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TollPriceIncreaserMod.csproj
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D781FCE0-1ED6-4284-AE6D-40154170ECA5}</ProjectGuid>
<OutputType>Library</OutputType>
<NoStandardLibraries>false</NoStandardLibraries>
<AssemblyName>TollPriceIncreaser</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<RootNamespace>TollPriceIncreaserMod</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<AutoGenerateBindingRedirects>false</AutoGenerateBindingRedirects>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="CitiesHarmony.API, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\CitiesHarmony.API.2.1.0\lib\net35\CitiesHarmony.API.dll</HintPath>
</Reference>
<Reference Include="CitiesHarmony.Harmony, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\CitiesHarmony.Harmony.2.2.0\lib\net35\CitiesHarmony.Harmony.dll</HintPath>
</Reference>
<Reference Include="ColossalManaged">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll</HintPath>
</Reference>
<Reference Include="ICities">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build.Framework">
<HintPath>..\..\..\..\..\Program Files (x86)\Reference Assemblies\Microsoft\Framework\v3.5\Microsoft.Build.Framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Patcher.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include=".vs\TollPriceIncreaserMod\v16\.suo" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\PublishProfiles\" />
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Connected Services\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSHARP.Targets" />
<ProjectExtensions>
<VisualStudio AllowExistingFolder="true" />
</ProjectExtensions>
<PropertyGroup>
<PostBuildEvent>rem mkdir "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)"
rem del "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)\$(TargetFileName)"
rem del "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)\CitiesHarmony.API.dll"
rem xcopy /y "$(TargetDir)" "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)"
xcopy /y "$(TargetPath)" "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)"
xcopy /y "$(TargetDir)CitiesHarmony.API.dll" "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)"</PostBuildEvent>
</PropertyGroup>
</Project>