SetWorldMapTileTerrain(459, 138, hills_id) -SetWorldMapTileTerrain(459, 139, hills_id) -SetWorldMapTileTerrain(459, 140, hills_id) -SetWorldMapTileTerrain(459, 141, hills_id) -SetWorldMapTileTerrain(459, 142, plains_id) -SetWorldMapTileRiver(459, 142, "south", "Tagus") -SetWorldMapTileTerrain(459, 143, plains_id) -SetWorldMapTileRiver(459, 143, "north", "Tagus") -SetWorldMapTileTerrain(459, 144, scrub_forest_id) -SetWorldMapTileTerrain(459, 145, plains_id) -SetWorldMapTileRiver(459, 145, "south", "Guadiana") -SetWorldMapTileTerrain(459, 146, plains_id) -SetWorldMapTileRiver(459, 146, "north", "Guadiana") -SetWorldMapTileRiver(459, 146, "west", "Guadiana") -SetWorldMapTileTerrain(459, 147, scrub_forest_id) -SetWorldMapTileRiver(459, 147, "northwest", "Guadiana") -SetWorldMapTileTerrain(459, 148, plains_id) -SetWorldMapTileRiver(459, 148, "southwest", "Guadiana") -SetWorldMapTileTerrain(459, 149, plains_id) -SetWorldMapTileRiver(459, 149, "west", "Guadiana") -SetWorldMapTileTerrain(459, 150, water_id) -SetWorldMapTileRiver(459, 150, "west", "Guadiana") -SetWorldMapTileTerrain(459, 151, water_id) -SetWorldMapTileTerrain(459, 152, water_id) -SetWorldMapTileTerrain(459, 153, water_id) -SetWorldMapTileTerrain(460, 131, water_id) -SetWorldMapTileTerrain(460, 132, hills_id) -SetWorldMapTileTerrain(460, 133, mountains_id) -SetWorldMapTileTerrain(460, 134, mountains_id) -SetWorldMapTileTerrain(460, 135, mountains_id) -SetWorldMapTileTerrain(460, 136, mountains_id) -SetWorldMapTileTerrain(460, 137, hills_id) -SetWorldMapTileTerrain(460, 138, hills_id) -SetWorldMapTileTerrain(460, 139, hills_id) -SetWorldMapTileTerrain(460, 140, hills_id) -SetWorldMapTileTerrain(460, 141, hills_id) -SetWorldMapTileTerrain(460, 142, hills_id) -SetWorldMapTileRiver(460, 142, "south", "Tagus") -SetWorldMapTileTerrain(460, 143, plains_id) -SetWorldMapTileRiver(460, 143, "north", "Tagus") -SetWorldMapTileTerrain(460, 144, scrub_forest_id) -SetWorldMapTileTerrain(460, 145, plains_id) -SetWorldMapTileRiver(460, 145, "south", "Guadiana") -SetWorldMapTileTerrain(460, 146, plains_id) -SetWorldMapTileRiver(460, 146, "north", "Guadiana") -SetWorldMapTileTerrain(460, 147, hills_id) -SetWorldMapTileTerrain(460, 148, plains_id) -SetWorldMapTileTerrain(460, 149, plains_id) -SetWorldMapTileTerrain(460, 150, water_id) -SetWorldMapTileTerrain(460, 151, water_id) -SetWorldMapTileTerrain(460, 152, water_id) -SetWorldMapTileTerrain(460, 153, water_id) -SetWorldMapTileTerrain(461, 131, water_id) -SetWorldMapTileTerrain(461, 132, hills_id) -SetWorldMapTileTerrain(461, 133, mountains_id) -SetWorldMapTileTerrain(461, 134, mountains_id) -SetWorldMapTileTerrain(461, 135, hills_id) -SetWorldMapTileTerrain(461, 136, mountains_id) -SetWorldMapTileTerrain(461, 137, hills_id) -SetWorldMapTileTerrain(461, 138, hills_id) -SetWorldMapTileTerrain(461, 139, hills_id) -SetWorldMapTileTerrain(461, 140, hills_id) -SetWorldMapTileTerrain(461, 141, hills_id) -SetWorldMapTileTerrain(461, 142, plains_id) -SetWorldMapTileRiver(461, 142, "south", "Tagus") -SetWorldMapTileTerrain(461, 143, plains_id) -SetWorldMapTileRiver(461, 143, "north", "Tagus") -SetWorldMapTileTerrain(461, 144, plains_id) -SetWorldMapTileTerrain(461, 145, plains_id) -SetWorldMapTileRiver(461, 145, "south", "Guadiana") -SetWorldMapTileTerrain(461, 146, plains_id) -SetWorldMapTileRiver(461, 146, "north", "Guadiana") -SetWorldMapTileTerrain(461, 147, hills_id) -SetWorldMapTileTerrain(461, 148, plains_id) -SetWorldMapTileTerrain(461, 149, plains_id) -SetWorldMapTileTerrain(461, 150, plains_id) -SetWorldMapTileTerrain(461, 151, water_id) -SetWorldMapTileTerrain(461, 152, water_id) -SetWorldMapTileTerrain(461, 153, water_id) -SetWorldMapTileTerrain(462, 131, water_id) -SetWorldMapTileTerrain(462, 132, hills_id) -SetWorldMapTileTerrain(462, 133, mountains_id) -SetWorldMapTileTerrain(462, 134, mountains_id) -SetWorldMapTileTerrain(462, 135, mountains_id) -SetWorldMapTileTerrain(462, 136, hills_id) -SetWorldMapTileTerrain(462, 137, hills_id) -SetWorldMapTileTerrain(462, 138, hills_id) -SetWorldMapTileTerrain(462, 139, hills_id) -SetWorldMapTileTerrain(462, 140, hills_id) -SetWorldMapTileTerrain(462, 141, hills_id) -SetWorldMapTileTerrain(462, 142, plains_id) -SetWorldMapTileRiver(462, 142, "south", "Tagus") -SetWorldMapTileTerrain(462, 143, plains_id) -SetWorldMapTileRiver(462, 143, "north", "Tagus") -SetWorldMapTileTerrain(462, 144, plains_id) -SetWorldMapTileRiver(462, 144, "southeast", "Guadiana") -SetWorldMapTileTerrain(462, 145, plains_id) -SetWorldMapTileRiver(462, 145, "south", "Guadiana") -SetWorldMapTileRiver(462, 145, "east", "Guadiana") -SetWorldMapTileTerrain(462, 146, plains_id) -SetWorldMapTileRiver(462, 146, "north", "Guadiana") -SetWorldMapTileTerrain(462, 147, hills_id) -SetWorldMapTileTerrain(462, 148, plains_id) -SetWorldMapTileTerrain(462, 149, plains_id) -SetWorldMapTileTerrain(462, 150, plains_id) -SetWorldMapTileTerrain(462, 151, plains_id) -SetWorldMapTileTerrain(462, 152, plains_id) -SetWorldMapTileTerrain(462, 153, water_id) -SetWorldMapTileTerrain(463, 131, water_id) -SetWorldMapTileTerrain(463, 132, plains_id) -SetWorldMapTileTerrain(463, 133, mountains_id) -SetWorldMapTileTerrain(463, 134, hills_id) -SetWorldMapTileTerrain(463, 135, hills_id) -SetWorldMapTileTerrain(463, 136, hills_id) -SetWorldMapTileTerrain(463, 137, hills_id) -SetWorldMapTileTerrain(463, 138, hills_id) -SetWorldMapTileTerrain(463, 139, hills_id) -SetWorldMapTileTerrain(463, 140, hills_id) -SetWorldMapTileTerrain(463, 141, mountains_id) -SetWorldMapTileTerrain(463, 142, plains_id) -SetWorldMapTileRiver(463, 142, "south", "Tagus") -SetWorldMapTileTerrain(463, 143, hills_id) -SetWorldMapTileRiver(463, 143, "north", "Tagus") -SetWorldMapTileRiver(463, 143, "southeast", "Guadiana") -SetWorldMapTileTerrain(463, 144, plains_id) -SetWorldMapTileRiver(463, 144, "south", "Guadiana") -SetWorldMapTileRiver(463, 144, "east", "Guadiana") -SetWorldMapTileTerrain(463, 145, hills_id) -SetWorldMapTileRiver(463, 145, "north", "Guadiana") -SetWorldMapTileRiver(463, 145, "west", "Guadiana") -SetWorldMapTileTerrain(463, 146, hills_id) -SetWorldMapTileRiver(463, 146, "northwest", "Guadiana") -SetWorldMapTileTerrain(463, 147, hills_id) -SetWorldMapTileTerrain(463, 148, plains_id) -SetWorldMapTileTerrain(463, 149, plains_id) -SetWorldMapTileTerrain(463, 150, plains_id) -SetWorldMapTileTerrain(463, 151, scrub_forest_id) -SetWorldMapTileTerrain(463, 152, scrub_forest_id) -SetWorldMapTileTerrain(463, 153, water_id) -SetWorldMapTileTerrain(464, 131, water_id) -SetWorldMapTileTerrain(464, 132, hills_id) -SetWorldMapTileTerrain(464, 133, mountains_id) -SetWorldMapTileTerrain(464, 134, hills_id) -SetWorldMapTileTerrain(464, 135, hills_id) -SetWorldMapTileTerrain(464, 136, hills_id) -SetWorldMapTileTerrain(464, 137, hills_id) -SetWorldMapTileTerrain(464, 138, hills_id) -SetWorldMapTileTerrain(464, 139, hills_id) -SetWorldMapTileTerrain(464, 140, hills_id) -SetWorldMapTileTerrain(464, 141, mountains_id) -SetWorldMapTileName(464, 141, "Pico Almanzor") ---SetWorldMapTileCulturalName(464, 141, "spanish", "Pico Almanzor") -- Source: "Philip's International School Atlas", 2006, p. 69 -SetWorldMapTileTerrain(464, 142, plains_id) -SetWorldMapTileRiver(464, 142, "south", "Tagus") -SetWorldMapTileTerrain(464, 143, hills_id) -SetWorldMapTileRiver(464, 143, "north", "Tagus") -SetWorldMapTileRiver(464, 143, "south", "Guadiana") -SetWorldMapTileTerrain(464, 144, plains_id) -SetWorldMapTileRiver(464, 144, "west", "Guadiana") -SetWorldMapTileRiver(464, 144, "north", "Guadiana") -SetWorldMapTileTerrain(464, 145, plains_id) -SetWorldMapTileRiver(464, 145, "northwest", "Guadiana") -SetWorldMapTileTerrain(464, 146, hills_id) -SetWorldMapTileTerrain(464, 147, hills_id) -SetWorldMapTileTerrain(464, 148, plains_id) -SetWorldMapTileTerrain(464, 149, plains_id) -SetWorldMapTileTerrain(464, 150, plains_id) -SetWorldMapTileTerrain(464, 151, plains_id) -SetWorldMapTileTerrain(464, 152, plains_id) -SetWorldMapTileTerrain(464, 153, water_id) -SetWorldMapTileTerrain(465, 131, water_id) -SetWorldMapTileTerrain(465, 132, plains_id) -SetWorldMapTileTerrain(465, 133, mountains_id) -SetWorldMapTileTerrain(465, 134, mountains_id) -SetWorldMapTileTerrain(465, 135, hills_id) -SetWorldMapTileTerrain(465, 136, hills_id) -SetWorldMapTileTerrain(465, 137, hills_id) -SetWorldMapTileTerrain(465, 138, hills_id) -SetWorldMapTileTerrain(465, 139, hills_id) -SetWorldMapTileTerrain(465, 140, mountains_id) -SetWorldMapTileTerrain(465, 141, mountains_id) -SetWorldMapTileRiver(465, 141, "southeast", "Tagus") -SetWorldMapTileTerrain(465, 142, plains_id) -SetWorldMapTileRiver(465, 142, "east", "Tagus") -SetWorldMapTileRiver(465, 142, "south", "Tagus") -SetWorldMapTileTerrain(465, 143, hills_id) -SetWorldMapTileRiver(465, 143, "north", "Tagus") -SetWorldMapTileRiver(465, 143, "south", "Guadiana") -SetWorldMapTileTerrain(465, 144, plains_id) -SetWorldMapTileRiver(465, 144, "north", "Guadiana") -SetWorldMapTileTerrain(465, 145, hills_id) -SetWorldMapTileTerrain(465, 146, hills_id) -SetWorldMapTileTerrain(465, 147, plains_id) -SetWorldMapTileTerrain(465, 148, plains_id) -SetWorldMapTileTerrain(465, 149, plains_id) -SetWorldMapTileTerrain(465, 150, plains_id) -SetWorldMapTileTerrain(465, 151, hills_id) -SetWorldMapTileTerrain(465, 152, water_id) -SetWorldMapTileTerrain(465, 153, water_id) -SetWorldMapTileTerrain(465, 154, water_id) -SetWorldMapTileTerrain(466, 131, water_id) -SetWorldMapTileTerrain(466, 132, water_id) -SetWorldMapTileTerrain(466, 133, mountains_id) -SetWorldMapTileTerrain(466, 134, mountains_id) -SetWorldMapTileTerrain(466, 135, hills_id) -SetWorldMapTileTerrain(466, 136, hills_id) -SetWorldMapTileTerrain(466, 137, hills_id) -SetWorldMapTileTerrain(466, 138, hills_id) -SetWorldMapTileTerrain(466, 139, hills_id) -SetWorldMapTileTerrain(466, 140, mountains_id) -SetWorldMapTileTerrain(466, 141, plains_id) -SetWorldMapTileRiver(466, 141, "south", "Tagus") -SetWorldMapTileTerrain(466, 142, hills_id) -SetWorldMapTileRiver(466, 142, "north", "Tagus") -SetWorldMapTileRiver(466, 142, "west", "Tagus") -SetWorldMapTileRiver(466, 142, "east", "Tagus") -SetWorldMapTileTerrain(466, 143, hills_id) -SetWorldMapTileRiver(466, 143, "northwest", "Tagus") -SetWorldMapTileRiver(466, 143, "northeast", "Tagus") -SetWorldMapTileRiver(466, 143, "south", "Guadiana") -SetWorldMapTileTerrain(466, 144, hills_id) -SetWorldMapTileRiver(466, 144, "north", "Guadiana") -SetWorldMapTileRiver(466, 144, "east", "Guadiana") -SetWorldMapTileTerrain(466, 145, hills_id) -SetWorldMapTileRiver(466, 145, "northeast", "Guadiana") -SetWorldMapTileTerrain(466, 146, hills_id) -SetWorldMapTileTerrain(466, 147, hills_id) -SetWorldMapTileTerrain(466, 148, plains_id) -SetWorldMapTileTerrain(466, 149, plains_id) -SetWorldMapTileTerrain(466, 150, hills_id) -SetWorldMapTileTerrain(466, 151, hills_id) -SetWorldMapTileTerrain(466, 152, water_id) -SetWorldMapTileTerrain(466, 153, water_id) -SetWorldMapTileTerrain(466, 154, water_id) -SetWorldMapTileTerrain(466, 155, water_id) -SetWorldMapTileTerrain(467, 131, water_id) -SetWorldMapTileTerrain(467, 132, water_id) -SetWorldMapTileTerrain(467, 133, mountains_id) -SetWorldMapTileTerrain(467, 134, mountains_id) -SetWorldMapTileTerrain(467, 135, hills_id) -SetWorldMapTileTerrain(467, 136, hills_id) -SetWorldMapTileTerrain(467, 137, hills_id) -SetWorldMapTileTerrain(467, 138, hills_id) -SetWorldMapTileTerrain(467, 139, hills_id) -SetWorldMapTileTerrain(467, 140, mountains_id) -SetWorldMapTileTerrain(467, 141, hills_id) -SetWorldMapTileRiver(467, 141, "southwest", "Tagus") -SetWorldMapTileTerrain(467, 142, hills_id) -SetWorldMapTileRiver(467, 142, "south", "Tagus") -SetWorldMapTileRiver(467, 142, "west", "Tagus") -SetWorldMapTileTerrain(467, 143, hills_id) -SetWorldMapTileRiver(467, 143, "north", "Tagus") -SetWorldMapTileRiver(467, 143, "southwest", "Guadiana") -SetWorldMapTileTerrain(467, 144, hills_id) -SetWorldMapTileRiver(467, 144, "west", "Guadiana") -SetWorldMapTileRiver(467, 144, "south", "Guadiana") -SetWorldMapTileTerrain(467, 145, hills_id) -SetWorldMapTileRiver(467, 145, "north", "Guadiana") -SetWorldMapTileTerrain(467, 146, hills_id) -SetWorldMapTileTerrain(467, 147, hills_id) -SetWorldMapTileTerrain(467, 148, plains_id) -SetWorldMapTileTerrain(467, 149, plains_id) -SetWorldMapTileTerrain(467, 150, hills_id) -SetWorldMapTileTerrain(467, 151, hills_id) -SetWorldMapTileTerrain(467, 152, water_id) -SetWorldMapTileTerrain(467, 153, water_id) -SetWorldMapTileTerrain(467, 154, water_id) -SetWorldMapTileTerrain(467, 155, water_id) -SetWorldMapTileTerrain(468, 131, water_id) -SetWorldMapTileTerrain(468, 132, plains_id) -SetWorldMapTileTerrain(468, 133, hills_id) -SetWorldMapTileTerrain(468, 134, hills_id) -SetWorldMapTileTerrain(468, 135, hills_id) -SetWorldMapTileTerrain(468, 136, hills_id) -SetWorldMapTileTerrain(468, 137, hills_id) -SetWorldMapTileTerrain(468, 138, hills_id) -SetWorldMapTileTerrain(468, 139, hills_id) -SetWorldMapTileTerrain(468, 140, mountains_id) -SetWorldMapTileTerrain(468, 141, hills_id) -SetWorldMapTileTerrain(468, 142, hills_id) -SetWorldMapTileRiver(468, 142, "south", "Tagus") -SetWorldMapTileTerrain(468, 143, hills_id) -SetWorldMapTileRiver(468, 143, "north", "Tagus") -SetWorldMapTileTerrain(468, 144, hills_id) -SetWorldMapTileRiver(468, 144, "south", "Guadiana") -SetWorldMapTileTerrain(468, 145, hills_id) -SetWorldMapTileRiver(468, 145, "north", "Guadiana") -SetWorldMapTileTerrain(468, 146, hills_id) -SetWorldMapTileTerrain(468, 147, plains_id) -SetWorldMapTileTerrain(468, 148, plains_id) -SetWorldMapTileTerrain(468, 149, hills_id) -SetWorldMapTileTerrain(468, 150, hills_id) -SetWorldMapTileTerrain(468, 151, hills_id) -SetWorldMapTileTerrain(468, 152, water_id) -SetWorldMapTileTerrain(468, 153, water_id) -SetWorldMapTileTerrain(468, 154, water_id) -SetWorldMapTileTerrain(468, 155, water_id) -SetWorldMapTileTerrain(469, 131, water_id) -SetWorldMapTileTerrain(469, 132, plains_id) -SetWorldMapTileTerrain(469, 133, hills_id) -SetWorldMapTileTerrain(469, 134, hills_id) -SetWorldMapTileTerrain(469, 135, mountains_id) -SetWorldMapTileTerrain(469, 136, mountains_id) -SetWorldMapTileTerrain(469, 137, hills_id) -SetWorldMapTileTerrain(469, 138, mountains_id) -SetWorldMapTileTerrain(469, 139, mountains_id) -SetWorldMapTileTerrain(469, 140, hills_id) -SetWorldMapTileTerrain(469, 141, hills_id) -SetWorldMapTileRiver(469, 141, "southeast", "Tagus") -SetWorldMapTileTerrain(469, 142, hills_id) -SetWorldMapTileRiver(469, 142, "east", "Tagus") -SetWorldMapTileRiver(469, 142, "south", "Tagus") -SetWorldMapTileTerrain(469, 143, hills_id) -SetWorldMapTileRiver(469, 143, "north", "Tagus") -SetWorldMapTileTerrain(469, 144, hills_id) -SetWorldMapTileRiver(469, 144, "south", "Guadiana") -SetWorldMapTileTerrain(469, 145, hills_id) -SetWorldMapTileRiver(469, 145, "north", "Guadiana") -SetWorldMapTileTerrain(469, 146, hills_id) -SetWorldMapTileTerrain(469, 147, plains_id) -SetWorldMapTileTerrain(469, 148, mountains_id) -SetWorldMapTileTerrain(469, 149, mountains_id) -SetWorldMapTileTerrain(469, 150, hills_id) -SetWorldMapTileTerrain(469, 151, hills_id) -SetWorldMapTileTerrain(469, 152, water_id) -SetWorldMapTileTerrain(469, 153, water_id) -SetWorldMapTileTerrain(469, 154, water_id) -SetWorldMapTileTerrain(469, 155, water_id) -SetWorldMapTileTerrain(470, 131, water_id) -SetWorldMapTileTerrain(470, 132, water_id) -SetWorldMapTileTerrain(470, 133, hills_id) -SetWorldMapTileTerrain(470, 134, hills_id) -SetWorldMapTileTerrain(470, 135, hills_id) -SetWorldMapTileTerrain(470, 136, mountains_id) -SetWorldMapTileTerrain(470, 137, mountains_id) -SetWorldMapTileTerrain(470, 138, mountains_id) -SetWorldMapTileTerrain(470, 139, mountains_id) -SetWorldMapTileTerrain(470, 140, hills_id) -SetWorldMapTileRiver(470, 140, "southeast", "Tagus") -SetWorldMapTileTerrain(470, 141, hills_id) -SetWorldMapTileRiver(470, 141, "south", "Tagus") -SetWorldMapTileRiver(470, 141, "east", "Tagus") -SetWorldMapTileTerrain(470, 142, hills_id) -SetWorldMapTileRiver(470, 142, "west", "Tagus") -SetWorldMapTileRiver(470, 142, "north", "Tagus") -SetWorldMapTileTerrain(470, 143, hills_id) -SetWorldMapTileRiver(470, 143, "northwest", "Tagus") -SetWorldMapTileRiver(470, 143, "southeast", "Guadiana") -SetWorldMapTileTerrain(470, 144, hills_id) -SetWorldMapTileRiver(470, 144, "east", "Guadiana") -SetWorldMapTileRiver(470, 144, "south", "Guadiana") -SetWorldMapTileTerrain(470, 145, hills_id) -SetWorldMapTileRiver(470, 145, "north", "Guadiana") -SetWorldMapTileTerrain(470, 146, hills_id) -SetWorldMapTileTerrain(470, 147, hills_id) -SetWorldMapTileTerrain(470, 148, mountains_id) -SetWorldMapTileTerrain(470, 149, mountains_id) -SetWorldMapTileTerrain(470, 150, mountains_id) -SetWorldMapTileName(470, 150, "Mulhacén") ---SetWorldMapTileCulturalName(470, 150, "spanish", "Mulhacén") -- Source: "Philip's International School Atlas", 2006, p. 69 -SetWorldMapTileTerrain(470, 151, hills_id) -SetWorldMapTileTerrain(470, 152, water_id) -SetWorldMapTileTerrain(470, 153, water_id) -SetWorldMapTileTerrain(470, 154, water_id) -SetWorldMapTileTerrain(470, 155, water_id) -SetWorldMapTileTerrain(471, 131, water_id) -SetWorldMapTileTerrain(471, 132, water_id) -SetWorldMapTileTerrain(471, 133, hills_id) -SetWorldMapTileTerrain(471, 134, hills_id) -SetWorldMapTileTerrain(471, 135, hills_id) -SetWorldMapTileTerrain(471, 136, mountains_id) -SetWorldMapTileTerrain(471, 137, mountains_id) -SetWorldMapTileTerrain(471, 138, mountains_id) -SetWorldMapTileTerrain(471, 139, mountains_id) -SetWorldMapTileRiver(471, 139, "southeast", "Tagus") -SetWorldMapTileTerrain(471, 140, hills_id) -SetWorldMapTileRiver(471, 140, "south", "Tagus") -SetWorldMapTileRiver(471, 140, "east", "Tagus") -SetWorldMapTileTerrain(471, 141, hills_id) -SetWorldMapTileRiver(471, 141, "north", "Tagus") -SetWorldMapTileRiver(471, 141, "west", "Tagus") -SetWorldMapTileTerrain(471, 142, hills_id) -SetWorldMapTileRiver(471, 142, "northwest", "Tagus") -SetWorldMapTileRiver(471, 142, "southeast", "Guadiana") -SetWorldMapTileTerrain(471, 143, hills_id) -SetWorldMapTileRiver(471, 143, "east", "Guadiana") -SetWorldMapTileRiver(471, 143, "south", "Guadiana") -SetWorldMapTileTerrain(471, 144, hills_id) -SetWorldMapTileRiver(471, 144, "west", "Guadiana") -SetWorldMapTileRiver(471, 144, "north", "Guadiana") -SetWorldMapTileTerrain(471, 145, hills_id) -SetWorldMapTileRiver(471, 145, "northwest", "Guadiana") -SetWorldMapTileTerrain(471, 146, hills_id) -SetWorldMapTileTerrain(471, 147, hills_id) -SetWorldMapTileTerrain(471, 148, mountains_id) -SetWorldMapTileTerrain(471, 149, mountains_id) -SetWorldMapTileTerrain(471, 150, mountains_id) -SetWorldMapTileTerrain(471, 151, hills_id) -SetWorldMapTileTerrain(471, 152, water_id) -SetWorldMapTileTerrain(471, 153, water_id) -SetWorldMapTileTerrain(471, 154, water_id) -SetWorldMapTileTerrain(471, 155, water_id) -SetWorldMapTileTerrain(472, 131, water_id) -SetWorldMapTileTerrain(472, 132, water_id) -SetWorldMapTileTerrain(472, 133, hills_id) -SetWorldMapTileTerrain(472, 134, hills_id) -SetWorldMapTileTerrain(472, 135, hills_id) -SetWorldMapTileTerrain(472, 136, mountains_id) -SetWorldMapTileTerrain(472, 137, mountains_id) -SetWorldMapTileTerrain(472, 138, mountains_id) -SetWorldMapTileTerrain(472, 139, mountains_id) -SetWorldMapTileRiver(472, 139, "south", "Tagus") -SetWorldMapTileTerrain(472, 140, mountains_id) -SetWorldMapTileRiver(472, 140, "north", "Tagus") -SetWorldMapTileRiver(472, 140, "west", "Tagus") -SetWorldMapTileTerrain(472, 141, hills_id) -SetWorldMapTileRiver(472, 141, "northwest", "Tagus") -SetWorldMapTileRiver(472, 141, "southeast", "Guadiana") -SetWorldMapTileTerrain(472, 142, hills_id) -SetWorldMapTileRiver(472, 142, "east", "Guadiana") -SetWorldMapTileRiver(472, 142, "south", "Guadiana") -SetWorldMapTileTerrain(472, 143, hills_id) -SetWorldMapTileRiver(472, 143, "west", "Guadiana") -SetWorldMapTileRiver(472, 143, "north", "Guadiana") -SetWorldMapTileTerrain(472, 144, hills_id) -SetWorldMapTileRiver(472, 144, "northwest", "Guadiana") -SetWorldMapTileTerrain(472, 145, mountains_id) -SetWorldMapTileTerrain(472, 146, hills_id) -SetWorldMapTileTerrain(472, 147, hills_id) -SetWorldMapTileTerrain(472, 148, mountains_id) -SetWorldMapTileTerrain(472, 149, hills_id) -SetWorldMapTileTerrain(472, 150, mountains_id) -SetWorldMapTileTerrain(472, 151, plains_id) -SetWorldMapTileTerrain(472, 152, water_id) -SetWorldMapTileTerrain(472, 153, water_id) -SetWorldMapTileTerrain(472, 154, water_id) -SetWorldMapTileTerrain(472, 155, water_id) -SetWorldMapTileTerrain(473, 131, water_id) -SetWorldMapTileTerrain(473, 132, water_id) -SetWorldMapTileTerrain(473, 133, hills_id) -SetWorldMapTileTerrain(473, 134, hills_id) -SetWorldMapTileTerrain(473, 135, hills_id) -SetWorldMapTileTerrain(473, 136, mountains_id) -SetWorldMapTileTerrain(473, 137, mountains_id) -SetWorldMapTileTerrain(473, 138, mountains_id) -SetWorldMapTileTerrain(473, 139, mountains_id) -SetWorldMapTileRiver(473, 139, "south", "Tagus") -SetWorldMapTileTerrain(473, 140, mountains_id) -SetWorldMapTileRiver(473, 140, "north", "Tagus") -SetWorldMapTileRiverhead(473, 140, "east", "Tagus") -SetWorldMapTileTerrain(473, 141, mountains_id) -SetWorldMapTileRiverhead(473, 141, "south", "Guadiana") -SetWorldMapTileRiver(473, 141, "southwest", "Guadiana") -SetWorldMapTileTerrain(473, 142, hills_id) -SetWorldMapTileRiverhead(473, 142, "north", "Guadiana") -SetWorldMapTileRiver(473, 142, "northwest", "Guadiana") -SetWorldMapTileRiver(473, 142, "west", "Guadiana") -SetWorldMapTileTerrain(473, 143, hills_id) -SetWorldMapTileRiver(473, 143, "northwest", "Guadiana") -SetWorldMapTileTerrain(473, 144, hills_id) -SetWorldMapTileTerrain(473, 145, mountains_id) -SetWorldMapTileTerrain(473, 146, mountains_id) -SetWorldMapTileTerrain(473, 147, mountains_id) -SetWorldMapTileTerrain(473, 148, hills_id) -SetWorldMapTileTerrain(473, 149, hills_id) -SetWorldMapTileTerrain(473, 150, plains_id) -SetWorldMapTileTerrain(473, 151, water_id) -SetWorldMapTileTerrain(473, 152, water_id) -SetWorldMapTileTerrain(473, 153, water_id) -SetWorldMapTileTerrain(473, 154, water_id) -SetWorldMapTileTerrain(473, 155, water_id) -SetWorldMapTileTerrain(474, 131, water_id) -SetWorldMapTileTerrain(474, 132, water_id) -SetWorldMapTileTerrain(474, 133, hills_id) -SetWorldMapTileTerrain(474, 134, hills_id) -SetWorldMapTileTerrain(474, 135, plains_id) -SetWorldMapTileTerrain(474, 136, hills_id) -SetWorldMapTileTerrain(474, 137, mountains_id) -SetWorldMapTileTerrain(474, 138, hills_id) -SetWorldMapTileTerrain(474, 139, mountains_id) -SetWorldMapTileRiver(474, 139, "southwest", "Tagus") -SetWorldMapTileTerrain(474, 140, mountains_id) -SetWorldMapTileRiverhead(474, 140, "west", "Tagus") -SetWorldMapTileRiver(474, 140, "northwest", "Tagus") -SetWorldMapTileTerrain(474, 141, mountains_id) -SetWorldMapTileTerrain(474, 142, mountains_id) -SetWorldMapTileTerrain(474, 143, hills_id) -SetWorldMapTileTerrain(474, 144, hills_id) -SetWorldMapTileTerrain(474, 145, hills_id) -SetWorldMapTileTerrain(474, 146, hills_id) -SetWorldMapTileTerrain(474, 147, mountains_id) -SetWorldMapTileTerrain(474, 148, hills_id) -SetWorldMapTileTerrain(474, 149, hills_id) -SetWorldMapTileTerrain(474, 150, hills_id) -SetWorldMapTileTerrain(474, 151, water_id) -SetWorldMapTileTerrain(474, 152, water_id) -SetWorldMapTileTerrain(474, 153, water_id) -SetWorldMapTileTerrain(474, 154, water_id) -SetWorldMapTileTerrain(474, 155, water_id) -SetWorldMapTileTerrain(475, 133, hills_id) -SetWorldMapTileTerrain(475, 134, hills_id) -SetWorldMapTileTerrain(475, 135, hills_id) -SetWorldMapTileTerrain(475, 136, plains_id) -SetWorldMapTileTerrain(475, 137, hills_id) -SetWorldMapTileTerrain(475, 138, hills_id) -SetWorldMapTileTerrain(475, 139, mountains_id) -SetWorldMapTileTerrain(475, 140, mountains_id) -SetWorldMapTileTerrain(475, 141, mountains_id) -SetWorldMapTileTerrain(475, 142, mountains_id) -SetWorldMapTileTerrain(475, 143, hills_id) -SetWorldMapTileTerrain(475, 144, hills_id) -SetWorldMapTileTerrain(475, 145, hills_id) -SetWorldMapTileTerrain(475, 146, hills_id) -SetWorldMapTileTerrain(475, 147, plains_id) -SetWorldMapTileTerrain(475, 148, hills_id) -SetWorldMapTileTerrain(475, 149, plains_id) -SetWorldMapTileTerrain(475, 150, water_id) -SetWorldMapTileTerrain(475, 151, water_id) -SetWorldMapTileTerrain(475, 152, water_id) -SetWorldMapTileTerrain(475, 153, water_id) -SetWorldMapTileTerrain(475, 154, water_id) -SetWorldMapTileTerrain(475, 155, water_id) -SetWorldMapTileTerrain(476, 134, mountains_id) -SetWorldMapTileTerrain(476, 135, hills_id) -SetWorldMapTileTerrain(476, 136, plains_id) -SetWorldMapTileTerrain(476, 137, plains_id) -SetWorldMapTileTerrain(476, 138, hills_id) -SetWorldMapTileTerrain(476, 139, mountains_id) -SetWorldMapTileTerrain(476, 140, mountains_id) -SetWorldMapTileTerrain(476, 141, mountains_id) -SetWorldMapTileTerrain(476, 142, mountains_id) -SetWorldMapTileTerrain(476, 143, hills_id) -SetWorldMapTileTerrain(476, 144, hills_id) -SetWorldMapTileTerrain(476, 145, hills_id) -SetWorldMapTileTerrain(476, 146, hills_id) -SetWorldMapTileTerrain(476, 147, plains_id) -SetWorldMapTileTerrain(476, 148, plains_id) -SetWorldMapTileTerrain(476, 149, water_id) -SetWorldMapTileTerrain(476, 150, water_id) -SetWorldMapTileTerrain(476, 151, water_id) -SetWorldMapTileTerrain(476, 152, water_id) -SetWorldMapTileTerrain(476, 153, water_id) -SetWorldMapTileTerrain(476, 154, water_id) -SetWorldMapTileTerrain(477, 134, mountains_id) -SetWorldMapTileTerrain(477, 135, hills_id) -SetWorldMapTileTerrain(477, 136, plains_id) -SetWorldMapTileTerrain(477, 137, plains_id) -SetWorldMapTileTerrain(477, 138, plains_id) -SetWorldMapTileTerrain(477, 139, mountains_id) -SetWorldMapTileTerrain(477, 140, mountains_id) -SetWorldMapTileTerrain(477, 141, mountains_id) -SetWorldMapTileTerrain(477, 142, mountains_id) -SetWorldMapTileTerrain(477, 143, hills_id) -SetWorldMapTileTerrain(477, 144, hills_id) -SetWorldMapTileTerrain(477, 145, hills_id) -SetWorldMapTileTerrain(477, 146, hills_id) -SetWorldMapTileTerrain(477, 147, plains_id) -SetWorldMapTileTerrain(477, 148, plains_id) -SetWorldMapTileTerrain(477, 149, water_id) -SetWorldMapTileTerrain(477, 150, water_id) -SetWorldMapTileTerrain(477, 151, water_id) -SetWorldMapTileTerrain(477, 152, water_id) -SetWorldMapTileTerrain(477, 153, water_id) -SetWorldMapTileTerrain(478, 134, mountains_id) -SetWorldMapTileTerrain(478, 135, mountains_id) -SetWorldMapTileTerrain(478, 136, plains_id) -SetWorldMapTileTerrain(478, 137, plains_id) -SetWorldMapTileTerrain(478, 138, plains_id) -SetWorldMapTileTerrain(478, 139, hills_id) -SetWorldMapTileTerrain(478, 140, mountains_id) -SetWorldMapTileTerrain(478, 141, mountains_id) -SetWorldMapTileTerrain(478, 142, hills_id) -SetWorldMapTileTerrain(478, 143, plains_id) -SetWorldMapTileTerrain(478, 144, plains_id) -SetWorldMapTileTerrain(478, 145, hills_id) -SetWorldMapTileTerrain(478, 146, hills_id) -SetWorldMapTileTerrain(478, 147, water_id) -SetWorldMapTileTerrain(478, 148, water_id) -SetWorldMapTileTerrain(478, 149, water_id) -SetWorldMapTileTerrain(478, 150, water_id) -SetWorldMapTileTerrain(478, 151, water_id) -SetWorldMapTileTerrain(478, 152, water_id) -SetWorldMapTileTerrain(478, 153, water_id) -SetWorldMapTileTerrain(479, 135, mountains_id) -SetWorldMapTileTerrain(479, 136, plains_id) -SetWorldMapTileTerrain(479, 137, plains_id) -SetWorldMapTileTerrain(479, 138, plains_id) -SetWorldMapTileTerrain(479, 139, plains_id) -SetWorldMapTileTerrain(479, 140, mountains_id) -SetWorldMapTileTerrain(479, 141, hills_id) -SetWorldMapTileTerrain(479, 142, plains_id) -SetWorldMapTileTerrain(479, 143, water_id) -SetWorldMapTileTerrain(479, 144, water_id) -SetWorldMapTileTerrain(479, 145, hills_id) -SetWorldMapTileTerrain(479, 146, water_id) -SetWorldMapTileTerrain(479, 147, water_id) -SetWorldMapTileTerrain(479, 148, water_id) -SetWorldMapTileTerrain(479, 149, water_id) -SetWorldMapTileTerrain(479, 150, water_id) -SetWorldMapTileTerrain(479, 151, water_id) -SetWorldMapTileTerrain(479, 152, water_id) -SetWorldMapTileTerrain(479, 153, water_id) -SetWorldMapTileTerrain(480, 135, mountains_id) -SetWorldMapTileTerrain(480, 136, hills_id) -SetWorldMapTileTerrain(480, 137, plains_id) -SetWorldMapTileTerrain(480, 138, plains_id) -SetWorldMapTileTerrain(480, 139, hills_id) -SetWorldMapTileTerrain(480, 140, hills_id) -SetWorldMapTileTerrain(480, 141, hills_id) -SetWorldMapTileTerrain(480, 142, water_id) -SetWorldMapTileTerrain(480, 143, water_id) -SetWorldMapTileTerrain(480, 144, water_id) -SetWorldMapTileTerrain(480, 145, water_id) -SetWorldMapTileTerrain(480, 146, water_id) -SetWorldMapTileTerrain(480, 147, water_id) -SetWorldMapTileTerrain(480, 148, water_id) -SetWorldMapTileTerrain(480, 149, water_id) -SetWorldMapTileTerrain(480, 150, water_id) -SetWorldMapTileTerrain(480, 151, water_id) -SetWorldMapTileTerrain(480, 152, water_id) -SetWorldMapTileTerrain(481, 135, mountains_id) -SetWorldMapTileName(481, 135, "Monte Perdido") ---SetWorldMapTileCulturalName(481, 135, "spanish", "Monte Perdido") -- Source: "Philip's International School Atlas", 2006, p. 69 -SetWorldMapTileTerrain(481, 136, hills_id) -SetWorldMapTileTerrain(481, 137, plains_id) -SetWorldMapTileTerrain(481, 138, plains_id) -SetWorldMapTileTerrain(481, 139, hills_id) -SetWorldMapTileTerrain(481, 140, hills_id) -SetWorldMapTileTerrain(481, 141, water_id) -SetWorldMapTileTerrain(481, 142, water_id) -SetWorldMapTileTerrain(481, 143, water_id) -SetWorldMapTileTerrain(481, 144, water_id) -SetWorldMapTileTerrain(481, 145, water_id) -SetWorldMapTileTerrain(481, 146, water_id) -SetWorldMapTileTerrain(481, 147, water_id) -SetWorldMapTileTerrain(481, 148, water_id) -SetWorldMapTileTerrain(481, 149, water_id) -SetWorldMapTileTerrain(481, 150, water_id) -SetWorldMapTileTerrain(481, 151, water_id) -SetWorldMapTileTerrain(481, 152, water_id) -SetWorldMapTileTerrain(482, 134, mountains_id) -SetWorldMapTileTerrain(482, 135, mountains_id) -SetWorldMapTileTerrain(482, 136, hills_id) -SetWorldMapTileTerrain(482, 137, plains_id) -SetWorldMapTileTerrain(482, 138, hills_id) -SetWorldMapTileTerrain(482, 139, hills_id) -SetWorldMapTileTerrain(482, 140, water_id) -SetWorldMapTileTerrain(482, 141, water_id) -SetWorldMapTileTerrain(482, 142, water_id) -SetWorldMapTileTerrain(482, 143, water_id) -SetWorldMapTileTerrain(482, 144, water_id) -SetWorldMapTileTerrain(482, 145, water_id) -SetWorldMapTileTerrain(482, 146, water_id) -SetWorldMapTileTerrain(482, 147, water_id) -SetWorldMapTileTerrain(482, 148, water_id) -SetWorldMapTileTerrain(482, 149, water_id) -SetWorldMapTileTerrain(482, 150, water_id) -SetWorldMapTileTerrain(482, 151, water_id) -SetWorldMapTileTerrain(483, 134, mountains_id) -SetWorldMapTileTerrain(483, 135, mountains_id) -SetWorldMapTileTerrain(483, 136, plains_id) -SetWorldMapTileTerrain(483, 137, plains_id) -SetWorldMapTileTerrain(483, 138, hills_id) -SetWorldMapTileTerrain(483, 139, water_id) -SetWorldMapTileTerrain(483, 140, water_id) -SetWorldMapTileTerrain(483, 141, water_id) -SetWorldMapTileTerrain(483, 142, water_id) -SetWorldMapTileTerrain(483, 143, water_id) -SetWorldMapTileTerrain(483, 144, water_id) -SetWorldMapTileTerrain(483, 145, water_id) -SetWorldMapTileTerrain(483, 146, water_id) -SetWorldMapTileTerrain(483, 147, water_id) -SetWorldMapTileTerrain(483, 148, water_id) -SetWorldMapTileTerrain(483, 149, water_id) -SetWorldMapTileTerrain(483, 150, water_id) -SetWorldMapTileTerrain(483, 151, water_id) -SetWorldMapTileTerrain(484, 135, mountains_id) -SetWorldMapTileTerrain(484, 136, hills_id) -SetWorldMapTileTerrain(484, 137, hills_id) -SetWorldMapTileTerrain(484, 138, plains_id) -SetWorldMapTileTerrain(484, 139, water_id) -SetWorldMapTileTerrain(484, 140, water_id) -SetWorldMapTileTerrain(484, 141, water_id) -SetWorldMapTileTerrain(484, 142, water_id) -SetWorldMapTileTerrain(484, 143, water_id) -SetWorldMapTileTerrain(484, 144, water_id) -SetWorldMapTileTerrain(484, 145, water_id) -SetWorldMapTileTerrain(484, 146, water_id) -SetWorldMapTileTerrain(484, 147, water_id) -SetWorldMapTileTerrain(484, 148, water_id) -SetWorldMapTileTerrain(484, 149, water_id) -SetWorldMapTileTerrain(484, 150, water_id) -SetWorldMapTileTerrain(484, 151, water_id) -SetWorldMapTileTerrain(485, 135, mountains_id) -SetWorldMapTileTerrain(485, 136, hills_id) -SetWorldMapTileTerrain(485, 137, hills_id) -SetWorldMapTileTerrain(485, 138, plains_id) -- Barcelona -SetWorldMapTileTerrain(485, 139, water_id) -SetWorldMapTileTerrain(485, 140, water_id) -SetWorldMapTileTerrain(485, 141, water_id) -SetWorldMapTileTerrain(485, 142, water_id) -SetWorldMapTileTerrain(485, 143, water_id) -SetWorldMapTileTerrain(485, 144, water_id) -SetWorldMapTileTerrain(485, 145, water_id) -SetWorldMapTileTerrain(485, 146, water_id) -SetWorldMapTileTerrain(485, 147, water_id) -SetWorldMapTileTerrain(485, 148, water_id) -SetWorldMapTileTerrain(485, 149, water_id) -SetWorldMapTileTerrain(485, 150, water_id) -SetWorldMapTileTerrain(485, 151, water_id) -SetWorldMapTileTerrain(486, 135, mountains_id) -SetWorldMapTileTerrain(486, 136, hills_id) -SetWorldMapTileTerrain(486, 137, plains_id) -SetWorldMapTileTerrain(486, 138, water_id) -SetWorldMapTileTerrain(486, 139, water_id) -SetWorldMapTileTerrain(486, 140, water_id) -SetWorldMapTileTerrain(486, 141, water_id) -SetWorldMapTileTerrain(486, 142, water_id) -SetWorldMapTileTerrain(486, 143, water_id) -SetWorldMapTileTerrain(486, 144, water_id) -SetWorldMapTileTerrain(486, 145, water_id) -SetWorldMapTileTerrain(486, 146, water_id) -SetWorldMapTileTerrain(486, 147, water_id) -SetWorldMapTileTerrain(486, 148, water_id) -SetWorldMapTileTerrain(486, 149, water_id) -SetWorldMapTileTerrain(486, 150, water_id) -SetWorldMapTileTerrain(486, 151, water_id) -SetWorldMapTileTerrain(487, 135, hills_id) -SetWorldMapTileTerrain(487, 136, hills_id) -SetWorldMapTileTerrain(487, 137, plains_id) -SetWorldMapTileTerrain(487, 138, water_id) -SetWorldMapTileTerrain(487, 139, water_id) -SetWorldMapTileTerrain(487, 140, water_id) -SetWorldMapTileTerrain(487, 141, water_id) -SetWorldMapTileTerrain(487, 142, water_id) -SetWorldMapTileTerrain(487, 143, plains_id) -SetWorldMapTileTerrain(487, 144, water_id) -SetWorldMapTileTerrain(487, 145, water_id) -SetWorldMapTileTerrain(487, 146, water_id) -SetWorldMapTileTerrain(487, 147, water_id) -SetWorldMapTileTerrain(487, 148, water_id) -SetWorldMapTileTerrain(487, 149, water_id) -SetWorldMapTileTerrain(487, 150, water_id) -SetWorldMapTileTerrain(487, 151, water_id) -SetWorldMapTileTerrain(488, 135, plains_id) -SetWorldMapTileTerrain(488, 136, plains_id) -SetWorldMapTileTerrain(488, 137, water_id) -SetWorldMapTileTerrain(488, 138, water_id) -SetWorldMapTileTerrain(488, 139, water_id) -SetWorldMapTileTerrain(488, 140, water_id) -SetWorldMapTileTerrain(488, 141, water_id) -SetWorldMapTileTerrain(488, 142, water_id) -SetWorldMapTileTerrain(488, 143, plains_id) -SetWorldMapTileTerrain(488, 144, water_id) -- Isla Cabrera -SetWorldMapTileTerrain(488, 145, water_id) -SetWorldMapTileTerrain(488, 146, water_id) -SetWorldMapTileTerrain(488, 147, water_id) -SetWorldMapTileTerrain(488, 148, water_id) -SetWorldMapTileTerrain(488, 149, water_id) -SetWorldMapTileTerrain(488, 150, water_id) -SetWorldMapTileTerrain(489, 137, water_id) -SetWorldMapTileTerrain(489, 138, water_id) -SetWorldMapTileTerrain(489, 139, water_id) -SetWorldMapTileTerrain(489, 140, water_id) -SetWorldMapTileTerrain(489, 141, water_id) -SetWorldMapTileTerrain(489, 142, water_id) -SetWorldMapTileTerrain(489, 143, plains_id) -SetWorldMapTileTerrain(489, 144, water_id) -SetWorldMapTileTerrain(489, 145, water_id) -SetWorldMapTileTerrain(489, 146, water_id) -SetWorldMapTileTerrain(489, 147, water_id) -SetWorldMapTileTerrain(489, 148, water_id) -SetWorldMapTileTerrain(489, 149, water_id) -SetWorldMapTileTerrain(489, 150, water_id) -SetWorldMapTileTerrain(490, 139, water_id) -SetWorldMapTileTerrain(490, 140, water_id) -SetWorldMapTileTerrain(490, 141, water_id) -SetWorldMapTileTerrain(490, 142, water_id) -SetWorldMapTileTerrain(490, 143, water_id) -SetWorldMapTileTerrain(490, 144, water_id) -SetWorldMapTileTerrain(490, 145, water_id) -SetWorldMapTileTerrain(490, 146, water_id) -SetWorldMapTileTerrain(490, 147, water_id) -SetWorldMapTileTerrain(490, 148, water_id) -SetWorldMapTileTerrain(490, 149, water_id) -SetWorldMapTileTerrain(490, 150, water_id) -SetWorldMapTileTerrain(491, 140, water_id) -SetWorldMapTileTerrain(491, 141, water_id) -SetWorldMapTileTerrain(491, 142, plains_id) -- Minorca -SetWorldMapTileTerrain(491, 143, water_id) -SetWorldMapTileTerrain(491, 144, water_id) -SetWorldMapTileTerrain(491, 145, water_id) -SetWorldMapTileTerrain(491, 146, water_id) -SetWorldMapTileTerrain(491, 147, water_id) -SetWorldMapTileTerrain(491, 148, water_id) -SetWorldMapTileTerrain(491, 149, water_id) -SetWorldMapTileTerrain(491, 150, water_id) - WorldMapResources = { Gold = { -- old map resources + {114, 33, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. {117, 27, false}, -- Tin deposits; Source: "Philip's International School Atlas", 2006, p. 59; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. {117, 29, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. + {118, 37, false}, -- Copper deposits {119, 29, false}, -- iron ore deposits {123, 27, false}, -- this is just to provide the Franks in the Netherlands with better survival chances {121, 33, false}, -- iron ore deposits @@ -2082,21 +1046,8 @@ WorldMapResources = { -- {136, 30, false}, -- Gold deposits; Source: http://www.lib.utexas.edu/maps/europe/romania_res_1970.jpg {136, 31, false}, -- Gold deposits; Source: http://www.lib.utexas.edu/maps/europe/romania_res_1970.jpg {134, 27, false}, -- Silver deposits; Source: "Philip's International School Atlas", 2006, p. 59. - {152, 31, true}, -- Silver deposits; Source: "Philip's International School Atlas", 2006, p. 77. + {152, 31, true} -- Silver deposits; Source: "Philip's International School Atlas", 2006, p. 77. -- {159, 27, false} -- Copper deposits (approximate coordinates, should be verified later) at Kargaly; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 9. - - {454, 133, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. - -- the subsequent tin deposits are part of the Iberian Tin Belt, but don't compose all of it --- {454, 134, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. --- {455, 133, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. --- {455, 134, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. --- {456, 134, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. --- {456, 135, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. - {456, 148, false}, -- Iron deposits; Source: http://www.lib.utexas.edu/maps/europe/portugal_econ_1972.jpg - {460, 138, false}, -- Iron deposits; Source: http://www.lib.utexas.edu/maps/europe/portugal_econ_1972.jpg - {460, 149, false}, -- Copper deposits; Source: http://www.lib.utexas.edu/maps/europe/spain_mineral_1974.jpg - {461, 149, false}, -- Copper deposits; Source: http://www.lib.utexas.edu/maps/europe/spain_mineral_1974.jpg - {474, 149, false} -- Copper deposits; Source: http://www.lib.utexas.edu/maps/europe/spain_mineral_1974.jpg }, Lumber = { }, @@ -2106,7 +1057,7 @@ WorldMapResources = { LoadFactions("Earth") -LoadProvinces("Earth") +LoadProvinces("EarthOld") MercenaryGroups = { } @@ -2229,7 +1180,7 @@ if (GrandStrategyYear >= -2800) then -- establishment of the Single Grave Cultur SetProvinceSettlementBuilding(WorldMapProvinces.Don.Name, "unit-germanic-barracks", false) SetProvinceUnitQuantity("Don", "unit-germanic-warrior", 0) - WorldMapProvinces.Gotaland.Owner = "Goth Tribe" -- Goths are the earliest Germanic people known to inhabit Götaland; Source: William R. Shepherd, "Historical Atlas", 1911, p. 45. + WorldMapProvinces.Gotaland.Owner = "Goth Tribe" -- Goths are the earliest Germanic people known to inhabit Götaland; Source: William R. Shepherd, "Historical Atlas", 1911, p. 45. WorldMapProvinces.Gotaland.Civilization = "germanic" SetProvinceSettlementBuilding(WorldMapProvinces.Gotaland.Name, "unit-germanic-town-hall", true) AcquireFactionTechnologies("germanic", "Asa Tribe", "germanic", "Goth Tribe") @@ -2267,7 +1218,7 @@ if (GrandStrategyYear >= -2400) then end if (GrandStrategyYear >= -2000) then - WorldMapProvinces.Crete.Owner = "Crete" -- Minoan civilization; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 23. + WorldMapProvinces.Crete.Owner = "Crete" -- Minoan civilization; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 23. -- Somogyvar-Vinkovci culture existed in Hungary around 2000 BC, and possessed wagons / wooden wheels; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 15. -- early Wietenberg culture existed in Romania around 2000 BC, and possessed wagons / wooden wheels; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 15. end @@ -2285,7 +1236,7 @@ if (GrandStrategyYear >= -1600) then SetProvinceSettlementBuilding(WorldMapProvinces.Jutland.Name, "unit-germanic-smithy", true) -- bronzesmithing capabilities existed in Jutland, so that these swords were crafted end -if (GrandStrategyYear >= -1450) then -- Minoan civilization disappears in 1450 BC; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 23. +if (GrandStrategyYear >= -1450) then -- Minoan civilization disappears in 1450 BC; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 23. WorldMapProvinces.Crete.Owner = "" SetProvinceSettlementBuilding(WorldMapProvinces.Crete.Name, "unit-teuton-town-hall", false) end @@ -2322,7 +1273,7 @@ if (GrandStrategyYear >= -1100) then -- bronze shields found in the Danish bogs GrandStrategyEvents.TheSunShields = nil end -if (GrandStrategyYear >= -1000) then -- broad bronze sword from Føllenslev; Source: http://en.natmus.dk/historical-knowledge/denmark/prehistoric-period-until-1050-ad/the-bronze-age/men-and-woman-in-the-bronze-age/ +if (GrandStrategyYear >= -1000) then -- broad bronze sword from Føllenslev; Source: http://en.natmus.dk/historical-knowledge/denmark/prehistoric-period-until-1050-ad/the-bronze-age/men-and-woman-in-the-bronze-age/ SetFactionTechnology("germanic", "Asa Tribe", "upgrade-germanic-broad-sword", true) SetFactionTechnology("germanic", "Swede Tribe", "upgrade-germanic-broad-sword", true) SetFactionTechnology("germanic", "Jute Tribe", "upgrade-germanic-broad-sword", true) @@ -2520,7 +1471,7 @@ if (GrandStrategyYear >= -138) then -- Lusitania acquired by Rome in 138 BC; Sou SetProvinceSettlementBuilding(WorldMapProvinces.Portugal.Name, "unit-teuton-town-hall", true) end -if (GrandStrategyYear >= -71) then -- The Suebic king Ariovistus enters Gaul at the request of the Arverni and the Sequani to fight the Aedui in 71 BC; Source: Dáithí Ó hÓgáin, "The Celts: A History", 2002, p. 138; Source: Heiko Steuer, "Warrior bands, war lords and the birth of tribes and states in the first millenium AD in Middle Europe", 2006, p. 230. +if (GrandStrategyYear >= -71) then -- The Suebic king Ariovistus enters Gaul at the request of the Arverni and the Sequani to fight the Aedui in 71 BC; Source: D�ith� � h�g�in, "The Celts: A History", 2002, p. 138; Source: Heiko Steuer, "Warrior bands, war lords and the birth of tribes and states in the first millenium AD in Middle Europe", 2006, p. 230. -- since the Suebi were in existence then, they were also probably already settled where Tacitus had described the Suebic Semnones as living in, since the other territories settled by Suebic tribes (Bohemia and Moravia) were only conquered later on WorldMapProvinces.France.Owner = "Aedui Tribe" -- Aedui inhabited modern Bourgogne; Source: William R. Shepherd, "Historical Atlas", 1911, pp. 38-39. WorldMapProvinces.France.Civilization = "celt" @@ -2535,7 +1486,7 @@ if (GrandStrategyYear >= -71) then -- The Suebic king Ariovistus enters Gaul at SetProvinceSettlementBuilding(WorldMapProvinces.Aquitaine.Name, "unit-germanic-town-hall", true) SetResourceProspected(121, 33, "Gold", true) - WorldMapProvinces.Burgundy.Owner = "Sequani Tribe" -- Sequani inhabited the Franche-Comté; Source: William R. Shepherd, "Historical Atlas", 1911, pp. 38-39. + WorldMapProvinces.Burgundy.Owner = "Sequani Tribe" -- Sequani inhabited the Franche-Comt�; Source: William R. Shepherd, "Historical Atlas", 1911, pp. 38-39. WorldMapProvinces.Burgundy.Civilization = "celt" SetProvinceUnitQuantity("Burgundy", "unit-germanic-warrior", 8) -- enough troops for them to be able to hold their own SetProvinceSettlementBuilding(WorldMapProvinces.Burgundy.Name, "unit-germanic-town-hall", true) @@ -2562,7 +1513,7 @@ if (GrandStrategyYear >= -67) then -- Crete acquired by Rome in 67 BC; Source: W WorldMapProvinces.Crete.Owner = "Rome" end -if (GrandStrategyYear >= -61) then -- Battle of Magetobria, in which Ariovistus defeated a number of Gaulish tribes, and afterwards established himself in Sequani lands (and Alsace?) and began lording over the Gauls; Source: Dáithí Ó hÓgáin, "The Celts: A History", 2002, p. 139; Source: H. H. Howorth, "The Ethnology of Germany, Part II: The Germans of Caesar", 1878, p. 218. +if (GrandStrategyYear >= -61) then -- Battle of Magetobria, in which Ariovistus defeated a number of Gaulish tribes, and afterwards established himself in Sequani lands (and Alsace?) and began lording over the Gauls; Source: D�ith� � h�g�in, "The Celts: A History", 2002, p. 139; Source: H. H. Howorth, "The Ethnology of Germany, Part II: The Germans of Caesar", 1878, p. 218. WorldMapProvinces.Burgundy.Owner = "Suebi Tribe" SetProvinceSettlementBuilding(WorldMapProvinces.Burgundy.Name, "unit-teuton-town-hall", true) SetProvinceUnitQuantity("Brandenburg", "unit-teuton-swordsman", 4) -- to give them something of a defense @@ -2828,7 +1779,7 @@ if (GrandStrategyYear >= 481) then -- Frankish territory included modern Belgium AcquireFactionTechnologies("teuton", "Frank Tribe", "teuton", "Francia") end -if (GrandStrategyYear >= 486) then -- The Frankish Merovingian king Clovis conquers Syagrius' realm, the last Roman territory in Gaul; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. +if (GrandStrategyYear >= 486) then -- The Frankish Merovingian king Clovis conquers Syagrius' realm, the last Roman territory in Gaul; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. WorldMapProvinces.France.Owner = "Francia" SetProvinceUnitQuantity("France", "unit-germanic-warrior", 0) -- let's remove those oodles of warriors placed there to make this province difficult to conquer WorldMapProvinces.Transylvania.Owner = "" @@ -2867,7 +1818,7 @@ if (GrandStrategyYear >= 500) then GrandStrategyEvents.HistoriaNova = nil end -if (GrandStrategyYear >= 507) then -- political situation in 507-534 in Europe; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. +if (GrandStrategyYear >= 507) then -- political situation in 507-534 in Europe; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. WorldMapProvinces.Austria.Owner = "Ostrogoth Tribe" SetProvinceUnitQuantity("Austria", "unit-germanic-warrior", 0) -- let's remove those oodles of warriors placed there to make this province difficult to conquer WorldMapProvinces.Bavaria.Owner = "Ostrogoth Tribe" @@ -2893,12 +1844,12 @@ if (GrandStrategyYear >= 526) then -- political situation in 526-600 in Europe; end if (GrandStrategyYear >= 534) then - WorldMapProvinces.Switzerland.Owner = "Francia" -- Burgundian realm conquered by the Franks in 534; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. - WorldMapProvinces.Corsica.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. - WorldMapProvinces.Sardinia.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. + WorldMapProvinces.Switzerland.Owner = "Francia" -- Burgundian realm conquered by the Franks in 534; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. + WorldMapProvinces.Corsica.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. + WorldMapProvinces.Sardinia.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. end -if (GrandStrategyYear >= 537) then -- region of Altbayern, Salzburg and Tyrol conquered by the Franks in 537; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. +if (GrandStrategyYear >= 537) then -- region of Altbayern, Salzburg and Tyrol conquered by the Franks in 537; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. WorldMapProvinces.Bavaria.Owner = "Francia" end @@ -2931,7 +1882,7 @@ end if (GrandStrategyYear >= 597) then GrandStrategyEvents.AugustineArchbishopOfEngland = nil - GrandStrategyEvents.TheChurchAtCanterbury = nil -- church and monastery built at Canterbury by Augustine; Source: Philip Schaff, "History of the Christian Church", 1997, §10. + GrandStrategyEvents.TheChurchAtCanterbury = nil -- church and monastery built at Canterbury by Augustine; Source: Philip Schaff, "History of the Christian Church", 1997, §10. end if (GrandStrategyYear >= 602) then diff --git a/scripts/grand_strategy/earth_world_map_old.lua b/scripts/grand_strategy/earth_world_map_new.lua similarity index 70% rename from scripts/grand_strategy/earth_world_map_old.lua rename to scripts/grand_strategy/earth_world_map_new.lua index 479631c975..e027097138 100644 --- a/scripts/grand_strategy/earth_world_map_old.lua +++ b/scripts/grand_strategy/earth_world_map_new.lua @@ -1019,13 +1019,1049 @@ SetWorldMapTileTerrain(154, 30, plains_id) SetWorldMapTileTerrain(155, 29, plains_id) SetWorldMapTileTerrain(155, 30, plains_id) +SetWorldMapSize(1024, 512) + +SetWorldMapTileTerrain(452, 131, water_id) +SetWorldMapTileTerrain(452, 132, water_id) +SetWorldMapTileTerrain(452, 133, water_id) +SetWorldMapTileTerrain(452, 134, water_id) +SetWorldMapTileTerrain(452, 135, water_id) +SetWorldMapTileTerrain(452, 136, water_id) +SetWorldMapTileTerrain(452, 137, water_id) +SetWorldMapTileTerrain(452, 138, water_id) +SetWorldMapTileTerrain(452, 139, water_id) +SetWorldMapTileTerrain(452, 140, water_id) +SetWorldMapTileTerrain(452, 141, water_id) +SetWorldMapTileTerrain(452, 142, water_id) +SetWorldMapTileTerrain(452, 143, water_id) +SetWorldMapTileTerrain(452, 144, water_id) +SetWorldMapTileTerrain(452, 145, water_id) +SetWorldMapTileTerrain(452, 146, water_id) +SetWorldMapTileTerrain(452, 147, water_id) +SetWorldMapTileTerrain(452, 148, water_id) +SetWorldMapTileTerrain(452, 149, water_id) +SetWorldMapTileTerrain(452, 150, water_id) +SetWorldMapTileTerrain(452, 151, water_id) +SetWorldMapTileTerrain(452, 152, water_id) +SetWorldMapTileTerrain(452, 153, water_id) +SetWorldMapTileTerrain(453, 131, water_id) +SetWorldMapTileTerrain(453, 132, water_id) +SetWorldMapTileTerrain(453, 133, water_id) +SetWorldMapTileTerrain(453, 134, water_id) +SetWorldMapTileTerrain(453, 135, water_id) +SetWorldMapTileTerrain(453, 136, water_id) +SetWorldMapTileTerrain(453, 137, water_id) +SetWorldMapTileTerrain(453, 138, water_id) +SetWorldMapTileTerrain(453, 139, water_id) +SetWorldMapTileTerrain(453, 140, water_id) +SetWorldMapTileTerrain(453, 141, water_id) +SetWorldMapTileTerrain(453, 142, water_id) +SetWorldMapTileTerrain(453, 143, water_id) +SetWorldMapTileTerrain(453, 144, plains_id) +SetWorldMapTileRiver(453, 144, "southeast", "Tagus") +SetWorldMapTileTerrain(453, 145, hills_id) +SetWorldMapTileRiver(453, 145, "east", "Tagus") +SetWorldMapTileTerrain(453, 146, water_id) +SetWorldMapTileRiver(453, 146, "northeast", "Tagus") +SetWorldMapTileTerrain(453, 147, water_id) +SetWorldMapTileTerrain(453, 148, water_id) +SetWorldMapTileTerrain(453, 149, water_id) +SetWorldMapTileTerrain(453, 150, water_id) +SetWorldMapTileTerrain(453, 151, water_id) +SetWorldMapTileTerrain(453, 152, water_id) +SetWorldMapTileTerrain(453, 153, water_id) +SetWorldMapTileTerrain(454, 131, water_id) +SetWorldMapTileTerrain(454, 132, water_id) +SetWorldMapTileTerrain(454, 133, plains_id) +SetWorldMapTileTerrain(454, 134, plains_id) +SetWorldMapTileTerrain(454, 135, water_id) +SetWorldMapTileRiver(454, 135, "south", "Minho") +SetWorldMapTileTerrain(454, 136, water_id) +SetWorldMapTileRiver(454, 136, "north", "Minho") +SetWorldMapTileTerrain(454, 137, water_id) +SetWorldMapTileTerrain(454, 138, water_id) +SetWorldMapTileTerrain(454, 139, water_id) +SetWorldMapTileTerrain(454, 140, water_id) +SetWorldMapTileTerrain(454, 141, water_id) +SetWorldMapTileTerrain(454, 142, water_id) +SetWorldMapTileTerrain(454, 143, plains_id) +SetWorldMapTileRiver(454, 143, "southeast", "Tagus") +SetWorldMapTileTerrain(454, 144, plains_id) +SetWorldMapTileRiver(454, 144, "south", "Tagus") +SetWorldMapTileRiver(454, 144, "east", "Tagus") +SetWorldMapTileTerrain(454, 145, plains_id) -- Lisbon +SetWorldMapTileRiver(454, 145, "north", "Tagus") +SetWorldMapTileRiver(454, 145, "west", "Tagus") +SetWorldMapTileTerrain(454, 146, plains_id) +SetWorldMapTileRiver(454, 146, "northwest", "Tagus") +SetWorldMapTileRiver(454, 146, "southeast", "Sado") +SetWorldMapTileTerrain(454, 147, water_id) +SetWorldMapTileRiver(454, 147, "northeast", "Sado") +SetWorldMapTileTerrain(454, 148, water_id) +SetWorldMapTileTerrain(454, 149, water_id) +SetWorldMapTileTerrain(454, 150, water_id) +SetWorldMapTileTerrain(454, 151, water_id) +SetWorldMapTileTerrain(454, 152, water_id) +SetWorldMapTileTerrain(454, 153, water_id) +SetWorldMapTileTerrain(455, 131, water_id) +SetWorldMapTileTerrain(455, 132, water_id) +SetWorldMapTileTerrain(455, 133, hills_id) +SetWorldMapTileTerrain(455, 134, hills_id) +SetWorldMapTileTerrain(455, 135, hills_id) +SetWorldMapTileRiver(455, 135, "south", "Minho") +SetWorldMapTileTerrain(455, 136, hills_id) +SetWorldMapTileRiver(455, 136, "north", "Minho") +SetWorldMapTileTerrain(455, 137, plains_id) +SetWorldMapTileTerrain(455, 138, plains_id) +SetWorldMapTileTerrain(455, 139, plains_id) +SetWorldMapTileTerrain(455, 140, plains_id) +SetWorldMapTileTerrain(455, 141, plains_id) +SetWorldMapTileTerrain(455, 142, scrub_forest_id) +SetWorldMapTileTerrain(455, 143, plains_id) +SetWorldMapTileRiver(455, 143, "south", "Tagus") +SetWorldMapTileTerrain(455, 144, plains_id) +SetWorldMapTileRiver(455, 144, "west", "Tagus") +SetWorldMapTileRiver(455, 144, "north", "Tagus") +SetWorldMapTileTerrain(455, 145, scrub_forest_id) +SetWorldMapTileRiver(455, 145, "northwest", "Tagus") +SetWorldMapTileTerrain(455, 146, plains_id) +SetWorldMapTileRiver(455, 146, "south", "Sado") +SetWorldMapTileTerrain(455, 147, plains_id) +SetWorldMapTileRiver(455, 147, "north", "Sado") +SetWorldMapTileRiver(455, 147, "east", "Sado") +SetWorldMapTileTerrain(455, 148, plains_id) +SetWorldMapTileRiverhead(455, 148, "east", "Sado") +SetWorldMapTileRiver(455, 148, "northeast", "Sado") +SetWorldMapTileTerrain(455, 149, plains_id) +SetWorldMapTileTerrain(455, 150, water_id) +SetWorldMapTileTerrain(455, 151, water_id) +SetWorldMapTileTerrain(455, 152, water_id) +SetWorldMapTileTerrain(455, 153, water_id) +SetWorldMapTileTerrain(456, 131, water_id) +SetWorldMapTileTerrain(456, 132, plains_id) +SetWorldMapTileTerrain(456, 133, plains_id) +SetWorldMapTileTerrain(456, 134, hills_id) +SetWorldMapTileRiver(456, 134, "southeast", "Minho") +SetWorldMapTileTerrain(456, 135, hills_id) +SetWorldMapTileRiver(456, 135, "south", "Minho") +SetWorldMapTileRiver(456, 135, "east", "Minho") +SetWorldMapTileTerrain(456, 136, hills_id) +SetWorldMapTileRiver(456, 136, "north", "Minho") +SetWorldMapTileTerrain(456, 137, hills_id) +SetWorldMapTileTerrain(456, 138, plains_id) +SetWorldMapTileTerrain(456, 139, hills_id) -- is also forested, so maybe should be a forested hill sort of terrain? +SetWorldMapTileTerrain(456, 140, hills_id) +SetWorldMapTileTerrain(456, 141, plains_id) +SetWorldMapTileTerrain(456, 142, plains_id) +SetWorldMapTileRiver(456, 142, "southeast", "Tagus") +SetWorldMapTileTerrain(456, 143, plains_id) +SetWorldMapTileRiver(456, 143, "south", "Tagus") +SetWorldMapTileRiver(456, 143, "east", "Tagus") +SetWorldMapTileTerrain(456, 144, plains_id) +SetWorldMapTileRiver(456, 144, "north", "Tagus") +SetWorldMapTileTerrain(456, 145, scrub_forest_id) +SetWorldMapTileTerrain(456, 146, scrub_forest_id) +SetWorldMapTileRiver(456, 146, "southwest", "Sado") +SetWorldMapTileTerrain(456, 147, plains_id) +SetWorldMapTileRiver(456, 147, "west", "Sado") +SetWorldMapTileTerrain(456, 148, plains_id) +SetWorldMapTileRiverhead(456, 148, "west", "Sado") +SetWorldMapTileRiver(456, 148, "northwest", "Sado") +SetWorldMapTileTerrain(456, 149, plains_id) +SetWorldMapTileTerrain(456, 150, plains_id) +SetWorldMapTileTerrain(456, 151, water_id) +SetWorldMapTileTerrain(456, 152, water_id) +SetWorldMapTileTerrain(456, 153, water_id) +SetWorldMapTileTerrain(457, 131, water_id) +SetWorldMapTileTerrain(457, 132, hills_id) +SetWorldMapTileRiver(457, 132, "southeast", "Minho") +SetWorldMapTileTerrain(457, 133, plains_id) +SetWorldMapTileRiver(457, 133, "east", "Minho") +SetWorldMapTileTerrain(457, 134, plains_id) +SetWorldMapTileRiver(457, 134, "east", "Minho") +SetWorldMapTileRiver(457, 134, "south", "Minho") +SetWorldMapTileTerrain(457, 135, hills_id) +SetWorldMapTileRiver(457, 135, "north", "Minho") +SetWorldMapTileRiver(457, 135, "west", "Minho") +SetWorldMapTileTerrain(457, 136, hills_id) +SetWorldMapTileRiver(457, 136, "northwest", "Minho") +SetWorldMapTileTerrain(457, 137, hills_id) +SetWorldMapTileTerrain(457, 138, hills_id) -- is also forested, so maybe should be a forested hill sort of terrain? +SetWorldMapTileTerrain(457, 139, hills_id) -- is also forested, so maybe should be a forested hill sort of terrain? +SetWorldMapTileTerrain(457, 140, hills_id) +SetWorldMapTileTerrain(457, 141, hills_id) +SetWorldMapTileTerrain(457, 142, hills_id) +SetWorldMapTileRiver(457, 142, "south", "Tagus") +SetWorldMapTileTerrain(457, 143, plains_id) +SetWorldMapTileRiver(457, 143, "north", "Tagus") +SetWorldMapTileRiver(457, 143, "west", "Tagus") +SetWorldMapTileTerrain(457, 144, scrub_forest_id) +SetWorldMapTileRiver(457, 144, "northwest", "Tagus") +SetWorldMapTileTerrain(457, 145, scrub_forest_id) +SetWorldMapTileTerrain(457, 146, plains_id) +SetWorldMapTileRiver(457, 146, "southeast", "Guadiana") +SetWorldMapTileTerrain(457, 147, plains_id) +SetWorldMapTileRiver(457, 147, "east", "Guadiana") +SetWorldMapTileTerrain(457, 148, plains_id) +SetWorldMapTileRiver(457, 148, "east", "Guadiana") +SetWorldMapTileTerrain(457, 149, plains_id) +SetWorldMapTileRiver(457, 149, "northeast", "Guadiana") +SetWorldMapTileTerrain(457, 150, plains_id) +SetWorldMapTileTerrain(457, 151, water_id) +SetWorldMapTileTerrain(457, 152, water_id) +SetWorldMapTileTerrain(457, 153, water_id) +SetWorldMapTileTerrain(458, 131, water_id) +SetWorldMapTileTerrain(458, 132, hills_id) +SetWorldMapTileRiverhead(458, 132, "south", "Minho") +SetWorldMapTileRiver(458, 132, "southwest", "Minho") +SetWorldMapTileTerrain(458, 133, hills_id) +SetWorldMapTileRiverhead(458, 133, "north", "Minho") +SetWorldMapTileRiver(458, 133, "northwest", "Minho") +SetWorldMapTileRiver(458, 133, "west", "Minho") +SetWorldMapTileTerrain(458, 134, hills_id) +SetWorldMapTileRiver(458, 134, "west", "Minho") +SetWorldMapTileTerrain(458, 135, hills_id) +SetWorldMapTileRiver(458, 135, "northwest", "Minho") +SetWorldMapTileTerrain(458, 136, hills_id) +SetWorldMapTileTerrain(458, 137, hills_id) +SetWorldMapTileTerrain(458, 138, hills_id) +SetWorldMapTileTerrain(458, 139, hills_id) +SetWorldMapTileTerrain(458, 140, hills_id) +SetWorldMapTileTerrain(458, 141, hills_id) +SetWorldMapTileTerrain(458, 142, plains_id) +SetWorldMapTileRiver(458, 142, "south", "Tagus") +SetWorldMapTileTerrain(458, 143, scrub_forest_id) +SetWorldMapTileRiver(458, 143, "north", "Tagus") +SetWorldMapTileTerrain(458, 144, scrub_forest_id) +SetWorldMapTileTerrain(458, 145, plains_id) +SetWorldMapTileRiver(458, 145, "southeast", "Guadiana") +SetWorldMapTileTerrain(458, 146, scrub_forest_id) +SetWorldMapTileRiver(458, 146, "east", "Guadiana") +SetWorldMapTileRiver(458, 146, "south", "Guadiana") +SetWorldMapTileTerrain(458, 147, scrub_forest_id) +SetWorldMapTileRiver(458, 147, "north", "Guadiana") +SetWorldMapTileRiver(458, 147, "west", "Guadiana") +SetWorldMapTileTerrain(458, 148, plains_id) +SetWorldMapTileRiver(458, 148, "south", "Guadiana") +SetWorldMapTileRiver(458, 148, "west", "Guadiana") +SetWorldMapTileTerrain(458, 149, plains_id) +SetWorldMapTileRiver(458, 149, "north", "Guadiana") +SetWorldMapTileRiver(458, 149, "east", "Guadiana") +SetWorldMapTileTerrain(458, 150, water_id) +SetWorldMapTileRiver(458, 150, "east", "Guadiana") +SetWorldMapTileTerrain(458, 151, water_id) +SetWorldMapTileTerrain(458, 152, water_id) +SetWorldMapTileTerrain(458, 153, water_id) +SetWorldMapTileTerrain(459, 131, water_id) +SetWorldMapTileTerrain(459, 132, hills_id) +SetWorldMapTileTerrain(459, 133, hills_id) +SetWorldMapTileTerrain(459, 134, mountains_id) +SetWorldMapTileTerrain(459, 135, hills_id) +SetWorldMapTileTerrain(459, 136, mountains_id) +SetWorldMapTileTerrain(459, 137, hills_id) +SetWorldMapTileTerrain(459, 138, hills_id) +SetWorldMapTileTerrain(459, 139, hills_id) +SetWorldMapTileTerrain(459, 140, hills_id) +SetWorldMapTileTerrain(459, 141, hills_id) +SetWorldMapTileTerrain(459, 142, plains_id) +SetWorldMapTileRiver(459, 142, "south", "Tagus") +SetWorldMapTileTerrain(459, 143, plains_id) +SetWorldMapTileRiver(459, 143, "north", "Tagus") +SetWorldMapTileTerrain(459, 144, scrub_forest_id) +SetWorldMapTileTerrain(459, 145, plains_id) +SetWorldMapTileRiver(459, 145, "south", "Guadiana") +SetWorldMapTileTerrain(459, 146, plains_id) +SetWorldMapTileRiver(459, 146, "north", "Guadiana") +SetWorldMapTileRiver(459, 146, "west", "Guadiana") +SetWorldMapTileTerrain(459, 147, scrub_forest_id) +SetWorldMapTileRiver(459, 147, "northwest", "Guadiana") +SetWorldMapTileTerrain(459, 148, plains_id) +SetWorldMapTileRiver(459, 148, "southwest", "Guadiana") +SetWorldMapTileTerrain(459, 149, plains_id) +SetWorldMapTileRiver(459, 149, "west", "Guadiana") +SetWorldMapTileTerrain(459, 150, water_id) +SetWorldMapTileRiver(459, 150, "west", "Guadiana") +SetWorldMapTileTerrain(459, 151, water_id) +SetWorldMapTileTerrain(459, 152, water_id) +SetWorldMapTileTerrain(459, 153, water_id) +SetWorldMapTileTerrain(460, 131, water_id) +SetWorldMapTileTerrain(460, 132, hills_id) +SetWorldMapTileTerrain(460, 133, mountains_id) +SetWorldMapTileTerrain(460, 134, mountains_id) +SetWorldMapTileTerrain(460, 135, mountains_id) +SetWorldMapTileTerrain(460, 136, mountains_id) +SetWorldMapTileTerrain(460, 137, hills_id) +SetWorldMapTileTerrain(460, 138, hills_id) +SetWorldMapTileTerrain(460, 139, hills_id) +SetWorldMapTileTerrain(460, 140, hills_id) +SetWorldMapTileTerrain(460, 141, hills_id) +SetWorldMapTileTerrain(460, 142, hills_id) +SetWorldMapTileRiver(460, 142, "south", "Tagus") +SetWorldMapTileTerrain(460, 143, plains_id) +SetWorldMapTileRiver(460, 143, "north", "Tagus") +SetWorldMapTileTerrain(460, 144, scrub_forest_id) +SetWorldMapTileTerrain(460, 145, plains_id) +SetWorldMapTileRiver(460, 145, "south", "Guadiana") +SetWorldMapTileTerrain(460, 146, plains_id) +SetWorldMapTileRiver(460, 146, "north", "Guadiana") +SetWorldMapTileTerrain(460, 147, hills_id) +SetWorldMapTileTerrain(460, 148, plains_id) +SetWorldMapTileTerrain(460, 149, plains_id) +SetWorldMapTileTerrain(460, 150, water_id) +SetWorldMapTileTerrain(460, 151, water_id) +SetWorldMapTileTerrain(460, 152, water_id) +SetWorldMapTileTerrain(460, 153, water_id) +SetWorldMapTileTerrain(461, 131, water_id) +SetWorldMapTileTerrain(461, 132, hills_id) +SetWorldMapTileTerrain(461, 133, mountains_id) +SetWorldMapTileTerrain(461, 134, mountains_id) +SetWorldMapTileTerrain(461, 135, hills_id) +SetWorldMapTileTerrain(461, 136, mountains_id) +SetWorldMapTileTerrain(461, 137, hills_id) +SetWorldMapTileTerrain(461, 138, hills_id) +SetWorldMapTileTerrain(461, 139, hills_id) +SetWorldMapTileTerrain(461, 140, hills_id) +SetWorldMapTileTerrain(461, 141, hills_id) +SetWorldMapTileTerrain(461, 142, plains_id) +SetWorldMapTileRiver(461, 142, "south", "Tagus") +SetWorldMapTileTerrain(461, 143, plains_id) +SetWorldMapTileRiver(461, 143, "north", "Tagus") +SetWorldMapTileTerrain(461, 144, plains_id) +SetWorldMapTileTerrain(461, 145, plains_id) +SetWorldMapTileRiver(461, 145, "south", "Guadiana") +SetWorldMapTileTerrain(461, 146, plains_id) +SetWorldMapTileRiver(461, 146, "north", "Guadiana") +SetWorldMapTileTerrain(461, 147, hills_id) +SetWorldMapTileTerrain(461, 148, plains_id) +SetWorldMapTileTerrain(461, 149, plains_id) +SetWorldMapTileTerrain(461, 150, plains_id) +SetWorldMapTileTerrain(461, 151, water_id) +SetWorldMapTileTerrain(461, 152, water_id) +SetWorldMapTileTerrain(461, 153, water_id) +SetWorldMapTileTerrain(462, 131, water_id) +SetWorldMapTileTerrain(462, 132, hills_id) +SetWorldMapTileTerrain(462, 133, mountains_id) +SetWorldMapTileTerrain(462, 134, mountains_id) +SetWorldMapTileTerrain(462, 135, mountains_id) +SetWorldMapTileTerrain(462, 136, hills_id) +SetWorldMapTileTerrain(462, 137, hills_id) +SetWorldMapTileTerrain(462, 138, hills_id) +SetWorldMapTileTerrain(462, 139, hills_id) +SetWorldMapTileTerrain(462, 140, hills_id) +SetWorldMapTileTerrain(462, 141, hills_id) +SetWorldMapTileTerrain(462, 142, plains_id) +SetWorldMapTileRiver(462, 142, "south", "Tagus") +SetWorldMapTileTerrain(462, 143, plains_id) +SetWorldMapTileRiver(462, 143, "north", "Tagus") +SetWorldMapTileTerrain(462, 144, plains_id) +SetWorldMapTileRiver(462, 144, "southeast", "Guadiana") +SetWorldMapTileTerrain(462, 145, plains_id) +SetWorldMapTileRiver(462, 145, "south", "Guadiana") +SetWorldMapTileRiver(462, 145, "east", "Guadiana") +SetWorldMapTileTerrain(462, 146, plains_id) +SetWorldMapTileRiver(462, 146, "north", "Guadiana") +SetWorldMapTileTerrain(462, 147, hills_id) +SetWorldMapTileTerrain(462, 148, plains_id) +SetWorldMapTileTerrain(462, 149, plains_id) +SetWorldMapTileTerrain(462, 150, plains_id) +SetWorldMapTileTerrain(462, 151, plains_id) +SetWorldMapTileTerrain(462, 152, plains_id) +SetWorldMapTileTerrain(462, 153, water_id) +SetWorldMapTileTerrain(463, 131, water_id) +SetWorldMapTileTerrain(463, 132, plains_id) +SetWorldMapTileTerrain(463, 133, mountains_id) +SetWorldMapTileTerrain(463, 134, hills_id) +SetWorldMapTileTerrain(463, 135, hills_id) +SetWorldMapTileTerrain(463, 136, hills_id) +SetWorldMapTileTerrain(463, 137, hills_id) +SetWorldMapTileTerrain(463, 138, hills_id) +SetWorldMapTileTerrain(463, 139, hills_id) +SetWorldMapTileTerrain(463, 140, hills_id) +SetWorldMapTileTerrain(463, 141, mountains_id) +SetWorldMapTileTerrain(463, 142, plains_id) +SetWorldMapTileRiver(463, 142, "south", "Tagus") +SetWorldMapTileTerrain(463, 143, hills_id) +SetWorldMapTileRiver(463, 143, "north", "Tagus") +SetWorldMapTileRiver(463, 143, "southeast", "Guadiana") +SetWorldMapTileTerrain(463, 144, plains_id) +SetWorldMapTileRiver(463, 144, "south", "Guadiana") +SetWorldMapTileRiver(463, 144, "east", "Guadiana") +SetWorldMapTileTerrain(463, 145, hills_id) +SetWorldMapTileRiver(463, 145, "north", "Guadiana") +SetWorldMapTileRiver(463, 145, "west", "Guadiana") +SetWorldMapTileTerrain(463, 146, hills_id) +SetWorldMapTileRiver(463, 146, "northwest", "Guadiana") +SetWorldMapTileTerrain(463, 147, hills_id) +SetWorldMapTileTerrain(463, 148, plains_id) +SetWorldMapTileTerrain(463, 149, plains_id) +SetWorldMapTileTerrain(463, 150, plains_id) +SetWorldMapTileTerrain(463, 151, scrub_forest_id) +SetWorldMapTileTerrain(463, 152, scrub_forest_id) +SetWorldMapTileTerrain(463, 153, water_id) +SetWorldMapTileTerrain(464, 131, water_id) +SetWorldMapTileTerrain(464, 132, hills_id) +SetWorldMapTileTerrain(464, 133, mountains_id) +SetWorldMapTileTerrain(464, 134, hills_id) +SetWorldMapTileTerrain(464, 135, hills_id) +SetWorldMapTileTerrain(464, 136, hills_id) +SetWorldMapTileTerrain(464, 137, hills_id) +SetWorldMapTileTerrain(464, 138, hills_id) +SetWorldMapTileTerrain(464, 139, hills_id) +SetWorldMapTileTerrain(464, 140, hills_id) +SetWorldMapTileTerrain(464, 141, mountains_id) +SetWorldMapTileName(464, 141, "Pico Almanzor") +--SetWorldMapTileCulturalName(464, 141, "spanish", "Pico Almanzor") -- Source: "Philip's International School Atlas", 2006, p. 69 +SetWorldMapTileTerrain(464, 142, plains_id) +SetWorldMapTileRiver(464, 142, "south", "Tagus") +SetWorldMapTileTerrain(464, 143, hills_id) +SetWorldMapTileRiver(464, 143, "north", "Tagus") +SetWorldMapTileRiver(464, 143, "south", "Guadiana") +SetWorldMapTileTerrain(464, 144, plains_id) +SetWorldMapTileRiver(464, 144, "west", "Guadiana") +SetWorldMapTileRiver(464, 144, "north", "Guadiana") +SetWorldMapTileTerrain(464, 145, plains_id) +SetWorldMapTileRiver(464, 145, "northwest", "Guadiana") +SetWorldMapTileTerrain(464, 146, hills_id) +SetWorldMapTileTerrain(464, 147, hills_id) +SetWorldMapTileTerrain(464, 148, plains_id) +SetWorldMapTileTerrain(464, 149, plains_id) +SetWorldMapTileTerrain(464, 150, plains_id) +SetWorldMapTileTerrain(464, 151, plains_id) +SetWorldMapTileTerrain(464, 152, plains_id) +SetWorldMapTileTerrain(464, 153, water_id) +SetWorldMapTileTerrain(465, 131, water_id) +SetWorldMapTileTerrain(465, 132, plains_id) +SetWorldMapTileTerrain(465, 133, mountains_id) +SetWorldMapTileTerrain(465, 134, mountains_id) +SetWorldMapTileTerrain(465, 135, hills_id) +SetWorldMapTileTerrain(465, 136, hills_id) +SetWorldMapTileTerrain(465, 137, hills_id) +SetWorldMapTileTerrain(465, 138, hills_id) +SetWorldMapTileTerrain(465, 139, hills_id) +SetWorldMapTileTerrain(465, 140, mountains_id) +SetWorldMapTileTerrain(465, 141, mountains_id) +SetWorldMapTileRiver(465, 141, "southeast", "Tagus") +SetWorldMapTileTerrain(465, 142, plains_id) +SetWorldMapTileRiver(465, 142, "east", "Tagus") +SetWorldMapTileRiver(465, 142, "south", "Tagus") +SetWorldMapTileTerrain(465, 143, hills_id) +SetWorldMapTileRiver(465, 143, "north", "Tagus") +SetWorldMapTileRiver(465, 143, "south", "Guadiana") +SetWorldMapTileTerrain(465, 144, plains_id) +SetWorldMapTileRiver(465, 144, "north", "Guadiana") +SetWorldMapTileTerrain(465, 145, hills_id) +SetWorldMapTileTerrain(465, 146, hills_id) +SetWorldMapTileTerrain(465, 147, plains_id) +SetWorldMapTileTerrain(465, 148, plains_id) +SetWorldMapTileTerrain(465, 149, plains_id) +SetWorldMapTileTerrain(465, 150, plains_id) +SetWorldMapTileTerrain(465, 151, hills_id) +SetWorldMapTileTerrain(465, 152, water_id) +SetWorldMapTileTerrain(465, 153, water_id) +SetWorldMapTileTerrain(465, 154, water_id) +SetWorldMapTileTerrain(466, 131, water_id) +SetWorldMapTileTerrain(466, 132, water_id) +SetWorldMapTileTerrain(466, 133, mountains_id) +SetWorldMapTileTerrain(466, 134, mountains_id) +SetWorldMapTileTerrain(466, 135, hills_id) +SetWorldMapTileTerrain(466, 136, hills_id) +SetWorldMapTileTerrain(466, 137, hills_id) +SetWorldMapTileTerrain(466, 138, hills_id) +SetWorldMapTileTerrain(466, 139, hills_id) +SetWorldMapTileTerrain(466, 140, mountains_id) +SetWorldMapTileTerrain(466, 141, plains_id) +SetWorldMapTileRiver(466, 141, "south", "Tagus") +SetWorldMapTileTerrain(466, 142, hills_id) +SetWorldMapTileRiver(466, 142, "north", "Tagus") +SetWorldMapTileRiver(466, 142, "west", "Tagus") +SetWorldMapTileRiver(466, 142, "east", "Tagus") +SetWorldMapTileTerrain(466, 143, hills_id) +SetWorldMapTileRiver(466, 143, "northwest", "Tagus") +SetWorldMapTileRiver(466, 143, "northeast", "Tagus") +SetWorldMapTileRiver(466, 143, "south", "Guadiana") +SetWorldMapTileTerrain(466, 144, hills_id) +SetWorldMapTileRiver(466, 144, "north", "Guadiana") +SetWorldMapTileRiver(466, 144, "east", "Guadiana") +SetWorldMapTileTerrain(466, 145, hills_id) +SetWorldMapTileRiver(466, 145, "northeast", "Guadiana") +SetWorldMapTileTerrain(466, 146, hills_id) +SetWorldMapTileTerrain(466, 147, hills_id) +SetWorldMapTileTerrain(466, 148, plains_id) +SetWorldMapTileTerrain(466, 149, plains_id) +SetWorldMapTileTerrain(466, 150, hills_id) +SetWorldMapTileTerrain(466, 151, hills_id) +SetWorldMapTileTerrain(466, 152, water_id) +SetWorldMapTileTerrain(466, 153, water_id) +SetWorldMapTileTerrain(466, 154, water_id) +SetWorldMapTileTerrain(466, 155, water_id) +SetWorldMapTileTerrain(467, 131, water_id) +SetWorldMapTileTerrain(467, 132, water_id) +SetWorldMapTileTerrain(467, 133, mountains_id) +SetWorldMapTileTerrain(467, 134, mountains_id) +SetWorldMapTileTerrain(467, 135, hills_id) +SetWorldMapTileTerrain(467, 136, hills_id) +SetWorldMapTileTerrain(467, 137, hills_id) +SetWorldMapTileTerrain(467, 138, hills_id) +SetWorldMapTileTerrain(467, 139, hills_id) +SetWorldMapTileTerrain(467, 140, mountains_id) +SetWorldMapTileTerrain(467, 141, hills_id) +SetWorldMapTileRiver(467, 141, "southwest", "Tagus") +SetWorldMapTileTerrain(467, 142, hills_id) +SetWorldMapTileRiver(467, 142, "south", "Tagus") +SetWorldMapTileRiver(467, 142, "west", "Tagus") +SetWorldMapTileTerrain(467, 143, hills_id) +SetWorldMapTileRiver(467, 143, "north", "Tagus") +SetWorldMapTileRiver(467, 143, "southwest", "Guadiana") +SetWorldMapTileTerrain(467, 144, hills_id) +SetWorldMapTileRiver(467, 144, "west", "Guadiana") +SetWorldMapTileRiver(467, 144, "south", "Guadiana") +SetWorldMapTileTerrain(467, 145, hills_id) +SetWorldMapTileRiver(467, 145, "north", "Guadiana") +SetWorldMapTileTerrain(467, 146, hills_id) +SetWorldMapTileTerrain(467, 147, hills_id) +SetWorldMapTileTerrain(467, 148, plains_id) +SetWorldMapTileTerrain(467, 149, plains_id) +SetWorldMapTileTerrain(467, 150, hills_id) +SetWorldMapTileTerrain(467, 151, hills_id) +SetWorldMapTileTerrain(467, 152, water_id) +SetWorldMapTileTerrain(467, 153, water_id) +SetWorldMapTileTerrain(467, 154, water_id) +SetWorldMapTileTerrain(467, 155, water_id) +SetWorldMapTileTerrain(468, 131, water_id) +SetWorldMapTileTerrain(468, 132, plains_id) +SetWorldMapTileTerrain(468, 133, hills_id) +SetWorldMapTileTerrain(468, 134, hills_id) +SetWorldMapTileTerrain(468, 135, hills_id) +SetWorldMapTileTerrain(468, 136, hills_id) +SetWorldMapTileTerrain(468, 137, hills_id) +SetWorldMapTileTerrain(468, 138, hills_id) +SetWorldMapTileTerrain(468, 139, hills_id) +SetWorldMapTileTerrain(468, 140, mountains_id) +SetWorldMapTileTerrain(468, 141, hills_id) +SetWorldMapTileTerrain(468, 142, hills_id) +SetWorldMapTileRiver(468, 142, "south", "Tagus") +SetWorldMapTileTerrain(468, 143, hills_id) +SetWorldMapTileRiver(468, 143, "north", "Tagus") +SetWorldMapTileTerrain(468, 144, hills_id) +SetWorldMapTileRiver(468, 144, "south", "Guadiana") +SetWorldMapTileTerrain(468, 145, hills_id) +SetWorldMapTileRiver(468, 145, "north", "Guadiana") +SetWorldMapTileTerrain(468, 146, hills_id) +SetWorldMapTileTerrain(468, 147, plains_id) +SetWorldMapTileTerrain(468, 148, plains_id) +SetWorldMapTileTerrain(468, 149, hills_id) +SetWorldMapTileTerrain(468, 150, hills_id) +SetWorldMapTileTerrain(468, 151, hills_id) +SetWorldMapTileTerrain(468, 152, water_id) +SetWorldMapTileTerrain(468, 153, water_id) +SetWorldMapTileTerrain(468, 154, water_id) +SetWorldMapTileTerrain(468, 155, water_id) +SetWorldMapTileTerrain(469, 131, water_id) +SetWorldMapTileTerrain(469, 132, plains_id) +SetWorldMapTileTerrain(469, 133, hills_id) +SetWorldMapTileTerrain(469, 134, hills_id) +SetWorldMapTileTerrain(469, 135, mountains_id) +SetWorldMapTileTerrain(469, 136, mountains_id) +SetWorldMapTileTerrain(469, 137, hills_id) +SetWorldMapTileTerrain(469, 138, mountains_id) +SetWorldMapTileTerrain(469, 139, mountains_id) +SetWorldMapTileTerrain(469, 140, hills_id) +SetWorldMapTileTerrain(469, 141, hills_id) +SetWorldMapTileRiver(469, 141, "southeast", "Tagus") +SetWorldMapTileTerrain(469, 142, hills_id) +SetWorldMapTileRiver(469, 