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Copy path116.connect.cpp
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116.connect.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
Node* left;
Node* right;
Node* next;
Node() : val(0), left(NULL), right(NULL), next(NULL) {}
Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {}
Node(int _val, Node* _left, Node* _right, Node* _next)
: val(_val), left(_left), right(_right), next(_next) {}
};
*/
class Solution {
public:
Node* connect(Node* root) {
if(!root) return root;
queue<Node*> queue;
queue.push(root);
while(!queue.empty()){
int size = queue.size();
for(int i = 0; i < size; i++){
Node* cur = queue.front();
queue.pop();
if(i < size - 1)
cur->next = queue.front();
if(cur->left) queue.push(cur->left);
if(cur->right) queue.push(cur->right);
}
}
return root;
}
};