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godot-dotnet

Warning

This project is still unstable!

As in, it will crash most of the time. This is more of a proof-of-concept at the moment.

This means that functionality and public APIs are subject to change. Please create backups of your projects before using. For a more stable experience, consider using the official Mono/.NET builds provided by the Godot team.

A GDExtension port of Godot's .NET functionality with the aim of being as compatible as possible.

Versioning

This repository uses the same branch naming-scheme as the official Godot repository:

  • main tracks the absolute latest changes, but is very unstable.
  • 4.x (any numbered branch) tracks the latest labelled version of that branch.

Note

There is no planned 3.x support, as GDExtension is a 4.x API.

Contributing

Contributions are greatly appreciated! Consider creating an issue if you encounter any problems, or a pull request with any fixes or changes that you wish to make.