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NPC patrols are supposed to be temporarily paused for as long as a player is talking to the NPC.
The text was updated successfully, but these errors were encountered:
To add onto this: it should be only happening to the user talking to the npc, not broadcasted to all players
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NPC patrols are supposed to be temporarily paused for as long as a player is talking to the NPC.
The text was updated successfully, but these errors were encountered: