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Can we provide the packaged IPA file for the iOS version when releasing the version, so that we can consider using personal or development certificates for self signing and self use, instead of downloading through TestFlight, as TestFlight is often full. thank you!!!
The text was updated successfully, but these errors were encountered:
4. (iOS) Can I get an ipa file to sideload onto my device?
For the time being, ipa sideloading isn't recommended. In short, publishing ipa files allow people to distribute AstroDX as their own on the app store, and potentially profit from it by inserting ads or adding paid restrictions.
We wanted to make sure the game is pushed to the app store rightfully, so that's why we're not planning on publishing any ipa files.
Sorry, but iOS have unique anti-piracy measures that will attest with Apple for every install, to generate in your device's secure enclave processor to prevent someone selling this game, which is already quite a bunch for android afaik, so ipa will not be a option
Even we released the ipa file, due to that attest, Apple will reject to response SEP attest attempt for that sideloaded installation, thus the game will not work anyways
Can we provide the packaged IPA file for the iOS version when releasing the version, so that we can consider using personal or development certificates for self signing and self use, instead of downloading through TestFlight, as TestFlight is often full. thank you!!!
The text was updated successfully, but these errors were encountered: