From 4fd21c41300255933f3b67108a517dfa7a6501b1 Mon Sep 17 00:00:00 2001 From: AcChosen <49845629+AcChosen@users.noreply.github.com> Date: Thu, 1 Dec 2022 09:46:25 -0500 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c145402..ca0d976 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ VR Stage Lighting is a year-long project that started out as a means to research and develop a performant/reliable way to send lighting data (including DMX512) to VRChat. It has evolved into creating a package of assets that can bring quality lighting effects in all manner of ways performantly. -This performance is provided through a standardized set of custom shaders that avoid things such as real-time unity lights and using cost saving measures such as GPU-instancing and batching. +This performance is provided through a standardized set of custom shaders that aim to avoid things such as real-time unity lights and using cost saving measures such as GPU-instancing and batching. ### SEE ALL THESE SYSTEMS LIVE IN VRCHAT [@ CLUB ORION](https://vrchat.com/home/launch?worldId=wrld_b2d9f284-3a77-4a8a-a58e-f8427f87ba79)