ForceAutoHDR simplifies the process of adding games to the AutoHDR list in the Windows Registry, enabling HDR for games not officially supported. This tool offers a user-friendly GUI for enabling AutoHDR in unsupported games.
- Easy to Use: Add games to the AutoHDR list with a simple GUI.
- Automatic Registry Management: Automatically adds or removes game entries in the Registry.
- Safe: Does not make any connections to the Internet.
- DXVK/VKD3D: Works for games using Vulkan api wrappers.
- Ensure AutoHDR is enabled in Windows 11 settings.
- Manually enable HDR by pressing
Win+Alt+B
in Windows 11. - Run your game.
- To verify AutoHDR is working, open the Xbox Game Bar, navigate to the HDR Intensity Slider, and adjust it. If the brightness shifts while adjusting the slider, AutoHDR is functioning.
- For automatic HDR toggling for any process/game, consider using PyAutoActions.
- For permenantly setting CPU Priority/IO Priority/Memory Priority via registry consider using PrioritySetter.
To fix games that exhibit such behavior edit Engine.ini
which usually is located in Appdata/local/(GameFolder)
.
Adding the variable bellow Defines the default back buffer pixel format and sets it to 16bit RGBA
output.
[/Script/Engine.RendererSettings]
r.DefaultBackBufferPixelFormat=1
AutoHDR is forced for unsupported games without notification popups.
To start using ForceAutoHDR, download the latest release from our Releases page. Install it using the setup file and run the application.
Alternatively you can install and update via Windows Package Manager (Winget):
winget install ForceAutoHDR.7gxycn08
Contributions are welcome! If you have suggestions or want to improve ForceAutoHDR, please feel free to fork the repository, make changes, and submit a pull request. For major changes or discussions, please open an issue first.
ForceAutoHDR is released under the MIT License. See the LICENSE file for more details.