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do.lua
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do.lua
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function HandleDoCommand( Split, Player )
if #Split < 3 then
SendMessage( Player, "Usage: " .. Split[1] .. " <player> <command> [arguments ...]" )
return true
end
-- Get the command and arguments.
local newSplit = table.concat( Split, " ", 3 )
local FoundPlayerCallback = function( a_Player )
local pluginManager = cRoot:Get():GetPluginManager()
if (pluginManager:ExecuteCommand( a_Player, newSplit )) then
SendMessageSuccess( Player, "Command executed!" )
else
SendMessageFailure( Player, "Bad command - execution failed" )
end
return true
end
if not cRoot:Get():FindAndDoWithPlayer( Split[2], FoundPlayerCallback ) then
SendMessageFailure( Player, "Could not find player" )
return true
end
return true
end
function HandleSudoCommand ( Split, Player )
if #Split < 3 then
SendMessage( Player, "Usage: " .. Split[1] .. " <player> <command> [arguments ...]" )
return true
end
-- Get the command and arguments.
local newSplit = table.concat( Split, " ", 3 )
local FoundPlayerCallback = function( a_Player )
local pluginManager = cRoot:Get():GetPluginManager()
if (pluginManager:ForceExecuteCommand( a_Player, newSplit )) then
SendMessageSuccess( Player, "Command executed!" )
else
SendMessageFailure( Player, "Bad command - execution failed" )
end
return true
end
if not cRoot:Get():FindAndDoWithPlayer( Split[2], FoundPlayerCallback ) then
SendMessageFailure( Player, "Could not find player" )
return true
end
return true
end