142, "east", "Tagus") +SetWorldMapTileRiver(469, 142, "south", "Tagus") +SetWorldMapTileTerrain(469, 143, hills_id) +SetWorldMapTileRiver(469, 143, "north", "Tagus") +SetWorldMapTileTerrain(469, 144, hills_id) +SetWorldMapTileRiver(469, 144, "south", "Guadiana") +SetWorldMapTileTerrain(469, 145, hills_id) +SetWorldMapTileRiver(469, 145, "north", "Guadiana") +SetWorldMapTileTerrain(469, 146, hills_id) +SetWorldMapTileTerrain(469, 147, plains_id) +SetWorldMapTileTerrain(469, 148, mountains_id) +SetWorldMapTileTerrain(469, 149, mountains_id) +SetWorldMapTileTerrain(469, 150, hills_id) +SetWorldMapTileTerrain(469, 151, hills_id) +SetWorldMapTileTerrain(469, 152, water_id) +SetWorldMapTileTerrain(469, 153, water_id) +SetWorldMapTileTerrain(469, 154, water_id) +SetWorldMapTileTerrain(469, 155, water_id) +SetWorldMapTileTerrain(470, 131, water_id) +SetWorldMapTileTerrain(470, 132, water_id) +SetWorldMapTileTerrain(470, 133, hills_id) +SetWorldMapTileTerrain(470, 134, hills_id) +SetWorldMapTileTerrain(470, 135, hills_id) +SetWorldMapTileTerrain(470, 136, mountains_id) +SetWorldMapTileTerrain(470, 137, mountains_id) +SetWorldMapTileTerrain(470, 138, mountains_id) +SetWorldMapTileTerrain(470, 139, mountains_id) +SetWorldMapTileTerrain(470, 140, hills_id) +SetWorldMapTileRiver(470, 140, "southeast", "Tagus") +SetWorldMapTileTerrain(470, 141, hills_id) +SetWorldMapTileRiver(470, 141, "south", "Tagus") +SetWorldMapTileRiver(470, 141, "east", "Tagus") +SetWorldMapTileTerrain(470, 142, hills_id) +SetWorldMapTileRiver(470, 142, "west", "Tagus") +SetWorldMapTileRiver(470, 142, "north", "Tagus") +SetWorldMapTileTerrain(470, 143, hills_id) +SetWorldMapTileRiver(470, 143, "northwest", "Tagus") +SetWorldMapTileRiver(470, 143, "southeast", "Guadiana") +SetWorldMapTileTerrain(470, 144, hills_id) +SetWorldMapTileRiver(470, 144, "east", "Guadiana") +SetWorldMapTileRiver(470, 144, "south", "Guadiana") +SetWorldMapTileTerrain(470, 145, hills_id) +SetWorldMapTileRiver(470, 145, "north", "Guadiana") +SetWorldMapTileTerrain(470, 146, hills_id) +SetWorldMapTileTerrain(470, 147, hills_id) +SetWorldMapTileTerrain(470, 148, mountains_id) +SetWorldMapTileTerrain(470, 149, mountains_id) +SetWorldMapTileTerrain(470, 150, mountains_id) +SetWorldMapTileName(470, 150, "Mulhacén") +--SetWorldMapTileCulturalName(470, 150, "spanish", "Mulhacén") -- Source: "Philip's International School Atlas", 2006, p. 69 +SetWorldMapTileTerrain(470, 151, hills_id) +SetWorldMapTileTerrain(470, 152, water_id) +SetWorldMapTileTerrain(470, 153, water_id) +SetWorldMapTileTerrain(470, 154, water_id) +SetWorldMapTileTerrain(470, 155, water_id) +SetWorldMapTileTerrain(471, 131, water_id) +SetWorldMapTileTerrain(471, 132, water_id) +SetWorldMapTileTerrain(471, 133, hills_id) +SetWorldMapTileTerrain(471, 134, hills_id) +SetWorldMapTileTerrain(471, 135, hills_id) +SetWorldMapTileTerrain(471, 136, mountains_id) +SetWorldMapTileTerrain(471, 137, mountains_id) +SetWorldMapTileTerrain(471, 138, mountains_id) +SetWorldMapTileTerrain(471, 139, mountains_id) +SetWorldMapTileRiver(471, 139, "southeast", "Tagus") +SetWorldMapTileTerrain(471, 140, hills_id) +SetWorldMapTileRiver(471, 140, "south", "Tagus") +SetWorldMapTileRiver(471, 140, "east", "Tagus") +SetWorldMapTileTerrain(471, 141, hills_id) +SetWorldMapTileRiver(471, 141, "north", "Tagus") +SetWorldMapTileRiver(471, 141, "west", "Tagus") +SetWorldMapTileTerrain(471, 142, hills_id) +SetWorldMapTileRiver(471, 142, "northwest", "Tagus") +SetWorldMapTileRiver(471, 142, "southeast", "Guadiana") +SetWorldMapTileTerrain(471, 143, hills_id) +SetWorldMapTileRiver(471, 143, "east", "Guadiana") +SetWorldMapTileRiver(471, 143, "south", "Guadiana") +SetWorldMapTileTerrain(471, 144, hills_id) +SetWorldMapTileRiver(471, 144, "west", "Guadiana") +SetWorldMapTileRiver(471, 144, "north", "Guadiana") +SetWorldMapTileTerrain(471, 145, hills_id) +SetWorldMapTileRiver(471, 145, "northwest", "Guadiana") +SetWorldMapTileTerrain(471, 146, hills_id) +SetWorldMapTileTerrain(471, 147, hills_id) +SetWorldMapTileTerrain(471, 148, mountains_id) +SetWorldMapTileTerrain(471, 149, mountains_id) +SetWorldMapTileTerrain(471, 150, mountains_id) +SetWorldMapTileTerrain(471, 151, hills_id) +SetWorldMapTileTerrain(471, 152, water_id) +SetWorldMapTileTerrain(471, 153, water_id) +SetWorldMapTileTerrain(471, 154, water_id) +SetWorldMapTileTerrain(471, 155, water_id) +SetWorldMapTileTerrain(472, 131, water_id) +SetWorldMapTileTerrain(472, 132, water_id) +SetWorldMapTileTerrain(472, 133, hills_id) +SetWorldMapTileTerrain(472, 134, hills_id) +SetWorldMapTileTerrain(472, 135, hills_id) +SetWorldMapTileTerrain(472, 136, mountains_id) +SetWorldMapTileTerrain(472, 137, mountains_id) +SetWorldMapTileTerrain(472, 138, mountains_id) +SetWorldMapTileTerrain(472, 139, mountains_id) +SetWorldMapTileRiver(472, 139, "south", "Tagus") +SetWorldMapTileTerrain(472, 140, mountains_id) +SetWorldMapTileRiver(472, 140, "north", "Tagus") +SetWorldMapTileRiver(472, 140, "west", "Tagus") +SetWorldMapTileTerrain(472, 141, hills_id) +SetWorldMapTileRiver(472, 141, "northwest", "Tagus") +SetWorldMapTileRiver(472, 141, "southeast", "Guadiana") +SetWorldMapTileTerrain(472, 142, hills_id) +SetWorldMapTileRiver(472, 142, "east", "Guadiana") +SetWorldMapTileRiver(472, 142, "south", "Guadiana") +SetWorldMapTileTerrain(472, 143, hills_id) +SetWorldMapTileRiver(472, 143, "west", "Guadiana") +SetWorldMapTileRiver(472, 143, "north", "Guadiana") +SetWorldMapTileTerrain(472, 144, hills_id) +SetWorldMapTileRiver(472, 144, "northwest", "Guadiana") +SetWorldMapTileTerrain(472, 145, mountains_id) +SetWorldMapTileTerrain(472, 146, hills_id) +SetWorldMapTileTerrain(472, 147, hills_id) +SetWorldMapTileTerrain(472, 148, mountains_id) +SetWorldMapTileTerrain(472, 149, hills_id) +SetWorldMapTileTerrain(472, 150, mountains_id) +SetWorldMapTileTerrain(472, 151, plains_id) +SetWorldMapTileTerrain(472, 152, water_id) +SetWorldMapTileTerrain(472, 153, water_id) +SetWorldMapTileTerrain(472, 154, water_id) +SetWorldMapTileTerrain(472, 155, water_id) +SetWorldMapTileTerrain(473, 131, water_id) +SetWorldMapTileTerrain(473, 132, water_id) +SetWorldMapTileTerrain(473, 133, hills_id) +SetWorldMapTileTerrain(473, 134, hills_id) +SetWorldMapTileTerrain(473, 135, hills_id) +SetWorldMapTileTerrain(473, 136, mountains_id) +SetWorldMapTileTerrain(473, 137, mountains_id) +SetWorldMapTileTerrain(473, 138, mountains_id) +SetWorldMapTileTerrain(473, 139, mountains_id) +SetWorldMapTileRiver(473, 139, "south", "Tagus") +SetWorldMapTileTerrain(473, 140, mountains_id) +SetWorldMapTileRiver(473, 140, "north", "Tagus") +SetWorldMapTileRiverhead(473, 140, "east", "Tagus") +SetWorldMapTileTerrain(473, 141, mountains_id) +SetWorldMapTileRiverhead(473, 141, "south", "Guadiana") +SetWorldMapTileRiver(473, 141, "southwest", "Guadiana") +SetWorldMapTileTerrain(473, 142, hills_id) +SetWorldMapTileRiverhead(473, 142, "north", "Guadiana") +SetWorldMapTileRiver(473, 142, "northwest", "Guadiana") +SetWorldMapTileRiver(473, 142, "west", "Guadiana") +SetWorldMapTileTerrain(473, 143, hills_id) +SetWorldMapTileRiver(473, 143, "northwest", "Guadiana") +SetWorldMapTileTerrain(473, 144, hills_id) +SetWorldMapTileTerrain(473, 145, mountains_id) +SetWorldMapTileTerrain(473, 146, mountains_id) +SetWorldMapTileTerrain(473, 147, mountains_id) +SetWorldMapTileTerrain(473, 148, hills_id) +SetWorldMapTileTerrain(473, 149, hills_id) +SetWorldMapTileTerrain(473, 150, plains_id) +SetWorldMapTileTerrain(473, 151, water_id) +SetWorldMapTileTerrain(473, 152, water_id) +SetWorldMapTileTerrain(473, 153, water_id) +SetWorldMapTileTerrain(473, 154, water_id) +SetWorldMapTileTerrain(473, 155, water_id) +SetWorldMapTileTerrain(474, 131, water_id) +SetWorldMapTileTerrain(474, 132, water_id) +SetWorldMapTileTerrain(474, 133, hills_id) +SetWorldMapTileTerrain(474, 134, hills_id) +SetWorldMapTileTerrain(474, 135, plains_id) +SetWorldMapTileTerrain(474, 136, hills_id) +SetWorldMapTileTerrain(474, 137, mountains_id) +SetWorldMapTileTerrain(474, 138, hills_id) +SetWorldMapTileTerrain(474, 139, mountains_id) +SetWorldMapTileRiver(474, 139, "southwest", "Tagus") +SetWorldMapTileTerrain(474, 140, mountains_id) +SetWorldMapTileRiverhead(474, 140, "west", "Tagus") +SetWorldMapTileRiver(474, 140, "northwest", "Tagus") +SetWorldMapTileTerrain(474, 141, mountains_id) +SetWorldMapTileTerrain(474, 142, mountains_id) +SetWorldMapTileTerrain(474, 143, hills_id) +SetWorldMapTileTerrain(474, 144, hills_id) +SetWorldMapTileTerrain(474, 145, hills_id) +SetWorldMapTileTerrain(474, 146, hills_id) +SetWorldMapTileTerrain(474, 147, mountains_id) +SetWorldMapTileTerrain(474, 148, hills_id) +SetWorldMapTileTerrain(474, 149, hills_id) +SetWorldMapTileTerrain(474, 150, hills_id) +SetWorldMapTileTerrain(474, 151, water_id) +SetWorldMapTileTerrain(474, 152, water_id) +SetWorldMapTileTerrain(474, 153, water_id) +SetWorldMapTileTerrain(474, 154, water_id) +SetWorldMapTileTerrain(474, 155, water_id) +SetWorldMapTileTerrain(475, 133, hills_id) +SetWorldMapTileTerrain(475, 134, hills_id) +SetWorldMapTileTerrain(475, 135, hills_id) +SetWorldMapTileTerrain(475, 136, plains_id) +SetWorldMapTileTerrain(475, 137, hills_id) +SetWorldMapTileTerrain(475, 138, hills_id) +SetWorldMapTileTerrain(475, 139, mountains_id) +SetWorldMapTileTerrain(475, 140, mountains_id) +SetWorldMapTileTerrain(475, 141, mountains_id) +SetWorldMapTileTerrain(475, 142, mountains_id) +SetWorldMapTileTerrain(475, 143, hills_id) +SetWorldMapTileTerrain(475, 144, hills_id) +SetWorldMapTileTerrain(475, 145, hills_id) +SetWorldMapTileTerrain(475, 146, hills_id) +SetWorldMapTileTerrain(475, 147, plains_id) +SetWorldMapTileTerrain(475, 148, hills_id) +SetWorldMapTileTerrain(475, 149, plains_id) +SetWorldMapTileTerrain(475, 150, water_id) +SetWorldMapTileTerrain(475, 151, water_id) +SetWorldMapTileTerrain(475, 152, water_id) +SetWorldMapTileTerrain(475, 153, water_id) +SetWorldMapTileTerrain(475, 154, water_id) +SetWorldMapTileTerrain(475, 155, water_id) +SetWorldMapTileTerrain(476, 134, mountains_id) +SetWorldMapTileTerrain(476, 135, hills_id) +SetWorldMapTileTerrain(476, 136, plains_id) +SetWorldMapTileTerrain(476, 137, plains_id) +SetWorldMapTileTerrain(476, 138, hills_id) +SetWorldMapTileTerrain(476, 139, mountains_id) +SetWorldMapTileTerrain(476, 140, mountains_id) +SetWorldMapTileTerrain(476, 141, mountains_id) +SetWorldMapTileTerrain(476, 142, mountains_id) +SetWorldMapTileTerrain(476, 143, hills_id) +SetWorldMapTileTerrain(476, 144, hills_id) +SetWorldMapTileTerrain(476, 145, hills_id) +SetWorldMapTileTerrain(476, 146, hills_id) +SetWorldMapTileTerrain(476, 147, plains_id) +SetWorldMapTileTerrain(476, 148, plains_id) +SetWorldMapTileTerrain(476, 149, water_id) +SetWorldMapTileTerrain(476, 150, water_id) +SetWorldMapTileTerrain(476, 151, water_id) +SetWorldMapTileTerrain(476, 152, water_id) +SetWorldMapTileTerrain(476, 153, water_id) +SetWorldMapTileTerrain(476, 154, water_id) +SetWorldMapTileTerrain(477, 134, mountains_id) +SetWorldMapTileTerrain(477, 135, hills_id) +SetWorldMapTileTerrain(477, 136, plains_id) +SetWorldMapTileTerrain(477, 137, plains_id) +SetWorldMapTileTerrain(477, 138, plains_id) +SetWorldMapTileTerrain(477, 139, mountains_id) +SetWorldMapTileTerrain(477, 140, mountains_id) +SetWorldMapTileTerrain(477, 141, mountains_id) +SetWorldMapTileTerrain(477, 142, mountains_id) +SetWorldMapTileTerrain(477, 143, hills_id) +SetWorldMapTileTerrain(477, 144, hills_id) +SetWorldMapTileTerrain(477, 145, hills_id) +SetWorldMapTileTerrain(477, 146, hills_id) +SetWorldMapTileTerrain(477, 147, plains_id) +SetWorldMapTileTerrain(477, 148, plains_id) +SetWorldMapTileTerrain(477, 149, water_id) +SetWorldMapTileTerrain(477, 150, water_id) +SetWorldMapTileTerrain(477, 151, water_id) +SetWorldMapTileTerrain(477, 152, water_id) +SetWorldMapTileTerrain(477, 153, water_id) +SetWorldMapTileTerrain(478, 134, mountains_id) +SetWorldMapTileTerrain(478, 135, mountains_id) +SetWorldMapTileTerrain(478, 136, plains_id) +SetWorldMapTileTerrain(478, 137, plains_id) +SetWorldMapTileTerrain(478, 138, plains_id) +SetWorldMapTileTerrain(478, 139, hills_id) +SetWorldMapTileTerrain(478, 140, mountains_id) +SetWorldMapTileTerrain(478, 141, mountains_id) +SetWorldMapTileTerrain(478, 142, hills_id) +SetWorldMapTileTerrain(478, 143, plains_id) +SetWorldMapTileTerrain(478, 144, plains_id) +SetWorldMapTileTerrain(478, 145, hills_id) +SetWorldMapTileTerrain(478, 146, hills_id) +SetWorldMapTileTerrain(478, 147, water_id) +SetWorldMapTileTerrain(478, 148, water_id) +SetWorldMapTileTerrain(478, 149, water_id) +SetWorldMapTileTerrain(478, 150, water_id) +SetWorldMapTileTerrain(478, 151, water_id) +SetWorldMapTileTerrain(478, 152, water_id) +SetWorldMapTileTerrain(478, 153, water_id) +SetWorldMapTileTerrain(479, 135, mountains_id) +SetWorldMapTileTerrain(479, 136, plains_id) +SetWorldMapTileTerrain(479, 137, plains_id) +SetWorldMapTileTerrain(479, 138, plains_id) +SetWorldMapTileTerrain(479, 139, plains_id) +SetWorldMapTileTerrain(479, 140, mountains_id) +SetWorldMapTileTerrain(479, 141, hills_id) +SetWorldMapTileTerrain(479, 142, plains_id) +SetWorldMapTileTerrain(479, 143, water_id) +SetWorldMapTileTerrain(479, 144, water_id) +SetWorldMapTileTerrain(479, 145, hills_id) +SetWorldMapTileTerrain(479, 146, water_id) +SetWorldMapTileTerrain(479, 147, water_id) +SetWorldMapTileTerrain(479, 148, water_id) +SetWorldMapTileTerrain(479, 149, water_id) +SetWorldMapTileTerrain(479, 150, water_id) +SetWorldMapTileTerrain(479, 151, water_id) +SetWorldMapTileTerrain(479, 152, water_id) +SetWorldMapTileTerrain(479, 153, water_id) +SetWorldMapTileTerrain(480, 135, mountains_id) +SetWorldMapTileTerrain(480, 136, hills_id) +SetWorldMapTileTerrain(480, 137, plains_id) +SetWorldMapTileTerrain(480, 138, plains_id) +SetWorldMapTileTerrain(480, 139, hills_id) +SetWorldMapTileTerrain(480, 140, hills_id) +SetWorldMapTileTerrain(480, 141, hills_id) +SetWorldMapTileTerrain(480, 142, water_id) +SetWorldMapTileTerrain(480, 143, water_id) +SetWorldMapTileTerrain(480, 144, water_id) +SetWorldMapTileTerrain(480, 145, water_id) +SetWorldMapTileTerrain(480, 146, water_id) +SetWorldMapTileTerrain(480, 147, water_id) +SetWorldMapTileTerrain(480, 148, water_id) +SetWorldMapTileTerrain(480, 149, water_id) +SetWorldMapTileTerrain(480, 150, water_id) +SetWorldMapTileTerrain(480, 151, water_id) +SetWorldMapTileTerrain(480, 152, water_id) +SetWorldMapTileTerrain(481, 135, mountains_id) +SetWorldMapTileName(481, 135, "Monte Perdido") +--SetWorldMapTileCulturalName(481, 135, "spanish", "Monte Perdido") -- Source: "Philip's International School Atlas", 2006, p. 69 +SetWorldMapTileTerrain(481, 136, hills_id) +SetWorldMapTileTerrain(481, 137, plains_id) +SetWorldMapTileTerrain(481, 138, plains_id) +SetWorldMapTileTerrain(481, 139, hills_id) +SetWorldMapTileTerrain(481, 140, hills_id) +SetWorldMapTileTerrain(481, 141, water_id) +SetWorldMapTileTerrain(481, 142, water_id) +SetWorldMapTileTerrain(481, 143, water_id) +SetWorldMapTileTerrain(481, 144, water_id) +SetWorldMapTileTerrain(481, 145, water_id) +SetWorldMapTileTerrain(481, 146, water_id) +SetWorldMapTileTerrain(481, 147, water_id) +SetWorldMapTileTerrain(481, 148, water_id) +SetWorldMapTileTerrain(481, 149, water_id) +SetWorldMapTileTerrain(481, 150, water_id) +SetWorldMapTileTerrain(481, 151, water_id) +SetWorldMapTileTerrain(481, 152, water_id) +SetWorldMapTileTerrain(482, 134, mountains_id) +SetWorldMapTileTerrain(482, 135, mountains_id) +SetWorldMapTileTerrain(482, 136, hills_id) +SetWorldMapTileTerrain(482, 137, plains_id) +SetWorldMapTileTerrain(482, 138, hills_id) +SetWorldMapTileTerrain(482, 139, hills_id) +SetWorldMapTileTerrain(482, 140, water_id) +SetWorldMapTileTerrain(482, 141, water_id) +SetWorldMapTileTerrain(482, 142, water_id) +SetWorldMapTileTerrain(482, 143, water_id) +SetWorldMapTileTerrain(482, 144, water_id) +SetWorldMapTileTerrain(482, 145, water_id) +SetWorldMapTileTerrain(482, 146, water_id) +SetWorldMapTileTerrain(482, 147, water_id) +SetWorldMapTileTerrain(482, 148, water_id) +SetWorldMapTileTerrain(482, 149, water_id) +SetWorldMapTileTerrain(482, 150, water_id) +SetWorldMapTileTerrain(482, 151, water_id) +SetWorldMapTileTerrain(483, 134, mountains_id) +SetWorldMapTileTerrain(483, 135, mountains_id) +SetWorldMapTileTerrain(483, 136, plains_id) +SetWorldMapTileTerrain(483, 137, plains_id) +SetWorldMapTileTerrain(483, 138, hills_id) +SetWorldMapTileTerrain(483, 139, water_id) +SetWorldMapTileTerrain(483, 140, water_id) +SetWorldMapTileTerrain(483, 141, water_id) +SetWorldMapTileTerrain(483, 142, water_id) +SetWorldMapTileTerrain(483, 143, water_id) +SetWorldMapTileTerrain(483, 144, water_id) +SetWorldMapTileTerrain(483, 145, water_id) +SetWorldMapTileTerrain(483, 146, water_id) +SetWorldMapTileTerrain(483, 147, water_id) +SetWorldMapTileTerrain(483, 148, water_id) +SetWorldMapTileTerrain(483, 149, water_id) +SetWorldMapTileTerrain(483, 150, water_id) +SetWorldMapTileTerrain(483, 151, water_id) +SetWorldMapTileTerrain(484, 135, mountains_id) +SetWorldMapTileTerrain(484, 136, hills_id) +SetWorldMapTileTerrain(484, 137, hills_id) +SetWorldMapTileTerrain(484, 138, plains_id) +SetWorldMapTileTerrain(484, 139, water_id) +SetWorldMapTileTerrain(484, 140, water_id) +SetWorldMapTileTerrain(484, 141, water_id) +SetWorldMapTileTerrain(484, 142, water_id) +SetWorldMapTileTerrain(484, 143, water_id) +SetWorldMapTileTerrain(484, 144, water_id) +SetWorldMapTileTerrain(484, 145, water_id) +SetWorldMapTileTerrain(484, 146, water_id) +SetWorldMapTileTerrain(484, 147, water_id) +SetWorldMapTileTerrain(484, 148, water_id) +SetWorldMapTileTerrain(484, 149, water_id) +SetWorldMapTileTerrain(484, 150, water_id) +SetWorldMapTileTerrain(484, 151, water_id) +SetWorldMapTileTerrain(485, 135, mountains_id) +SetWorldMapTileTerrain(485, 136, hills_id) +SetWorldMapTileTerrain(485, 137, hills_id) +SetWorldMapTileTerrain(485, 138, plains_id) -- Barcelona +SetWorldMapTileTerrain(485, 139, water_id) +SetWorldMapTileTerrain(485, 140, water_id) +SetWorldMapTileTerrain(485, 141, water_id) +SetWorldMapTileTerrain(485, 142, water_id) +SetWorldMapTileTerrain(485, 143, water_id) +SetWorldMapTileTerrain(485, 144, water_id) +SetWorldMapTileTerrain(485, 145, water_id) +SetWorldMapTileTerrain(485, 146, water_id) +SetWorldMapTileTerrain(485, 147, water_id) +SetWorldMapTileTerrain(485, 148, water_id) +SetWorldMapTileTerrain(485, 149, water_id) +SetWorldMapTileTerrain(485, 150, water_id) +SetWorldMapTileTerrain(485, 151, water_id) +SetWorldMapTileTerrain(486, 135, mountains_id) +SetWorldMapTileTerrain(486, 136, hills_id) +SetWorldMapTileTerrain(486, 137, plains_id) +SetWorldMapTileTerrain(486, 138, water_id) +SetWorldMapTileTerrain(486, 139, water_id) +SetWorldMapTileTerrain(486, 140, water_id) +SetWorldMapTileTerrain(486, 141, water_id) +SetWorldMapTileTerrain(486, 142, water_id) +SetWorldMapTileTerrain(486, 143, water_id) +SetWorldMapTileTerrain(486, 144, water_id) +SetWorldMapTileTerrain(486, 145, water_id) +SetWorldMapTileTerrain(486, 146, water_id) +SetWorldMapTileTerrain(486, 147, water_id) +SetWorldMapTileTerrain(486, 148, water_id) +SetWorldMapTileTerrain(486, 149, water_id) +SetWorldMapTileTerrain(486, 150, water_id) +SetWorldMapTileTerrain(486, 151, water_id) +SetWorldMapTileTerrain(487, 135, hills_id) +SetWorldMapTileTerrain(487, 136, hills_id) +SetWorldMapTileTerrain(487, 137, plains_id) +SetWorldMapTileTerrain(487, 138, water_id) +SetWorldMapTileTerrain(487, 139, water_id) +SetWorldMapTileTerrain(487, 140, water_id) +SetWorldMapTileTerrain(487, 141, water_id) +SetWorldMapTileTerrain(487, 142, water_id) +SetWorldMapTileTerrain(487, 143, plains_id) +SetWorldMapTileTerrain(487, 144, water_id) +SetWorldMapTileTerrain(487, 145, water_id) +SetWorldMapTileTerrain(487, 146, water_id) +SetWorldMapTileTerrain(487, 147, water_id) +SetWorldMapTileTerrain(487, 148, water_id) +SetWorldMapTileTerrain(487, 149, water_id) +SetWorldMapTileTerrain(487, 150, water_id) +SetWorldMapTileTerrain(487, 151, water_id) +SetWorldMapTileTerrain(488, 135, plains_id) +SetWorldMapTileTerrain(488, 136, plains_id) +SetWorldMapTileTerrain(488, 137, water_id) +SetWorldMapTileTerrain(488, 138, water_id) +SetWorldMapTileTerrain(488, 139, water_id) +SetWorldMapTileTerrain(488, 140, water_id) +SetWorldMapTileTerrain(488, 141, water_id) +SetWorldMapTileTerrain(488, 142, water_id) +SetWorldMapTileTerrain(488, 143, plains_id) +SetWorldMapTileTerrain(488, 144, water_id) -- Isla Cabrera +SetWorldMapTileTerrain(488, 145, water_id) +SetWorldMapTileTerrain(488, 146, water_id) +SetWorldMapTileTerrain(488, 147, water_id) +SetWorldMapTileTerrain(488, 148, water_id) +SetWorldMapTileTerrain(488, 149, water_id) +SetWorldMapTileTerrain(488, 150, water_id) +SetWorldMapTileTerrain(489, 137, water_id) +SetWorldMapTileTerrain(489, 138, water_id) +SetWorldMapTileTerrain(489, 139, water_id) +SetWorldMapTileTerrain(489, 140, water_id) +SetWorldMapTileTerrain(489, 141, water_id) +SetWorldMapTileTerrain(489, 142, water_id) +SetWorldMapTileTerrain(489, 143, plains_id) +SetWorldMapTileTerrain(489, 144, water_id) +SetWorldMapTileTerrain(489, 145, water_id) +SetWorldMapTileTerrain(489, 146, water_id) +SetWorldMapTileTerrain(489, 147, water_id) +SetWorldMapTileTerrain(489, 148, water_id) +SetWorldMapTileTerrain(489, 149, water_id) +SetWorldMapTileTerrain(489, 150, water_id) +SetWorldMapTileTerrain(490, 139, water_id) +SetWorldMapTileTerrain(490, 140, water_id) +SetWorldMapTileTerrain(490, 141, water_id) +SetWorldMapTileTerrain(490, 142, water_id) +SetWorldMapTileTerrain(490, 143, water_id) +SetWorldMapTileTerrain(490, 144, water_id) +SetWorldMapTileTerrain(490, 145, water_id) +SetWorldMapTileTerrain(490, 146, water_id) +SetWorldMapTileTerrain(490, 147, water_id) +SetWorldMapTileTerrain(490, 148, water_id) +SetWorldMapTileTerrain(490, 149, water_id) +SetWorldMapTileTerrain(490, 150, water_id) +SetWorldMapTileTerrain(491, 140, water_id) +SetWorldMapTileTerrain(491, 141, water_id) +SetWorldMapTileTerrain(491, 142, plains_id) -- Minorca +SetWorldMapTileTerrain(491, 143, water_id) +SetWorldMapTileTerrain(491, 144, water_id) +SetWorldMapTileTerrain(491, 145, water_id) +SetWorldMapTileTerrain(491, 146, water_id) +SetWorldMapTileTerrain(491, 147, water_id) +SetWorldMapTileTerrain(491, 148, water_id) +SetWorldMapTileTerrain(491, 149, water_id) +SetWorldMapTileTerrain(491, 150, water_id) + WorldMapResources = { Gold = { -- old map resources - {114, 33, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. {117, 27, false}, -- Tin deposits; Source: "Philip's International School Atlas", 2006, p. 59; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. {117, 29, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. - {118, 37, false}, -- Copper deposits {119, 29, false}, -- iron ore deposits {123, 27, false}, -- this is just to provide the Franks in the Netherlands with better survival chances {121, 33, false}, -- iron ore deposits @@ -1046,8 +2082,21 @@ WorldMapResources = { -- {136, 30, false}, -- Gold deposits; Source: http://www.lib.utexas.edu/maps/europe/romania_res_1970.jpg {136, 31, false}, -- Gold deposits; Source: http://www.lib.utexas.edu/maps/europe/romania_res_1970.jpg {134, 27, false}, -- Silver deposits; Source: "Philip's International School Atlas", 2006, p. 59. - {152, 31, true} -- Silver deposits; Source: "Philip's International School Atlas", 2006, p. 77. + {152, 31, true}, -- Silver deposits; Source: "Philip's International School Atlas", 2006, p. 77. -- {159, 27, false} -- Copper deposits (approximate coordinates, should be verified later) at Kargaly; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 9. + + {454, 133, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. + -- the subsequent tin deposits are part of the Iberian Tin Belt, but don't compose all of it +-- {454, 134, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. +-- {455, 133, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. +-- {455, 134, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. +-- {456, 134, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. +-- {456, 135, false}, -- Tin deposits; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 7. + {456, 148, false}, -- Iron deposits; Source: http://www.lib.utexas.edu/maps/europe/portugal_econ_1972.jpg + {460, 138, false}, -- Iron deposits; Source: http://www.lib.utexas.edu/maps/europe/portugal_econ_1972.jpg + {460, 149, false}, -- Copper deposits; Source: http://www.lib.utexas.edu/maps/europe/spain_mineral_1974.jpg + {461, 149, false}, -- Copper deposits; Source: http://www.lib.utexas.edu/maps/europe/spain_mineral_1974.jpg + {474, 149, false} -- Copper deposits; Source: http://www.lib.utexas.edu/maps/europe/spain_mineral_1974.jpg }, Lumber = { }, @@ -1057,7 +2106,7 @@ WorldMapResources = { LoadFactions("Earth") -LoadProvinces("EarthOld") +LoadProvinces("Earth") MercenaryGroups = { } @@ -1180,7 +2229,7 @@ if (GrandStrategyYear >= -2800) then -- establishment of the Single Grave Cultur SetProvinceSettlementBuilding(WorldMapProvinces.Don.Name, "unit-germanic-barracks", false) SetProvinceUnitQuantity("Don", "unit-germanic-warrior", 0) - WorldMapProvinces.Gotaland.Owner = "Goth Tribe" -- Goths are the earliest Germanic people known to inhabit Götaland; Source: William R. Shepherd, "Historical Atlas", 1911, p. 45. + WorldMapProvinces.Gotaland.Owner = "Goth Tribe" -- Goths are the earliest Germanic people known to inhabit Götaland; Source: William R. Shepherd, "Historical Atlas", 1911, p. 45. WorldMapProvinces.Gotaland.Civilization = "germanic" SetProvinceSettlementBuilding(WorldMapProvinces.Gotaland.Name, "unit-germanic-town-hall", true) AcquireFactionTechnologies("germanic", "Asa Tribe", "germanic", "Goth Tribe") @@ -1218,7 +2267,7 @@ if (GrandStrategyYear >= -2400) then end if (GrandStrategyYear >= -2000) then - WorldMapProvinces.Crete.Owner = "Crete" -- Minoan civilization; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 23. + WorldMapProvinces.Crete.Owner = "Crete" -- Minoan civilization; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 23. -- Somogyvar-Vinkovci culture existed in Hungary around 2000 BC, and possessed wagons / wooden wheels; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 15. -- early Wietenberg culture existed in Romania around 2000 BC, and possessed wagons / wooden wheels; Source: "Ancient Europe 8000 B.C.-A.D. 1000: Encyclopedia of the Barbarian World", 2004, vol. 2, p. 15. end @@ -1236,7 +2285,7 @@ if (GrandStrategyYear >= -1600) then SetProvinceSettlementBuilding(WorldMapProvinces.Jutland.Name, "unit-germanic-smithy", true) -- bronzesmithing capabilities existed in Jutland, so that these swords were crafted end -if (GrandStrategyYear >= -1450) then -- Minoan civilization disappears in 1450 BC; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 23. +if (GrandStrategyYear >= -1450) then -- Minoan civilization disappears in 1450 BC; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 23. WorldMapProvinces.Crete.Owner = "" SetProvinceSettlementBuilding(WorldMapProvinces.Crete.Name, "unit-teuton-town-hall", false) end @@ -1273,7 +2322,7 @@ if (GrandStrategyYear >= -1100) then -- bronze shields found in the Danish bogs GrandStrategyEvents.TheSunShields = nil end -if (GrandStrategyYear >= -1000) then -- broad bronze sword from Føllenslev; Source: http://en.natmus.dk/historical-knowledge/denmark/prehistoric-period-until-1050-ad/the-bronze-age/men-and-woman-in-the-bronze-age/ +if (GrandStrategyYear >= -1000) then -- broad bronze sword from Føllenslev; Source: http://en.natmus.dk/historical-knowledge/denmark/prehistoric-period-until-1050-ad/the-bronze-age/men-and-woman-in-the-bronze-age/ SetFactionTechnology("germanic", "Asa Tribe", "upgrade-germanic-broad-sword", true) SetFactionTechnology("germanic", "Swede Tribe", "upgrade-germanic-broad-sword", true) SetFactionTechnology("germanic", "Jute Tribe", "upgrade-germanic-broad-sword", true) @@ -1471,7 +2520,7 @@ if (GrandStrategyYear >= -138) then -- Lusitania acquired by Rome in 138 BC; Sou SetProvinceSettlementBuilding(WorldMapProvinces.Portugal.Name, "unit-teuton-town-hall", true) end -if (GrandStrategyYear >= -71) then -- The Suebic king Ariovistus enters Gaul at the request of the Arverni and the Sequani to fight the Aedui in 71 BC; Source: D�ith� � h�g�in, "The Celts: A History", 2002, p. 138; Source: Heiko Steuer, "Warrior bands, war lords and the birth of tribes and states in the first millenium AD in Middle Europe", 2006, p. 230. +if (GrandStrategyYear >= -71) then -- The Suebic king Ariovistus enters Gaul at the request of the Arverni and the Sequani to fight the Aedui in 71 BC; Source: Dáithí Ó hÓgáin, "The Celts: A History", 2002, p. 138; Source: Heiko Steuer, "Warrior bands, war lords and the birth of tribes and states in the first millenium AD in Middle Europe", 2006, p. 230. -- since the Suebi were in existence then, they were also probably already settled where Tacitus had described the Suebic Semnones as living in, since the other territories settled by Suebic tribes (Bohemia and Moravia) were only conquered later on WorldMapProvinces.France.Owner = "Aedui Tribe" -- Aedui inhabited modern Bourgogne; Source: William R. Shepherd, "Historical Atlas", 1911, pp. 38-39. WorldMapProvinces.France.Civilization = "celt" @@ -1486,7 +2535,7 @@ if (GrandStrategyYear >= -71) then -- The Suebic king Ariovistus enters Gaul at SetProvinceSettlementBuilding(WorldMapProvinces.Aquitaine.Name, "unit-germanic-town-hall", true) SetResourceProspected(121, 33, "Gold", true) - WorldMapProvinces.Burgundy.Owner = "Sequani Tribe" -- Sequani inhabited the Franche-Comt�; Source: William R. Shepherd, "Historical Atlas", 1911, pp. 38-39. + WorldMapProvinces.Burgundy.Owner = "Sequani Tribe" -- Sequani inhabited the Franche-Comté; Source: William R. Shepherd, "Historical Atlas", 1911, pp. 38-39. WorldMapProvinces.Burgundy.Civilization = "celt" SetProvinceUnitQuantity("Burgundy", "unit-germanic-warrior", 8) -- enough troops for them to be able to hold their own SetProvinceSettlementBuilding(WorldMapProvinces.Burgundy.Name, "unit-germanic-town-hall", true) @@ -1513,7 +2562,7 @@ if (GrandStrategyYear >= -67) then -- Crete acquired by Rome in 67 BC; Source: W WorldMapProvinces.Crete.Owner = "Rome" end -if (GrandStrategyYear >= -61) then -- Battle of Magetobria, in which Ariovistus defeated a number of Gaulish tribes, and afterwards established himself in Sequani lands (and Alsace?) and began lording over the Gauls; Source: D�ith� � h�g�in, "The Celts: A History", 2002, p. 139; Source: H. H. Howorth, "The Ethnology of Germany, Part II: The Germans of Caesar", 1878, p. 218. +if (GrandStrategyYear >= -61) then -- Battle of Magetobria, in which Ariovistus defeated a number of Gaulish tribes, and afterwards established himself in Sequani lands (and Alsace?) and began lording over the Gauls; Source: Dáithí Ó hÓgáin, "The Celts: A History", 2002, p. 139; Source: H. H. Howorth, "The Ethnology of Germany, Part II: The Germans of Caesar", 1878, p. 218. WorldMapProvinces.Burgundy.Owner = "Suebi Tribe" SetProvinceSettlementBuilding(WorldMapProvinces.Burgundy.Name, "unit-teuton-town-hall", true) SetProvinceUnitQuantity("Brandenburg", "unit-teuton-swordsman", 4) -- to give them something of a defense @@ -1779,7 +2828,7 @@ if (GrandStrategyYear >= 481) then -- Frankish territory included modern Belgium AcquireFactionTechnologies("teuton", "Frank Tribe", "teuton", "Francia") end -if (GrandStrategyYear >= 486) then -- The Frankish Merovingian king Clovis conquers Syagrius' realm, the last Roman territory in Gaul; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. +if (GrandStrategyYear >= 486) then -- The Frankish Merovingian king Clovis conquers Syagrius' realm, the last Roman territory in Gaul; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. WorldMapProvinces.France.Owner = "Francia" SetProvinceUnitQuantity("France", "unit-germanic-warrior", 0) -- let's remove those oodles of warriors placed there to make this province difficult to conquer WorldMapProvinces.Transylvania.Owner = "" @@ -1818,7 +2867,7 @@ if (GrandStrategyYear >= 500) then GrandStrategyEvents.HistoriaNova = nil end -if (GrandStrategyYear >= 507) then -- political situation in 507-534 in Europe; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. +if (GrandStrategyYear >= 507) then -- political situation in 507-534 in Europe; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. WorldMapProvinces.Austria.Owner = "Ostrogoth Tribe" SetProvinceUnitQuantity("Austria", "unit-germanic-warrior", 0) -- let's remove those oodles of warriors placed there to make this province difficult to conquer WorldMapProvinces.Bavaria.Owner = "Ostrogoth Tribe" @@ -1844,12 +2893,12 @@ if (GrandStrategyYear >= 526) then -- political situation in 526-600 in Europe; end if (GrandStrategyYear >= 534) then - WorldMapProvinces.Switzerland.Owner = "Francia" -- Burgundian realm conquered by the Franks in 534; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. - WorldMapProvinces.Corsica.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. - WorldMapProvinces.Sardinia.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. + WorldMapProvinces.Switzerland.Owner = "Francia" -- Burgundian realm conquered by the Franks in 534; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. + WorldMapProvinces.Corsica.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. + WorldMapProvinces.Sardinia.Owner = "" -- Fall of the Vandal kingdom in 534 AD; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. end -if (GrandStrategyYear >= 537) then -- region of Altbayern, Salzburg and Tyrol conquered by the Franks in 537; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit �ber 1200 Karten", 2009, p. 60. +if (GrandStrategyYear >= 537) then -- region of Altbayern, Salzburg and Tyrol conquered by the Franks in 537; Source: "Historica: Der Grosse Atlas der Weltgeschichte mit über 1200 Karten", 2009, p. 60. WorldMapProvinces.Bavaria.Owner = "Francia" end @@ -1882,7 +2931,7 @@ end if (GrandStrategyYear >= 597) then GrandStrategyEvents.AugustineArchbishopOfEngland = nil - GrandStrategyEvents.TheChurchAtCanterbury = nil -- church and monastery built at Canterbury by Augustine; Source: Philip Schaff, "History of the Christian Church", 1997, §10. + GrandStrategyEvents.TheChurchAtCanterbury = nil -- church and monastery built at Canterbury by Augustine; Source: Philip Schaff, "History of the Christian Church", 1997, §10. end if (GrandStrategyYear >= 602) then diff --git a/scripts/grand_strategy/germanic_events.lua b/scripts/grand_strategy/germanic_events.lua index 0d337341cf..2853ad3638 100644 --- a/scripts/grand_strategy/germanic_events.lua +++ b/scripts/grand_strategy/germanic_events.lua @@ -679,7 +679,7 @@ local GermanicEvents = { -- and FactionHasTechnologyType(EventFaction, "wood-plow") and (EventFaction.Name == "Asa Tribe" or EventFaction.Name == "Goth Tribe") and EventFaction.Name ~= GrandStrategyFaction.Name -- only available for NPC factions, since the goth civilization is not playable - and SyncRand(50) < 1 + and (SyncRand(50) < 1 or FactionHasCulture(EventFaction, "goth")) ) then return true end diff --git a/scripts/grand_strategy/grand_strategy.lua b/scripts/grand_strategy/grand_strategy.lua index 5a444b4233..1079bb1d15 100644 --- a/scripts/grand_strategy/grand_strategy.lua +++ b/scripts/grand_strategy/grand_strategy.lua @@ -1446,6 +1446,15 @@ function FactionHasCoast(faction) return false end +function FactionHasCulture(faction, civilization) + for province_i, key in ipairs(faction.OwnedProvinces) do + if (WorldMapProvinces[key].Civilization == civilization) then + return true + end + end + return false +end + function RunGrandStrategyGameMenu() local menu = WarGameMenu(panel(1)) @@ -1669,6 +1678,8 @@ function RunGrandStrategyLoadGameMenu() ClearGrandStrategyUIVariables() GrandStrategyMenu:stop(); end + CalculateFactionIncomes() + CalculateFactionUpkeeps() InitGameSettings() -- initialize scenario variables (i.e. No Randomness) RunGrandStrategyGame() end) diff --git a/scripts/grand_strategy/grand_strategy_provinces.lua b/scripts/grand_strategy/grand_strategy_provinces.lua index 9af6c58476..bfcbfc0d04 100644 --- a/scripts/grand_strategy/grand_strategy_provinces.lua +++ b/scripts/grand_strategy/grand_strategy_provinces.lua @@ -488,7 +488,10 @@ function LoadProvinces(world) teuton = "Galicia" }, Tiles = { {133, 28}, {134, 28}, {135, 28}, {136, 28}, {137, 28}, {137, 29}, {138, 28}, {138, 29} }, - -- SettlementName = "Lvov", + SettlementName = "Lvov", + CulturalSettlementNames = { + teuton = "Lemberg" + }, SettlementLocation = {137, 28}, -- Lvov / Lemberg Map = "maps/random_maps/random-map-forest.smp", SettlementTerrain = "Plains" @@ -976,8 +979,11 @@ function LoadProvinces(world) local EarthOldProvinces = { Albania = { - Name = "Taulantia", + Name = "Albania", Tiles = { {134, 33}, {134, 34} }, + CulturalNames = { + latin = "Taulantia" + }, SettlementName = "Dyrrhachium", CulturalSettlementNames = { greek = "Epidamnus", @@ -1004,8 +1010,9 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Aquitaine = { - Name = "Aquitania", + Name = "Aquitaine", CulturalNames = { + latin = "Aquitania", France = "Aquitaine" }, Tiles = { {119, 31}, {119, 32}, {119, 33}, {120, 31}, {120, 32}, {120, 33}, {121, 31}, {121, 32}, {121, 33}, {122, 32} }, @@ -1018,8 +1025,9 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Aragon = { - Name = "Hither Baetica", + Name = "Aragon", CulturalNames = { + latin = "Hither Baetica", Portugal = "Aragon", Spain = "Aragon" }, @@ -1068,8 +1076,10 @@ function LoadProvinces(world) Coastal = true }, Austria = { - Name = "Noricum", + Name = "Austria", CulturalNames = { + celt = "Noricum", + latin = "Noricum", teuton = "Austria" }, Tiles = { {127, 30}, {128, 30}, {129, 29}, {129, 30}, {130, 29}, {130, 30}, {131, 29}, {131, 30} }, @@ -1096,10 +1106,11 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Bavaria = { - Name = "Raetia", + Name = "Bavaria", CulturalNames = { Bavaria = "Bavaria", BavarianTribe = "Bavaria", + latin = "Raetia", teuton = "Bavaria" }, Tiles = { {126, 29}, {127, 28}, {127, 29}, {128, 28}, {128, 29} }, @@ -1157,7 +1168,7 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Brandenburg = { - Name = "Semnonia", + Name = "Brandenburg", CulturalNames = { teuton = "Brandenburg", SuebiTribe = "Semnonia" @@ -1188,8 +1199,11 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Bulgaria = { - Name = "Lower Moesia", + Name = "Bulgaria", Tiles = { {136, 33}, {137, 33}, {138, 33}, {139, 33} }, + CulturalNames = { + latin = "Lower Moesia" + }, SettlementName = "Odessus", CulturalSettlementNames = { greek = "Odessus", @@ -1203,8 +1217,10 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Burgundy = { - Name = "Gallia Narbonensis", + Name = "Burgundy", CulturalNames = { + celt = "Gallia Narbonensis", + latin = "Gallia Narbonensis", France = "Provence" }, Tiles = { {123, 31}, {123, 32}, {124, 30}, {124, 31}, {124, 32} }, @@ -1217,15 +1233,16 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Castille = { - Name = "Hispania Tarraconensis", + Name = "Castille", CulturalNames = { + latin = "Hispania Tarraconensis", Portugal = "Castille", Spain = "Castille" }, Tiles = { {115, 34}, {115, 35}, {115, 36}, {116, 33}, {116, 34}, {116, 35}, {117, 33}, {117, 34}, {117, 35}, {118, 33}, {118, 34}, {118, 35}, {118, 36} }, - SettlementName = "Toletum", + SettlementName = "Complutum", CulturalSettlementNames = { - latin = "Toletum" + latin = "Complutum" -- Toletum is also in the same region and more important in antiquity, but not in the same site as Madrid }, SettlementLocation = {117, 35}, -- Toledo Map = "maps/random_maps/random-map-forest.smp", @@ -1261,12 +1278,14 @@ function LoadProvinces(world) Coastal = true }, Croatia = { - Name = "Dalmatia", + Name = "Croatia", CulturalNames = { Croatia = "Croatia", + latin = "Dalmatia", Muscovy = "Croatia", Poland = "Croatia", - Russia = "Croatia" + Russia = "Croatia", + teuton = "Küstenland" }, Tiles = { {130, 31}, {131, 31}, {131, 32}, {132, 31}, {132, 32}, {133, 32}, {133, 33} }, SettlementName = "Salonae", @@ -1303,10 +1322,11 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, England = { - Name = "Britannia", + Name = "England", CulturalNames = { England = "England", SaxonTribe = "England", + latin = "Britannia", teuton = "England" }, Tiles = { {117, 26}, {117, 27}, {118, 25}, {118, 26}, {118, 27}, {119, 25}, {119, 26}, {119, 27}, {120, 26} }, @@ -1325,11 +1345,13 @@ function LoadProvinces(world) Coastal = true }, France = { - Name = "Gallia Lugdunensis", + Name = "France", CulturalNames = { France = "France", Francia = "Neustria", -- Source: William R. Shepherd, "Historical Atlas", 1911, pp. 53-55. - FrankTribe = "Neustria" + FrankTribe = "Neustria", + celt = "Gallia Lugdunensis", + latin = "Gallia Lugdunensis" }, Tiles = { {119, 29}, {119, 30}, {120, 29}, {120, 30}, {121, 28}, {121, 29}, {121, 30}, {122, 29}, {122, 30}, {122, 31}, {123, 29}, {123, 30}, {124, 29}, {125, 29} }, SettlementName = "Lutetia", @@ -1360,6 +1382,7 @@ function LoadProvinces(world) GaliciaIberia = { Name = "Gallaecia", CulturalNames = { + latin = "Gallaecia", Galicia = "Galicia", Portugal = "Galicia", Spain = "Galicia" @@ -1409,8 +1432,9 @@ function LoadProvinces(world) Coastal = true }, Hungary = { - Name = "Pannonia", + Name = "Hungary", CulturalNames = { + latin = "Pannonia", Hungary = "Hungary" }, Tiles = { {132, 29}, {132, 30}, {133, 29}, {133, 30}, {133, 31}, {134, 29}, {134, 30}, {134, 31}, {135, 29}, {135, 30}, {135, 31}, {136, 29} }, @@ -1577,8 +1601,9 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Portugal = { - Name = "Lusitania", + Name = "Portugal", CulturalNames = { + latin = "Lusitania", Portugal = "Portugal", Spain = "Portugal" }, @@ -1595,7 +1620,7 @@ function LoadProvinces(world) Coastal = true }, Prussia = { - Name = "Gothiscandza", + Name = "Prussia", CulturalNames = { goth = "Gothiscandza", teuton = "Prussia" @@ -1631,7 +1656,7 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Russia = { - Name = "Gardarike", + Name = "Russia", CulturalNames = { goth = "Gardarike", norse = "Gardarike", @@ -1660,8 +1685,9 @@ function LoadProvinces(world) Coastal = true }, Scotland = { - Name = "Caledonia", + Name = "Scotland", CulturalNames = { + latin = "Caledonia", England = "Scotland", ScotTribe = "Scotland", Scotland = "Scotland", @@ -1674,8 +1700,11 @@ function LoadProvinces(world) Coastal = true }, Serbia = { - Name = "Upper Moesia", + Name = "Serbia", Tiles = { {134, 32}, {135, 32}, {135, 33} }, + CulturalNames = { + latin = "Upper Moesia" + }, SettlementName = "Viminacium", CulturalSettlementNames = { latin = "Viminacium" @@ -1732,7 +1761,7 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Switzerland = { - Name = "Helvetia", + Name = "Switzerland", CulturalNames = { celt = "Helvetia", latin = "Helvetia", @@ -1775,9 +1804,9 @@ function LoadProvinces(world) SettlementTerrain = "Plains" }, Ukraine = { - Name = "Danparstathir", -- name used in the Hervararsaga for a field of battle between the Goths and Huns, possibly the region of the Dnieper; Source: Henry Adams Bellows (transl.), "The Poetic Edda", p. 484. + Name = "Ukraine", CulturalNames = { - goth = "Danparstathir", + goth = "Danparstathir", -- name used in the Hervararsaga for a field of battle between the Goths and Huns, possibly the region of the Dnieper; Source: Henry Adams Bellows (transl.), "The Poetic Edda", p. 484. norse = "Danparstathir", Muscovy = "Ukraine", Poland = "Ukraine", diff --git a/scripts/grand_strategy/norse_events.lua b/scripts/grand_strategy/norse_events.lua index 9cc0ccf54c..b21eeb6e8e 100644 --- a/scripts/grand_strategy/norse_events.lua +++ b/scripts/grand_strategy/norse_events.lua @@ -40,7 +40,7 @@ local NorseEvents = { -- and FactionHasTechnologyType(EventFaction, "wood-plow") and (EventFaction.Name == "Asa Tribe" or EventFaction.Name == "Dane Tribe" or EventFaction.Name == "Swede Tribe") and EventFaction.Name ~= GrandStrategyFaction.Name -- only available for NPC factions, since the norse civilization is not playable - and SyncRand(50) < 1 + and (SyncRand(50) < 1 or FactionHasCulture(EventFaction, "norse")) ) then return true end diff --git a/scripts/grand_strategy/teuton_events.lua b/scripts/grand_strategy/teuton_events.lua index 57f7363b59..75553b6301 100644 --- a/scripts/grand_strategy/teuton_events.lua +++ b/scripts/grand_strategy/teuton_events.lua @@ -37,7 +37,7 @@ local TeutonEvents = { and FactionHasTechnologyType(EventFaction, "ranged-projectile-1") -- and FactionHasTechnologyType(EventFaction, "wood-plow") and ((EventFaction.Name == "Asa Tribe" or EventFaction.Name == "Frank Tribe" or EventFaction.Name == "Jute Tribe" or EventFaction.Name == "Saxon Tribe" or EventFaction.Name == "Suebi Tribe") or (EventFaction.Name == GrandStrategyFaction.Name and (EventFaction.Name == "Dane Tribe" or EventFaction.Name == "Goth Tribe" or EventFaction.Name == "Swede Tribe"))) - and SyncRand(50) < 1 + and (SyncRand(50) < 1 or FactionHasCulture(EventFaction, "teuton")) ) then return true end diff --git a/wyrmsun.exe b/wyrmsun.exe index dfd03ab933..c2f75b746b 100644 Binary files a/wyrmsun.exe and b/wyrmsun.exe differ