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script
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# This theme is based on Micheal Bearly's Apple Mac Plymouth Bar: https://www.opencode.net/mikebearly/apple-mac-plymouth
fun dialog_setup() {
local.box;
local.lock;
local.entry;
box.image = Image("box.png");
lock.image = Image("lock.png");
entry.image = Image("entry.png");
box.sprite = Sprite(box.image);
box.x = ((Window.GetX() + Window.GetWidth()) / 2) - (box.image.GetWidth() / 2);
box.y = (Window.GetY() + (4 * (Window.GetHeight() / 5))) - (box.image.GetHeight() / 2);
box.z = 10000;
box.sprite.SetPosition(box.x, box.y, box.z);
lock.sprite = Sprite(lock.image);
lock.x = box.x + (box.image.GetWidth() / 2) - ((lock.image.GetWidth() + entry.image.GetWidth()) / 2);
lock.y = box.y + (box.image.GetHeight() / 2) - (lock.image.GetHeight() / 2);
lock.z = box.z + 1;
lock.sprite.SetPosition(lock.x, lock.y, lock.z);
entry.sprite = Sprite(entry.image);
entry.x = lock.x + lock.image.GetWidth();
entry.y = box.y + (box.image.GetHeight() / 2) - (entry.image.GetHeight() / 2);
entry.z = box.z + 1;
entry.sprite.SetPosition(entry.x, entry.y, entry.z);
global.dialog.box = box;
global.dialog.lock = lock;
global.dialog.entry = entry;
global.dialog.bullet_image = Image("bullet.png");
dialog_opacity(1);
}
fun dialog_opacity(opacity) {
dialog.box.sprite.SetOpacity(opacity);
dialog.lock.sprite.SetOpacity(opacity);
dialog.entry.sprite.SetOpacity(opacity);
for (index = 0; dialog.bullet[index]; index++) {
dialog.bullet[index].sprite.SetOpacity(opacity);
}
}
fun display_normal_callback() {
global.status = "normal";
if (global.dialog) {
dialog_opacity(0);
}
}
fun display_password_callback(prompt, bullets) {
global.status = "password";
if (!global.dialog) {
dialog_setup();
} else {
dialog_opacity(1);
}
for(index = 0; dialog.bullet[index] || index < bullets; index++) {
if (!dialog.bullet[index]) {
dialog.bullet[index].sprite = Sprite(dialog.bullet_image);
dialog.bullet[index].x = dialog.entry.x + (index * dialog.bullet_image.GetWidth());
dialog.bullet[index].y = dialog.entry.y + (dialog.entry.image.GetHeight() / 2) - (dialog.bullet_image.GetHeight() / 2);
dialog.bullet[index].z = dialog.entry.z + 1;
dialog.bullet[index].sprite.SetPosition(dialog.bullet[index].x, dialog.bullet[index].y, dialog.bullet[index].z);
}
if ((index < bullets) && (index <= 32)) {
dialog.bullet[index].sprite.SetOpacity(1);
} else {
dialog.bullet[index].sprite.SetOpacity(0);
}
}
}
fun quit_callback() {
logo.sprite.SetOpacity(1);
}
fun display_message_callback(text) {
my_image = Image.Text(text, 1, 1, 1);
message_sprites[message_sprite_count] = Sprite(my_image);
message_sprites[message_sprite_count].SetPosition(10, message_sprite_y, 10000);
message_sprites[message_sprite_count].text = text;
message_sprite_count++;
message_sprite_y += my_image.GetHeight();
}
fun hide_message_callback(text) {
for (i = 0; i < message_sprite_count; i++) {
if (message_sprites[i].text == text) {
message_sprites[i] = NULL;
}
}
}
message_sprites = [];
message_sprite_count = 0;
message_sprite_y = 10;
Window.SetBackgroundTopColor(0, 0, 0);
Window.SetBackgroundBottomColor(0, 0, 0);
background.image = Image("background.png");
background.image_scaled = background.image.Scale(Window.GetWidth(), Window.GetHeight());
background.sprite = Sprite(background.image_scaled);
background.sprite.SetX(0);
background.sprite.SetY(0);
background.sprite.SetOpacity(1);
logo.image = Image("logo.png");
logo.sprite = Sprite(logo.image);
logo.sprite.SetX(((Window.GetX() + Window.GetWidth()) / 2) - (logo.image.GetWidth() / 2));
logo.sprite.SetY(((Window.GetY() + Window.GetHeight()) / 2) - (logo.image.GetHeight() / 2));
logo.sprite.SetOpacity(1);
status = "normal";
Plymouth.SetDisplayNormalFunction(display_normal_callback);
Plymouth.SetDisplayPasswordFunction(display_password_callback);
Plymouth.SetQuitFunction(quit_callback);
Plymouth.SetDisplayMessageFunction(display_message_callback);
Plymouth.SetHideMessageFunction(hide_message_callback);
if (Plymouth.GetMode() == "boot") {
progress_box.image = Image("progress-box.png");
progress_box.sprite = Sprite(progress_box.image);
progress_box.x = Window.GetX() + (Window.GetWidth() / 2) - (progress_box.image.GetWidth() / 2);
progress_box.y = Window.GetY() + (Window.GetHeight() * 0.65) - (progress_box.image.GetHeight() / 2);
progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0);
progress_bar.original_image = Image("progress-bar.png");
progress_bar.sprite = Sprite();
progress_bar.x = Window.GetX() + (Window.GetWidth() / 2) - (progress_bar.original_image.GetWidth() / 2);
progress_bar.y = Window.GetY() + (1.3 * (Window.GetHeight() / 2)) - (progress_box.image.GetHeight() / 2) + ((progress_box.image.GetHeight() - progress_bar.original_image.GetHeight()) / 2);
progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 1);
fun progress_callback(duration, progress) {
if (global.status != "password") {
if (progress_bar.image.GetWidth() != Math.Int(progress_bar.original_image.GetWidth() * progress)) {
progress_bar.image = progress_bar.original_image.Scale(progress_bar.original_image.GetWidth(progress_bar.original_image) * progress, progress_bar.original_image.GetHeight());
progress_bar.sprite.SetImage(progress_bar.image);
}
}
}
Plymouth.SetBootProgressFunction(progress_callback);
}
if (Plymouth.GetMode() == "shutdown") {
}