diff --git a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs
index 0d800fb..78efd89 100644
--- a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs
+++ b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs
@@ -10,7 +10,7 @@ public class VRSLStyles : MonoBehaviour
{
public static Texture logo = Resources.Load("VRStageLighting-Logo") as Texture;
- public static string ver = "VR Stage Lighting ver:" + " 2.3";
+ public static string ver = "VR Stage Lighting ver:" + " 2.4";
public static void DepthPassWarning()
{
diff --git a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs
index 25caa99..dbcd9c5 100644
--- a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs
+++ b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs
@@ -587,7 +587,7 @@ public class VRSL_ManagerWindow : EditorWindow {
static float tiltRangeOff = -180f;
public static Texture logo, github, twitter, discord;
public bool legacyFixtures;
- public static string ver = "VR Stage Lighting ver:" + " 2.3";
+ public static string ver = "VR Stage Lighting ver:" + " 2.4";
public static bool hasLocalPanel, hasDepthLight;
private static VRSL_LocalUIControlPanel panel;
diff --git a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs
index 869978e..0c79ee4 100644
--- a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs
+++ b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs
@@ -23,7 +23,7 @@ namespace VRSL.EditorScripts
public class VRSL_UdonEditor : Editor
{
public static Texture logo;
- public static string ver = "VR Stage Lighting ver:" + " 2.3";
+ public static string ver = "VR Stage Lighting ver:" + " 2.4";
public void OnEnable()
{
logo = Resources.Load("VRStageLighting-Logo") as Texture;