Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

gltf export doesn't look right #74

Closed
kfarr opened this issue Dec 9, 2020 · 6 comments
Closed

gltf export doesn't look right #74

kfarr opened this issue Dec 9, 2020 · 6 comments

Comments

@kfarr
Copy link
Collaborator

kfarr commented Dec 9, 2020

https://stackoverflow.com/questions/53942232/three-js-gltf-exporter-resets-the-u-v-to-default-1-1-after-exporting

@kfarr
Copy link
Collaborator Author

kfarr commented Dec 9, 2020

mrdoob/three.js#15486

@kfarr
Copy link
Collaborator Author

kfarr commented Sep 7, 2021

Reproduced using these steps:

Picture 1
aframe-inspector-before-gltf-export

Picture 2
gltf-viewer-non-repeated-textures

@kfarr
Copy link
Collaborator Author

kfarr commented Sep 7, 2021

Looks like the inspector uses an old school local copy of gltf exporter
https://github.com/aframevr/aframe-inspector/blob/2ee15b46819a13eb82157594de8b9ccee8ab969e/src/index.js#L15

@kfarr
Copy link
Collaborator Author

kfarr commented Sep 7, 2021

Here is a link to the current gltf exporter in the inspector repo:
https://github.com/aframevr/aframe-inspector/blob/master/vendor/GLTFExporter.js

@kfarr
Copy link
Collaborator Author

kfarr commented Oct 2, 2021

Fixed in 3dstreet-editor and also shared PR for aframevr-inspector
aframevr/aframe-inspector#624

Keeping open until this works in the app

@kfarr
Copy link
Collaborator Author

kfarr commented Nov 9, 2021

fixed in 3dstreet-editor repo

@kfarr kfarr closed this as completed Nov 9, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant