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Flying in the air prior to joining parkour mode provides you with a slight super jump before it detects you are flying. #43

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mibby opened this issue Apr 20, 2017 · 2 comments
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enhancement New feature or request help wanted Extra attention is needed

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@mibby
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mibby commented Apr 20, 2017

Compiled as of d3cbb66
Related #28

When you double-jump after joining parkour mode while flying in air prior, you get an initial boost from the flying until it then disables the flight state. Would it be possible to force disable flight when joining parkour mode rather than wait until it detects a player is trying to fly? So they don't get an initial double-jump super-jump.

@A5H73Y A5H73Y added help wanted Extra attention is needed enhancement New feature or request labels Apr 21, 2017
@A5H73Y
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A5H73Y commented Apr 27, 2017

Not entirely sure of how to recreate this.
Is the player survival when they join a course?
I've done a minor change to disallow flying when you join a course, but it already disabled flying if you already were?

@mibby
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mibby commented Jun 27, 2017

Yes, it is when a player has flight mode enabled and they join when in survival mode, flying in the air prior. Not joining from a ground position. It is as if flight mode is still enabled when they get put in parkour and they are allowed to fly up a block in height before it detects and disables.

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