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Error: WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload, forcing the browser to clear it. This may be slow.
and
Error: WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow.
In my (much more complex) application, I get tons of these warnings, until Firefox just gives up and stops warning. I don't know if this is actually having a performance impact; Chromium does do a few FPS better than Firefox but that could be for other reasons.
(I have seen #1317 but if you click through to the Bugzilla link, they think that issue has been fixed, and would only account for one of the 3 warning types.)
The text was updated successfully, but these errors were encountered:
When I load the basic viewer in Firefox (56.0, 64-bit, Ubuntu 16.04), I see repeated errors in the console:
When I try to work with billboards, I also see
and
In my (much more complex) application, I get tons of these warnings, until Firefox just gives up and stops warning. I don't know if this is actually having a performance impact; Chromium does do a few FPS better than Firefox but that could be for other reasons.
(I have seen #1317 but if you click through to the Bugzilla link, they think that issue has been fixed, and would only account for one of the 3 warning types.)
The text was updated successfully, but these errors were encountered: