From a6f806f5c1324e1238d9ed1570dddff2a9bd85dc Mon Sep 17 00:00:00 2001 From: AcChosen Date: Thu, 5 Oct 2023 18:08:43 -0400 Subject: [PATCH] GlobalIntensityBlend Update --- .../Gobo Anims/Mover-Anim-Gobo0-Mirror.anim | 305 +++++++++++++ .../Mover-Anim-Gobo0-Mirror.anim.meta} | 6 +- .../Gobo Anims/Mover-Anim-Gobo1-Mirror.anim | 305 +++++++++++++ .../Mover-Anim-Gobo1-Mirror.anim.meta | 8 + .../Gobo Anims/Mover-Anim-Gobo1.anim | 8 +- .../Gobo Anims/Mover-Anim-Gobo2-Mirror.anim | 305 +++++++++++++ .../Mover-Anim-Gobo2-Mirror.anim.meta | 8 + .../Gobo Anims/Mover-Anim-Gobo3-Mirror.anim | 305 +++++++++++++ .../Mover-Anim-Gobo3-Mirror.anim.meta | 8 + .../Gobo Anims/Mover-Anim-Gobo4-Mirror.anim | 305 +++++++++++++ .../Mover-Anim-Gobo4-Mirror.anim.meta | 8 + .../Gobo Anims/Mover-Anim-Gobo5-Mirror.anim | 305 +++++++++++++ .../Mover-Anim-Gobo5-Mirror.anim.meta | 8 + .../Gobo Anims/Mover-Anim-Gobo6-Mirror.anim | 305 +++++++++++++ .../Mover-Anim-Gobo6-Mirror.anim.meta | 8 + .../Gobo 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Materials/DMXRTMaterial-Interpolated-Movement-Horizontal.mat @@ -84,10 +84,10 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - - _MaximumSmoothnessDMX: 0.5 + - _MaximumSmoothnessDMX: 0.32258067 - _MaximumSmoothnessOSC: 0.15 - _Metallic: 0 - - _MinimumSmoothnessDMX: 0.25 + - _MinimumSmoothnessDMX: 0.16129033 - _MinimumSmoothnessOSC: 0.0025 - _Mode: 0 - _NineUniverseMode: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/Legacy/DMXRTMaterial-Interpolated-Movement-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/Legacy/DMXRTMaterial-Interpolated-Movement-Legacy.mat index 1d6d3c3..a868fc6 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/Legacy/DMXRTMaterial-Interpolated-Movement-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/Legacy/DMXRTMaterial-Interpolated-Movement-Legacy.mat @@ -85,10 +85,10 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - - _MaximumSmoothnessDMX: 0.5 + - _MaximumSmoothnessDMX: 0.32258067 - _MaximumSmoothnessOSC: 0.15 - _Metallic: 0 - - _MinimumSmoothnessDMX: 0.25 + - _MinimumSmoothnessDMX: 0.16129033 - _MinimumSmoothnessOSC: 0.0025 - _Mode: 0 - _NineUniverseMode: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/VerticalMode/DMXRTMaterial-Interpolated-Movement-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/VerticalMode/DMXRTMaterial-Interpolated-Movement-Vertical.mat index d6fd288..13da65d 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/VerticalMode/DMXRTMaterial-Interpolated-Movement-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/CRT Materials/VerticalMode/DMXRTMaterial-Interpolated-Movement-Vertical.mat @@ -84,10 +84,10 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - - _MaximumSmoothnessDMX: 0.5 + - _MaximumSmoothnessDMX: 0.32258067 - _MaximumSmoothnessOSC: 0.15 - _Metallic: 0 - - _MinimumSmoothnessDMX: 0.25 + - _MinimumSmoothnessDMX: 0.16129033 - _MinimumSmoothnessOSC: 0.0025 - _Mode: 0 - _NineUniverseMode: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-FixtureMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-FixtureMat.mat index dfce856..87ed238 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-FixtureMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-FixtureMat.mat @@ -147,6 +147,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 1 - _GlobalIntensity: 0 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.877 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-ProjectionMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-ProjectionMat.mat index 5775dba..902be8a 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-ProjectionMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-ProjectionMat.mat @@ -142,6 +142,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 @@ -163,10 +164,10 @@ Material: - _NumBands: 4 - _PanInvert: 0 - _ProjectionCutoff: 0.25 - - _ProjectionDistanceFallOff: 0.006 + - _ProjectionDistanceFallOff: 0.004 - _ProjectionFade: 2.35 - _ProjectionFadeCurve: 1.99 - - _ProjectionIntensity: 3 + - _ProjectionIntensity: 2 - _ProjectionOriginCutoff: 0.25 - _ProjectionRange: 8 - _ProjectionRotation: -180 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-VolumetricMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-VolumetricMat.mat index ce71973..ad1c609 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-VolumetricMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StandardMover/VRSL-AudioLink-StandardMover-VolumetricMat.mat @@ -10,7 +10,7 @@ Material: m_Name: VRSL-AudioLink-StandardMover-VolumetricMat m_Shader: {fileID: 4800000, guid: a9ae9924e60e8b04293b700af7aba257, type: 3} m_ShaderKeywords: _2D_NOISE_ON _DNENABLER_NONE _ENABLEOSC_ON _ENABLESPIN_ON _GOBOBEAMSPLITENABLE_ON - _HQ_MODE _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _MAGIC_NOISE_ON_ON _TOGGLEMAGICNOISE_ON + _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _MAGIC_NOISE_ON_ON _TOGGLEMAGICNOISE_ON _USEDEPTHLIGHT_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -149,12 +149,13 @@ Material: - _FixtureMaxIntensity: 0.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 1 - _GradientMod: 2.248 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 7 - _InnerIntensityCurve: 12 - _IntensityCutoff: 0 @@ -214,7 +215,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _RenderTextureMultiplier: 2 - _Saturation: 1 - _SaturationLength: 14.91 @@ -246,7 +247,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-FixtureMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-FixtureMat.mat index d80f7d6..1e345a1 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-FixtureMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-FixtureMat.mat @@ -154,6 +154,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 10 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.637 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat-AltForAnimations.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat-AltForAnimations.mat index 1354231..5092f38 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat-AltForAnimations.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat-AltForAnimations.mat @@ -107,6 +107,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat.mat index 007abb5..94ee0b1 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-LensFlareMat.mat @@ -107,6 +107,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.506 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-ProjectionMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-ProjectionMat.mat index 4c0418f..7f8593e 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-ProjectionMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Blinder-ProjectionMat.mat @@ -123,6 +123,7 @@ Material: - _FixtureMaxIntensity: 2.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Flasher-FixtureMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Flasher-FixtureMat.mat index e3d8b45..130bb73 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Flasher-FixtureMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-Blinder/VRSL-AudioLink-Flasher-FixtureMat.mat @@ -154,6 +154,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 10 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.537 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-LightBar/VRSL-AudioLink-LightBar-FixtureMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-LightBar/VRSL-AudioLink-LightBar-FixtureMat.mat index 4c40d6c..4704372 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-LightBar/VRSL-AudioLink-LightBar-FixtureMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-LightBar/VRSL-AudioLink-LightBar-FixtureMat.mat @@ -155,6 +155,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.78 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-FixtureMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-FixtureMat.mat index 1c66b20..276fe83 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-FixtureMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-FixtureMat.mat @@ -156,6 +156,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 4 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.563 - _GlossyReflections: 1 @@ -187,6 +188,7 @@ Material: - _ProjectionUVMod6: 0 - _PulseSpeed: 0 - _RTLMStrength: 1 + - _RenderTextureMultiplier: 1 - _Sector: 0 - _SmoothnessTextureChannel: 0 - _SpecLMOcclusionAdjust: 0.359 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-ProjectionMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-ProjectionMat.mat index 330bf22..562037f 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-ProjectionMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/StaticLight-ParLight/VRSL-AudioLink-ParLight-ProjectionMat.mat @@ -124,6 +124,7 @@ Material: - _FixtureMaxIntensity: 1.97 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -133,6 +134,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NumBands: 4 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 @@ -152,6 +154,7 @@ Material: - _RTLMStrength: 1 - _RedMultiplier: 1 - _RenderMode: 1 + - _RenderTextureMultiplier: 1 - _Sector: 0 - _SpecLMOcclusionAdjust: 0.2 - _SpecularLMOcclusion: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-AudioLink-Discoball.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-AudioLink-Discoball.mat index 69f43b2..c79a219 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-AudioLink-Discoball.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-AudioLink-Discoball.mat @@ -97,6 +97,7 @@ Material: - _EnableThemeColorSampling: 0 - _FinalIntensity: 1 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-BasicLaser-AudioLInk.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-BasicLaser-AudioLInk.mat index daf8413..5de49f8 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-BasicLaser-AudioLInk.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/VRSL-BasicLaser-AudioLInk.mat @@ -85,6 +85,7 @@ Material: - _FinalIntensity: 1 - _FlatEdgeFadeStrength: 4.82 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -99,6 +100,7 @@ Material: - _Multiplier: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _RenderTextureMultiplier: 1 - _Scroll: 0.022 - _SmoothnessTextureChannel: 0 - _SourceIntensity: 5 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-FixtureMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-FixtureMat.mat index 131262b..af21b57 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-FixtureMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-FixtureMat.mat @@ -147,6 +147,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 1 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.877 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-ProjectionMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-ProjectionMat.mat index b11d763..f5e9da6 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-ProjectionMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-ProjectionMat.mat @@ -142,6 +142,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-VolumetricMat.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-VolumetricMat.mat index 6bb9d9b..ccbe8fb 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-VolumetricMat.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/AudioLink/WashMover/VRSL-AudioLink-WashMover-VolumetricMat.mat @@ -10,8 +10,8 @@ Material: m_Name: VRSL-AudioLink-WashMover-VolumetricMat m_Shader: {fileID: 4800000, guid: e94b1a2d8b9ef034da37a82c4fb64b60, type: 3} m_ShaderKeywords: _2D_NOISE_ON _DNENABLER_NONE _ENABLECOLORTEXTURESAMPLE_ON _ENABLEOSC_ON - _ENABLESPIN_ON _GOBOBEAMSPLITENABLE_ON _HQMODE_ON _HQ_MODE _MAGIC_NOISE_ON_HIGH - _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USEDEPTHLIGHT_ON _USERAWGRID_ON _USE_DEPTH_LIGHT + _ENABLESPIN_ON _GOBOBEAMSPLITENABLE_ON _HQMODE_ON _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED + _TOGGLEMAGICNOISE_ON _USEDEPTHLIGHT_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 @@ -120,7 +120,7 @@ Material: - _BlendOp: 0 - _BlendSrc: 2 - _BlindingAngleMod: 0.2 - - _BlindingStrength: 0.25 + - _BlindingStrength: 0 - _BlueMultiplier: 1 - _BumpScale: 1 - _ConeLength: 3.45 @@ -141,20 +141,21 @@ Material: - _EnableThemeColorSampling: 0 - _Fade: 1.5 - _FadeAmt: 95 - - _FadeStrength: 5.03 + - _FadeStrength: 3 - _FeatherOffset: 0.5 - _FinalIntensity: 1 - _FinalStrobeFreq: 0 - _FixtureBaseRotationY: 0 - - _FixtureMaxIntensity: 0.2 + - _FixtureMaxIntensity: 0.185 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 1 - _GradientMod: 2.25 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 13.44 - _InnerIntensityCurve: 20 - _IntensityCutoff: 0 @@ -171,7 +172,7 @@ Material: - _MaxMinPanAngle: 0 - _MaxMinTiltAngle: 0 - _Metallic: 0.501 - - _MinimumBeamRadius: 0.9 + - _MinimumBeamRadius: 0.85 - _ModX: 0 - _ModY: 0 - _Noise2Power: 0.6 @@ -214,7 +215,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _RenderTextureMultiplier: 3 - _Saturation: 0 - _SaturationLength: 14.1 @@ -246,7 +247,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/LegacyMode/VRSL-Discoball-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/LegacyMode/VRSL-Discoball-Legacy.mat index e9ebd12..631e71d 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/LegacyMode/VRSL-Discoball-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/LegacyMode/VRSL-Discoball-Legacy.mat @@ -86,6 +86,7 @@ Material: - _EnableVerticalMode: 0 - _FinalIntensity: 1 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VRSL-Discoball-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VRSL-Discoball-Horizontal.mat index c0e5b8c..2816ffa 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VRSL-Discoball-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VRSL-Discoball-Horizontal.mat @@ -86,6 +86,7 @@ Material: - _EnableVerticalMode: 0 - _FinalIntensity: 1 - _GlobalIntensity: 0.575 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VerticalMode/VRSL-Discoball-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VerticalMode/VRSL-Discoball-Vertical.mat index 0ea827e..3c09e2c 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VerticalMode/VRSL-Discoball-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Discoball/VerticalMode/VRSL-Discoball-Vertical.mat @@ -86,6 +86,7 @@ Material: - _EnableVerticalMode: 1 - _FinalIntensity: 1 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/LegacyMode/VRSL-BasicLaser-DMX-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/LegacyMode/VRSL-BasicLaser-DMX-Legacy.mat index 5080607..03903c1 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/LegacyMode/VRSL-BasicLaser-DMX-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/LegacyMode/VRSL-BasicLaser-DMX-Legacy.mat @@ -74,6 +74,7 @@ Material: - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnableCompatibilityMode: 1 + - _EnableDMX: 0 - _EnableOSC: 0 - _EnableVerticalMode: 0 - _EndFade: 3 @@ -82,6 +83,7 @@ Material: - _FinalIntensity: 1 - _FlatEdgeFadeStrength: 2.55 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -99,6 +101,7 @@ Material: - _OcclusionStrength: 1 - _Parallax: 0.02 - _Scroll: 0.092 + - _ScrollOffset: 0.00001 - _Sector: 0 - _SmoothnessTextureChannel: 0 - _SourceIntensity: 0.041 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VRSL-BasicLaser-DMX-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VRSL-BasicLaser-DMX-Horizontal.mat index ca36c6c..4952d8d 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VRSL-BasicLaser-DMX-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VRSL-BasicLaser-DMX-Horizontal.mat @@ -97,6 +97,7 @@ Material: - _FinalIntensity: 1 - _FlatEdgeFadeStrength: 2.55 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VerticalMode/VRSL-BasicLaser-DMX-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VerticalMode/VRSL-BasicLaser-DMX-Vertical.mat index 5836fb2..9e51b7a 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VerticalMode/VRSL-BasicLaser-DMX-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/Lasers/VerticalMode/VRSL-BasicLaser-DMX-Vertical.mat @@ -74,6 +74,7 @@ Material: - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnableCompatibilityMode: 0 + - _EnableDMX: 0 - _EnableOSC: 0 - _EnableVerticalMode: 1 - _EndFade: 3 @@ -82,6 +83,7 @@ Material: - _FinalIntensity: 1 - _FlatEdgeFadeStrength: 2.55 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -99,6 +101,7 @@ Material: - _OcclusionStrength: 1 - _Parallax: 0.02 - _Scroll: 0.092 + - _ScrollOffset: 0.00001 - _Sector: 0 - _SmoothnessTextureChannel: 0 - _SourceIntensity: 0.041 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-FixtureMat-HQ-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-FixtureMat-HQ-Legacy.mat index 5639100..d44a57e 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-FixtureMat-HQ-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-FixtureMat-HQ-Legacy.mat @@ -24,6 +24,10 @@ Material: m_Texture: {fileID: 2800000, guid: 0d549127d526cab4fb5696782ef99e7a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DecorativeEmissiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _InsideConeNormalMap: m_Texture: {fileID: 2800000, guid: 9136d199df192fc41adaafa24d99337e, type: 3} m_Scale: {x: 1, y: 1} @@ -56,6 +60,10 @@ Material: m_Texture: {fileID: 8600000, guid: a0e2ea8d6ec133f4fb7ad6f74d904820, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ProjectionMainTex: m_Texture: {fileID: 2800000, guid: 2e4e1fd2424262246bc882aa92947216, type: 3} m_Scale: {x: 1, y: 1} @@ -107,10 +115,12 @@ Material: - _ConeWidth: 4.13 - _DMXChannel: 0 - _DNEnabler: 0 + - _DecorativeEmissiveMapStrength: 0 - _DistFade: 1.31 - _Divide: 11.6 - _DividePower: 0.079 - _EnableCompatibilityMode: 1 + - _EnableDMX: 0 - _EnableOSC: 0 - _EnableSpin: 1 - _EnableStrobe: 0 @@ -126,6 +136,7 @@ Material: - _FixtureRotationX: 180 - _FixutreIntensityMultiplier: 1 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.877 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 @@ -134,6 +145,7 @@ Material: - _LMStrength: 1 - _LensMaxBrightness: 0 - _LightProbeMethod: 0 + - _LightingModel: 0 - _MaxMinPanAngle: 90 - _MaxMinTiltAngle: -90 - _Metallic: 0.803 @@ -142,6 +154,7 @@ Material: - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 + - _OcclusionStrength: 0 - _PanInvert: 0 - _ProjectionDistanceFallOff: 0.01 - _ProjectionFade: 2.35 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-ProjectionMat-HQ-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-ProjectionMat-HQ-Legacy.mat index 15c18e6..892f692 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-ProjectionMat-HQ-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-ProjectionMat-HQ-Legacy.mat @@ -139,6 +139,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: 180 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 @@ -155,6 +156,7 @@ Material: - _MinimumBeamRadius: 1 - _ModX: 0 - _ModY: 0 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-VolumetricMat-HQ-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-VolumetricMat-HQ-Legacy.mat index 7b6543e..333cb64 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-VolumetricMat-HQ-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/LegacyMode/VRSL-StandardMover-VolumetricMat-HQ-Legacy.mat @@ -10,7 +10,7 @@ Material: m_Name: VRSL-StandardMover-VolumetricMat-HQ-Legacy m_Shader: {fileID: 4800000, guid: 67a0beb6b3a31dc4e8b2d2344df6a994, type: 3} m_ShaderKeywords: _2D_NOISE_ON _DNENABLER_NONE _ENABLECOMPATIBILITYMODE_ON _ENABLEOSC_ON - _GOBOBEAMSPLITENABLE_ON _HQ_MODE _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON + _GOBOBEAMSPLITENABLE_ON _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -144,12 +144,13 @@ Material: - _FixtureMaxIntensity: 0.75 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 1 - _GradientMod: 2 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 5 - _InnerIntensityCurve: 20 - _IntensityCutoff: 0 @@ -208,7 +209,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _Saturation: 1 - _SaturationLength: 14.5 - _Sector: 0 @@ -234,7 +235,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-FixtureMat-HQ-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-FixtureMat-HQ-Horizontal.mat index 4014752..351c3bf 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-FixtureMat-HQ-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-FixtureMat-HQ-Horizontal.mat @@ -167,6 +167,7 @@ Material: - _FixtureRotationX: 180 - _FixutreIntensityMultiplier: 1 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.631 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-ProjectionMat-HQ-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-ProjectionMat-HQ-Horizontal.mat index 2a0ae0a..a1c769b 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-ProjectionMat-HQ-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-ProjectionMat-HQ-Horizontal.mat @@ -140,6 +140,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: -13 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 @@ -156,6 +157,7 @@ Material: - _MinimumBeamRadius: 0.94 - _ModX: 0 - _ModY: 0 + - _MultiSampleDepth: 1 - _NineUniverseMode: 1 - _NoisePower: 0.333 - _NoiseSeed: 420 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-VolumetricMat-HQ-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-VolumetricMat-HQ-Horizontal.mat index b841224..6dfe01d 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-VolumetricMat-HQ-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VRSL-StandardMover-VolumetricMat-HQ-Horizontal.mat @@ -10,7 +10,7 @@ Material: m_Name: VRSL-StandardMover-VolumetricMat-HQ-Horizontal m_Shader: {fileID: 4800000, guid: 67a0beb6b3a31dc4e8b2d2344df6a994, type: 3} m_ShaderKeywords: _2D_NOISE_ON _2D_NOISE_ON_ON _DNENABLER_NONE _ENABLEOSC_ON _GOBOBEAMSPLITENABLE_ON - _HQ_MODE _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _MAGIC_NOISE_ON_MED_ON _MAGIC_NOISE_ON_ON + _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _MAGIC_NOISE_ON_MED_ON _MAGIC_NOISE_ON_ON _TOGGLEMAGICNOISE_ON _USEDEPTHLIGHT_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -144,12 +144,13 @@ Material: - _FixtureMaxIntensity: 0.3 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 1 - _GradientMod: 2.248 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 7 - _InnerIntensityCurve: 12 - _IntensityCutoff: 0 @@ -210,7 +211,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _RenderQueue: 3 - _Saturation: 1 - _SaturationLength: 20 @@ -237,7 +238,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-FixtureMat-HQ-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-FixtureMat-HQ-Vertical.mat index 3df9b05..523cf38 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-FixtureMat-HQ-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-FixtureMat-HQ-Vertical.mat @@ -24,6 +24,10 @@ Material: m_Texture: {fileID: 2800000, guid: 0d549127d526cab4fb5696782ef99e7a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DecorativeEmissiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _InsideConeNormalMap: m_Texture: {fileID: 2800000, guid: 9136d199df192fc41adaafa24d99337e, type: 3} m_Scale: {x: 1, y: 1} @@ -56,6 +60,10 @@ Material: m_Texture: {fileID: 8600000, guid: d4c740f9462f25d4a9d1cc2063318a5f, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ProjectionMainTex: m_Texture: {fileID: 2800000, guid: 2e4e1fd2424262246bc882aa92947216, type: 3} m_Scale: {x: 1, y: 1} @@ -107,10 +115,12 @@ Material: - _ConeWidth: 4.13 - _DMXChannel: 0 - _DNEnabler: 0 + - _DecorativeEmissiveMapStrength: 0 - _DistFade: 1.31 - _Divide: 11.6 - _DividePower: 0.079 - _EnableCompatibilityMode: 0 + - _EnableDMX: 0 - _EnableOSC: 0 - _EnableSpin: 1 - _EnableStrobe: 0 @@ -126,6 +136,7 @@ Material: - _FixtureRotationX: 180 - _FixutreIntensityMultiplier: 8.61 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.877 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 @@ -134,6 +145,7 @@ Material: - _LMStrength: 1 - _LensMaxBrightness: 0 - _LightProbeMethod: 0 + - _LightingModel: 0 - _MaxMinPanAngle: 90 - _MaxMinTiltAngle: -90 - _Metallic: 0.803 @@ -142,6 +154,7 @@ Material: - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 + - _OcclusionStrength: 0 - _PanInvert: 0 - _ProjectionDistanceFallOff: 0.01 - _ProjectionFade: 2.35 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-ProjectionMat-HQ-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-ProjectionMat-HQ-Vertical.mat index 012e668..9b1c6b9 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-ProjectionMat-HQ-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-ProjectionMat-HQ-Vertical.mat @@ -139,6 +139,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: 180 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 @@ -155,6 +156,7 @@ Material: - _MinimumBeamRadius: 1 - _ModX: 0 - _ModY: 0 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-VolumetricMat-HQ-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-VolumetricMat-HQ-Vertical.mat index 8995ac8..7c84223 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-VolumetricMat-HQ-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Spotlight/VerticalMode/VRSL-StandardMover-VolumetricMat-HQ-Vertical.mat @@ -10,7 +10,7 @@ Material: m_Name: VRSL-StandardMover-VolumetricMat-HQ-Vertical m_Shader: {fileID: 4800000, guid: 67a0beb6b3a31dc4e8b2d2344df6a994, type: 3} m_ShaderKeywords: _2D_NOISE_ON _DNENABLER_NONE _ENABLEOSC_ON _ENABLESPIN_ON _ENABLEVERTICALMODE_ON - _GOBOBEAMSPLITENABLE_ON _HQ_MODE _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON + _GOBOBEAMSPLITENABLE_ON _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -144,12 +144,13 @@ Material: - _FixtureMaxIntensity: 0.3 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 1 - _GradientMod: 2.25 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 7 - _InnerIntensityCurve: 12 - _IntensityCutoff: 0 @@ -208,7 +209,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _Saturation: 1 - _SaturationLength: 14.5 - _Sector: 0 @@ -234,7 +235,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-HQ-FixtureMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-HQ-FixtureMat-Legacy.mat index 8005898..a182043 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-HQ-FixtureMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-HQ-FixtureMat-Legacy.mat @@ -24,6 +24,10 @@ Material: m_Texture: {fileID: 2800000, guid: 032a687341cf2b946b195188cd391c7e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DecorativeEmissiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _InsideConeNormalMap: m_Texture: {fileID: 2800000, guid: 9136d199df192fc41adaafa24d99337e, type: 3} m_Scale: {x: 1, y: 1} @@ -56,6 +60,10 @@ Material: m_Texture: {fileID: 8600000, guid: a0e2ea8d6ec133f4fb7ad6f74d904820, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ProjectionMainTex: m_Texture: {fileID: 2800000, guid: 2e4e1fd2424262246bc882aa92947216, type: 3} m_Scale: {x: 1, y: 1} @@ -107,10 +115,12 @@ Material: - _ConeWidth: 4.13 - _DMXChannel: 0 - _DNEnabler: 0 + - _DecorativeEmissiveMapStrength: 0 - _DistFade: 1.31 - _Divide: 11.6 - _DividePower: 0.079 - _EnableCompatibilityMode: 1 + - _EnableDMX: 0 - _EnableOSC: 0 - _EnableSpin: 1 - _EnableStrobe: 0 @@ -126,6 +136,7 @@ Material: - _FixtureRotationX: 180 - _FixutreIntensityMultiplier: 2.41 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.877 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 @@ -134,6 +145,7 @@ Material: - _LMStrength: 1 - _LensMaxBrightness: 9.31 - _LightProbeMethod: 0 + - _LightingModel: 0 - _MaxMinPanAngle: 90 - _MaxMinTiltAngle: -90 - _Metallic: 0.803 @@ -142,6 +154,7 @@ Material: - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 + - _OcclusionStrength: 0 - _PanInvert: 0 - _ProjectionDistanceFallOff: 0.01 - _ProjectionFade: 2.35 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-ProjectionMat-HQ-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-ProjectionMat-HQ-Legacy.mat index 69d3d11..c276307 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-ProjectionMat-HQ-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-ProjectionMat-HQ-Legacy.mat @@ -139,6 +139,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: 180 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 @@ -155,6 +156,7 @@ Material: - _MinimumBeamRadius: 1 - _ModX: 0 - _ModY: 0 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-VolumetricMat-HQ-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-VolumetricMat-HQ-Legacy.mat index 4525922..a4d3497 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-VolumetricMat-HQ-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/LegacyMode/VRSL-WashMover-VolumetricMat-HQ-Legacy.mat @@ -10,7 +10,7 @@ Material: m_Name: VRSL-WashMover-VolumetricMat-HQ-Legacy m_Shader: {fileID: 4800000, guid: da75de52174b0924f9a93e9a37146aed, type: 3} m_ShaderKeywords: _2D_NOISE_ON _DNENABLER_NONE _ENABLECOMPATIBILITYMODE_ON _ENABLEOSC_ON - _ENABLESPIN_ON _HQ_MODE _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON + _ENABLESPIN_ON _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -144,12 +144,13 @@ Material: - _FixtureMaxIntensity: 0.4 - _FixtureRotationX: 0 - _GlobalIntensity: 0 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 0 - _GradientMod: 2.25 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 12 - _InnerIntensityCurve: 20 - _IntensityCutoff: 0 @@ -208,7 +209,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _Saturation: 0 - _SaturationLength: 14 - _Sector: 0 @@ -234,7 +235,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-HQ-FixtureMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-HQ-FixtureMat-Horizontal.mat index 1657420..d240670 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-HQ-FixtureMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-HQ-FixtureMat-Horizontal.mat @@ -136,6 +136,7 @@ Material: - _FixtureRotationX: 180 - _FixutreIntensityMultiplier: 3 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.877 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-ProjectionMat-HQ-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-ProjectionMat-HQ-Horizontal.mat index 3045d50..5766a12 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-ProjectionMat-HQ-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-ProjectionMat-HQ-Horizontal.mat @@ -139,6 +139,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: 180 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 @@ -155,6 +156,7 @@ Material: - _MinimumBeamRadius: 1 - _ModX: 0 - _ModY: 0 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-VolumetricMat-HQ-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-VolumetricMat-HQ-Horizontal.mat index 1f9a96b..7332791 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-VolumetricMat-HQ-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VRSL-WashMover-VolumetricMat-HQ-Horizontal.mat @@ -9,9 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: VRSL-WashMover-VolumetricMat-HQ-Horizontal m_Shader: {fileID: 4800000, guid: da75de52174b0924f9a93e9a37146aed, type: 3} - m_ShaderKeywords: _DNENABLER_NONE _ENABLEOSC_ON _ENABLESPIN_ON _HQMODE_ON _HQ_MODE - _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USEDEPTHLIGHT_ON - _USERAWGRID_ON _USE_DEPTH_LIGHT + m_ShaderKeywords: _DNENABLER_NONE _ENABLEOSC_ON _ENABLESPIN_ON _HQMODE_ON _MAGIC_NOISE_ON_HIGH + _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USEDEPTHLIGHT_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 @@ -144,12 +143,13 @@ Material: - _FixtureMaxIntensity: 0.35 - _FixtureRotationX: 0 - _GlobalIntensity: 0.938 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 0 - _GradientMod: 2.25 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 10 - _InnerIntensityCurve: 20 - _IntensityCutoff: 0 @@ -208,7 +208,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _Saturation: 0 - _SaturationLength: 14 - _Sector: 0 @@ -234,7 +234,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-HQ-FixtureMat-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-HQ-FixtureMat-Vertical.mat index dfbc4a1..76f62bf 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-HQ-FixtureMat-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-HQ-FixtureMat-Vertical.mat @@ -24,6 +24,10 @@ Material: m_Texture: {fileID: 2800000, guid: 032a687341cf2b946b195188cd391c7e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DecorativeEmissiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _InsideConeNormalMap: m_Texture: {fileID: 2800000, guid: 9136d199df192fc41adaafa24d99337e, type: 3} m_Scale: {x: 1, y: 1} @@ -56,6 +60,10 @@ Material: m_Texture: {fileID: 8600000, guid: d4c740f9462f25d4a9d1cc2063318a5f, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ProjectionMainTex: m_Texture: {fileID: 2800000, guid: 2e4e1fd2424262246bc882aa92947216, type: 3} m_Scale: {x: 1, y: 1} @@ -107,10 +115,12 @@ Material: - _ConeWidth: 4.13 - _DMXChannel: 0 - _DNEnabler: 0 + - _DecorativeEmissiveMapStrength: 0 - _DistFade: 1.31 - _Divide: 11.6 - _DividePower: 0.079 - _EnableCompatibilityMode: 0 + - _EnableDMX: 0 - _EnableOSC: 0 - _EnableSpin: 1 - _EnableStrobe: 0 @@ -126,6 +136,7 @@ Material: - _FixtureRotationX: 180 - _FixutreIntensityMultiplier: 2.41 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 0.877 - _InnerFadeStrength: 0.58 - _InnerIntensityCurve: -1.3 @@ -134,6 +145,7 @@ Material: - _LMStrength: 1 - _LensMaxBrightness: 9.31 - _LightProbeMethod: 0 + - _LightingModel: 0 - _MaxMinPanAngle: 90 - _MaxMinTiltAngle: -90 - _Metallic: 0.803 @@ -142,6 +154,7 @@ Material: - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 + - _OcclusionStrength: 0 - _PanInvert: 0 - _ProjectionDistanceFallOff: 0.01 - _ProjectionFade: 2.35 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-ProjectionMat-HQ-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-ProjectionMat-HQ-Vertical.mat index cfba9c1..31f826e 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-ProjectionMat-HQ-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-ProjectionMat-HQ-Vertical.mat @@ -139,6 +139,7 @@ Material: - _FixtureMaxIntensity: 0.393 - _FixtureRotationX: 180 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _InnerFadeStrength: 0.58 @@ -155,6 +156,7 @@ Material: - _MinimumBeamRadius: 1 - _ModX: 0 - _ModY: 0 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _NoisePower: 0.333 - _NoiseSeed: 420 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-VolumetricMat-HQ-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-VolumetricMat-HQ-Vertical.mat index 51d0b83..1f359f3 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-VolumetricMat-HQ-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/MoverLight - Washlight/VerticalMode/VRSL-WashMover-VolumetricMat-HQ-Vertical.mat @@ -10,7 +10,7 @@ Material: m_Name: VRSL-WashMover-VolumetricMat-HQ-Vertical m_Shader: {fileID: 4800000, guid: da75de52174b0924f9a93e9a37146aed, type: 3} m_ShaderKeywords: _2D_NOISE_ON _DNENABLER_NONE _ENABLEOSC_ON _ENABLESPIN_ON _ENABLEVERTICALMODE_ON - _HQ_MODE _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USERAWGRID_ON + _MAGIC_NOISE_ON_HIGH _MAGIC_NOISE_ON_MED _TOGGLEMAGICNOISE_ON _USERAWGRID_ON _USE_DEPTH_LIGHT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -144,12 +144,13 @@ Material: - _FixtureMaxIntensity: 0.35 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GoboBeamSplitEnable: 0 - _GradientMod: 2.25 - _GradientModGOBO: 2.25 - _GreenMultiplier: 1 - - _HQMode: 1 + - _HQMode: 0 - _InnerFadeStrength: 10 - _InnerIntensityCurve: 10 - _IntensityCutoff: 0 @@ -208,7 +209,7 @@ Material: - _PulseSpeed: 0 - _RTLMStrength: 1 - _RedMultiplier: 1 - - _RenderMode: 0 + - _RenderMode: 1 - _Saturation: 0 - _SaturationLength: 14 - _Sector: 0 @@ -234,7 +235,7 @@ Material: - _TiltInvert: 0 - _ToggleMagicNoise: 1 - _TriplanarFalloff: 1 - - _UniversalIntensity: 0.4 + - _UniversalIntensity: 1 - _UseDepthLight: 1 - _UseRawGrid: 1 - _UseWorldNorm: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-FixtureMat-Horizontal-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-FixtureMat-Horizontal-5CH.mat index 41eaac0..532f3a3 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-FixtureMat-Horizontal-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-FixtureMat-Horizontal-5CH.mat @@ -148,6 +148,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-LensFlareMat-Horizontal-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-LensFlareMat-Horizontal-5CH.mat index acb97a5..cf5df42 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-LensFlareMat-Horizontal-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-LensFlareMat-Horizontal-5CH.mat @@ -96,6 +96,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-ProjectionMat-Horizontal-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-ProjectionMat-Horizontal-5CH.mat index 0d26f97..7516fa6 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-ProjectionMat-Horizontal-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/5-Channel/VRSL-Blinder-ProjectionMat-Horizontal-5CH.mat @@ -116,6 +116,7 @@ Material: - _FixtureMaxIntensity: 2.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -125,6 +126,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-FixtureMat-Legacy-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-FixtureMat-Legacy-5CH.mat index 3257055..6b35b9e 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-FixtureMat-Legacy-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-FixtureMat-Legacy-5CH.mat @@ -151,6 +151,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-LensFlareMat-Legacy-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-LensFlareMat-Legacy-5CH.mat index 28f85a2..affda8b 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-LensFlareMat-Legacy-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-LensFlareMat-Legacy-5CH.mat @@ -96,6 +96,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-ProjectionMat-Legacy-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-ProjectionMat-Legacy-5CH.mat index 66b6ed0..05f136a 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-ProjectionMat-Legacy-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/5-Channel/VRSL-Blinder-ProjectionMat-Legacy-5CH.mat @@ -116,6 +116,7 @@ Material: - _FixtureMaxIntensity: 2.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -125,6 +126,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-FixtureMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-FixtureMat-Legacy.mat index 24efe05..72c415d 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-FixtureMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-FixtureMat-Legacy.mat @@ -148,6 +148,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-LensFlareMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-LensFlareMat-Legacy.mat index a36122b..825c8c9 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-LensFlareMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-LensFlareMat-Legacy.mat @@ -96,6 +96,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-ProjectionMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-ProjectionMat-Legacy.mat index 7aa80c6..62a4842 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-ProjectionMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/LegacyMode/VRSL-Blinder-ProjectionMat-Legacy.mat @@ -116,6 +116,7 @@ Material: - _FixtureMaxIntensity: 2.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -125,6 +126,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-FixtureMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-FixtureMat-Horizontal.mat index 219f867..d59e16a 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-FixtureMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-FixtureMat-Horizontal.mat @@ -151,6 +151,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-LensFlareMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-LensFlareMat-Horizontal.mat index c2a3168..4560070 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-LensFlareMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-LensFlareMat-Horizontal.mat @@ -96,6 +96,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 0.538 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-ProjectionMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-ProjectionMat-Horizontal.mat index 2b49ead..6c3f682 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-ProjectionMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VRSL-Blinder-ProjectionMat-Horizontal.mat @@ -116,6 +116,7 @@ Material: - _FixtureMaxIntensity: 2.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -125,6 +126,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-FixtureMat-Vertical-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-FixtureMat-Vertical-5CH.mat index d7e91c1..774be22 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-FixtureMat-Vertical-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-FixtureMat-Vertical-5CH.mat @@ -148,6 +148,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-LensFlareMat-Vertical-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-LensFlareMat-Vertical-5CH.mat index 50bc0d9..b60cd35 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-LensFlareMat-Vertical-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-LensFlareMat-Vertical-5CH.mat @@ -97,6 +97,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-ProjectionMat-Vertical-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-ProjectionMat-Vertical-5CH.mat index bb74f6c..12c0ab7 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-ProjectionMat-Vertical-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/5-Channel/VRSL-Blinder-ProjectionMat-Vertical-5CH.mat @@ -116,6 +116,7 @@ Material: - _FixtureMaxIntensity: 2.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -125,6 +126,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-FixtureMat-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-FixtureMat-Vertical.mat index 86a1b4d..75ce784 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-FixtureMat-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-FixtureMat-Vertical.mat @@ -148,6 +148,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-LensFlareMat-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-LensFlareMat-Vertical.mat index e4ec8a2..8e68b2e 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-LensFlareMat-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-LensFlareMat-Vertical.mat @@ -96,6 +96,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-ProjectionMat-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-ProjectionMat-Vertical.mat index bc95dbc..959b529 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-ProjectionMat-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-Blinder/VerticalMode/VRSL-Blinder-ProjectionMat-Vertical.mat @@ -116,6 +116,7 @@ Material: - _FixtureMaxIntensity: 2.6 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -125,6 +126,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/5-Channel/VRSL-LightBar-FixtureMat-Horizontal-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/5-Channel/VRSL-LightBar-FixtureMat-Horizontal-5CH.mat index 8d578bb..2ec8b30 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/5-Channel/VRSL-LightBar-FixtureMat-Horizontal-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/5-Channel/VRSL-LightBar-FixtureMat-Horizontal-5CH.mat @@ -153,6 +153,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-Flasher-FixtureMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-Flasher-FixtureMat-Legacy.mat index 415afae..c9f31b2 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-Flasher-FixtureMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-Flasher-FixtureMat-Legacy.mat @@ -164,6 +164,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 15 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LensFlareBase-Flasher-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LensFlareBase-Flasher-Legacy.mat index 517e2a7..6a922ef 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LensFlareBase-Flasher-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LensFlareBase-Flasher-Legacy.mat @@ -98,6 +98,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LightBar-FixtureMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LightBar-FixtureMat-Legacy.mat index 5a0f0ab..0ae8038 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LightBar-FixtureMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/LegacyMode/VRSL-LightBar-FixtureMat-Legacy.mat @@ -153,6 +153,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-Flasher-FixtureMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-Flasher-FixtureMat-Horizontal.mat index 98ab38c..4875407 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-Flasher-FixtureMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-Flasher-FixtureMat-Horizontal.mat @@ -164,6 +164,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 15 - _GlobalIntensity: 0.84 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.758 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LensFlareBase-Flasher-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LensFlareBase-Flasher-Horizontal.mat index 6dccc6e..7d2b401 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LensFlareBase-Flasher-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LensFlareBase-Flasher-Horizontal.mat @@ -97,6 +97,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LightBar-FixtureMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LightBar-FixtureMat-Horizontal.mat index 6689e35..634e1fa 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LightBar-FixtureMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VRSL-LightBar-FixtureMat-Horizontal.mat @@ -159,6 +159,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 7.6 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/5-Channel/VRSL-LightBar-FixtureMat-Vertrical-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/5-Channel/VRSL-LightBar-FixtureMat-Vertrical-5CH.mat index 89caaf9..4cb7a29 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/5-Channel/VRSL-LightBar-FixtureMat-Vertrical-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/5-Channel/VRSL-LightBar-FixtureMat-Vertrical-5CH.mat @@ -153,6 +153,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-Flasher-FixtureMat-Vertrical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-Flasher-FixtureMat-Vertrical.mat index 8bd2b72..b4a5c0d 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-Flasher-FixtureMat-Vertrical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-Flasher-FixtureMat-Vertrical.mat @@ -173,6 +173,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.554 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LensFlareBase-Flasher-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LensFlareBase-Flasher-Vertical.mat index d91211b..2765b5b 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LensFlareBase-Flasher-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LensFlareBase-Flasher-Vertical.mat @@ -98,6 +98,7 @@ Material: - _FlickResultIntensityLowestPoint: 0.5 - _FlickerAnimSpeed: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LightBar-FixtureMat-Vertrical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LightBar-FixtureMat-Vertrical.mat index 1be85a8..0b01486 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LightBar-FixtureMat-Vertrical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-LightBarAndFlashers/VerticalMode/VRSL-LightBar-FixtureMat-Vertrical.mat @@ -153,6 +153,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 5 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.673 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-FixtureMat-Horizontal-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-FixtureMat-Horizontal-5CH.mat index c19cd55..04d3519 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-FixtureMat-Horizontal-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-FixtureMat-Horizontal-5CH.mat @@ -150,6 +150,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 15 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.609 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-ProjectionMat-Horizontal-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-ProjectionMat-Horizontal-5CH.mat index 6048e81..a83295a 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-ProjectionMat-Horizontal-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/5-Channel/VRSL-ParLight-ProjectionMat-Horizontal-5CH.mat @@ -113,6 +113,7 @@ Material: - _FixtureMaxIntensity: 1.97 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -122,6 +123,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/5-Channel/VRSL-ParLight-ProjectionMat-Legacy-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/5-Channel/VRSL-ParLight-ProjectionMat-Legacy-5CH.mat index 38f5f5a..a760ef3 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/5-Channel/VRSL-ParLight-ProjectionMat-Legacy-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/5-Channel/VRSL-ParLight-ProjectionMat-Legacy-5CH.mat @@ -113,6 +113,7 @@ Material: - _FixtureMaxIntensity: 1.97 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -122,6 +123,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-FixtureMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-FixtureMat-Legacy.mat index b99c62e..4370693 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-FixtureMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-FixtureMat-Legacy.mat @@ -150,6 +150,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 15 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.609 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-ProjectionMat-Legacy.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-ProjectionMat-Legacy.mat index 22c2399..0bf74a7 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-ProjectionMat-Legacy.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/LegacyMode/VRSL-ParLight-ProjectionMat-Legacy.mat @@ -113,6 +113,7 @@ Material: - _FixtureMaxIntensity: 1.97 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -122,6 +123,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-FixtureMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-FixtureMat-Horizontal.mat index 0728e49..a69d3d2 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-FixtureMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-FixtureMat-Horizontal.mat @@ -153,6 +153,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 15 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.609 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-ProjectionMat-Horizontal.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-ProjectionMat-Horizontal.mat index 1c6cd5d..5cb829f 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-ProjectionMat-Horizontal.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VRSL-ParLight-ProjectionMat-Horizontal.mat @@ -113,6 +113,7 @@ Material: - _FixtureMaxIntensity: 1.97 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -122,6 +123,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-FixtureMat-Vertical-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-FixtureMat-Vertical-5CH.mat index 2f04a66..e7294fb 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-FixtureMat-Vertical-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-FixtureMat-Vertical-5CH.mat @@ -150,6 +150,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 15 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.609 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-ProjectionMat-Vertical-5CH.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-ProjectionMat-Vertical-5CH.mat index 2823cd3..c207efd 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-ProjectionMat-Vertical-5CH.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/5-Channel/VRSL-ParLight-ProjectionMat-Vertical-5CH.mat @@ -113,6 +113,7 @@ Material: - _FixtureMaxIntensity: 1.97 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -122,6 +123,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-FixtureMat-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-FixtureMat-Vertical.mat index 3df6216..744386d 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-FixtureMat-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-FixtureMat-Vertical.mat @@ -150,6 +150,7 @@ Material: - _FixtureRotationX: 0 - _FixutreIntensityMultiplier: 15 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _GlossMapScale: 1 - _Glossiness: 0.609 - _GlossyReflections: 1 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-ProjectionMat-Vertical.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-ProjectionMat-Vertical.mat index b7022c1..4e3a721 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-ProjectionMat-Vertical.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Materials/Lights/DMX/StaticLight-ParLight/VerticalMode/VRSL-ParLight-ProjectionMat-Vertical.mat @@ -113,6 +113,7 @@ Material: - _FixtureMaxIntensity: 1.97 - _FixtureRotationX: 0 - _GlobalIntensity: 1 + - _GlobalIntensityBlend: 1 - _Glossiness: 1 - _GreenMultiplier: 1 - _LMStrength: 1 @@ -122,6 +123,7 @@ Material: - _Metallic: 0.498 - _ModX: -0.12 - _ModY: -0.37 + - _MultiSampleDepth: 1 - _NineUniverseMode: 0 - _ProjectionDistanceFallOff: 0 - _ProjectionFade: 1.73 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Other/OtherMeshes/Materials/InvertedCube.mat b/Packages/com.acchosen.vr-stage-lighting/Runtime/Other/OtherMeshes/Materials/InvertedCube.mat index cc2489d..7a75d1c 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Other/OtherMeshes/Materials/InvertedCube.mat +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Other/OtherMeshes/Materials/InvertedCube.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: InvertedCube - m_Shader: {fileID: 4800000, guid: 8af9b9a7320d5044aaa4f5ce529bb22b, type: 3} + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/AudioLink/Discoball/VRSL-AudioLink-Discoball.shader b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/AudioLink/Discoball/VRSL-AudioLink-Discoball.shader index 524e9fd..99bb713 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/AudioLink/Discoball/VRSL-AudioLink-Discoball.shader +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/AudioLink/Discoball/VRSL-AudioLink-Discoball.shader @@ -30,6 +30,7 @@ [Enum(Off,0,One,1)] _BlendDst ("Destination Blend mode", Float) = 1 [Enum(UnityEngine.Rendering.BlendOp)] _BlendOp ("Blend Operation", Float) = 0 _ClippingThreshold ("Clipping Threshold", Range (0,1)) = 0.5 + _GlobalIntensityBlend("Global Intensity Blend", Range(0,1)) = 1 } SubShader diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/Discoball/VRSL-Discoball.shader b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/Discoball/VRSL-Discoball.shader index 9f95231..bad677a 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/Discoball/VRSL-Discoball.shader +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/Discoball/VRSL-Discoball.shader @@ -23,6 +23,7 @@ [Enum(Off,0,One,1)] _BlendDst ("Destination Blend mode", Float) = 1 [Enum(UnityEngine.Rendering.BlendOp)] _BlendOp ("Blend Operation", Float) = 0 _ClippingThreshold ("Clipping Threshold", Range (0,1)) = 0.5 + _GlobalIntensityBlend("Global Intensity Blend", Range(0,1)) = 1 } SubShader diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-FixtureMesh.shader b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-FixtureMesh.shader deleted file mode 100644 index 033ea76..0000000 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-FixtureMesh.shader +++ /dev/null @@ -1,208 +0,0 @@ -Shader "VRSL/Bar Mover/Fixture" -{ - Properties - { - _Color ("Color", Color) = (1,1,1,1) - _MainTex ("Albedo (RGB)", 2D) = "white" {} - _MetallicMap("Metallic Map", 2D) = "black" {} - _EmissionMask("Emission Mask", 2D) = "black" {} - _BumpMap ("Bumpmap", 2D) = "bump" {} - [HideInInspector]_DMXChannel ("Starting Channel", Int) = 0 - [HideInInspector][Toggle] _NineUniverseMode ("Extended Universe Mode", Int) = 0 - [HideInInspector][Toggle] _PanInvert ("Invert Mover Pan", Int) = 0 - - //[HideInInspector]_FinalStrobeFreq ("Final Strobe Frequency", Float) = 0 - //[HideInInspector]_NewTimer("New Timer From Udon For Strobe", Float) = 0 - [Toggle] _EnableCompatibilityMode ("Enable Compatibility Mode", Int) = 0 - [Toggle] _EnableVerticalMode ("Enable Vertical Mode", Int) = 0 - [Toggle] _EnableStrobe ("Enable Strobe", Int) = 0 - [Toggle] _EnableDMX ("Enable Stream DMX/DMX Control", Int) = 0 - [Toggle] _LegacyGoboRange ("Enable Legacy GOBO Range", Int) = 0 - _FixtureRotationX("Mover Tilt Offset (Blue)", Range(-94,4)) = 0 - _FinalIntensity("Final Intensity", Range(0,1)) = 1 - _GlobalIntensity("Global Intensity", Range(0,1)) = 1 - _UniversalIntensity ("Universal Intensity", Range (0,1)) = 1 - [HDR]_Emission("Light Color Tint", Color) = (1,1,1,1) - [HDR] _Emission1("Light Color Tint 1", Color) = (1,1,1,1) - _EStart1("Start Range For Color 1", Range(0,1)) = 0 - [HDR]_Emission2("Light Color Tint 2", Color) = (1,1,1,1) - _EStart2("Start Range For Color 2", Range(0,1)) = 0 - [HDR]_Emission3("Light Color Tint 3", Color) = (1,1,1,1) - _EStart3("Start Range For Color 3", Range(0,1)) = 0 - [HDR]_Emission4("Light Color Tint 4", Color) = (1,1,1,1) - _EStart4("Start Range For Color 4", Range(0,1)) = 0 - [HDR] _Emission5("Light Color Tint 5", Color) = (1,1,1,1) - _EStart5("Start Range For Color 5", Range(0,1)) = 0 - [HDR] _Emission6("Light Color Tint 6", Color) = (1,1,1,1) - _EStart6("Start Range For Color 6", Range(0,1)) = 0 - [HDR] _Emission7("Light Color Tint 7", Color) = (1,1,1,1) - _EStart7("Start Range For Color 7", Range(0,1)) = 0 - [HDR] _Emission8("Light Color Tint 8", Color) = (1,1,1,1) - _EStart8("Start Range For Color 8", Range(0,1)) = 0 - [HDR] _Emission9("Light Color Tint 9", Color) = (1,1,1,1) - _EStart9("Start Range For Color 9", Range(0,1)) = 0 - [HDR] _Emission10("Light Color Tint 10", Color) = (1,1,1,1) - _Offset("Mix Amount Between Colors", Range(0,0.1)) = 0.01 - _LensMaxBrightness("Lens Max Brightness", Range(0.01, 20)) = 5 - _FixutreIntensityMultiplier ("Intensity Multipler (For Bloom Scaling)", Range(0,500)) = 1 - _FixtureRotationOrigin("Fixture Pivot Origin", Float) = (0, 0.014709, -1.02868, 0) - [Toggle] _UseRawGrid("Use Raw Grid For Light Intensity And Color", Int) = 0 - // [NoScaleOffset] _Udon_DMXGridRenderTexture("DMX Grid Render Texture (RAW Unsmoothed)", 2D) = "white" {} - // [NoScaleOffset] _Udon_DMXGridRenderTextureMovement("DMX Grid Render Texture (To Control Lights)", 2D) = "white" {} - // [NoScaleOffset] _Udon_DMXGridStrobeTimer("DMX Grid Render Texture (For Strobe Timings", 2D) = "white" {} - _MaxMinPanAngle("Max/Min Pan Angle (-x, x)", Float) = 180 - _MaxMinTiltAngle("Max/Min Tilt Angle (-y, y)", Float) = 180 - _FixtureMaxIntensity ("Maximum Cone Intensity",Range (0,0.5)) = 0.5 - } - SubShader - { - Tags { "RenderType"="Opaque" } - LOD 200 - - CGPROGRAM - // Physically based Standard lighting model, and enable shadows on all light types - #pragma surface surf Standard fullforwardshadows vertex:vert - - // Use shader model 3.0 target, to get nicer looking lighting - #pragma target 3.0 - - sampler2D _MainTex, _MetallicMap, _BumpMap, _EmissionMask; - sampler2D _Udon_DMXGridRenderTexture, _Udon_DMXGridRenderTextureMovement, _Udon_DMXGridStrobeOutput; - uniform float4 _Udon_DMXGridRenderTexture_TexelSize; - float4 _FixtureRotationOrigin; - float _FixtureMaxIntensity, _FixutreIntensityMultiplier; - float _MaxMinPanAngle; - float _MaxMinTiltAngle; - uint _EnableCompatibilityMode, _EnableVerticalMode; - - struct Input - { - float2 uv_MainTex; - float2 uv_BumpMap; - float2 uv_MetallicMap; - float2 uv_EmissionMask; - }; - fixed4 _Color; - float4 _Emission1, _Emission2, _Emission3, _Emission4, _Emission5, - _Emission6, _Emission7, _Emission8, _Emission9, _Emission10; - half _EStart1, _EStart2, _EStart3, _EStart4, _EStart5, _EStart6, _EStart7, _EStart8, _EStart9, _Offset; - - // Add instancing support for this shader. You need to check 'Enable Instancing' on materials that use the shader. - // See https://docs.unity3d.com/Manual/GPUInstancing.html for more information about instancing. - #pragma instancing_options assumeuniformscaling - UNITY_INSTANCING_BUFFER_START(Props) - UNITY_DEFINE_INSTANCED_PROP(uint, _DMXChannel) - UNITY_DEFINE_INSTANCED_PROP(uint, _NineUniverseMode) - UNITY_DEFINE_INSTANCED_PROP(uint, _PanInvert) - UNITY_DEFINE_INSTANCED_PROP(uint, _TiltInvert) - UNITY_DEFINE_INSTANCED_PROP(uint, _EnableDMX) - UNITY_DEFINE_INSTANCED_PROP(uint, _EnableStrobe) - UNITY_DEFINE_INSTANCED_PROP(uint, _EnableSpin) - UNITY_DEFINE_INSTANCED_PROP(float, _StrobeFreq) - UNITY_DEFINE_INSTANCED_PROP(float, _FixtureRotationX) - UNITY_DEFINE_INSTANCED_PROP(float, _FixtureBaseRotationY) - UNITY_DEFINE_INSTANCED_PROP(uint, _ProjectionSelection) - UNITY_DEFINE_INSTANCED_PROP(float4, _Emission) - UNITY_DEFINE_INSTANCED_PROP(float, _ConeWidth) - UNITY_DEFINE_INSTANCED_PROP(float, _ConeLength) - UNITY_DEFINE_INSTANCED_PROP(float, _GlobalIntensity) - UNITY_DEFINE_INSTANCED_PROP(float, _FinalIntensity) - UNITY_DEFINE_INSTANCED_PROP(float, _MaxConeLength) - UNITY_DEFINE_INSTANCED_PROP(uint, _LegacyGoboRange) - UNITY_INSTANCING_BUFFER_END(Props) - #include "../../Shared/VRSL-DMXFunctions.cginc" - - float4 calculateRotations(appdata_full v, float4 input, int normalsCheck, float pan, float tilt) - { - - //LOCALROTY IS NEW ROTATION - //CALCULATE FIXTURE ROTATION. WOO FUN MATH. THIS IS FOR TILT. - //set new origin to do transform - float c, s; - float3 newOrigin = input.w * _FixtureRotationOrigin.xyz; - //if input.w is 1 (vertex), origin changes - //if input.w is 0 (normal/tangent), origin doesn't change - - //subtract new origin from original origin for blue vertexes - input.xyz = v.color.b == 1.0 ? input.xyz - newOrigin : input.xyz; - //DO ROTATION - - //#if defined(PROJECTION_YES) - //buffer[3] = GetTiltValue(sector); - //#endif - float angleX = radians(getOffsetX() + tilt); - sincos(angleX, s, c); - float3x3 rotateXMatrix = float3x3(1, 0, 0, - 0, c, -s, - 0, s, c); - - //float4 fixtureVertexPos = input; - //INVERSION CHECK - rotateXMatrix = checkTiltInvertZ() == 1 ? transpose(rotateXMatrix) : rotateXMatrix; - - //float4 localRotX = mul(rotateXMatrix, fixtureVertexPos); - //LOCALROTX IS NEW ROTATION - - //COMBINED ROTATION FOR FIXTURE - - //float3x3 rotateXYMatrix = mul(rotateYMatrix, rotateXMatrix); - float3 localRotXY = mul(rotateXMatrix, input.xyz); - //LOCALROTXY IS COMBINED ROTATION - - //Apply fixture rotation ONLY to those with blue vertex colors - - //apply LocalRotXY rotation then add back old origin - input.xyz = v.color.b == 1.0 ? localRotXY : input.xyz; - input.xyz = v.color.b == 1.0 ? input.xyz + newOrigin : input.xyz; - - //appy LocalRotY rotation to lightfixture base; - //input.xyz = v.color.g == 1.0 ? localRotY : input.xyz; - - return input; - } - - float4 testEmission(float2 uv) - { - float4 black = float4(0,0,0,0); - float offset = _Offset; - float4 result = lerp(_Emission1, _Emission2, smoothstep(_EStart1,_EStart1 + offset , uv.x)); - result = lerp(result, _Emission3, smoothstep(_EStart2,_EStart2 + offset ,uv.x)); - result = lerp(result, _Emission4, smoothstep(_EStart3,_EStart3 + offset ,uv.x)); - result = lerp(result, _Emission5, smoothstep(_EStart4,_EStart4 + offset ,uv.x)); - result = lerp(result, _Emission6, smoothstep(_EStart5,_EStart5 + offset ,uv.x)); - result = lerp(result, _Emission7, smoothstep(_EStart6,_EStart6 + offset ,uv.x)); - result = lerp(result, _Emission8, smoothstep(_EStart7,_EStart7 + offset ,uv.x)); - result = lerp(result, _Emission9, smoothstep(_EStart8,_EStart8 + offset ,uv.x)); - result = lerp(result, _Emission10, smoothstep(_EStart9,_EStart9 + offset,uv.x)); - // result = lerp(result, _Emission9, smoothstep(_EStart8,_EStart9 ,uv.x)); - // result = lerp(result, _Emission10, smoothstep(_EStart9, 1.0 ,uv.x)); - return result; - } - - void vert (inout appdata_full v) - { - //v.vertex.xyz += v.normal * _Amount; - v.vertex = calculateRotations(v, v.vertex, 0, 0.0, getOffsetX()); - float4 newNormals = float4(v.normal.x, v.normal.y, v.normal.z, 0); - newNormals = calculateRotations(v, newNormals, 1, 0.0, getOffsetX()); - v.normal = newNormals.xyz; - } - - void surf (Input IN, inout SurfaceOutputStandard o) - { - // Albedo comes from a texture tinted by color - float4 mask = tex2D (_EmissionMask, IN.uv_EmissionMask).r; - fixed4 c = tex2D (_MainTex, IN.uv_MainTex) * _Color *(1 - mask); - o.Albedo = c.rgb; - o.Normal = UnpackNormal (tex2D (_BumpMap, IN.uv_BumpMap)); - - // Metallic and smoothness come from slider variables - o.Metallic = tex2D (_MetallicMap, IN.uv_MetallicMap).r * (1 - mask); - o.Smoothness = tex2D (_MetallicMap, IN.uv_MetallicMap).a * (1 - mask); - o.Emission = mask * testEmission(IN.uv_EmissionMask) * _FixutreIntensityMultiplier; - o.Alpha = c.a; - } - ENDCG - } - //FallBack "Diffuse" -} diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-FixtureMesh.shader.meta b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-FixtureMesh.shader.meta deleted file mode 100644 index 1d49356..0000000 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-FixtureMesh.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 4aa1547f825cbd645a537d6190736fca -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-VolumetricMesh.shader b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-VolumetricMesh.shader deleted file mode 100644 index 4b11699..0000000 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-VolumetricMesh.shader +++ /dev/null @@ -1,404 +0,0 @@ -Shader "VRSL/Bar Mover/Volumetric" -{ - Properties - { - _MainTex ("Mask Texture", 2D) = "white" {} - _gRayTex ("Mask 2 Texture", 2D) = "white" {} - _RayTexture ("God Ray Texture", 2D) = "white" {} - [HideInInspector]_DMXChannel ("Starting Channel", Int) = 0 - [HideInInspector][Toggle] _NineUniverseMode ("Extended Universe Mode", Int) = 0 - [HideInInspector][Toggle] _PanInvert ("Invert Mover Pan", Int) = 0 - - //[HideInInspector]_FinalStrobeFreq ("Final Strobe Frequency", Float) = 0 - //[HideInInspector]_NewTimer("New Timer From Udon For Strobe", Float) = 0 - [Toggle] _EnableCompatibilityMode ("Enable Compatibility Mode", Int) = 0 - [Toggle] _EnableVerticalMode ("Enable Vertical Mode", Int) = 0 - [Toggle] _EnableStrobe ("Enable Strobe", Int) = 0 - [Toggle] _EnableDMX ("Enable Stream DMX/DMX Control", Int) = 0 - [Toggle] _LegacyGoboRange ("Enable Legacy GOBO Range", Int) = 0 - _FixtureRotationX("Mover Tilt Offset (Blue)", Range(-94,4)) = 0 - _FinalIntensity("Final Intensity", Range(0,1)) = 1 - _GlobalIntensity("Global Intensity", Range(0,1)) = 1 - _UniversalIntensity ("Universal Intensity", Range (0,1)) = 1 - [HDR]_Emission("Light Color Tint", Color) = (1,1,1,1) - [Space(20)] - [HDR] _Emission1("Light Color Tint 1", Color) = (1,1,1,1) - _EStart1("Start Range For Color 1", Range(0,1)) = 0 - [HDR]_Emission2("Light Color Tint 2", Color) = (1,1,1,1) - _EStart2("Start Range For Color 2", Range(0,1)) = 0 - [HDR]_Emission3("Light Color Tint 3", Color) = (1,1,1,1) - _EStart3("Start Range For Color 3", Range(0,1)) = 0 - [HDR]_Emission4("Light Color Tint 4", Color) = (1,1,1,1) - _EStart4("Start Range For Color 4", Range(0,1)) = 0 - [HDR] _Emission5("Light Color Tint 5", Color) = (1,1,1,1) - _EStart5("Start Range For Color 5", Range(0,1)) = 0 - [HDR] _Emission6("Light Color Tint 6", Color) = (1,1,1,1) - _EStart6("Start Range For Color 6", Range(0,1)) = 0 - [HDR] _Emission7("Light Color Tint 7", Color) = (1,1,1,1) - _EStart7("Start Range For Color 7", Range(0,1)) = 0 - [HDR] _Emission8("Light Color Tint 8", Color) = (1,1,1,1) - _EStart8("Start Range For Color 8", Range(0,1)) = 0 - [HDR] _Emission9("Light Color Tint 9", Color) = (1,1,1,1) - _EStart9("Start Range For Color 9", Range(0,1)) = 0 - [HDR] _Emission10("Light Color Tint 10", Color) = (1,1,1,1) - _Offset("Mix Amount Between Colors", Range(0,0.1)) = 0.01 - - [Space(20)] - _LensMaxBrightness("Lens Max Brightness", Range(0.01, 20)) = 5 - _FixutreIntensityMultiplier ("Intensity Multipler (For Bloom Scaling)", Range(0,500)) = 1 - _FixtureRotationOrigin("Fixture Pivot Origin", Float) = (0, 0.014709, -1.02868, 0) - _FixtureLensCenter("Fixture Lens Center", Float) = (-0.001864, 0.258346, -0.159662, 0) - [Toggle] _UseRawGrid("Use Raw Grid For Light Intensity And Color", Int) = 0 - // [NoScaleOffset] _Udon_DMXGridRenderTexture("DMX Grid Render Texture (RAW Unsmoothed)", 2D) = "white" {} - // [NoScaleOffset] _Udon_DMXGridRenderTextureMovement("DMX Grid Render Texture (To Control Lights)", 2D) = "white" {} - // [NoScaleOffset] _Udon_DMXGridStrobeTimer("DMX Grid Render Texture (For Strobe Timings", 2D) = "white" {} - _MaxMinPanAngle("Max/Min Pan Angle (-x, x)", Float) = 180 - _MaxMinTiltAngle("Max/Min Tilt Angle (-y, y)", Float) = 180 - _FixtureMaxIntensity ("Maximum Cone Intensity",Range (0,0.5)) = 0.5 - _InnerIntensityCurve("Inner Intensity Curve", Range(0.00001,5)) = 2.25 - _CamAngleFadeStrength("Camera Angle Fade Strength", Range(0.00001,1)) = 0.1 - _FadeStrength("Edge Fade", Range(0.00001,10)) = 1 - _InnerFadeStrength("Inner Fade Strength", Range(0.00001,10)) = 0 - _IntersectionFadeStrength("Intersection Fade Length", Range(0.00001, 10)) = 1 - _EdgeFadeCurve("Edge Fade Length", Range(0.00001, 0.1)) = 1 - _VolumectricCornerOutside("Volumetric Corner Outside", Range(0.0, 1)) = 1 - _VolumectricCornerInside("Volumetric Corner Inside", Range(0.0, 1)) = 1 - } - SubShader - { - Tags{ "Queue" = "Transparent+2" "IgnoreProjector"="True" "RenderType" = "Transparent" } - Blend One One - Cull Off - ZWrite Off - Lighting Off - Tags{ "LightMode" = "Always" } - Stencil - { - Ref 148 - Comp NotEqual - Pass Keep - } - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - // make fog work - #pragma multi_compile_fog - #pragma multi_compile_instancing - - #include "UnityCG.cginc" - - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - float2 uv2 : TEXCOORD1; - float4 color : COLOR; - float3 normal : NORMAL; - UNITY_VERTEX_INPUT_INSTANCE_ID - }; - - struct v2f - { - centroid float2 uv : TEXCOORD0; - centroid float2 uv2 : TEXCOORD1; - UNITY_FOG_COORDS(1) - float4 pos : SV_POSITION; - float4 worldPos : TEXCOORD2; - float4 screenPos : TEXCOORD3; - float4 worldDirection : TEXCOORD4; - float2 camAngleCamfade : TEXCOORD5; - centroid float3 objNormal : TEXCOORD6; - float4 color : TEXCOORD7; - // float4 lensCenter : TEXCOORD7; - - UNITY_VERTEX_INPUT_INSTANCE_ID - UNITY_VERTEX_OUTPUT_STEREO - }; - UNITY_DECLARE_DEPTH_TEXTURE(_CameraDepthTexture); - sampler2D _MainTex, _gRayTex, _RayTexture; - float4 _MainTex_ST, _gRayTex_ST; - float4 _Emission1, _Emission2, _Emission3, _Emission4, _Emission5, - _Emission6, _Emission7, _Emission8, _Emission9, _Emission10; - half _EStart1, _EStart2, _EStart3, _EStart4, _EStart5, _EStart6, _EStart7, _EStart8, _EStart9, _Offset; - sampler2D _Udon_DMXGridRenderTexture, _Udon_DMXGridRenderTextureMovement, _Udon_DMXGridStrobeOutput; - uniform float4 _Udon_DMXGridRenderTexture_TexelSize; - float4 _FixtureLensCenter; - float4 _FixtureRotationOrigin; - float _FixtureMaxIntensity, _FixutreIntensityMultiplier; - float _MaxMinPanAngle, _UniversalIntensity; - float _MaxMinTiltAngle; - uint _EnableCompatibilityMode, _EnableVerticalMode; - #pragma instancing_options assumeuniformscaling - half _InnerFadeStrength, _FadeStrength, _InnerIntensityCurve, _CamAngleFadeStrength, _IntersectionFadeStrength, _EdgeFadeCurve, _VolumectricCornerOutside, _VolumectricCornerInside; - UNITY_INSTANCING_BUFFER_START(Props) - UNITY_DEFINE_INSTANCED_PROP(uint, _DMXChannel) - UNITY_DEFINE_INSTANCED_PROP(uint, _NineUniverseMode) - UNITY_DEFINE_INSTANCED_PROP(uint, _PanInvert) - UNITY_DEFINE_INSTANCED_PROP(uint, _TiltInvert) - UNITY_DEFINE_INSTANCED_PROP(uint, _EnableDMX) - UNITY_DEFINE_INSTANCED_PROP(uint, _EnableStrobe) - UNITY_DEFINE_INSTANCED_PROP(uint, _EnableSpin) - UNITY_DEFINE_INSTANCED_PROP(float, _StrobeFreq) - UNITY_DEFINE_INSTANCED_PROP(float, _FixtureRotationX) - UNITY_DEFINE_INSTANCED_PROP(float, _FixtureBaseRotationY) - UNITY_DEFINE_INSTANCED_PROP(uint, _ProjectionSelection) - UNITY_DEFINE_INSTANCED_PROP(float4, _Emission) - UNITY_DEFINE_INSTANCED_PROP(float, _ConeWidth) - UNITY_DEFINE_INSTANCED_PROP(float, _ConeLength) - UNITY_DEFINE_INSTANCED_PROP(float, _GlobalIntensity) - UNITY_DEFINE_INSTANCED_PROP(float, _FinalIntensity) - UNITY_DEFINE_INSTANCED_PROP(float, _MaxConeLength) - UNITY_DEFINE_INSTANCED_PROP(uint, _LegacyGoboRange) - UNITY_INSTANCING_BUFFER_END(Props) - #include "../../Shared/VRSL-DMXFunctions.cginc" - - float4 testEmission(float2 uv) - { - float4 black = float4(0,0,0,0); - float offset = _Offset; - float4 result = lerp(_Emission1, _Emission2, smoothstep(_EStart1,_EStart1 + offset , uv.x)); - result = lerp(result, _Emission3, smoothstep(_EStart2,_EStart2 + offset ,uv.x)); - result = lerp(result, _Emission4, smoothstep(_EStart3,_EStart3 + offset ,uv.x)); - result = lerp(result, _Emission5, smoothstep(_EStart4,_EStart4 + offset ,uv.x)); - result = lerp(result, _Emission6, smoothstep(_EStart5,_EStart5 + offset ,uv.x)); - result = lerp(result, _Emission7, smoothstep(_EStart6,_EStart6 + offset ,uv.x)); - result = lerp(result, _Emission8, smoothstep(_EStart7,_EStart7 + offset ,uv.x)); - result = lerp(result, _Emission9, smoothstep(_EStart8,_EStart8 + offset ,uv.x)); - result = lerp(result, _Emission10, smoothstep(_EStart9,_EStart9 + offset,uv.x)); - result = lerp(result, _Emission9, smoothstep(_EStart8,_EStart9 ,uv.x)); - result = lerp(result, _Emission10, smoothstep(_EStart9, 1.0 ,uv.x)); - return saturate(result); - } - - float4 calculateRotations(appdata v, float4 input, int normalsCheck, float pan, float tilt) - { - - //LOCALROTY IS NEW ROTATION - //CALCULATE FIXTURE ROTATION. WOO FUN MATH. THIS IS FOR TILT. - //set new origin to do transform - float c, s; - float3 newOrigin = input.w * _FixtureRotationOrigin.xyz; - //if input.w is 1 (vertex), origin changes - //if input.w is 0 (normal/tangent), origin doesn't change - - //subtract new origin from original origin for blue vertexes - input.xyz = v.color.b == 1.0 ? input.xyz - newOrigin : input.xyz; - //DO ROTATION - - //#if defined(PROJECTION_YES) - //buffer[3] = GetTiltValue(sector); - //#endif - float angleX = radians(getOffsetX() + tilt); - sincos(angleX, s, c); - float3x3 rotateXMatrix = float3x3(1, 0, 0, - 0, c, -s, - 0, s, c); - - //float4 fixtureVertexPos = input; - //INVERSION CHECK - rotateXMatrix = checkTiltInvertZ() == 1 ? transpose(rotateXMatrix) : rotateXMatrix; - - //float4 localRotX = mul(rotateXMatrix, fixtureVertexPos); - //LOCALROTX IS NEW ROTATION - - //COMBINED ROTATION FOR FIXTURE - - //float3x3 rotateXYMatrix = mul(rotateYMatrix, rotateXMatrix); - float3 localRotXY = mul(rotateXMatrix, input.xyz); - //LOCALROTXY IS COMBINED ROTATION - - //Apply fixture rotation ONLY to those with blue vertex colors - - //apply LocalRotXY rotation then add back old origin - input.xyz = v.color.b == 1.0 ? localRotXY : input.xyz; - input.xyz = v.color.b == 1.0 ? input.xyz + newOrigin : input.xyz; - - //appy LocalRotY rotation to lightfixture base; - //input.xyz = v.color.g == 1.0 ? localRotY : input.xyz; - - return input; - } - inline float4 CalculateFrustumCorrection() - { - float x1 = -UNITY_MATRIX_P._31/(UNITY_MATRIX_P._11*UNITY_MATRIX_P._34); - float x2 = -UNITY_MATRIX_P._32/(UNITY_MATRIX_P._22*UNITY_MATRIX_P._34); - return float4(x1, x2, 0, UNITY_MATRIX_P._33/UNITY_MATRIX_P._34 + x1*UNITY_MATRIX_P._13 + x2*UNITY_MATRIX_P._23); - } - - #define IF(a, b, c) lerp(b, c, step((fixed) (a), 0)); - - //CREDIT TO DJ LUKIS FOR MIRROR DEPTH CORRECTION - inline float CorrectedLinearEyeDepth(float z, float B) - { - #if UNITY_REVERSED_Z - if (z == 0) - return LinearEyeDepth(z); - #endif - return 1.0 / (z/UNITY_MATRIX_P._34 + B); - } - float Fresnel(float3 Normal, float3 ViewDir, float Power, float exp) - { - return pow(max(0, dot(Normal, -ViewDir)), pow(Power, exp)); - } - - - v2f vert (appdata v) - { - v2f o; - - UNITY_SETUP_INSTANCE_ID(v); - UNITY_INITIALIZE_OUTPUT(v2f, o); //DON'T INITIALIZE OR IT WILL BREAK PROJECTION - UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o); - UNITY_TRANSFER_INSTANCE_ID(v, o); - float3 wpos; - wpos.x = unity_CameraToWorld[0][3]; - wpos.y = unity_CameraToWorld[1][3]; - wpos.z = unity_CameraToWorld[2][3]; - v.vertex = calculateRotations(v, v.vertex, 0, 0.0, getOffsetX()); - float4 newNormals = float4(v.normal.x, v.normal.y, v.normal.z, 0); - newNormals = calculateRotations(v, newNormals, 1, 0.0, getOffsetX()); - v.normal = newNormals.xyz; - // o.lensCenter = calculateRotations(v, _FixtureLensCenter, 0, 0.0, getOffsetX()); - o.pos = UnityObjectToClipPos(v.vertex); - o.uv = TRANSFORM_TEX(v.uv, _MainTex); - o.uv2 = v.uv2; - o.screenPos = ComputeScreenPos (o.pos); - //o.uv = UnityStereoScreenSpaceUVAdjust(uv, sb) - COMPUTE_EYEDEPTH(o.screenPos.z); - UNITY_TRANSFER_FOG(o,o.pos); - o.worldPos = mul(unity_ObjectToWorld, v.vertex); - o.worldDirection.xyz = o.worldPos.xyz - wpos; - // pack correction factor into direction w component to save space - float4 originScreenPos = ComputeScreenPos(UnityObjectToClipPos(_FixtureRotationOrigin)); - float2 originScreenUV = originScreenPos.xy / originScreenPos.w; - o.worldDirection.w = dot(o.pos, CalculateFrustumCorrection()); - o.camAngleCamfade.y = saturate(distance(wpos, o.worldPos) - 0.5); - o.camAngleCamfade.x = saturate((1-distance(float2(0.5, 0.5), originScreenUV))-0.5); - o.objNormal = normalize(v.normal); - o.color = v.color; - - - return o; - } - - fixed4 frag (v2f i, fixed facePos : VFACE) : SV_Target - { - UNITY_SETUP_INSTANCE_ID(i); - - float gi = getGlobalIntensity(); - float fi = getFinalIntensity(); - // if(((all(i.rgbColor <= float4(0.005,0.005,0.005,1)) || i.intensityStrobeGOBOSpinSpeed.x <= 0.005) && isDMX() == 1) || gi <= 0.005 || fi <= 0.005) - // { - // return half4(0,0,0,0); - // } - half2 uvMap = half2(0.0,0.0); - - //replacement for _WorldSpaceCameraPos - float3 wpos; - wpos.x = unity_CameraToWorld[0][3]; - wpos.y = unity_CameraToWorld[1][3]; - wpos.z = unity_CameraToWorld[2][3]; - - //float perspectiveDivide = 1.0f / i.pos.w; - float4 direction = i.worldDirection * (1.0f / i.pos.w); - float2 screenUV = i.screenPos.xy / i.screenPos.w; - //Sampling Depth - float depth = SAMPLE_DEPTH_TEXTURE(_CameraDepthTexture, screenUV); - //Correct for mirrors as Eye Depth - depth = CorrectedLinearEyeDepth(depth, direction.w); - //Convert to Raw Depth - depth = (1.0 - (depth * _ZBufferParams.w)) / (depth * _ZBufferParams.z); - //Convert to Linear01 Deppth - depth = Linear01Depth(depth); - float intersectionFade; - fixed gradientTexture = saturate((pow(-i.uv.x + 1, _InnerIntensityCurve))); - fixed4 col = gradientTexture.r; - - //intersectionFade = lerp(1.0 , saturate(((depth * _ProjectionParams.z) - i.screenPos.w)), saturate(pow(i.uv.x, pow(gradientTexture, _IntersectionFadeStrength)))); - intersectionFade = saturate(((depth * _ProjectionParams.z) - i.screenPos.w)); - i.camAngleCamfade.y = lerp(1.0,saturate(distance(wpos, i.worldPos) - 0.5) * intersectionFade, saturate(pow(i.uv.x, pow(gradientTexture, _IntersectionFadeStrength)))); - // if(i.uv2.x < 0.5) - // { - - // // - // float cornerMask = tex2D(_MainTex, i.uv).r * 0.50; - // cornerMask = lerp(1.0, cornerMask, _VolumectricCornerInside); - // col *= i.camAngleCamfade.y * cornerMask; - // } - // else - // { - // //intersectionFade = lerp(1.0 , saturate(((depth * _ProjectionParams.z) - i.screenPos.w)), saturate(pow(i.uv.x, 0.00001) + 0.1)); - - // col *= i.camAngleCamfade.y * tex2D(_gRayTex, i.uv).r; - // } - i.camAngleCamfade.y = lerp(1.0, i.camAngleCamfade.y, saturate(pow(i.uv.x, _CamAngleFadeStrength)+0.01)); - col*= getEmissionColor() * i.camAngleCamfade.y; - //Attempt to fade cone away when intersecting with the camera. - //float cameraFade = i.camAngleCamfade.y; - - //Fade the camera less when you are closer to the source of the light. - - //fixed gradientTexture = saturate((pow(-i.uv.x + 1, _InnerIntensityCurve))); - float3 viewDir = (wpos - i.worldPos.xyz); - viewDir = normalize(mul(unity_WorldToObject,float4(viewDir,0.0))); - - - // //Initialize Edge Fade - float edgeFade = 0.0; - float cornerMask = tex2D(_MainTex, i.uv).r; - cornerMask = i.uv.x <= 0.00379 ? 1.0 : cornerMask; - float exp = lerp(_VolumectricCornerOutside, 0.0, tex2D(_gRayTex, i.uv).r); - if(facePos > 0) - { - edgeFade = Fresnel(-i.objNormal, viewDir, _InnerFadeStrength, exp); - - //cornerMask *= _VolumectricCornerInside; - //cornerMask = lerp(1.0, cornerMask, _VolumectricCornerInside); - // threeDNoiseScale = _Noise2Stretch; - } - else - { - edgeFade = Fresnel(i.objNormal, viewDir, _FadeStrength, exp); - } - // else - // { - // edgeFade = Fresnel(i.objNormal, viewDir, _FadeStrength); - // } - // //Reduce fade strength if closer to source of light - // float fadeSTR = lerp(1.0, _FadeStrength, saturate(pow(i.uv.x, 0.01))); - // edgeFade = Fresnel(i.objNormal, viewDir, fadeSTR); - cornerMask = lerp(1.0, cornerMask, _VolumectricCornerInside); - // //threeDNoiseScale = _Noise2StretchInside; - // } - col*= lerp(1.0, edgeFade, saturate(pow(i.uv.x, _EdgeFadeCurve))); - //col *= edgeFade; - // edgeFade = lerp(1.0, edgeFade, saturate(pow(i.uv.x,_EdgeFadeCurve) - 0.10)); - // if(i.uv2.x < 0.5) - // { - // col *= intersectionFade * edgeFade * getEmissionColor() * i.camAngleCamfade.y; - // col *= cornerMask; - // } - // else - // { - // col *= tex2D(_gRayTex, i.uv).r * intersectionFade * getEmissionColor() * i.camAngleCamfade.y ; - // } - - // sample the texture - // fixed4 col = tex2D(_MainTex, i.uv); - // apply fog - float ray = i.color.r < 0.1 ? tex2D(_RayTexture, i.uv).r : 1.0; - col *= ray; - UNITY_APPLY_FOG(i.fogCoord, col); - col *= cornerMask * 3.0; - col *= gi * fi; - col *= testEmission(i.uv2); - return col * _UniversalIntensity; - } - ENDCG - } - } -} diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-VolumetricMesh.shader.meta b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-VolumetricMesh.shader.meta deleted file mode 100644 index f16c3d5..0000000 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/Bar Mover/VRSL-BarMover-VolumetricMesh.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 40dc4eb33f2264a4fb5648acdc855591 -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/VRSL-StandardMover-ProjectionFrag.cginc b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/VRSL-StandardMover-ProjectionFrag.cginc index 005f623..248aee6 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/VRSL-StandardMover-ProjectionFrag.cginc +++ b/Packages/com.acchosen.vr-stage-lighting/Runtime/Shaders/MovingLights/VRSL-StandardMover-ProjectionFrag.cginc @@ -224,16 +224,16 @@ inline float CorrectedLinearEyeDepth(float z, float B) // - #if _MULTISAMPLEDEPTH + // #if _MULTISAMPLEDEPTH float2 texelSize = _CameraDepthTexture_TexelSize.xy; float d1 = SAMPLE_DEPTH_TEXTURE(_CameraDepthTexture, screenposUV + float2(1.0, 0.0) * texelSize); float d2 = SAMPLE_DEPTH_TEXTURE(_CameraDepthTexture, screenposUV + float2(-1.0, 0.0) * texelSize); float d3 = SAMPLE_DEPTH_TEXTURE(_CameraDepthTexture, screenposUV + float2(0.0, 1.0) * texelSize); float d4 = SAMPLE_DEPTH_TEXTURE(_CameraDepthTexture, screenposUV + float2(0.0, -1.0) * texelSize); float sceneZ = min(d1, min(d2, min(d3, d4))); - #else - float sceneZ = SAMPLE_DEPTH_TEXTURE(_CameraDepthTexture, screenposUV); - #endif + // #else + // float sceneZ = 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