diff --git a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs index 0d800fb..78efd89 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs +++ b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs @@ -10,7 +10,7 @@ public class VRSLStyles : MonoBehaviour { public static Texture logo = Resources.Load("VRStageLighting-Logo") as Texture; - public static string ver = "VR Stage Lighting ver:" + " 2.3"; + public static string ver = "VR Stage Lighting ver:" + " 2.4"; public static void DepthPassWarning() { diff --git a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs index 25caa99..dbcd9c5 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs +++ b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs @@ -587,7 +587,7 @@ public class VRSL_ManagerWindow : EditorWindow { static float tiltRangeOff = -180f; public static Texture logo, github, twitter, discord; public bool legacyFixtures; - public static string ver = "VR Stage Lighting ver:" + " 2.3"; + public static string ver = "VR Stage Lighting ver:" + " 2.4"; public static bool hasLocalPanel, hasDepthLight; private static VRSL_LocalUIControlPanel panel; diff --git a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs index 869978e..0c79ee4 100644 --- a/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs +++ b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs @@ -23,7 +23,7 @@ namespace VRSL.EditorScripts public class VRSL_UdonEditor : Editor { public static Texture logo; - public static string ver = "VR Stage Lighting ver:" + " 2.3"; + public static string ver = "VR Stage Lighting ver:" + " 2.4"; public void OnEnable() { logo = Resources.Load("VRStageLighting-Logo") as Texture;